[COWI] Art185 Players 18 posts 2,051 battles Report post #1 Posted June 30, 2016 Ive been playing WoWs for a long time, sometimes every day and at others just a bit and there only seems to be one constant in the overall ship balance. CVs seem to never be balanced. They are either too weak, barely anyone plays them and those that do are close to useless (except for spotting) or they are ridiculously strong and get 3+ kills almost every match if the captain knows what hes doing. So as the title already says: How about we just remove them entirely since they dont seem to ever be balanced and due to the very limited amount of them per team the entire team often depends on the skill of 1 or 2 players. And to be honest this kind of RTS game in a warship shooter had always been irritating for me. 1 Share this post Link to post Share on other sites
Userext Beta Tester 5,342 posts 2,957 battles Report post #2 Posted June 30, 2016 go away 2 Share this post Link to post Share on other sites
[OM-S] Kann_Nix_Extreme Players 388 posts 15,432 battles Report post #3 Posted June 30, 2016 More like: "Since I don't like CVs how about removing them?" Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #4 Posted June 30, 2016 Cv are balanced Sipmly they do not rely on RNG so much and average player can't handle them . Share this post Link to post Share on other sites
Thunderslap91 Players 110 posts 6,606 battles Report post #5 Posted June 30, 2016 This "funny" posts are starting to be annoying: "CV is to OP how about remove them" or "Remore CV from Ranked they are recking my win rate" come on learn to play vs all classes. I don't like destroyers and u don't see me complain about remove them, same for pll who dont like BB or CA. Live with it Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,086 battles Report post #6 Posted June 30, 2016 I am willing to let them remove the CVs if War Gaming is willing to send all carrier captains a complementary Hakuryu replica and a hand written apology with the words "we're sorry for 5.3.0" written using the blood of the WG balancing committee. Share this post Link to post Share on other sites
[POI--] dasCKD Quality Poster 2,376 posts 19,086 battles Report post #7 Posted June 30, 2016 (edited) This "funny" posts are starting to be annoying: "CV is to OP how about remove them" or "Remore CV from Ranked they are recking my win rate" come on learn to play vs all classes. I don't like destroyers and u don't see me complain about remove them, same for pll who dont like BB or CA. Live with it I can understand why people would want them removed from ranked. Carriers are extremely dominant ships, and you are at a massive disadvantage if a wallet warrior in his 5th Saipan game (and 5th carrier game ever) gets put on your team. I don't play ranked really, so I have little to say on the matter. But I can understand the thought behind it at least. Edited June 30, 2016 by dasCKD Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #8 Posted June 30, 2016 (edited) Cv are balanced Sipmly they do not rely on RNG so much and average player can't handle them . DBs are complete RNG and either [edited]you up badly or miss everything, TBs on the other hand have a way too small arming time for the turn rate of planes in this game... If you arent retarded you just use your close to unlimited turn rate and dont have to predict any movement since most ships cant dodge anyways in the little time they have. Which means dropping torps right now is only about the CV players ability to drop the torps at the right distance and angle with minimal impact by the skill the other player has. Every other way of dealing damage to a player in this game is allowing for a contest between the ability of one player to hit and predict and by the other one to counter act and dodge, except for CVs which makes them feel compleatly out of place in my opinion. The problem is, during most patches where the CV player has to actually use a bit more range and has to predict the players action, a lot of CV players stop playing them and cry on the forums until they get buffed. Probably has to do with the fact that players who want to actually use aim and prediction just play other classes. Edited June 30, 2016 by Art185 Share this post Link to post Share on other sites
Ishiro32 Alpha Tester 2,303 posts 1,144 battles Report post #9 Posted July 1, 2016 And how do you know there is no prediction involved when you did not play a single game in a CV? And no, I don’t have a habit of checking people stats. I do that only when I see something so obviously misinformed that it has to come from the person with 0 CV games and funny thing is… I was never incorrect so far. 4 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,036 posts 34,128 battles Report post #10 Posted July 1, 2016 Remove them, they are polluting both the seas and the sky. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #11 Posted July 1, 2016 (edited) I think BB would loves WoWS without CV. They could sit bow in sailing backwards all day and concentrate on whining about CA fires and DD then all day till ist World of Battleships all day. ,-)) Edited July 1, 2016 by Spellfire40 Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #12 Posted July 1, 2016 And how do you know there is no prediction involved when you did not play a single game in a CV?And no, I don’t have a habit of checking people stats. I do that only when I see something so obviously misinformed that it has to come from the person with 0 CV games and funny thing is… I was never incorrect so far. Why the [edited]would i need to play them to tell that? If you just play a lot of times against them and look how they can move their planes and drop+ watch videos+ have a RL friend playing a lot of CV... I think i know enough. That argument is like saying to a reporter, news agency, producers of a documentary or pretty much every person who talked about or judged something they didnt do themselves, that they are wrong... Hell would you tell a judge to stop judging about any criminal act he hasnt committed himself?!?! Please get some common sense, bring up actual arguments or dont post if you got nothing to say Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #13 Posted July 1, 2016 (edited) I think BB would loves WoWS without CV. They could sit bow in sailing backwards all day and concentrate on whining about CA fires and DD then all day till ist World of Battleships all day. ,-)) The problem is not, that CVs can counter BBs but that a good CV can counter everything in this game except for complete AA ships and doesnt even need to put his life on the line in the process. Its like having a BB with ~10km concealment while shooting and unlimited range... oh wait and just a few seconds of flight before the shells hit, otherwise you would actually need aim again but still be retarded op Edited July 1, 2016 by Art185 1 Share this post Link to post Share on other sites
[SURIE] orgerix Beta Tester 14 posts 8,420 battles Report post #14 Posted July 1, 2016 TBs on the other hand have a way too small arming time for the turn rate of planes in this game... If you arent retarded you just use your close to unlimited turn rate and dont have to predict any movement since most ships cant dodge anyways in the little time they have. Which means dropping torps right now is only about the CV players ability to drop the torps at the right distance and angle with minimal impact by the skill the other player has. That's where you are wrong. You don't manouver when the torpedo are in the water. You manouver before the drop. In this case, the CV player must adjust, which mean more time in the AA aura. From T6, the BB have either enough maniability to always ensure at most 2 torpedo hit (IE ~12k damage for ~2min reload. That what can do a BB in one salvo) or enough AA to force the CV player to do a non optimal drop. And if the BB is escorted by a cruiser, You are pratically immune to CV. So yes, TB is in fact skill vs skill. The defender skill being map awarness and proper positionning. However, I agree that DB are more RNG, even you can score reliable hit with manual drop (but then, it is more dodgeable) Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,524 posts 12,273 battles Report post #15 Posted July 1, 2016 The problem is not, that CVs can counter BBs but that a good CV can counter everything in this game except for complete AA ships and doesnt even need to put his life on the line in the process. Its like having a BB with ~10km concealment while shooting and unlimited range... oh wait and just a few seconds of flight before the shells hit, otherwise you would actually need aim again but still be retarded op What you are missing here is that since the recent AA buffs even AA hampered ships still pose a threat to same tier carriers. And looking at your profile and your top ships for example, the only thing that is "weak" against planes is the Hatsuharu. And if you get instagibbed by a CV in a DD, well then either you missplayed or the CV is just really good at predicting movements, in which case the CV sort of deserved that DD kill. Secondly, I see you are playing the Cleveland and the Pensacola, pretty the most powerful AA ships in the game for their tier. So not sure why you dislike carriers with that sort of AA defense? And regarding the strike capability of a CV, a BB has a 30 second reload with between 15-20 km range. A CV has a strike capacity of around 2-5 squadrons with unlimited range, but the flightime is long, service time can be up to a minute and you can shoot down the planes. Not to mention dodge the torpedoes it drops or have all the RNG reliant bombs miss. If anything I would welcome an increase in CV's, just so that it can bring back some teamplay and variation to the gameplay. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #16 Posted July 1, 2016 Also the you allways have to take into acount that there is an CV on each side. If your can lower the damage done by you by pre maneuvering and are very hard to atack if there is a CA near you you are night imposible to atack if you also have aircover. Unless yor geing hamered alone by an masive airstrike most of the Time the damage takem toavoid/lower the Damage is lower than the Damage you get for showing your broadside to the enemy during the dodge. Share this post Link to post Share on other sites
[CXIV] Cadelanne Players 519 posts 3,718 battles Report post #17 Posted July 1, 2016 DBs are complete RNG and either [edited]you up badly or miss everything, TBs on the other hand have a way too small arming time for the turn rate of planes in this game... If you arent retarded you just use your close to unlimited turn rate and dont have to predict any movement Please bro .... Share this post Link to post Share on other sites
Ishiro32 Alpha Tester 2,303 posts 1,144 battles Report post #18 Posted July 2, 2016 Why the [edited]would i need to play them to tell that? If you just play a lot of times against them and look how they can move their planes and drop+ watch videos+ have a RL friend playing a lot of CV... I think i know enough. That argument is like saying to a reporter, news agency, producers of a documentary or pretty much every person who talked about or judged something they didnt do themselves, that they are wrong... Hell would you tell a judge to stop judging about any criminal act he hasnt committed himself?!?! Please get some common sense, bring up actual arguments or dont post if you got nothing to say Mate, I did not check you just to make an argument, I checked you because your argument did not make any sense. I don't feel like proving that your vision based on just theory is false... it would be waste of my time. Before the saipan release people tried to school me that it's a bad ship even though I and the iChase were the few that were promoting that amazing CV. Now it's called pay to win. I am done with proving people obvious things. If you want to think that you know better than me then be my guest, but I will not accept anything before I see anything behind it. Ask your friend to write it in his own words or play the class. You are not the judge of the murder silly, it's not even close to being similar, you are talking about what other people think and do without actually having any experience or knowledge in the topic. You are just making stuff up based on what your limited exposure with the class is. It's baseless and pointless. You are only able to talk about how people being attacked by CV feel, not how CV really do their job. There is a huge difference. You argumentation is too irational for me to even engage you. You simply can't talk from the point of view of a CV player which you tried to do... and failed, hard. Focus on providing feedback from the point of view of person being attacked, then I will have no problem. Every feedback is valuable, but be honest about it and don't try to talk about things you have no idea about. 1 Share this post Link to post Share on other sites
primate_a_bordo Beta Tester 29 posts 1,995 battles Report post #19 Posted July 2, 2016 (edited) Ive been playing WoWs for a long time, sometimes every day and at others just a bit and there only seems to be one constant in the overall ship balance. CVs seem to never be balanced. They are either too weak, barely anyone plays them and those that do are close to useless (except for spotting) or they are ridiculously strong and get 3+ kills almost every match if the captain knows what hes doing. So as the title already says: How about we just remove them entirely since they dont seem to ever be balanced and due to the very limited amount of them per team the entire team often depends on the skill of 1 or 2 players. And to be honest this kind of RTS game in a warship shooter had always been irritating for me. Hey, pleb, I don't like when somebody hit my ship, so can I ask to remove them?. Did you play others games, like WoT?. Sure you hate artys, lol. anyway, it's enough joke, just learn from others players, some have video channels, you can see inside how to avoid CV, how to be close to others ships with better AA support, and you'll be safe. Use your teammates, don't go alone, like "hey, I'm the Great Battleship Cena, dude", you need their cannons, like they need yours. Edited July 2, 2016 by jorgegvr Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #20 Posted July 2, 2016 Hey, pleb, I don't like when somebody hit my ship, so can I ask to remove them?. Did you play others games, like WoT?. Sure you hate artys, lol. anyway, it's enough joke, just learn from others players, some have video channels, you can see inside how to avoid CV, how to be close to others ships with better AA support, and you'll be safe. Use your teammates, don't go alone, like "hey, I'm the Great Battleship Cena, dude", you need their cannons, like they need yours. Funny how everybody thinks im mainly playing BBs who are supposed to be countered by CVs... FYI I am mainly playing cruisers and DDs. Which just get countered even harder right now by a good CV player. As a DD you dont have enough aa damage or range to do much against constantly getting: spotted, dive bombed and by some CVs even get torped (especially combined with a hit from DBs first)... For the cruisers (except for high tier american ships which are AA ships) you got a bit better AA so you can actually damage incoming planes but you still lack the maneuverability to dodge more than 1 good drop from a squad at a time. And please everyone stop this "herp derp teamplay" BS, we all know how much teamplay there is involved in the average game of WoWs and how often you got to do something alone or with the help of 1 more ship, cause the rest of your team is jerking around in a corner of the map or a lot of ships died on both sides... You see i have no problems dodging torps or having map awareness, but i could have made a dozen videos by now where i have 2 TB squads flying over my ship for 1-2 min before dropping and i take down 1-3 planes with my Nürnberg or Fubuki. So i trade 1-3 planes for 1 ship or at least 80% of its health... there is something seriously wrong especially if you consider how many planes a CV can refill on high tiers! Just look how passive rounds get when there are 2 CVs, even with one there is a noticeable difference in the amount of interaction between both teams. Oh and yes i did play WoT and i liked Artillery a lot, both to play with and against it. Completely different concept and implemented in a much better way Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #21 Posted July 2, 2016 What you are missing here is that since the recent AA buffs even AA hampered ships still pose a threat to same tier carriers. And looking at your profile and your top ships for example, the only thing that is "weak" against planes is the Hatsuharu. And if you get instagibbed by a CV in a DD, well then either you missplayed or the CV is just really good at predicting movements, in which case the CV sort of deserved that DD kill. Secondly, I see you are playing the Cleveland and the Pensacola, pretty the most powerful AA ships in the game for their tier. So not sure why you dislike carriers with that sort of AA defense? And regarding the strike capability of a CV, a BB has a 30 second reload with between 15-20 km range. A CV has a strike capacity of around 2-5 squadrons with unlimited range, but the flightime is long, service time can be up to a minute and you can shoot down the planes. Not to mention dodge the torpedoes it drops or have all the RNG reliant bombs miss. If anything I would welcome an increase in CV's, just so that it can bring back some teamplay and variation to the gameplay. Yeah the aa buff actually made some ships untouchable from CVs while it left others with an aa defense not even comparable to the buffed ones... You are right, the Pensacola is a great AA ship, problem is playing an AA ship is neither rewarding nor interesting. You mainly drive around looking at empty skies getting bored cause the enemy CV had to be retarded to get in your few km of AA fire (if he does your AA is still autofire, nothing to aim at) and your turret range is too low to do anything else. So guess what, I changed to a ship line thats more fun. To your argument that BBs are stronger... they have to show themselves and take an according position which means they will be taking fire too. Also they have to actually aim and the higher the range the easier it gets for the other player to dodge.Which cant be said for the close range torp drops possible right now. CVs are just a low risk high reward class which makes them stronger than any other class and often decides the game just by the fact which team has a good CV player. Just be aware of how passive and boring many games get once there are 2 CVs per team... Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #22 Posted July 2, 2016 That's where you are wrong. You don't manouver when the torpedo are in the water. You manouver before the drop. In this case, the CV player must adjust, which mean more time in the AA aura. From T6, the BB have either enough maniability to always ensure at most 2 torpedo hit (IE ~12k damage for ~2min reload. That what can do a BB in one salvo) or enough AA to force the CV player to do a non optimal drop. And if the BB is escorted by a cruiser, You are pratically immune to CV. So yes, TB is in fact skill vs skill. The defender skill being map awarness and proper positionning. However, I agree that DB are more RNG, even you can score reliable hit with manual drop (but then, it is more dodgeable) Oh my god thanks for that all new and great tip, now i get it i have to move BEFORE they drop.... The more stupid comments i have to read on this thread the more i get why CVs arent ever balanced, 50% of the CV players seem to have an IQ no higher than 50 so wargames has to either make them OP or all the noobs dont know how to play their CVs anymore... Bur seriously now, just look at my other posts on this topic, I would just repeat myself. Share this post Link to post Share on other sites
[COWI] Art185 Players 18 posts 2,051 battles Report post #23 Posted July 2, 2016 Mate, I did not check you just to make an argument, I checked you because your argument did not make any sense. I don't feel like proving that your vision based on just theory is false... it would be waste of my time. Before the saipan release people tried to school me that it's a bad ship even though I and the iChase were the few that were promoting that amazing CV. Now it's called pay to win. I am done with proving people obvious things. If you want to think that you know better than me then be my guest, but I will not accept anything before I see anything behind it. Ask your friend to write it in his own words or play the class. You are not the judge of the murder silly, it's not even close to being similar, you are talking about what other people think and do without actually having any experience or knowledge in the topic. You are just making stuff up based on what your limited exposure with the class is. It's baseless and pointless. You are only able to talk about how people being attacked by CV feel, not how CV really do their job. There is a huge difference. You argumentation is too irational for me to even engage you. You simply can't talk from the point of view of a CV player which you tried to do... and failed, hard. Focus on providing feedback from the point of view of person being attacked, then I will have no problem. Every feedback is valuable, but be honest about it and don't try to talk about things you have no idea about. First i have to ask you to please stop posting weird pictures of you anime porn on this topic, it just makes you look like a weird weeaboo, thanks. Second of all, I never said you checked my stats to make an argument but since you keep telling me that, I guess you ARE trying to do it after all, also i dont give a [edited]about your little saipan story since its only supposed to make you look like a very experienced and intelligent player- it has no value in this conversation. And overall you just restated everything you said before and try to argue against me personally, instead of against what i said. Also my comparison it is pretty similar since there is no better person to judge a game than a player. Once again post actual arguments or GTFO weeaboo Share this post Link to post Share on other sites
Ishiro32 Alpha Tester 2,303 posts 1,144 battles Report post #24 Posted July 2, 2016 Jokes on you, I am weird oddball so I will reserve the right to ignore your request.That saipan history indeed was supposed to present me as experienced play as opposed to someone who have 0 exprience with topic. You simply do not have enough information to make statements you have made. Problem is that even If I wanted to argue with you, it would require me to explain almost whole class, gameplay, interactions and patch history. It would be a massive waste of my time. And I am not disagreing with you 100%, but once again explaining everything would take so much time and energy since there is no basis. If you want to be proven wrong then play IJN line up to tier VII. That's all I have to say regarding this topic .And last reminder that all feedback is good and valuable, but try to provide feedback of your exprience not other's. Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,678 posts Report post #25 Posted July 2, 2016 (edited) [edited] Edited July 5, 2016 by BigBadVuk This post was moderated by Wg staff due to inappropriate content 1 Share this post Link to post Share on other sites