anonym_5SsDJH3ePhJT Players 128 posts Report post #1 Posted June 21, 2016 Every ship must have cap point rebalanced. For the slowest ships it should be best and for the fastest ships it should be the least.. The dd capping and then go hide in teh corner is bad and dumm gameplay.. For example - 10 points for BB , 7 points for cruiser , 4 points for a dd... and 5 points for a carier.. In ranked, alot of battles were won ,by ppl which didnt fired even single shot, but capped and won, and the remained ships were too slow to return to spot first and then damage the capper.. I call this [edited]gameplay.. Share this post Link to post Share on other sites
[3549] Phantombeast Alpha Tester, Alpha Tester, Sailing Hamster 777 posts Report post #2 Posted June 21, 2016 Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #3 Posted June 21, 2016 Put the popcorn down . NOW! Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #4 Posted June 21, 2016 (edited) So... you don't like the fact that fast, maneuverable ships contribute by their presence and tactical positioning rather than damage? I mean, sure, caps could even be removed altogether and games would be won by whoever has more ships at the end of the match, but... well. What is "[edited] gameplay" according to you is - by your own description - one team being completely outplayed and caught off position by someone playing tactically. Frankly, I hardly find it to be a FLAW that the game can be won by tactical superiority rather than by shooting enemies. And as for your general complaints that DDs don't play like BBs and have a different tactical role - your proposed changes wouldn't change this. DDs are capping because they are 1. Fast, so they get where they are needed faster AND return to the team afterwards (if the point to be capped wasn't where the main engagement takes place) 2. Stealthy, so they can stay hidden in the cap without being shot at by everything 3. Equipped with smoke (look Stealthy, above) Making capping slower for them and faster for other classes won't change any of these points. It will simply make capping take longer because it will STILL be DDs that do the capping with CAs and BBs supporting from outside the circle to keep the enemy ships away. Edited June 21, 2016 by eliastion Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #5 Posted June 21, 2016 (edited) So... you don't like the fact that fast, maneuverable ships contribute by their presence and tactical positioning rather than damage? I mean, sure, caps could even be removed altogether and games would be won by whoever has more ships at the end of the match, but... well. What is "[edited] gameplay" according to you is - by your own description - one team being completely outplayed and caught off position by someone playing tactically. Frankly, I hardly find it to be a FLAW that the game can be won by tactical superiority rather than by shooting enemies. And as for your general complaints that DDs don't play like BBs and have a different tactical role - your proposed changes wouldn't change this. DDs are capping because they are 1. Fast, so they get where they are needed faster AND return to the team afterwards (if the point to be capped wasn't where the main engagement takes place) 2. Stealthy, so they can stay hidden in the cap without being shot at by everything 3. Equipped with smoke (look Stealthy, above) Making capping slower for them and faster for other classes won't change any of these points. It will simply make capping take longer because it will STILL be DDs that do the capping with CAs and BBs supporting from outside the circle to keep the enemy ships away. read my post and then reply.. [edited] Edited June 22, 2016 by anonym_5SsDJH3ePhJT This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #6 Posted June 21, 2016 (edited) read my post and then reply..[edited] I read your post and then replied. [edited] Edited June 22, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK 3 Share this post Link to post Share on other sites
Lladdir_ Players 378 posts 3,418 battles Report post #7 Posted June 21, 2016 (edited) read my post and then reply.. [edited] Here comes my counter point to yours, what happens when a DD, CA and BB all cap the same cap point? Does that cap then gain 10 points every tick because a BB capped it or does it gain 4 points every tick because a DD capped it. But beyond that got to agree with eliastion DDs will still be the main and usually only cappers because if anything else caps that means your battleships and cruisers messed up and didn't do their job, i.e. defend the cap that your DD has either capped or is in the process of capping and stop the enemy from contesting it Edited June 22, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #8 Posted June 21, 2016 (edited) Here comes my counter point to yours, what happens when a DD, CA and BB all cap the same cap point? Does that cap then gain 10 points every tick because a BB capped it or does it gain 4 points every tick because a DD capped it. But beyond that got to agree with eliastion DDs will still be the main and usually only cappers because if anything else caps that means your battleships and cruisers messed up and didn't do their job, i.e. defend the cap that your DD has either capped or is in the process of capping and stop the enemy from contesting it IN RANKED THERE ARE MATCHES WHERE THE DDS DONT EVEN FIGHT, THEY ONLY SNEAK CAP AND WIN. Yeah. think about that.. And the rest of the ships are baited into a fight and cannot move.. Just like in wow defense of the beach battleground, where u actually have to play as a team and NOT pvp on the beach, but here you cannot avoid the fight, and thus the dd wins without even fighting.. Edited June 21, 2016 by anonym_5SsDJH3ePhJT Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #9 Posted June 21, 2016 IN RANKED THERE ARE MATCHES WHERE THE DDS DONT EVEN FIGHT, THEY ONLY SNEAK CAP AND WIN. Yeah. think about that.. That's their primary job. That's what they're there for. Shooting things up is something both BBs and CAs are better at than them. Think about that. Also, after your proposed changes, guess what: they will fight even less because a DD is never as cautious about engaging in any form of combat as when capping a base. So if capping takes them longer, they will have longer periods of downtime where they have to lay low to reduce the possibility of (if stationary in smoke) being spotted or blind-fired on based on where their shells fly from. Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #10 Posted June 21, 2016 So what, you're going to quit the game a fourth time? Share this post Link to post Share on other sites
anonym_yABmLAWoZ6QF Players 68 posts Report post #11 Posted June 21, 2016 Every ship must have cap point rebalanced. For the slowest ships it should be best and for the fastest ships it should be the least.. The dd capping and then go hide in teh corner is bad and dumm gameplay.. For example - 10 points for BB , 7 points for cruiser , 4 points for a dd... and 5 points for a carier.. In ranked, alot of battles were won ,by ppl which didnt fired even single shot, but capped and won, and the remained ships were too slow to return to spot first and then damage the capper.. I call this [edited]gameplay.. Totally disagree with your demand. But why does a carrier only gets 5 points and a cruiser 7? Isn't that against your own logic of slow and fast ships? Share this post Link to post Share on other sites
Lladdir_ Players 378 posts 3,418 battles Report post #12 Posted June 21, 2016 IN RANKED THERE ARE MATCHES WHERE THE DDS DONT EVEN FIGHT, THEY ONLY SNEAK CAP AND WIN. Yeah. think about that.. And the rest of the ships are baited into a fight and cannot move.. Just like in wow defense of the beach battleground, where u actually have to play as a team and NOT pvp on the beach, but here you cannot avoid the fight, and thus the dd wins without even fighting.. Well this sounds more like your DDs are being idiots and not doing their job i.e CAPPING and CONTESTING. BBs and CAs are the damage dealers not the DDs, sure a blys who is invisifiring is still doing his job as long as he pushes back in when your cap is contested. Here's how it should go if your team isn't full of braindead window lickers, DDs should push for early caps and either get a stealth cap(enemy team went only for the other cap) or start fighting the enemy DDs for the cap while being supported by their CA allies to quickly take down or force away the enemy, BBs should be focused on taking down the enemy CAs so that your DDs get focused by less ships. That's the start, after that it becomes a game of who can find the biggest weakness(talking in perspective of a DD (BBs and CAs should be trying to take each down as quickly as possible(along with maybe stealth firing Blys or Mahan, when all the enemy DDs are dead or not contesting))). A small gap in some islands allowing you to sneak in while unspotted, the enemy being forced to one side of their cap area, any kind of way to sneak into the enemy cap and take it. That is what a DD is meant to do, that is their bloody job, and you want to make that job half as rewarding as it is now. (Also if anyone disagrees with what I think a DD should be doing then please tell me what you think they should be doing) Share this post Link to post Share on other sites
JiksTBS Players 255 posts 13,157 battles Report post #13 Posted June 21, 2016 Taking caps early on is vital & incredibly dangerous. If the enemy team are playing correctly there will be a) Enemy DDs also contesting it and b) Cruisers backing them up. Anyone other than a DD going for an early cap (without the cover of smoke) is asking for a quick exit to port. OP - lot of your posts seem to random complaints about DDs being in the game and, you know, doing stuff. This is not likely to change so for your own peace of mind I would suggest you accept this and move on. If you think DDs are easy mode I suggest you try playing them yourself. You will discover clicking on battle in these ships is no more an "I win" button than in any other class... Share this post Link to post Share on other sites
Agantas Players 1,059 posts 7,793 battles Report post #14 Posted June 21, 2016 DDs are doing their job when they are capping and spotting for the team. I don't see why that should be discouraged. Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #15 Posted June 21, 2016 Share this post Link to post Share on other sites
Adrian1914 Beta Tester 300 posts 5,993 battles Report post #16 Posted June 21, 2016 10 points for a BB, because you are a BB player I assume? And 5 points for a carrier, because you absolutely hate them for all those times they have dealt damage to your big stronk BB, and you weren't able to deal back damage to them, which you consider unfair game design. Am I close to the truth? 1 Share this post Link to post Share on other sites
RamirezKurita Players 1,130 posts 2,612 battles Report post #17 Posted June 21, 2016 So basically you are complaining because some players actually play the game to it's fullest potential and going after the objectives rather than sailing aimlessly? The cap points are there to fight over, to give meaning to the ships slugging it out; not there to be a little side attraction. Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #18 Posted June 21, 2016 (edited) So basically you are complaining because some players actually play the game to it's fullest potential and going after the objectives rather than sailing aimlessly? The cap points are there to fight over, to give meaning to the ships slugging it out; not there to be a little side attraction. [edited] Edited June 22, 2016 by anonym_5SsDJH3ePhJT This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #19 Posted June 21, 2016 (edited) 10 points for a BB, because you are a BB player I assume? And 5 points for a carrier, because you absolutely hate them for all those times they have dealt damage to your big stronk BB, and you weren't able to deal back damage to them, which you consider unfair game design. Am I close to the truth? No bot. Because the current ,,meta, as your wanna be good players are saying is making so the game is won very easily by a capper dd, and in a situation of few cruisers its becoming unbalansed. [edited] [edited] Edited June 22, 2016 by anonym_5SsDJH3ePhJT This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #20 Posted June 21, 2016 (edited) No bot. Because the current ,,meta, as your wanna be good players are saying is making so the game is won very easily by a capper dd, and in a situation of few cruisers its becoming unbalansed. [edited] [edited] 1 DD wins against 1 BB. And if you have 1 BB vs 1 cruiser, the cruiser is toast - noticed that part? And as for 1 CA vs 1 DD, you're wrong. It depends on the situation. If DD has more points, he has a relatively good chance to win, because he can usually outmaneuver the cruiser (the speed difference rarely is as big as you paint it to be, though). If, however, the DD has LESS points then it's an easy victory for the cruiser because there is no way in hell a DD can snatch a base defended by the cruiser. And in case we have 3 bases, they are close enough for the cruiser to effectively defend TWO of them and DD won't be able to capture any of them. So even in your example you're wrong - DD can sometimes hold the advantage his team already has. Not always, not on every map. And if there is no advantage to defend, DD's only chance is to kill the CA. And DDs aren't all that good at killing cruisers. Edited June 22, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #21 Posted June 21, 2016 (edited) 1 DD wins against 1 BB. And if you have 1 BB vs 1 cruiser, the cruiser is toast - noticed that part? And as for 1 CA vs 1 DD, you're wrong. It depends on the situation. If DD has more points, he has a relatively good chance to win, because he can usually outmaneuver the cruiser (the speed difference rarely is as big as you paint it to be, though). If, however, the DD has LESS points then it's an easy victory for the cruiser because there is no way in hell a DD can snatch a base defended by the cruiser. And in case we have 3 bases, they are close enough for the cruiser to effectively defend TWO of them and DD won't be able to capture any of them. So even in your example you're wrong - DD can sometimes hold the advantage his team already has. Not always, not on every map. And if there is no advantage to defend, DD's only chance is to kill the CA. And DDs aren't all that good at killing cruisers. [edited] Edited June 22, 2016 by anonym_5SsDJH3ePhJT This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
kennydbt Players 308 posts 7,857 battles Report post #22 Posted June 21, 2016 Put the popcorn down . NOW! can I have a hotdog? Share this post Link to post Share on other sites
Adrian1914 Beta Tester 300 posts 5,993 battles Report post #23 Posted June 21, 2016 (edited) quoted post removed Your job as a battleship is to deal damage to the enemy team, and if your team is in a position where they are losing and are relying on you and your battleship to cap, then then it's also your fault that you are in such a situation. If your team wins why would you care if someone got more xp just for staying in a cap? You won in the end, didn't you? Or you just always like to see yourself on top of the scoreboard. You give some examples for ranked. And you say this stupid thing: IN RANKED THERE ARE MATCHES WHERE THE DDS DONT EVEN FIGHT, THEY ONLY SNEAK CAP AND WIN. In ranked a DD in most cases would rely on YOU, the battleship, to deal the damage and his job would be to secure a cap so there are points ticking for your team. A lot of good players with a destroyer would even smoke your battleship just so you get unspotted so you can repair. The point I am making is that in ranked every ship has a specific role, which may not necessarily be the same role they have in random battles! And you are all working towards a common goal - to win. Who got more XP than you should be irrelevant, because your focus should be on doing everything in your power to win. From your comments you just show that you are an immature player who gets mad because he wasn't on top of the team by XP, just because someone got more XP with a single cap. Edited June 22, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK 2 Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #24 Posted June 21, 2016 The dd is 50% faster Can I have one of those please.......... 5 Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #25 Posted June 21, 2016 People that quit publicly should stay away completely. Share this post Link to post Share on other sites