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Poll - Should Situation Awareness Captain Skill be removed?

Usefulness of Situation Awareness  

159 members have voted

  1. 1. Which "Sixth Sense" System Would You Prefer?

    • Situation Awarness remains as commander skill and works just the way it works now.
      86
    • Situation Awareness commander skill is removed and every ship automatically gets the alert when they are spotted (just like working Situation Awareness skill)
      42
    • Situation Awareness remains as a commander skill, but now works even if commander is being retrained.
      31
  2. 2. How often do you choose Situation Awareness for your commander?

    • Always
      77
    • Very often, but not always
      60
    • Often
      9
    • Sometimes
      10
    • Rarely
      1
    • Never
      2

47 comments in this topic

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Players
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I have taken Situation Awareness commander skill with all my ships, as I value knowing when I am spotted that much.

 

This has made me wonder whether or not the skill is an obvious pick to the point that the spotting alert might as well be incorporated into the system and removed as captain skill. Such buildt-in alert would work in a manner that all ships would have Situation Awareness in practice, but the commander skill would no longer exist and you no longer would have to spend a point in it.

 

In the first question of the poll, the first option is the current system, where you get the spotted alert when you have the commander skill and commander is not in retraining. In the second option, you always get the spotted alert and Situation Awareness doesn't exist as a commander skill. In third option you get the spotted alert when you have the command skill, regardless of whether the commander is in retraining or not.

 

In the second question, I'd like it if those who don't always pick the skill would reply in this thread and explain when they aren't picking the skill and why.

 

 

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[IRQ]
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I usually pick it. Always in a DD, usually in a CA/CL, and sometimes in a BB (usually go for survivability, since I assume I'm detected at all times anyway, and the faster fires are put out the better). Always in any kind of stealth build.

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[BLOBS]
Beta Tester
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Use it on any vessle but Battleships (Well CV once i hit the 16th Point) and ist a needed skill ,-). DDs dont work without it.

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[PANEU]
Beta Tester
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It is usually the 15th or 16th point on my battleships if i dont plan to go for the vigilance as a second 3 point skill. I play them that i am always spotted.

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[_HUSO]
Beta Tester
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For me it's not a obvious as it might seem.

BBs don't really benefit from it, because they are spotted most of the time anyway, so I only take it for cruisers and DDs...

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[TTTX]
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Taking it for literally every single captain that I have, no matter which type of ship it is.

Edited by Ictogan

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[SCRUB]
Players
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My every captain has it as first skill taken. it is by far the most important captain skill in the game. Realising that there actually exist people who don't take it right away, explains so much about that whining of torpedoes...

 

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Beta Tester
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I take it on every ship barring battleships  while I only have the Pair. (Kongo and Warspite) I play battleships with the impression I have been spotted anyway (varying speed and making frequent course changes)

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Beta Tester
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I don't bother with it on BB's, i just always assume i'm spotted, on most of my cruisers i usually prefer to know when someone has fired at me so i take that 2 point skill that tells you that, I only take the situational awareness on DD's

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Players
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We need more skills not less.

 

the point is  thats a skill that is mandatory for good players and beeing as kill reduces the number of skills.

this is because you dont have the choice between 4 lvl 1 skills but only 1 lvl 1 skill.

or if you prefere needing to train a captain to lvl two before you start picking skills.

 

THEREFORE  removing the skill would improve skill diversity not lower it

 

I don't bother with it on BB's, i just always assume i'm spotted, on most of my cruisers i usually prefer to know when someone has fired at me so i take that 2 point skill that tells you that, I only take the situational awareness on DD's

 thats not the point of the skill.

most use of the skill is to find dds late game. 

when there are only few ships alive knowing when you get spoted often tells you the position of enemy ships without beeing able to spot them...

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[CAPT]
Players
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I take it on all my ships (I don't play CV's), BB's included. Yes, BB's can assume they are being spotted at all times, but to know I am spotted when no ship is visible tells me a DD is probably lurking around and that it is time to use WASD more.

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[TTTX]
Players
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I wouldnt complain if they did make it default.

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Players
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For me it remains the way it is because of destroyers.

 

Destroyers get this alert even if they can't see the enemy ship but the enemy ship can see them.

 

(This is kinda strange though ! ;))

Edited by SkybuckFlying

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Players
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Rather than nerfing it, what about moving it up into one of the later tiers? For example, putting it at 2 points would force destroyer captains to choose between it and things like Last Stand, as well as increasing the cost of the ability.

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[IRQ]
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Destroyers get this alert even if they can't see the enemy ship but the enemy ship can see them.

 

That's actually more relevant for all other ships, since the main purpose of the skill for them is to find out if there's an invisible pink destroyer around that's detecting them.

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That's actually more relevant for all other ships, since the main purpose of the skill for them is to find out if there's an invisible pink destroyer around that's detecting them.

 

No it's not... at least not at higher tiers...  T8 and such (at lower tiers it might still work because of noob destroyer players). At high tier, destroyer players will avoid being detected mostly ! ;) Also some destroyers have torpedoes with HUGE ranges... you'll never see them... and POP goes your ship ! LOL.

 

Also with all the spotting planes and such this skill becomes a little bit less usefull...

 

For destroyers it's actually crucial... if enemy destroyer has lower detection range it has a huge adventage... because it can remain unseen... it will however still detect/see you... and can torp you... without this skill DD is almost a dead man walking ! ;)

 

 

Edited by SkybuckFlying

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That's actually more relevant for all other ships, since the main purpose of the skill for them is to find out if there's an invisible pink destroyer around that's detecting them.

 

Nah! Most relevant to DDs. :)

 

Imagine the situation....

- You're in a Minekaze. You have camo, but not the level 5 Concealment skill. Torp Range = 7km, Your detection range = 6km.

- You are stalking an enemy BB who is 10km away, and creeping closer (as you do)

- Suddenly your Situation Awareness alert is triggered.

- What does that tell you? (OK - what did it tell you BEFORE it all went haywire with patch 0.5.5)

It tells you that someone even stealthier than you are has detected you! (Possible another Minekaze whose captain DOES have the concealment skill)

- That's gold dust to a DD skipper

 

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[USN-7]
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SA  is like a mini-radar and you can pin-point ninja enemy :P

 

 

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No it's not... at least not at higher tiers...  T8 and such (at lower tiers it might still work because of noob destroyer players). At high tier, destroyer players will avoid being detected mostly ! ;) Also some destroyers have torpedoes with HUGE ranges... you'll never see them... and POP goes your ship ! LOL.

 

Also with all the spotting planes and such this skill becomes a little bit less usefull...

 

For destroyers it's actually crucial... if enemy destroyer has lower detection range it has a huge adventage... because it can remain unseen... it will however still detect/see you... and can torp you... without this skill DD is almost a dead man walking ! ;)

 

You misunderstand. I didn't say or imply that the skills is more crucial for other ships. I said knowing you're spotted by a ship you can't detect is more relevant for other ships, since other ships are far more likely to be spotted by something they can't see than a destroyer.

 

Also, determining if you're spotted by planes is something I find one of the more useful aspects of the skill.

 

 

Nah! Most relevant to DDs. :)

 

Imagine the situation....

- You're in a Minekaze. You have camo, but not the level 5 Concealment skill. Torp Range = 7km, Your detection range = 6km.

- You are stalking an enemy BB who is 10km away, and creeping closer (as you do)

- Suddenly your Situation Awareness alert is triggered.

- What does that tell you? (OK - what did it tell you BEFORE it all went haywire with patch 0.5.5)

It tells you that someone even stealthier than you are has detected you! (Possible another Minekaze whose captain DOES have the concealment skill)

- That's gold dust to a DD skipper

 

 

Imagine this situation...

- You're in a cruiser or battleship.

- Suddenly your SA alert is triggered.

- What does that tell you?

- If you're not already zig-zagging, start doing so, because there will likely be incoming torpdeoes from a destroyer you've not spotted.

- If you're showing a broadside towards the general direction of the enemy, turn, because any battleship that can see you will consider unloading a full salvo right into your citadel, whether you can currently see them or not. (This includes me, even if I have to pop a spotter and shoot across the whole map to do so. :izmena:)

 

Now, which situation is more likely to occur, you being detected by a stealthier ship in a Minekaze, or you being detected by a stealthier ship in a cruiser or battleship?

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Imagine this situation...

- You're in a cruiser or battleship.

- Suddenly your SA alert is triggered.

- What does that tell you?

- If you're not already zig-zagging, start doing so, because there will likely be incoming torpdeoes from a destroyer you've not spotted.

- If you're showing a broadside towards the general direction of the enemy, turn, because any battleship that can see you will consider unloading a full salvo right into your citadel, whether you can currently see them or not. (This includes me, even if I have to pop a spotter and shoot across the whole map to do so. :izmena:)

 

Now, which situation is more likely to occur, you being detected by a stealthier ship in a Minekaze, or you being detected by a stealthier ship in a cruiser or battleship?

I get that situation all the time so what is your point? Do you want CAs and BBs not to have that skill?

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Rather than nerfing it, what about moving it up into one of the later tiers? For example, putting it at 2 points would force destroyer captains to choose between it and things like Last Stand, as well as increasing the cost of the ability.

 

SA would still be the default choice people make. It's vital to know when something even stealthier is around or someone is using radar. And with stuff like radar in place, DDs really need to have last stand to be able to survive.

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[IRQ]
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I get that situation all the time so what is your point? Do you want CAs and BBs not to have that skill?

 

I have no idea how you reached the conclusion that I ever implied anything like that.

 

My point was just that someone said it was weird that destroyers could find out if someone spotted them even if they couldn't see who spotted them, and I said it was something that wasn't restricted to destroyers, and rather that it happened more to other ships (since they are more easily detected). Then people thought I said it was more important to other ships, which isn't what I said at all.

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[HALON]
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Just 2 days ago i was thinking about what the game would become IF situational awareness was not present AT all.

 

I'd really like to try that. Probably wows would become a completely different game. Don't know if for worse or better.

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Players
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Just 2 days ago i was thinking about what the game would become IF situational awareness was not present AT all.

 

I'd really like to try that. Probably wows would become a completely different game. Don't know if for worse or better.

 

Dear god no !!

i would leave the game, i think.

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