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Redcap375

The CV Captains Cabin

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Chaps..:cap_tea:

 

I feel your pain and I am so far from being a defeatist, but high tier CV games are just too stressful at the moment.  I have, i'm afrade to admit, docked both my tier 9 and tier 10 CV's for the time being.

 

High tier US ship missions (nation with the most AA by-the-way) and the new US cruiser line which is here to stay is making life extremely hard for any CV player. Too many ships have too many ways to deal with planes.  Hindy, moskva, Des bla bla bla.  When i'm downing 47 planes in my HSM lion you know something is wrong. 

 

Now with the Seattle, Worcester and the new good AA IJN DD's coming out it's just adding onto that list. Oh and the new Massachusetts with very good AA AND excellent torp belt?   God only knows what the russian BB's will bring to the AA death soup when those babies come out.

 

I personally think that CV's have the worst Meta to get throughout right now.  High tier camping has always been there but IMHO it's getting worse, not better.

 

God that sounds so negative.  Just weighed up the enjoyment factor against the stress factor and it's a bit one-sided at the moment. 

 

Plus i'm enjoying grinding other ships at the moment so having a rest from most CV's (not Kaga or Enterprise, helping Clan mates out) 

 

Maybe until the rework comes, who knows. hopefully it will sort it's self out and i can take them back out again.

 

 

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8 hours ago, Redcap375 said:

I personally think that CV's have the worst Meta to get throughout right now.

 

Dunno what you're talking about. I'm having the time of my life even on a :etc_swear: connection and setup.

Spoiler

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The cruiser meta be praised. :Smile_trollface:

 

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well thank you :) ... Best part is that you cant even see spotting damage on stats for ships. well done WG .... 

 

 

mang

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Personal reminder: Dont touch T8(+) CVs without being gunpointed. 

 

Tried Lex for a change. Horror. I really liked it earlier when grinding it. Still my second best performing CV.

 

But this present MM and overall ships in play. Played three battles the other day. All T10 with 2-3 Moines / Wos on each side. Total nightmare. Lost all with very limited or no chance to effect the battle in any effective way. Almost total bystander with detection range from moon. 

 

MM is one problem as well. At T7 you get pretty decent T7-9 setups. T9s can be nasty but with maybe 20-30% ratio its ok. At T8 T10 battles have to be +50% with good margin.

 

Year of the carrier? I truely like WG sense of humour. 

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2 hours ago, LongJohn_ said:

All T10 with 2-3 Moines / Wos on each side. Total nightmare. Lost all with very limited or no chance to effect the battle in any effective way.

So basically, the enemy CV was having just as much of a nightmare as you. You don't need to solo delete higher tier AA cruisers, all you need to do to have a meaningful effect on the game is achieve more than the enemy CV.

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3 hours ago, LongJohn_ said:

Dont touch T8(+) CVs without being gunpointed.

 

And leave my waifu to rust in port? I don't think so.

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1 hour ago, VC381 said:

So basically, the enemy CV was having just as much of a nightmare as you. You don't need to solo delete higher tier AA cruisers, all you need to do to have a meaningful effect on the game is achieve more than the enemy CV.

 

So the fact that enemy CV is going to have just as shitty game should make me feel better or enjoy the game more? I dont think so. Situation has gone far worse from the time I first grinded Lex. Far worse.

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Perhaps you can try the shokaku instead, it is much more flexible and is able to contribute in various match ups. 

 

Being T8, it also has the benefit of seeing T6-7. lol

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43 minutes ago, Sea_viper said:

Perhaps you can try the shokaku instead, it is much more flexible and is able to contribute in various match ups. 

 

Being T8, it also has the benefit of seeing T6-7. lol

 

I might. But its still spotting & defending against enemy CV ++50% of the battles (T10s). I'd understand 1/3 split between T8, T9 and T10 matches, thats pretty much what it is with T7 CVs. You have third of all, its balanced. At T8 its all messed up. You get way above 50% T10 games which is boring, useless and pointless. As my personal opinion WG has totally F U T8-10 when it comes to CV gameplay.

 

As T7 Ranger I really like it. Sure you get T9s time to time but its not so bad when its not too often. You can run into unicorn Saipan or such with AS Cancer division mates but that also happens pretty rarely. Most of the time you can actually do stuff and really effect on the battle results. Be meaningful.

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I am trying to decide where am I going to sit my best CV commanders. USN one is trained for Midway and IJN one to Hiryu or Shokaku. 

 

But then again. I just a week ago cursed whole MM mechanics when it comes to T8(+) CVs.... And then there is the whole rework business coming (next month perhaps?)... 

 

Should I just wait it out and just play other ships & CVs (Ranger) I have atm and see whats happening? What are you guys doing?

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I have a 19 point captain on all the CVs that I actively play..

Git gud peasant. :Smile_trollface:

 

On a more serious note, been playing CVs as normal for the past few weeks. What happens, happens. Nothing we can do to stop it. If the rework turns out to be :etc_swear:, at least I've enjoyed myself so far. If it doesn't, I'll keep enjoying myself.

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I haven't played CV's for a really long time. I was at the Ranger, I think I only played one game with her but was kinda hesitant to play it, with sealclubbers and stuff like that. Maybe I should've continued playing (after all, that's the only way to git gud) but then the rework was announced and I wanted to wait it out. I'm not sure if it's worth investing time in CV's at this moment, since I should maybe get back to Independence to get the hang of the basics again (strafing and manual drops).

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6 hours ago, El2aZeR said:

I have a 19 point captain on all the CVs that I actively play..

Git gud peasant. :Smile_trollface:

 

On a more serious note, been playing CVs as normal for the past few weeks. What happens, happens. Nothing we can do to stop it. If the rework turns out to be :etc_swear:, at least I've enjoyed myself so far. If it doesn't, I'll keep enjoying myself.

Thats a valid point as well. These must be nailbiting times for full time CV players. At least I try to play all ship classes even while I am not very good with all of them. So even if they F up CVs all together there is still something to play. 

 

Allthough what is/are the main objectives for rework? Balancing differences between CV player skill gaps (CVs rule the battle if skill difference is big - allthough they should be as well) and make things playable with console controller? 

 

If thats the case everyone will understand what this means in practice. Its a headshot to CV gameplay as we now know it. 

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Will be an headshoot for sure it will be another game for us and we will see of that will be worth to be played , meanwhile i enjoy playing t 10 recently seems that the go navy event made more cv players play and i can get my satisfaction making some kraken and beating some cv aa division , the more harder the more pleasure , i just hope begin the rework so game changing they will take a lot of time to perfecting it before relase ,so i can keep playing what make me happy

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On 20/08/2018 at 5:52 AM, LongJohn_ said:

Thats a valid point as well. These must be nailbiting times for full time CV players. At least I try to play all ship classes even while I am not very good with all of them. So even if they F up CVs all together there is still something to play. 

 

The majority of really good CV players don't just play CV's, they play all the ships types.

 

The vast majority of the other class players don't with even a hand full of games in a CV or not at all.

 

That was one of the biggest differences when talking about CV's and the gameplay.  The ones that criticized them the most where the ones that hadn't even had 100 games in them, most being less.  But of course those are the "majority" or players that WG listened to (£££) and that was the problem.

 

Here we are now....

 

 

 

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3 minutes ago, Redcap375 said:

 

The majority of really good CV players don't just play CV's, they play all the ships types.

 

The vast majority of the other class players don't with even a hand full of games in a CV or not at all.

 

That was one of the biggest differences when talking about CV's and the gameplay.  The ones that criticized them the most where the ones that hadn't even had 100 games in them, most being less.  But of course those are the "majority" or players that WG listened to (£££) and that was the problem.

 

Here we are now....

 

 

 

 

Yep. I think Farra put it pretty ... nicely one video. If there is lets say 100 CV players today, they change everything with the rework, those 100 piss off 100% and never play CVs again but then they gain 200 new players that like new mechanics WG wins all the way.

 

I'd guess this rework also effects some to captain skills since present DD/CL/BB skills are balanced to present CV mechanics. So it at least might be nice to let people re-skill their captains what ever the new AA requirements would be.

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7 hours ago, LongJohn_ said:

 

Yep. I think Farra put it pretty ... nicely one video. If there is lets say 100 CV players today, they change everything with the rework, those 100 piss off 100% and never play CVs again but then they gain 200 new players that like new mechanics WG wins all the way.

 

I'd guess this rework also effects some to captain skills since present DD/CL/BB skills are balanced to present CV mechanics. So it at least might be nice to let people re-skill their captains what ever the new AA requirements would be.

despite the overall quality of the game become lower year by year and soon or later a new game will come with more skill based gameplay  and people will forget this one 

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On 27-8-2018 at 12:04 PM, LongJohn_ said:

 

Yep. I think Farra put it pretty ... nicely one video. If there is lets say 100 CV players today, they change everything with the rework, those 100 piss off 100% and never play CVs again but then they gain 200 new players that like new mechanics WG wins all the way.

 

I'd guess this rework also effects some to captain skills since present DD/CL/BB skills are balanced to present CV mechanics. So it at least might be nice to let people re-skill their captains what ever the new AA requirements would be.

 

Not really true, only a small amount of those new people will be dedicated CV players, a large majority of those new players would just check it out and not really be to bothered with it.

It happened in pretty much every single game that tried to do a rework, they end up losing a large part of the dedicated players and have a small increase of short term players and in the end worse of then where they started.

 

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Notser (and other CCs) apparently have 1st hand information but they cant share it it detail.

 

Few things I picked up:

 

- New CV gameplay is "exciting"

- CVs should be in every game working with other ship classes (what ever this means, apparently they play solo atm?)

- AA mechanisms and captain skills are also getting remake and respec.

 

 

 

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Ok few thoughts about this rework...

 

- Something has to be done - present system just doesnt serve anyone. New players skill level and learning curve is pretty ridiculous.

- CV UI is full of bugs and other crap - even for HC CV player it causes blood sweat and tears...

- Balancing things out by adding (pure) AA ships it just making it worse. Its not historical (where CVs really started rule oceans) or anything else...

- Balancing them up to level where skills doesnt mather is total overkill and shall kill CV gameplay all together. Simple click and clack.. Oh heck.

- Going WoT artillery way... Well. I guess that is more accurate way to actually play SPGs in real world - have you actually ever heard a Hummel shoot pure metal AP shell from range and score killing shot to a tank? I dont think so. I know, I was there when they changed the artillery and didnt like it a bit. Pretty much stopped me from playing whole game. One-shotting tanks with high tier SPGs was just funny but overall overpowered and at the opposite boring while there was no defence against it. With CVs you can at least manouver, use AA and group up. Against SPG shell there is none.

 

This is actually very intresting thing. What do you guys think or suggest...? How would you change the gameplay with CVs?

 

I know lot of things are wrong when it comes to service times, ship movement etc. In real life CVs are way way way off any artillery range and pummel ships from impunity without even a risk to run into some rushing DD. And servicing times for squad is something totally different than seconds. All ships are also much faster than they appear. In my last screenshotted Ranger game, just for an example, I didnt move the whole battletime (long standstills) and I still managed (according to my stats) move 60,55km in 18:01 battletime. That makes a bit over 200km/h avg speed, thats almost 109knt. :cap_cool:

 

 

shot-18.08.07_14.42.11-0369.jpg

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AA shouldn't be complete auto -.-

T8 torp bomber on Midway trolls the player.

What will they make us do?

Make CV gameplay something like world of warplanes?

Should we fly our planes?

Playing against a sane Hakuryu player is just not fair as he can have 15 T10 fighters in air at the same time.

Will the rework stop the rage against the CV players?

However we cannot expect CVs to take historical roles as hey will then wipe the field..

 

I really hope that the rework is somewhat good wherein new players have a chance to get good at it and pro players can get even better at it.

 

Also i don't want it to become much of a geeky game like WoT turned out to be.

 

So CV players, hope for the best :)

 

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On ‎8‎/‎27‎/‎2018 at 3:34 PM, LongJohn_ said:

If there is lets say 100 CV players today, they change everything with the rework, those 100 piss off 100% and never play CVs again but then they gain 200 new players that like new mechanics WG wins all the way.

 

I wouldn't agree with what you said as it will increase the number of short term players who will probably stop playing when they get beaten once. 

A loss of player base can never be fulfilled by new short term players.

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11 hours ago, LongJohn_ said:

I know, I was there when they changed the artillery and didnt like it a bit. Pretty much stopped me from playing whole game.

 

The same thing happened to me too! Also the removal of the 37mm autocannon on the MT-25.

I really fear that WG will kill carriers with a hugely masive nerf like they did in WOT with arties.

 

Even if so I really hope they will leave Kaga and Saipan as they are now (no nerf at all with them)

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