[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #2126 Posted January 6, 2019 3 minutes ago, antean said: Correct, you are 'guessing'. Incorrect, these many people are 'thinking'. Too bad, Pikkozoikum, your opinion re: for the CV rework, is in the minority in the Forum comments. So? 1 Share this post Link to post Share on other sites
Reniwn Players 161 posts 9,012 battles Report post #2127 Posted January 6, 2019 2 hours ago, Pikkozoikum said: So? Oh, he is just going to say the usual. I'm gonna quote from the future now. 2 hours later, antean will say: This does not change the fact that this is completely CV FARCE. It must be stopped. ROFL! 1 2 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #2128 Posted January 6, 2019 On 1/5/2019 at 7:01 PM, Pikkozoikum said: But as long as I know in beta and release the RTS CV was op as well. CVs at release were barely any different. The only real changes to CVs balancing wise were flight control changes to USN CVs, removal of alt attacks in low tiers and the addition of AP bombs. The era you're referring to was changed in early beta, not at release. Aka WG used the feedback gained IN the beta to balance the game IN beta so that they would not release an unmitigated disaster. You know, UNLIKE the CV rework. Stop making things up. 1 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2129 Posted January 6, 2019 58 minutes ago, El2aZeR said: CVs at release were barely any different. The only real changes to CVs balancing wise were flight control changes to USN CVs, removal of alt attacks in low tiers and the addition of AP bombs. The torp speed on TBs was higher and the required drop distance lower. The lexington in the halloween event still has those. iirc ijn drop patterns where inverted back in the days ( starts narrow and spreads up). And no strafes ^^ and crazy mm (taiho vs midway, no cv mirror matching). When i started in july / august 2015 those full strike layouts still where a thing but i can't remember when they changed it. 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #2130 Posted January 6, 2019 1 minute ago, mcboernester said: The torp speed on TBs was higher and the required drop distance lower. iirc ijn drop patterns where inverted back in the days ( starts narrow and spreads up). And no strafes ^^ and crazy mm (taiho vs midway, no cv mirror matching). When i started in july / august 2015 those full strike layouts still where a thing but i can't remember when they changed it I saw a video from beta, where a Langey hit a Kongo with 3 torps, which took 50% of the hp... xD One full hit would delete a T5 bb 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #2131 Posted January 6, 2019 (edited) 10 hours ago, El2aZeR said: Stop making things up. *edited* Edited January 7, 2019 by G_Bg_82 edited due to off topic content 1 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2132 Posted January 6, 2019 (edited) 9 hours ago, antean said: *edited* *edited* Edited January 7, 2019 by G_Bg_82 edited due to off topic content 1 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #2133 Posted January 6, 2019 9 minutes ago, mcboernester said: look who's talking at least, I'm in the majority opinion on the forum re: the CV rework & which I think is the right one (opinion, that is). So thanks, mcboernester, for this recognition. Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2134 Posted January 6, 2019 Just now, antean said: at least, I'm in the majority opinion on the forum re: the CV rework & which I think is the right one (opinion, that is). So thanks, mcboernester, for this recognition. so you and geisha are the majority now? interesting 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #2135 Posted January 6, 2019 You, mcboernester, can side with Pikkozoikum. Pikkozoikum, who has been corrected by El2aZeR, more than once, for promulgating 'falsehoods' in defense of his erroneous posts. I prefer, mcboernester, to side with the poster who is correct. 9 hours ago, mcboernester said: so you and geisha are the majority now? Read all the posts, all the posts from, say, early Dec 2018 concerning CVs. Read them all if you have the determination to do so, that is. The vast majority are against the CV rework. It's not just two. Nice try to 'falsify', mcboernester. 9 hours ago, mcboernester said: so you and geisha are the majority now? interesting I'm pleased we both have the same opinion about the FARCE CV rework. I'm also pleased we are part of the 'majority opinion' on the FARCE CV rework. 'satisfying' (to me) 9 hours ago, antean said: Nice try to 'falsify', mcboernester 'Nice try to falsify' has such a nice rhyme to it (& is 'humourous' too), I must repeat it, lol. mcboernester (& Pikkozoikum). "Nice try to falsify." Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2136 Posted January 6, 2019 10 minutes ago, antean said: You, mcboernester, can side with Pikkozoikum. Pikkozoikum, who has been corrected by El2aZeR, more than once, for promulgating 'falsehoods' in defense of his erroneous posts. I prefer, mcboernester, to side with the poster who is correct. im siding with noone and i already stated several times that the rework will bring huge issues with it, left alone 300-400k dmg videos from pts. I just can't see the point in making 200++ posts just to say "this rework is a farce". it won't change anything except harming your own credibility. 6 minutes ago, antean said: Read all the posts, all the posts from, say, early Dec 2018 concerning CVs. Read them all if you have the determination to do so, that is. The vast majority are against the CV rework. It's not just two. Nice try to 'falsify', mcboernester. I've actively participated in all 3 test rounds and on the pts. I'm also one of those "evil super unicum players" on the live server. And I dropped massive feedback posts after each Test Round with several Screenshots and videos, explaining to the tiniest bit what won't work out here and why. You on the other Hand make it sound like I'm defending the Rework which has never been the case in the first place. What i did say though is that live cvs are broken, too, and the rework already reached the same point where wg tries to tweak some numbers on aa or hp.. which hadnt worked for the last 3 years. Btw, the "vast majority on the forums" counts about 60 players voting on your poll (yes i've read it and participated) that the rework will be harmful. I'm thinking that way too, but the majority of players neither cares about the forums nor reddit. And i cannot tell how many players really used the cv rework form from wg but i assume we are taking about 800-1000 for the PT. not very representative either. The rework will hit the vast majority of players lika an A Train and will most likely be followed by a sh*tstorm and maybe a rollback to the old rts system. 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #2137 Posted January 7, 2019 9 hours ago, mcboernester said: so you and geisha are the majority now? interesting Geisha was so far at least some how good mannered, when he/she wrote something offtopic in my created thread and I told Geisha to pm me, if Geisha want to tell me something. So he/she did and it was fine! I honor that The most thing what I'm worried about is, that the Rework will bring a meta change and people don't notice that. CVs are at the moment pretty rare, and many players don't play different, when a CV is in the match, so they fail. With the rework there will be way more CVs in queue, but players won't be used to play against CVs and will still to terrible mistakes. Just had a game yesterday. I was in the Kii, and a Lyon mate was following me. Torpedo planes lit up for a few seconds. guess what the Lyon is doing? She turns 180° away from me, towards the planes.... best suicide ever. Here the tactical map for it in the spoiler I would rage, if it wouldn't be so ridiciulous Spoiler 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #2138 Posted January 7, 2019 5 hours ago, mcboernester said: *all the CV changes* Precisely. That was IN beta, not on release. I started playing on the very first day of beta as I was fortunate enough to get access. CBT ran from March to July, OBT from July to September. Release was mid September 2015. I started my CV career a few months after that as I read up on how to play them beforehand, at which point: - mirror MM was implemented - IJN strike loadouts were gone (they were removed sometime after the OBT transition afaik) - IJN TBs got the converging drops - TB drop distance and damage has already been nerfed - strafing was a thing So CVs themselves were more or less on the same power level as they are now. I did however forget the addition of strafing out. 1 Share this post Link to post Share on other sites
[NKK2] teen_geisha16 Players 160 posts 19,409 battles Report post #2139 Posted January 7, 2019 7 hours ago, El2aZeR said: Precisely. That was IN beta, not on release. I started playing on the very first day of beta as I was fortunate enough to get access. CBT ran from March to July, OBT from July to September. Release was mid September 2015. I started my CV career a few months after that as I read up on how to play them beforehand, at which point: - mirror MM was implemented - IJN strike loadouts were gone (they were removed sometime after the OBT transition afaik) - IJN TBs got the converging drops - TB drop distance and damage has already been nerfed - strafing was a thing So CVs themselves were more or less on the same power level as they are now. I did however forget the addition of strafing out. the biggest complaint of those who play cvs is not about power but the loss of all his tactical game 1 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2140 Posted January 7, 2019 15 hours ago, El2aZeR said: Precisely. That was IN beta, not on release. I started playing on the very first day of beta as I was fortunate enough to get access. CBT ran from March to July, OBT from July to September. Release was mid September 2015. I started my CV career a few months after that as I read up on how to play them beforehand, at which point: - mirror MM was implemented - IJN strike loadouts were gone (they were removed sometime after the OBT transition afaik) - IJN TBs got the converging drops - TB drop distance and damage has already been nerfed - strafing was a thing So CVs themselves were more or less on the same power level as they are now. I did however forget the addition of strafing out. Just doublechecked. I guess 0.5.0 was the Release ( honestly, it's all so far back ^^ but it would be logical) The oldest Patchnotes I could find are from December 23 2015 https://worldofwarships.eu/en/content/update-notes-main/release-notes-052 The Cone Change for IJN was introduced here, not at the End of OBT. The Meta switch aka 0.5.3 happened sometime around early 2016 where midway and Essex lost their 2nd tb squad ( never experienced it as i was just on Ranger at that Point, quite a shame) and the 1000lb HE Bombs where introduced. I think that this one got a heavy Impact on the Game too. Still missing my 0-1-3 Lexington, was one of the most fun Ships i've played so far. 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #2141 Posted January 7, 2019 56 minutes ago, mcboernester said: The Meta switch aka 0.5.3 happened sometime around early 2016 where midway and Essex lost their 2nd tb squad ( never experienced it as i was just on Ranger at that Point, quite a shame) and the 1000lb HE Bombs where introduced. I think that this one got a heavy Impact on the Game too. Still missing my 0-1-3 Lexington, was one of the most fun Ships i've played so far. This is honestly quite interesting as I started playing CVs sometime at the start of the new year and never got to use USN 2 TBs either. Guess that's why I'm remembering wrong. Then again I abhorred setups without fighters even back then so maybe that was just that. Still, huge balancing changes were made in beta that affected the game for the better. A couple weeks worth of testing and PTS can't even compare. Even if we assume that the rework is balance-able (it isn't) it should undergo at least another 3 months of internal and external testing at least to work out the biggest issues. How e.g. WG never noticed how completely useless AA was during testing is beyond me. 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #2142 Posted January 7, 2019 4 hours ago, mcboernester said: Still missing my 0-1-3 Lexington I might have had one of those - I certainly used DBs with the US CVs when they had more. 3 hours ago, El2aZeR said: rework is balance-able (it isn't) & it's a travesty of what a CV should be able to do 1 Share this post Link to post Share on other sites
[NKK2] teen_geisha16 Players 160 posts 19,409 battles Report post #2143 Posted January 8, 2019 the old configuration all attack of the american cv was for suicidal fools with desire to lose fast Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2144 Posted January 23, 2019 Ok, so I've tried it once again on the latest PTS Patch, with a Wooster and with a Lex. Honestly , I can't see the Point of this Change. The AA felt as stupid as on live , at least on a Wooster. It's rather hard to bring in some Damage as Lowtier CV (just like on live), however your rawr Damage output feels really low, expecially on the Torps. 1 Torp hit on a DD equals 4000 Dmg or so, given the Aim and Skill you have to bring in to hit one with these slow US Torps it feels really underwhelming. Long Story short -> I'll refund all of my CVs if the Rework really hits next week. It feels like an Alpha and none of the Issues from the Live Version have been addressed so far. The Skillcap is huge, the AA BS on certain Ships while nearly non existent on others. This would at least need another 3 months, most likely more to even work but we already passed the Point for impactful Changes ( all that's been done is tweaking Values for HP or AA, just like the past 3 Years). It's not that I can't pump out some Dmg, quite the Opposite, but it feels dull and unrefined. If the majority of Players encounter "this" next week it won't end well. The Weather forcast already shows a heavy Sh'tstorm over St Petersburg and Prague. Spoiler Share this post Link to post Share on other sites
[NKK2] teen_geisha16 Players 160 posts 19,409 battles Report post #2145 Posted January 23, 2019 7 hours ago, mcboernester said: Ok, so I've tried it once again on the latest PTS Patch, with a Wooster and with a Lex. Honestly , I can't see the Point of this Change. The AA felt as stupid as on live , at least on a Wooster. It's rather hard to bring in some Damage as Lowtier CV (just like on live), however your rawr Damage output feels really low, expecially on the Torps. 1 Torp hit on a DD equals 4000 Dmg or so, given the Aim and Skill you have to bring in to hit one with these slow US Torps it feels really underwhelming. Long Story short -> I'll refund all of my CVs if the Rework really hits next week. It feels like an Alpha and none of the Issues from the Live Version have been addressed so far. The Skillcap is huge, the AA BS on certain Ships while nearly non existent on others. This would at least need another 3 months, most likely more to even work but we already passed the Point for impactful Changes ( all that's been done is tweaking Values for HP or AA, just like the past 3 Years). It's not that I can't pump out some Dmg, quite the Opposite, but it feels dull and unrefined. If the majority of Players encounter "this" next week it won't end well. The Weather forcast already shows a heavy Sh'tstorm over St Petersburg and Prague. Reveal hidden contents I completely agree with you the new system is too poor, also not correctly balanced, and as I have always defended is not a question of damage is a question of tactical game that with the garbage that will be removed is completely lost Share this post Link to post Share on other sites
white_killer_shark_123 Players 190 posts 53,330 battles Report post #2146 Posted January 23, 2019 7 hours ago, mcboernester said: Ok, so I've tried it once again on the latest PTS Patch, with a Wooster and with a Lex. Honestly , I can't see the Point of this Change. The AA felt as stupid as on live , at least on a Wooster. It's rather hard to bring in some Damage as Lowtier CV (just like on live), however your rawr Damage output feels really low, expecially on the Torps. 1 Torp hit on a DD equals 4000 Dmg or so, given the Aim and Skill you have to bring in to hit one with these slow US Torps it feels really underwhelming. Reveal hidden contents well u got the point for the rework, make cvs less impactful 1 1 Share this post Link to post Share on other sites
white_killer_shark_123 Players 190 posts 53,330 battles Report post #2147 Posted January 23, 2019 7 hours ago, mcboernester said: Ok, so I've tried it once again on the latest PTS Patch, with a Wooster and with a Lex. Honestly , I can't see the Point of this Change. The AA felt as stupid as on live , at least on a Wooster. It's rather hard to bring in some Damage as Lowtier CV (just like on live), however your rawr Damage output feels really low, expecially on the Torps. 1 Torp hit on a DD equals 4000 Dmg or so, given the Aim and Skill you have to bring in to hit one with these slow US Torps it feels really underwhelming. Reveal hidden contents well u got the point of the rework, make CVs less impactful 1 Share this post Link to post Share on other sites
[NKK2] teen_geisha16 Players 160 posts 19,409 battles Report post #2148 Posted January 23, 2019 damege not important for me 1 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,313 battles Report post #2149 Posted January 23, 2019 20 minutes ago, WKE_1b said: well u got the point of the rework, make CVs less impactful By making Bad Players having a bad Time and the good one's selling their CVs because it is so frustrating ? ^^ Share this post Link to post Share on other sites
white_killer_shark_123 Players 190 posts 53,330 battles Report post #2150 Posted January 23, 2019 5 minutes ago, mcboernester said: By making Bad Players having a bad Time and the good one's selling their CVs because it is so frustrating ? ^^ bad players are more of a threat in the current system haha but i can feel with you, seeing ur high damage cv medal im kinda aware you had fun with the old system :) 1 1 Share this post Link to post Share on other sites