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The CV Captains Cabin

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17 hours ago, LongJohn_ said:

 

Is that like 2-3 torps or two thirds of 12?

 

2 to 3 torps. Can get about 5 to 6 if the guy does not take evasive action and you didnt [edited] up your angle of apporach.

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1 hour ago, pra3y said:

 

2 to 3 torps. Can get about 5 to 6 if the guy does not take evasive action and you didnt [edited] up your angle of apporach.

 

How many did you got into water? If enemy is evading well you cant hit more than 2-3 even without AA.

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1 hour ago, LongJohn_ said:

 

How many did you got into water? If enemy is evading well you cant hit more than 2-3 even without AA.

 

3 hours ago, pra3y said:

 

2 to 3 torps. Can get about 5 to 6 if the guy does not take evasive action and you didnt [edited] up your angle of apporach.

 

I can get off 5 to 6 if I didn't screw up my angle of approach. The first time I was attacking the Conqueror I came in at a good angle and got off with 5 to 6 torps. 2nd  time was a bad angle, so I manage to drop 2 to 3 torps while making adjustments.

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9 minutes ago, pra3y said:

 

 

I can get off 5 to 6 if I didn't screw up my angle of approach. The first time I was attacking the Conqueror I came in at a good angle and got off with 5 to 6 torps. 2nd  time was a bad angle, so I manage to drop 2 to 3 torps while making adjustments.

 

Thats basically get one squad to drop and lose other one. 50% efficiency. I'd say its better than present situation - you definitely dont get 6/6 aka full T10 squad through Conq AA.

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33 minutes ago, LongJohn_ said:

 

Thats basically get one squad to drop and lose other one. 50% efficiency. I'd say its better than present situation - you definitely dont get 6/6 aka full T10 squad through Conq AA.

 

Well its a good balance I guess.

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Hi, good thread, can I have an opinion please?

 

I have an enterprise but cant get on with the AP bombs - I find the HE ones more versatile - am I missing out here by not using them or is it not just me?

 

Thanks

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2 hours ago, longley89 said:

 Why i love the 3 DB squadron. 

That's why
 

 1000 LBS HE bombs is very powerful.  

 

 

 

shot-17.11.18_18.34.56-0030.jpg

 

Yep. That really hurts and enemy also has to burn their repair. Its intresting to get comparison to praised AP bombs.

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Uhm chaps...

 

Ok we have some idea how new Midway loadout works against Conq etc. Have any of you thought what that T8 air group mod 3 HP spiced pair of TBs at Midway do to T8 BBs? Bismarck, Tirpitz, Amagi... NC might have a fighting chance with its AA and Amagi might stay barely afloat with its torpedo belt but the Germans? Sitting one shots?

 

Conq and Monty have their AA but what about Kurfurst or Yamato? And in cyclone where you cant see before it strikes?

 

Am I a bit sadistic while I wait for this? :Smile_playing:

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Messing around on PT with USN CV reworked decks.

 

They're very interesting in the Random Battle meta. AP bombs do 8k damage max across the board but that isn't exactly weak and USN tech tree CVs get +1 bomber over the Enterprise's groups.

 

Midway feels like a solid all rounder, excellent fighters, 2x6 TB and AP bombs. All with huge reserves. I think I want one now....

 

My only slight issue  is now AP bombs are for the unwashed masses now so it makes Big E look not as awesome :Smile_hiding:

 

Even Lex was quite playable, I'm looking forward to the re-work when it goes live:cap_rambo:

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6 minutes ago, Negativvv said:

My only slight issue  is now AP bombs are for the unwashed masses now so it makes Big E look not as awesome :Smile_hiding:

 

Meh, maybe NA will start complaining that she isn't as unique anymore so WG will buff her afterwards. :Smile_trollface:

Heck, I wouldn't put it past WG to save the 1600lb bombs for this very purpose.

 

7 hours ago, para4502 said:

I have an enterprise but cant get on with the AP bombs - I find the HE ones more versatile - am I missing out here by not using them or is it not just me?

 

It's probably just you?

I mean, AP bombs combined with 2x TB squads actually give you unprecedented versatility in certain situations no other CV can boast about. In an ideal scenario that means you can kill two full HP ships (a BB and a DD) in a single strike wave, whereas other CVs can only kill one. This is especially important in the context of opening strikes as the effect of losing two ships immediately at the start of a match is something most teams cannot deal with.

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4 hours ago, Negativvv said:

Messing around on PT with USN CV reworked decks.

 

They're very interesting in the Random Battle meta. AP bombs do 8k damage max across the board but that isn't exactly weak and USN tech tree CVs get +1 bomber over the Enterprise's groups.

 

Midway feels like a solid all rounder, excellent fighters, 2x6 TB and AP bombs. All with huge reserves. I think I want one now....

 

My only slight issue  is now AP bombs are for the unwashed masses now so it makes Big E look not as awesome :Smile_hiding:

 

Even Lex was quite playable, I'm looking forward to the re-work when it goes live:cap_rambo:

Then now have +1 db squadrons above T8?

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5 hours ago, Negativvv said:

They're very interesting in the Random Battle meta. AP bombs do 8k damage max across the board but that isn't exactly weak and USN tech tree CVs get +1 bomber over the Enterprise's groups.

 

USN CVs with the rework only has 2 DBs max instead of the previous 3 DBs, so they don't get a +1 bomber. In fact if you consider TBs, they have a -1 bomber until the Midway, which is the only USN CV with the same 2/2/2 loadout as Enterprise.

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12 hours ago, para4502 said:

Hi, good thread, can I have an opinion please?

 

I have an enterprise but cant get on with the AP bombs - I find the HE ones more versatile - am I missing out here by not using them or is it not just me?

 

Thanks

 

@El2aZeR will judge me but I Auto Drop AP bombs almost every time.

 

It's drop circle is in the shape of a Bismarck BB. Find a suitable target and click on the direction marker and hit it from bow or stern.

  • Cool 2

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6 hours ago, Negativvv said:

Messing around on PT with USN CV reworked decks.

 

They're very interesting in the Random Battle meta. AP bombs do 8k damage max across the board but that isn't exactly weak and USN tech tree CVs get +1 bomber over the Enterprise's groups.

 

Midway feels like a solid all rounder, excellent fighters, 2x6 TB and AP bombs. All with huge reserves. I think I want one now....

 

My only slight issue  is now AP bombs are for the unwashed masses now so it makes Big E look not as awesome :Smile_hiding:

 

Even Lex was quite playable, I'm looking forward to the re-work when it goes live:cap_rambo:

 

Sounds good. I actually think Hakuryi rock'n'roll days are over if this goes live. Midway gets 40 planes up the air, has better fighters and more of them plus generous 36% bigger reserve (136 vs 100). 

 

I guess those AP bombs could be used in single devastating strikes since they dont suit for damage over time. Mass all attack aircraft against some single target. 2x6 TB + 2x7 DBs with AP. It totally overwhelms AA and even Montys full AA with manual can propably demolish only one of the two TB squads leaving 6 torps and 14 AP bombs coming down... That hurts, maybe even oneshots...

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6 hours ago, Negativvv said:

Messing around on PT with USN CV reworked decks.

 

They're very interesting in the Random Battle meta. AP bombs do 8k damage max across the board but that isn't exactly weak and USN tech tree CVs get +1 bomber over the Enterprise's groups.

 

Midway feels like a solid all rounder, excellent fighters, 2x6 TB and AP bombs. All with huge reserves. I think I want one now....

 

My only slight issue  is now AP bombs are for the unwashed masses now so it makes Big E look not as awesome :Smile_hiding:

 

Even Lex was quite playable, I'm looking forward to the re-work when it goes live:cap_rambo:

 

Oh, did you try AP against different targets or what do you mean by that across the board? Cruisers, CVs, DDs, all nation BBs?

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12 minutes ago, LongJohn_ said:

 

Sounds good. I actually think Hakuryi rock'n'roll days are over if this goes live. Midway gets 40 planes up the air, has better fighters and more of them plus generous 36% bigger reserve (136 vs 100). 

 

I guess those AP bombs could be used in single devastating strikes since they dont suit for damage over time. Mass all attack aircraft against some single target. 2x6 TB + 2x7 DBs with AP. It totally overwhelms AA and even Montys full AA with manual can propably demolish only one of the two TB squads leaving 6 torps and 14 AP bombs coming down... That hurts, maybe even oneshots...

Midway's huge hanger and better planes will make her excellent in Random Battles I think.

 

AP bombs are for massive alpha. Prepare yourself for whines of how cheap AP bombs are even though BB Devastating AP salvos are fine :cap_haloween:

 

12 minutes ago, LongJohn_ said:

 

Oh, did you try AP against different targets or what do you mean by that across the board? Cruisers, CVs, DDs, all nation BBs?

 

Haven't tested much on PT but I've dropped a lot of Enterprise AP bombs. They're optimal on KM BB, you can one shot them if RNG is with you. Other BBs suffer under them, I've one shotted a Fuso and a Hood. Other BB generally take between about 8k min to anything to 15k+ in one double DB strike.

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10 minutes ago, Negativvv said:

Midway's huge hanger and better planes will make her excellent in Random Battles I think.

 

AP bombs are for massive alpha. Prepare yourself for whines of how cheap AP bombs are even though BB Devastating AP salvos are fine :cap_haloween:

 

 

Haven't tested much on PT but I've dropped a lot of Enterprise AP bombs. They're optimal on KM BB, you can one shot them if RNG is with you. Other BBs suffer under them, I've one shotted a Fuso and a Hood. Other BB generally take between about 8k min to anything to 15k+ in one double DB strike.

 

Ok. Sounds reasonable. You get somewhat RNG based damage with HE as well, I think everyone has to try them thenselves and make decision which one to use. Its also difference in gamestyle. Massive alpha to 1-2 targets or followups for damage over time. Excellent fighter cover should allow both. 

 

How AP works on cruisers? Thats propably the debate since you can use TBs to crossdrop DDs or mass smokes full of torps. 

 

Thats actually also one funny idea. 2x6 torp side by side drop into smoke. Nice thick carpet. 

 

It was actually fun to watch how BBs focusfired on TBs in some late GZ testbed while it was the 10 plane AP doom squad that was really the scary one coming in. 

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2 minutes ago, LongJohn_ said:

 

Ok. Sounds reasonable. You get somewhat RNG based damage with HE as well, I think everyone has to try them thenselves and make decision which one to use. Its also difference in gamestyle. Massive alpha to 1-2 targets or followups for damage over time. Excellent fighter cover should allow both. 

 

How AP works on cruisers? Thats propably the debate since you can use TBs to crossdrop DDs or mass smokes full of torps. 

 

Thats actually also one funny idea. 2x6 torp side by side drop into smoke. Nice thick carpet. 

 

It was actually fun to watch how BBs focusfired on TBs in some late GZ testbed while it was the 10 plane AP doom squad that was really the scary one coming in. 

It's meh on Cruisers but sometimes you can get huge strikes. Usually a few thousand damage of over pen but I've seen others devastate things ranging from Aoba to Moskva.

 

A lot of BB kiddies still don't know what AP bombs are. I get genuine confusion when I 1 shot some of them still.

 

Midway could potentially be very strong, double TB will let you X drop DDs again finally so she can be effective vs all targets.

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How populated PTS is? Do you actually get decent fames or it it more like few vs few? Can you play against bots? Training room?

 

Propably stupid questions but I havent tried PTS before.

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4 hours ago, LongJohn_ said:

How populated PTS is? Do you actually get decent fames or it it more like few vs few? Can you play against bots? Training room?

 

Propably stupid questions but I havent tried PTS before.

Less than 1000 player on PT now.. If you want to play with CV need  to wait to much. Now im queue in battle more than 8 min...

Have training room if you enable in  settings.

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48 minutes ago, longley89 said:

Less than 1000 player on PT now.. If you want to play with CV need  to wait to much. Now im queue in battle more than 8 min...

Have training room if you enable in  settings.

 

Darn. Can you have both PTS and EU game clients installed at the same time? 

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In that case I might give it a try. You still need another account with the same email address to make it work? It was somewhere in the PTS guides...

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