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albinbino

Irrevocable rank 12 not best solution. One more irrevocable rank REALLY needed.

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I am aware 2 large topics already exist on ranked, but this issue is very important, at least from my point of view, lets see if you will agree with me. So this season we have rank 12 set as last irrevocable rank, as compensation for top player not losing a star. Irrevocable rank 12 is bad for motivation further play, and it is near impossible to reach rank 1 from rank 12, i will say why.

We need one more lower irrevocable rank, I dont know where, maybe rank 8. People who reach rank 12 are gonna be stuck between rank 12 and 10 for almost forever and it is necessary to set that one more safe harbor rank where people can take a rest after very long and frustrating journey, and something that will give players extra motivational push.

It is motivation killer when player due to terrible losing streak can fall from rank 8 lets say, all the way back to rank 12. How to continue again after such punishment and we know how big role luck plays in all this, because EU players pool in ranked is large, not consistent and random, which can result in very bad losing streaks.

Not losing a star is not contributing much for progress at all, and should not be used as justification for setting rank 12 as lowest irrevocable rank.

I say we need one more lower irrevocable rank, and WG should not be worried to grant this, because even from rank 8, 9 or 10, it will still be amazingly hard to get to rank 1, and very few will succeed.  Your opinions? 

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Weekend Tester
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if there was any irrevocable rank that is needed it is rank 5.

 

You have to set a limit somewhere, you could even make the last irrevocable rank at 3 but people would still complain it is "too easy" to reach high ranks.

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There shouldn't be any irrevocable ranks at all and in case of defeat everybody should lose a star, even the best player

 

generation spoonfed

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[_STAR]
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I don't think is needed, I just reach Rank 8 today and I'm far from being a good player.

With enough time if your skill is a little above average I think everyone could rank up.

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There shouldn't be any irrevocable ranks at all and in case of defeat everybody should lose a star, even the best player

 

generation spoonfed

 

That would mean that no stars would ever be added to the "economy" of ranked, making it incredibly difficult for even extremely good players to reach high ranks.
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That would mean that no stars would ever be added to the "economy" of ranked, making it incredibly difficult for even extremely good players to reach high ranks.

 

This. Never forget that communication and teamplay are keys to success in ranked, not necessarily your skills as individual. But we have a wide variety of players from different nation through all kinds of ages. Yesterday I had a game with a couple of Polish and Spanish players who did not know any English (or German). Needless to say, the whole team was screwed as everyone deployed individually, accusing and insulting their teammates.

 

This can happen anytime on EU server so we definitely need those checkpoints.

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[TOXIC]
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There shouldn't be any irrevocable ranks at all and in case of defeat everybody should lose a star, even the best player

 

generation spoonfed

 

If that happened, nobody would be realistically able to reach rank 1.

The ranks are comprised of stars and to reach rank 1 you have to accumulate all the lower ranks' worth in stars. Now, these stars come from a couple sources:

1. Irrevocable ranks. If someone is at the point where he can't lose a star but loses a match, the number of stars gained in the match is greater than the number of stars lost - therefore a star is generated.

2. Bonus stars for advancing to next rank. At some ranks (the low ones, I think it ends at rank 11?) you get a start when you advance from lower rank to higher. To fall back to the place you were at before this win, you need to lose 2 stars while advancing only took one. Therefore a star is generated.

3. The fact that top looser doesn't lose a star. All the enemies gain a star and only 6 people lose stars - therefore each match a star is generated.

 

These stars are then redistributed through matches (passed from losers to winners). Some are lost when either a draw happens (12 people lose stars, nobody gains any). Others are "lost" when someone reaches rank 1 - he takes all his accumulated stars with him, they can no longer be passed to anyone else.

If you take away irrevocable ranks and best-looser-doesn't-lose-a-star rule, no more stars are generated in the upper ranked play and the influx of people (with their stars) from lower ranks (people that advance to higher rank and immediately fall back thus "leaving" one of their previously gained stars in the upper rank bracked won't take you far. Therefore: no people in upper brackets. No way to actually advance anywhere. Not to mention the fact that people getting frustrated would quickly erode the population of ranked players, most likely leading to a situation where it's literally impossible for anyone to reach rank 1 during a season.

So... please, don't whine about "spoonfed generation" when you don't understand how the system works and what it's based upon ;) 

Edited by eliastion
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No need for more irecoveroble ranks they scrude us from getgo when they start rewording losers not winers. Let me explan dd's get the most XP becaouse of caping so many noobs in usless IJN dd's (only see 2 good players in them so far) they cap then runing sceared and when other team steamroll us why usless dd din't even spot they cap again enemy base. So they don't luse a star while play hwo gone out swinhing left and right with ton of demage do. That system carryed so much garbege from lower ranks to uper rank above rank 15 and when you fall from rank 10 to 11 gess what MM bless you with thir presance in your team. ALSO why people bring nunbergs and york in T7 mach is beyoned me, York can understand he's T7 but nunberg I can't.

 

So many noobs above rank 15 they should be rank 18 at best, hardly know how to lead no comunication with team just to much lost battels because off them. In RANK afk or boot player meaters a lot. YES THAT SHINANIGANS HAPPENS IN RANK, even above rank 15. That is the reall problem. To many noob's got way up where they shouldn't be. I know I'm not greatest player but so many rank gamese where bb or dd yoloing result to lost game. why? because they are basicly a BOOT, they don't look at chat at all, doing they own thing hardly ever contest the enemy. Basicly you would be beatter with AFK player then them, you at least know what to do when you got AFK player. With them you think they would hellp you but no they wouldn't. Same shinanigans from random battels. 

 

Because of thouse players is hard to rich rank 10. Had 4 or evan more game lost in a row because of them. Only after few spent days grinding at rank 11 was able to reach rank 10 again. Virtualy U are scrude at rank 11 you in deadlock. You will hardly ever go higher cuz MM pair's you with noob's at rank 15 (14 if you lucky), also so many games where MM grant you no dd's when you got good crew. How you gona win then? Only if dd player stupid, it happens belive me it happens. That to me is real issue, they should reword 1st player on wining team with extra star way more fair then this. Reword people for playing good not for playing bad.

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Beta Tester
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Rank 12 is too close to the second to last bracket already.

 

In the current system even a retarded monkey with one arm has a good chance to get to rank10 eventually, which means decent play is for the last bracket only.

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[2DQT]
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I haven't found a problem. I'm still advancing slowly at 12 and I've never lost a rank and wouldn't have even if there were no Irrevocable Ranks.

 

I did have a very rough start to ranked though.

 

Maybe the folk who are stuck are exactly where they belong and are in denial? 

 

Tip I'd give is don't play unless you're feeling 100% and don't chase losses, stop if you are getting rekted every game.

 

Ranked focuses like nothing else in WOWS. Don't grind it and hope a mediocre performance will get you a win.

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Beta Tester
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If that happened, nobody would be realistically able to reach rank 1.+++

 

Someone who actually understands it and isn't a wannabe hardcore who spends 90% of his time sealclubbing in a minekaze.

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Because of thouse players is hard to rich rank 10. 

 

You are one of "thouse" players.

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Someone who actually understands it and isn't a wannabe hardcore who spends 90% of his time sealclubbing in a minekaze.

 

:trollface: Quick, check the other guy's stats and attack him by pointing out he likes to play his favourite ship and that he is being a sealclubber with below 1000 battles played.

 

OOOOH the spoonfed millennial was successful once again

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Players
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Someone who actually understands it and isn't a wannabe hardcore who spends 90% of his time sealclubbing in a minekaze.

 

minekaze actualy is veary good ship for geting cash so easy to get 100k+ free cash on him. Look lot of players at tier 5 are noob's so yes it's sealclubing. you don't have to be even wanna be hard core to have good games in him. So eays to be sealcluber in minikaze.

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:trollface: Quick, check the other guy's stats and attack him by pointing out he likes to play his favourite ship and that he is being a sealclubber with below 1000 battles played.

 

OOOOH the spoonfed millennial was successful once again

 

Did I talk to you? Nah, just noting how some people love to play the "omg I'm so cool and hardcore" while talking about things that don't affect them or where they're in no position to pretend they're in any way anymore hardcore than anyone else.

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Beta Tester
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minekaze actualy is veary good ship for geting cash so easy to get 100k+ free cash on him. Look lot of players at tier 5 are noob's so yes it's sealclubing. you don't have to be even wanna be hard core to have good games in him. So eays to be sealcluber in minikaze.

 

Sure,but there's a rather big difference between "playing some games in a ship you like to get credits" and "nearly only play at that tier in that ship while somehow also pretend to be so hardcore you can pretend that others aren't". One version is sensible, the other hypocrisy.  If you're using your supposed "hardcoreness" as an argument to reducing stars in the ranked system, then you should expect to have your "hardcoreness" questioned. 

 

And that's beside the point that the ranked system (as noted by many higher up in the thread) simply doesn't work unless there's a certain influx of stars, and this influx is what more or less decides how many and how fast one can get to rank 1.

 

By removing irrevocable ranks you'd end up with an average rank in the 17-18 range, with a quick taper off after that. It would be nigh impossible outside amazing luck to get even to rank 10, nevermind 5 or 1.

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Beta Tester, In AlfaTesters
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At least we have 12 .. I dropped from 7 to 12 and cant get any higher anymore. Its imposible. I win one and lose 3. Would be down to 30 at this rate already

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Maybe 10 would be better but its ok how it is. Create your own "irrevocable" rank by taking a break when you get a losing streak. Works most of the time. I wasted my winrate this season just because i had time and wanted to progress at around 10 before i finally took a break and "fixed" it later.

 

I would like to see a change to the brackets though. Something like 12 to 8 and 7 to 2 to expand the player base in each bracket.

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Players
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irrevocable ranks are fine, it shouldnt be easy.

The issue i got with ranked is the top no star loss, most xp doesnt always mean you had the most impact on the game.

Just pull through to rank 1, you got 1 more month, easy cake.

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*sigh*. I'd wish I have reached those levels. I know: I suck I the realm of sucking. I have declared it impossible to get beyond rnk 14... I've been stuck there for nearly the entire event by now. Always the same pattern. First couple of battles are going wonderful. No, not winning all the time but hell of battles. After that no matter what I do, it's a loss. game, after game, after game. Knocking me back to empty rnk 15 over and over again.

So please stop complaining. I'd very much like to trade places with you...

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Alpha Tester
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Shouldn't be rank 12, should be rank 10, and rank 5 could be added. It would make it easier. Question is should it be any easier...

It's very tough to go through ranks 20-15, because extreme numbers of very poor players are making it a lottery. Those that start the season at rank 15 are very lucky.

But below 10 and 5 it's really obvious who should and who shouldn't go up. This way, very good players have a chance to play very competitive games.

Edited by Slauter

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Beta Tester
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I like the system as it is. Sure, there can and will and should be further tweaks. But this season features the best ranking system I've played so far.

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I also think irrevocable ranks are not needed(at least not in 12 anymore, maybe still at around 15/18...).

What comes to total amount of stars... There are more ways to increase stars to the total pool, like giving that extra star in high ranks as well, or just simply make more total ranks, but with less stars needed per rank. This way you get even more of those "extra stars" when progressing to next rank. Also in draw situation no one would gain or lose stars, so the amount of stars wouldn't be decreased. The problem in having irrevocable rank in 12, is that all the bad players group up to rank 12, when there are no irrevocable ranks after that... All these irrevocable ranks just set a specific point where the bad players group up(since they can not progress anymore) and the quality of games are worse in those ranks. If we'd have irrevocable ranks only in the last ranks(20+), then overall quality of players would be more evenly spread, based on skill. I personally think we should have 30 ranks and no irrevocable ranks at all. Also so that for example 3 stars are needed for every rank and you get one extra star everytime you go up a rank, even when reaching rank 2.

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