OlFson Beta Tester 455 posts 17,629 battles Report post #26 Posted May 24, 2016 So your more than happy to go into a gunfight with a Gearing ? 1 Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #27 Posted May 24, 2016 Fubuki is where the IJN DD line stops. 1 Share this post Link to post Share on other sites
[TTTX] Ictogan Players 1,841 posts 7,432 battles Report post #28 Posted May 24, 2016 So your more than happy to go into a gunfight with a Gearing ? No, but I will go into a gunfight with just about anything other than a Gearing, Khaba and Udaloi. Share this post Link to post Share on other sites
[ST-EU] Lightbaron Supertest Coordinator, Alpha Tester 1,807 posts 13,100 battles Report post #29 Posted May 24, 2016 I don't understand all the Kagerou hate here again. Of the higher tier IJN DDs she's the one I feel most comfortable in. Already played her really agressive before the 0.5.5 patch and since the patch where I got the 8km F3 torps she became an even better fit for how I play her as 10km was usually the maximum range I used torps on even before the patch. Now I have a 17 point captain on her skilled on torp/gunnery hybrid which makes it a lot easier to play her than with an unskilled captain but you should usually have gotten enough xp at t9 to have at least a 15 point captain available. If the server stats agree with the general opinion in the forum I wouldn't mind another buff for her in the future but for now I'm pleased with how she is and will enjoy playing her. Shimakaze getting the better torps from the beginning is nice for those on the way to her while I did never really like the slow 15km torps on Fubuki and am glad to already be past that for a long time. According to wows-numbers.com Udaloi is the t9 DD with the highest damage and average xp starting at top 50% of the players so we might see a nerf for her in the future or IJN and USN DDs will be buffed (while keeping the torpedoes similar to how they are at the moment) to be on par with her. Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #30 Posted May 24, 2016 No, but I will go into a gunfight with just about anything other than a Gearing, Khaba and Udaloi. So the guns are not good enough then ? Shima is a T10, would ypou happily fight a Fletcher "head to head" ? the Fletcher has a 3 second reload time, the Shima has an 8 second reload time Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,140 battles Report post #31 Posted May 24, 2016 I don't understand all the Kagerou hate here again. Of the higher tier IJN DDs she's the one I feel most comfortable in. Already played her really agressive before the 0.5.5 patch and since the patch where I got the 8km F3 torps she became an even better fit for how I play her as 10km was usually the maximum range I used torps on even before the patch. Now I have a 17 point captain on her skilled on torp/gunnery hybrid which makes it a lot easier to play her than with an unskilled captain but you should usually have gotten enough xp at t9 to have at least a 15 point captain available. If the server stats agree with the general opinion in the forum I wouldn't mind another buff for her in the future but for now I'm pleased with how she is and will enjoy playing her. Shimakaze getting the better torps from the beginning is nice for those on the way to her while I did never really like the slow 15km torps on Fubuki and am glad to already be past that for a long time. According to wows-numbers.com Udaloi is the t9 DD with the highest damage and average xp starting at top 50% of the players so we might see a nerf for her in the future or IJN and USN DDs will be buffed (while keeping the torpedoes similar to how they are at the moment) to be on par with her. Not if you kept some ships. I have an 11 point captain Minekaze, a 14 point captain on Fubuki which I did not retrain for Kagero because of torpedo acceleration and now an 8 point captain on Kagero, which I will bring to 10 points before playing more games with the ship. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #32 Posted May 24, 2016 And I have played both the Kagero and the Shima after the patch with the 8km torpedoes and I felt much safer using them in the Shima. What utter rubbish lol, you feel safer in the Shima with 8km torps you serious ?? lol You have only played 26 battles with a Shima, and only survived 7 lol, must cost you a fortune in credits Spartan1963 before commenting on other peoples stats. Why not unhide your own? 2 Share this post Link to post Share on other sites
[TTTX] Ictogan Players 1,841 posts 7,432 battles Report post #33 Posted May 24, 2016 So the guns are not good enough then ? Shima is a T10, would ypou happily fight a Fletcher "head to head" ? the Fletcher has a 3 second reload time, the Shima has an 8 second reload time Shima has better alpha and shell arcs, which can be used to turn the battle in its favor. It's also faster, so it dictates the engagement distance to a certain degree. And the F3 torps are probably the best torps in the game for knife fights. Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #34 Posted May 24, 2016 So the guns are not good enough then ? Shima is a T10, would ypou happily fight a Fletcher "head to head" ? the Fletcher has a 3 second reload time, the Shima has an 8 second reload time Jap guns hit around 14% harder but have much less dpm than US DD guns, simple. But you are not supposed to be in that situation in the first place because your turret rotation speed sucks. Let's put it like this: The days of torping with the right and fapping with the left hand are over, you'll have to pick your fights more carefully. Wonder what you'd say if you were playing the Montana. Oh the tears. Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #35 Posted May 24, 2016 (edited) Not if you kept some ships. I have an 11 point captain Minekaze, a 14 point captain on Fubuki which I did not retrain for Kagero because of torpedo acceleration and now an 8 point captain on Kagero, which I will bring to 10 points before playing more games with the ship. That's your decision, don't blame the game. You are not supposed to play the higher tiers with low lvl captains, ofc WG balances those ships around good captains. ps: I do this, too but I don't blame the game. Edited May 24, 2016 by aboomination Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #36 Posted May 24, 2016 Jap guns hit around 14% harder but have much less dpm than US DD guns, simple. But you are not supposed to be in that situation in the first place because your turret rotation speed sucks. Let's put it like this: The days of torping with the right and fapping with the left hand are over, you'll have to pick your fights more carefully. Wonder what you'd say if you were playing the Montana. Oh the tears. You don't pick fights, fights find you, once spotted then its highly likely you have to either run or fight, or both Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #37 Posted May 24, 2016 I don't understand all the Kagerou hate here again. Of the higher tier IJN DDs she's the one I feel most comfortable in. Already played her really agressive before the 0.5.5 patch and since the patch where I got the 8km F3 torps she became an even better fit for how I play her as 10km was usually the maximum range I used torps on even before the patch. Now I have a 17 point captain on her skilled on torp/gunnery hybrid which makes it a lot easier to play her than with an unskilled captain but you should usually have gotten enough xp at t9 to have at least a 15 point captain available. If the server stats agree with the general opinion in the forum I wouldn't mind another buff for her in the future but for now I'm pleased with how she is and will enjoy playing her. Shimakaze getting the better torps from the beginning is nice for those on the way to her while I did never really like the slow 15km torps on Fubuki and am glad to already be past that for a long time. According to wows-numbers.com Udaloi is the t9 DD with the highest damage and average xp starting at top 50% of the players so we might see a nerf for her in the future or IJN and USN DDs will be buffed (while keeping the torpedoes similar to how they are at the moment) to be on par with her. Thing is with the Russian DD's is that they are very very hard to play. Only committed (or committable ) and good players play them. Yes there stats tend to be good but just look how much less Russian DD's are played than any other nation Last week Fletcher 11259 Kagaroo 12702 Udaloi 2322 1 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #38 Posted May 24, 2016 You don't pick fights, fights find you, once spotted then its highly likely you have to either run or fight, or both So you are playing the most stealthy and stealth dependent ship line in the game and say that fights most of the time (or even always) find you? Shame. Also what other option besides running, fighting or both do you want? Nuclear strike? Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,140 battles Report post #39 Posted May 24, 2016 Where it is written that you are not supposed to do that? And it was not my decision to devalue torpedo acceleration for the F3 torpedos. Otherwise I would have sold Fubuki and taken the captain for Kagero. Share this post Link to post Share on other sites
[TTTX] Ictogan Players 1,841 posts 7,432 battles Report post #40 Posted May 24, 2016 That's your decision, don't blame the game. You are not supposed to play the higher tiers with low lvl captains, ofc WG balances those ships around good captains. ps: I do this, too but I don't blame the game. A big problem imo is that trying to play competitively in a clan means leaving the good captains in t8 ships, which means starting t9s with fresh captains. Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #41 Posted May 24, 2016 (edited) Where it is written that you are not supposed to do that? Common sense?! A big problem imo is that trying to play competitively in a clan means leaving the good captains in t8 ships, which means starting t9s with fresh captains. Don't worry, those t8 ships will all be prem ships by the end of the year anyway Edited May 24, 2016 by aboomination Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #42 Posted May 24, 2016 Thing is with the Russian DD's is that they are very very hard to play. Only committed (or committable ) and good players play them. Yes there stats tend to be good but just look how much less Russian DD's are played than any other nation Last week Fletcher 11259 Kagaroo 12702 Udaloi 2322 That's a huge number of games for a DD that has only been in the game a fraction of the time the other two has. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #43 Posted May 24, 2016 Jap guns hit around 14% harder but have much less dpm than US DD guns, simple. But you are not supposed to be in that situation in the first place because your turret rotation speed sucks. Let's put it like this: The days of torping with the right and fapping with the left hand are over, you'll have to pick your fights more carefully. Wonder what you'd say if you were playing the Montana. Oh the tears. Ok only rely played the Fubuki but her guns are fantastic and as you say. You don't go looking for gun fights alone. But and this is a big but! Any US or Russian DD getting in a chase fight with a Fubuki will be in a world of pain. Fubuki excels in running and any one chassing faces 4 very accurate guns and a very narrow target. Russian DDs tend to fair better as they have the bulk of there armament in the bow. Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #44 Posted May 24, 2016 (edited) That's a huge number of games for a DD that has only been in the game a fraction of the time the other two has. Idk about "huge" but it's surely not the new go-to line of cookie cutter DD. I'm at the Ognevoi and I agree that so far the soviet line has been a much rougher experience than the other two nations (enjoyed the Derzky, tho). Butt and this is a big butt! #fixed Edited May 24, 2016 by aboomination Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,140 battles Report post #45 Posted May 24, 2016 Common sense?! Don't worry, those t8 ships will all be prem ships by the end of the year anyway That is not what supposed means. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #46 Posted May 24, 2016 A big problem imo is that trying to play competitively in a clan means leaving the good captains in t8 ships, which means starting t9s with fresh captains. Or planning ahead. I put a 14 point commander in my Fletcher as soon as I unlocked her as I new the Benson was a keeper! Trained up in the phonix. Kagaroo court me out as originally I was not planning to keep Fubuki. But I love the game play of Fubuki! a torp boat with a Big sting inthe tail with those 2 rear turrets. But Kamakazee and Tashibina trained a 10 point commander for her Russian DD's I struggle with they are not easy to play.But i am starting to get the Hang of teh Udaloi. Tachkent i liked at the end Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,846 battles Report post #47 Posted May 24, 2016 Not everyone has a captain with 15 points on IJN DDs. Without the additional concealment the high Tier IJN DDs are hard to play. if they dont have 5th captain skill yet in their top tier DDs, there is something wrong... Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #48 Posted May 24, 2016 (edited) That's a huge number of games for a DD that has only been in the game a fraction of the time the other two has. Thats in 1 week. also look at the other late arrives German CA Ubuki 5943 Roon 8107 Dmitri Donskoi 3507 Baltimore 4703 Being a late arival certainly has not hindered the German Cruisers in late tier game play. A couple of months after a tech line is out the fact they are new tends to mean they are played more than other ships of comparable tier Edited May 24, 2016 by T0byJug Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #49 Posted May 24, 2016 So you are playing the most stealthy and stealth dependent ship line in the game and say that fights most of the time (or even always) find you? Shame. Also what other option besides running, fighting or both do you want? Nuclear strike? Do you not think you should first sail these ships before coming to that conclusion, you don't seem to know what you are saying. It's like me telling the captains of the Hindenburgh, Yamato (or any other ship that i have not sailed) how to play the game correctly, when in reality i don't have any knowledge to their strengths and weaknesses Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #50 Posted May 24, 2016 Do you not think you should first sail these ships before coming to that conclusion, you don't seem to know what you are saying. It's like me telling the captains of the Hindenburgh, Yamato (or any other ship that i have not sailed) how to play the game correctly, when in reality i don't have any knowledge to their strengths and weaknesses So you disagree with what I said? Share this post Link to post Share on other sites