[WHYME] Redrax Beta Tester 28 posts 4,926 battles Report post #1 Posted May 30, 2016 Hello I just would like to say that DDs are op at all, and require nerf. Amount of damage from one torp is just insane in compare with citadel hit, ofcourse somebody will say, "hey but it is harded to hit". Yeah it is hard to hit if u have 15 torps like Shimakaze, very hard....Each torp doing around 15-20 k to BBs and im asking where is anti-torp belt ?!? Destroyers players going to say "early spot and no problem", but problem is that nobody will help you, team just call u camper bb (because u won't rush on 5 dds), and leave u alone. Well problem with MM is even better. Today i played 10 games and in each game i have 4, 5 and even 6 DDs per team. It's not a joke in each game was like that. I compared it to test server where was only 2 dds per team in each game and rest was bbs and crusiers also 1 cv maybe 2 and my question is "Why live sever is so broken ?". Games where u have 5 dds per team and 2 bbs, are just pointless for bbs because what u could do ? Just running away like chicken and trying to get some damage by hitting enemy BBs and crusiers.... Where everybody camp because of DDs. If WG dont fix this MM to 3 DDs per team MAX, this game going to sink....I hope you understand what im trying to say (i know that my english is perfect and sorry for that ) 1 Share this post Link to post Share on other sites
[FTR] Krizmuz Players 780 posts 24,247 battles Report post #2 Posted May 30, 2016 BB mafia will prevail 6 Share this post Link to post Share on other sites
[3X] TeaCupYuri Players 118 posts 17,780 battles Report post #3 Posted May 30, 2016 Forgot about your WASD hack? Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #4 Posted May 30, 2016 Hello I just would like to say that DDs are op at all, and require nerf. Amount of damage from one torp is just insane in compare with citadel hit, ofcourse somebody will say, "hey but it is harded to hit". Yeah it is hard to hit if u have 15 torps like Shimakaze, very hard....Each torp doing around 15-20 k to BBs and im asking where is anti-torp belt ?!? Destroyers players going to say "early spot and no problem", but problem is that nobody will help you, team just call u camper bb (because u won't rush on 5 dds), and leave u alone. Well problem with MM is even better. Today i played 10 games and in each game i have 4, 5 and even 6 DDs per team. It's not a joke in each game was like that. I compared it to test server where was only 2 dds per team in each game and rest was bbs and crusiers also 1 cv maybe 2 and my question is "Why live sever is so broken ?". Games where u have 5 dds per team and 2 bbs, are just pointless for bbs because what u could do ? Just running away like chicken and trying to get some damage by hitting enemy BBs and crusiers.... Where everybody camp because of DDs. If WG dont fix this MM to 3 DDs per team MAX, this game going to sink....I hope you understand what im trying to say (i know that my english is perfect and sorry for that ) games in shimakaze=0 1 Share this post Link to post Share on other sites
[PRAVD] duoinvasion Players 390 posts 9,058 battles Report post #5 Posted May 30, 2016 I will only agree with a DD cap because games with 5 dd on each side are complete crap. 3 is enough cause most maps have 3 cap domination. PS. Did not read even 10% of the post, just the last few lines. Share this post Link to post Share on other sites
N00b32 Beta Tester 847 posts Report post #6 Posted May 30, 2016 (edited) I kind of understand it and kind of don't. Mainly because torpedo belt is already in the game and the Yamato has a decend one. There are somehow too many DDs in the game, yet I do not think torpedoes are OP. It is just the result of many many DDs. Much like 6 BBs per side when cruisers get citadeled from all angles. I also do not think Shimakaze is the problem. Edited May 30, 2016 by N00b32 Share this post Link to post Share on other sites
KaraMon Players 4,154 posts 9,221 battles Report post #7 Posted May 30, 2016 Only problem with DD for me is that MM consider 2 vs 4 DD match fair , or 3 vs 4 and it is making kagero, fubuki, tashkent team against 2x shima, gearing and Khabarovsk Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #8 Posted May 30, 2016 (edited) I prefer dodging a spread of torpedoes compared to being focused by a skilled high tier cv or a bunch of HE spamming cruisers. Edited May 30, 2016 by aboomination 1 Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #9 Posted May 30, 2016 BB citadels does far more damage to BBs (or anything else) than torpedoes, on shorter reload, longer range, and far less time for the target to avoid. And this shows itself in the type of damage that ships receive, with AP ammo far outstripping torpedoes. Also BBs are played more in higher tiers than DDs too. So clearly, if the OP's logic holds true (and this is not really my opinion, just so that's clear), we need to nerf BBs and cap them to 2 per team max. 1 Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #10 Posted May 30, 2016 Another one of these threads. Share this post Link to post Share on other sites
Msiiek Players 465 posts 5,330 battles Report post #11 Posted May 30, 2016 (edited) It never was a dd power problem, it was always the amount of same type ships and the matchmaking that cant get balanced games, the overmatch for high caliber shells is super bad too. Don't play t10 games if you want a balanced game. Edited May 30, 2016 by Msiiek Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #12 Posted May 30, 2016 i would for once like someone actually play at least one battle in ship they say is OP. 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #13 Posted May 30, 2016 Hello I just would like to say that DDs are op at all, and require nerf. Amount of damage from one torp is just insane in compare with citadel hit, ofcourse somebody will say, "hey but it is harded to hit". Yeah it is hard to hit if u have 15 torps like Shimakaze, very hard....Each torp doing around 15-20 k to BBs and im asking where is anti-torp belt ?!? Destroyers players going to say "early spot and no problem", but problem is that nobody will help you, team just call u camper bb (because u won't rush on 5 dds), and leave u alone. Reality Check. The average Shimakaze does slightly more than half the damage you do in your hight tier battleships. And that is too much for you? Do you want to face enemies with pea shooters that you can feel even more superior? Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #14 Posted May 30, 2016 omg not this again...... ok so specially list of only recent nerfs to DDs for him to maybe realise what he just suggested: -radar introduction [if you have 10km torps good luck with trying to torpedo anything having any USN or USSR cruiser nearby without getting load of damage](indirect nerf) -IJN torpedo detectability range nerf, giving you more time for super-ultra-hyper-late WASD hack use -huge nerf of 15km long lances speed [with added torpedo detectability range nerf gives you huge amounts of time for super-ultra-hyper-late WASD hack use and its just a few most recent things... as for torpedo belts - look up the survivability bar on stats and you'll see shiny "torpedo protection.damage reduction" percentage number - yup thats your torpedo bulges Share this post Link to post Share on other sites
Ryuuteimaru Players 503 posts 4,703 battles Report post #15 Posted May 30, 2016 DD are the current OP class and have no real counter apart from there own stupidity. But WG have never been able to balance there games very well. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #16 Posted May 30, 2016 DD are the current OP class and have no real counter apart from there own stupidity. But WG have never been able to balance there games very well. More facts. less fiction. 1 Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #17 Posted May 30, 2016 (edited) DD are the current OP class and have no real counter apart from there own stupidity. But WG have never been able to balance there games very well. fighter planes of a CV, stealthier DDs, radar as "press t to see all DDs that are not lucky to have 15km torps that may want to try torping you" literaly anything with guns once spotted yup exacly, thats no counter, none at all now let us see how much counters BBs have...... ..... ..... more BBs perhaps? EDIT: ah right you were never in T8 how could you know about radar thing..... you also have totally no matches in DDs, so please educate yourself on the matter before making next attempt of making fool out of yourself by using so big words on a matter you clearly know nothing about Edited May 30, 2016 by Elenortirion Share this post Link to post Share on other sites
[OM-S] Kann_Nix_Extreme Players 388 posts 15,432 battles Report post #18 Posted May 30, 2016 Sorry to state this everywhere over and over again, but still: Make CVs more attractive! They spot DDs, they spot nasty torps, and if the carrier captain is only half descent the match will start with the wonderful sight of "'First blood' 'Devastating strike'" *Shimakaze raging in chat* Share this post Link to post Share on other sites
[PRAVD] duoinvasion Players 390 posts 9,058 battles Report post #19 Posted May 30, 2016 fighter planes of a CV, stealthier DDs, radar as "press t to see all DDs that are not lucky to have 15km torps that may want to try torping you" literaly anything with guns once spotted yup exacly, thats no counter, none at all now let us see how much counters BBs have...... ..... ..... more BBs perhaps? Zao counters BB pretty hard Like who wants constant fires on them slowly killing them Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #20 Posted May 30, 2016 No Replys 13 Posts....Troll detected= No sense using Arguments because he is unlikly to even looking at the Topic again. Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #21 Posted May 30, 2016 Sorry to state this everywhere over and over again, but still: Make CVs more attractive! They spot DDs, they spot nasty torps, and if the carrier captain is only half descent the match will start with the wonderful sight of "'First blood' 'Devastating strike'" *Shimakaze raging in chat* shimakaze raging in chat is a perfect one lol.... although.... I did say the same..... before radar and nerfs to long lances, and russian cruisers at all were a thing.... Zao counters BB pretty hard Like who wants constant fires on them slowly killing them you mean as long as BB player will not decide to pay attention to that zao and citadel the crap out of it? [but tbh I can't tell much on zao vs t10 BBs balance as I was never that high in those ships - that argument was a figure of speech aimed at some guy above to point him out that his misused argument can be turned around into any class really considering amounts of stuff countering DDs and amounts of stuff countering the class that would benefit most from further DD nerfs....] Share this post Link to post Share on other sites
Msiiek Players 465 posts 5,330 battles Report post #22 Posted May 30, 2016 You can't crap out of Zao if you don't see him. T10 cruisers at least for me are in good shape. The problem is unbalanced teams or too many ships of the same type. Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #23 Posted May 30, 2016 Zao counters BB pretty hard Like who wants constant fires on them slowly killing them But that's the thing, the Zao isn't truly a counter, it's just a huge mechanics abuse that the devs just leave in, otherwise high tier cruisers would be utterly worthless. And that invisible HE spammer Zao problem is people like OP's fault, who have been managing to fail at the most user-friendly and forgiving class in the game for over a year and a half. Share this post Link to post Share on other sites
[RNAF] HMS_Worcester Beta Tester 1,609 posts Report post #24 Posted May 30, 2016 (edited) I just would like to say that DDs are op at all, and require nerf. Edited May 30, 2016 by HMS_Worcester 2 Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #25 Posted May 30, 2016 OP, on the model below tell the doctor where big bad DD touched yoand we will hit him with the nerfhammer.....sorry for the link the phone wont let me do pictures. https://www.google.com/search?q=model+battleship&client=ms-android-verizon&prmd=sivn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjs6trJ54LNAhWHxYMKHQmqDdsQ_AUICCgC&biw=598&bih=280&dpr=4#tbm=isch&q=model+battleship&chips=q:model+battleship,g_3:yamato&imgrc=HY3bQbLUw--29M%3A Share this post Link to post Share on other sites