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Atlanta

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[V888]
Beta Tester
413 posts
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I can't believe I bought this ship. I had heard it was poor, but I thought that I would know how to play her better than the average player. I also had a level 4 captain and could increase the range of the guns by 20%. This ship is still utter rubbish. It excels at one thing, killing lone DDs. However, if that DD is a Benson/Fletcher/Kiev/Tashkent the battle with cost you over half your HPs.

 

My major problem is you have to get close to ships to fire at them, but she is incapable of dodging and has no armour. Who thought this ship was viable at WG central?

 

I'm all for glass cannons. I love the Kirov and bought the Molotov and do well with them. The Atlanta just can't cope at tier 7.

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[2DQT]
Players
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Must admit, with hindsight I'm a bit WTF I paid money for it.

 

Might get an odd game where it lands hundreds of hits and everyone ignores you. 

 

Still, heard it's being buffed although I'm not sure what they'll do to improve it.

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Beta Tester
300 posts
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When someone says Atlanta I always remember this glorious video :D

 

This is hands down the best WoWs video content made lmao.

 

They used the incorrect music in the video though, would have been better with this:

 

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Beta Tester
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Atlantas are already a pain to shoot at in Battleships, especially if one has a smart captain. -_-

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Weekend Tester
873 posts
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Atlanta love to stay close islands to use as cover and when enemy come close to you. You put HE spam singing from your cover. Better not go to open spot, because you will be easy target. I don't know why people hate it, but I love this badass ship! :playing: DDs: be very careful, because this Atlanta want give some fire love!

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[RONIN]
Beta Tester
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AFT or DE as a lvl 4 skill?! 

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[SCRUB]
Players
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AFT or DE as a lvl 4 skill?! 

 

I am using DE. It sets so much more fires... fire chance is +60% more compared to original
Edited by Kenliero

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Weekend Tester, In AlfaTesters
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AFT or DE as a lvl 4 skill?! 

 

Both :playing:

Without range you are doomed, without the higher Fire chance you lose potential. I got range first.

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Players
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Both :playing:

Without range you are doomed, without the higher Fire chance you lose potential. I got range first.

 

I'm kinda sure concealment is helpful, even for poor boat like Atlanta.

I still think about her, most likely she will use DM or Cleveland captains with AFT, *if* I find spare 6.3k gold dubloons to waste.

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I can't believe I bought this ship. I had heard it was poor, but I thought that I would know how to play her better than the average player. I also had a level 4 captain and could increase the range of the guns by 20%. This ship is still utter rubbish. It excels at one thing, killing lone DDs. However, if that DD is a Benson/Fletcher/Kiev/Tashkent the battle with cost you over half your HPs.

 

My major problem is you have to get close to ships to fire at them, but she is incapable of dodging and has no armour. Who thought this ship was viable at WG central?

 

I'm all for glass cannons. I love the Kirov and bought the Molotov and do well with them. The Atlanta just can't cope at tier 7.

 

imo your right and wrong, it's certainly a glass ship lacking range, but it is still usable, having played less than a dozen games i think DD's panic when they see Atlanta facing them, Benson, Kiev etc will cause damage but you will win the fight, they tend to try running which makes the job easier, i have sunk a few BB's, never show broadside to BB's or Cruisers, they will demolish you, you meet a lone BB or Cruiser you you do not turn the ship, go head on firing front guns relentlessly, when close enough turn fast and use torps, this is the method i use and i get results, the ship certainly needs buffing in some quarters, but it's still good

 

Atlanta sinks BB.png

Atlanta sinks BB.png

Edited by anonym_EFwxJOPWzlER

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[LEGIO]
Players
147 posts
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This is a thing alot of player do misunderstand about range: The longer distance you can fire, the more damage you will do.

Well, in your world with fantasy and every thing is perfect it might be like that. In the real world, its more about reality. You see,

the longer range, the more difficult it is to hit anything. Any decent people knows this. From 22 km you can just turn a little
bit and the shoots will miss.

 

So no,range is not always good. In fact, it can turn your head into a coward player who always sit on the back, and do not
do the damage you should, simple because you are firing at a range where damage is minimal.When you finaly do realise
this, the game is over and you have to fight everyone who hunts you. Which leads to a certain death.

 

This is why the games can turn som much into chaos because bb captains only trust theire own range, and they dont
take into account how long a cruiser can fire. So if a bb stays out of he's team mate range with cruisers(they cant
reach theire target and must go alone),the game will be a loss. Here we go into the big problem of Atlana: Range. But
in my opinion, if you have a bb who has some skill, he can be your protector and can make sure you can do your
damage. If your team knows about your power and how fast you can sink a ship. Problem is alot of player never
play with the teams, and then Atlanta has to suffer. Thats why Atlanta is a sneaky ship which stay behind islands.

 

However, i have seen diversion with two bb and one atlanta. A setup which always leads to a win because they
use theire advance in the right place. So if you suffer in a Atlanta, get some team mates to hang with.

 

 

 

 

 

 

Edited by tomkrist
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[V888]
Beta Tester
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I went on http://wows-numbers.com/ship/4288591856,Atlanta/

 

Those are the worst stats in the game. If WG really do balance by stats, they must surely have been looking at this and thinking this ship needs some love.

 

It needs to be more survivable, it is too slow. If it is designed for joint destroyer operations it fails as it cannot keep up with them and it turns like a yamato. Why does such a small ship handle like this?

 

I also think the ship suffers form the current meta-game. I rarely see CVs so it cant knock aircraft out the sky, and in the 10 games I had last night, tier 7 is awash with cruisers. It seems to me that it is cruisers that are the worst ship an Atlanta can face. Anything penetrates the Atlanta from any angle so high fire rates of cruisers combined with ranges 6km longer than mine is just death.

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I went on http://wows-numbers.com/ship/4288591856,Atlanta/

 

Those are the worst stats in the game. If WG really do balance by stats, they must surely have been looking at this and thinking this ship needs some love.

 

It needs to be more survivable, it is too slow. If it is designed for joint destroyer operations it fails as it cannot keep up with them and it turns like a yamato. Why does such a small ship handle like this?

 

I also think the ship suffers form the current meta-game. I rarely see CVs so it cant knock aircraft out the sky, and in the 10 games I had last night, tier 7 is awash with cruisers. It seems to me that it is cruisers that are the worst ship an Atlanta can face. Anything penetrates the Atlanta from any angle so high fire rates of cruisers combined with ranges 6km longer than mine is just death.

 

Atlanta should never face T8 or T9, it is ok at T7 but still you need to play well every game to get results, go broadside and your dead, one salvo will take almost all your health

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Players
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atlanta is premium. thus, every noob can buy it and believe he's going to dominate the world after 2 battles in his erie.

stats just reflect this, and certainly not the ship's potential, which is simply HUGE. i'm surely not the best atlanta player around, but i can incinerate an atago or colorado in less than a couple minutes from 100%, ruin every carrier player's day (and that's a major victory in itself), vaporize most DDs, and ambush cruisers for an amazing 10k damage with the first volley.

if i can, it's not the ship. you should learn to use it.

of course you can't go 1 vs 1 in the open against a fully aware BB and hope to survive, but no cruiser can, actually.

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[WCBG]
Beta Tester
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When someone says Atlanta I always remember this glorious video :D

 

Thanks for posting that video - great play there.

 

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[TFUK]
Players
166 posts
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Atlanta is a credit making monster, you running half a mil short for your next ship, play the Atlanta well and she will deliver!

 

OPen water sucks big time, if your on ocean the hope that there are CVs so you can go anti air on them, if there aren't any CVs then find a big arse CA or a fast BB and provide close fire support for them. 

 

Go head to head in an Atlanta and you will likely lose in open water, around islands the odds are better, but she's best used with HE spamming BBs and wrecking DDs

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Players
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You're late :teethhappy: Now not only you spent the money but you gotta read all this topic: http://forum.worldofwarships.eu/index.php?/topic/41983-dont-buy-the-atlanta/

 

:B

 

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[LEOND]
Beta Tester
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atlanta is premium. thus, every noob can buy it and believe he's going to dominate the world after 2 battles in his erie.

stats just reflect this, and certainly not the ship's potential, which is simply HUGE. i'm surely not the best atlanta player around, but i can incinerate an atago or colorado in less than a couple minutes from 100%, ruin every carrier player's day (and that's a major victory in itself), vaporize most DDs, and ambush cruisers for an amazing 10k damage with the first volley.

if i can, it's not the ship. you should learn to use it.

of course you can't go 1 vs 1 in the open against a fully aware BB and hope to survive, but no cruiser can, actually.

 

Just check the stats of other premium ships (especially Indianapolis), your noob buyer argument is not valid.

 

Atlanta is the worst tier 7 cruiser on all 4 servers because it's just bad. Single good rounds or Pros being able to rock even with this ship don't change this fact at all. (Give them any other tier 7 cruiser and they will do even better.)

Edited by Nekrodamus
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[CR33D]
Players
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I love the Atlanta! Just team up with a friend who can provide you cover and go troll lonely BBs! :D

 

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Weekend Tester
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Guess, who is my top and favorite ship? :trollface:

 

top5.jpg

Edited by Admiral_Noif
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[BAZI]
Beta Tester
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It can be much fun from time to time, but objectively speaking the ship is simply bad.

 

Buff is already confirmed, so lets just wait for that.

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Players
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It can be much fun from time to time, but objectively speaking the ship is simply bad.

 

Buff is already confirmed, so lets just wait for that.

 

the shell arc is my main complaint, but any buff would also help US DDs

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