[SKRUB] Flukeyluke [SKRUB] Players 208 posts 12,194 battles Report post #1 Posted May 10, 2016 so currently once a ship is elite there is very little incentive to continue playing such a ship. currently the game trys to force you up the tiers as elited ships only gather free xp and credits i would strongly suggest looking into a bonus for elited ships to encorage players to not power level to tier 10 which currently seems to be the only incentive. the free xp currently handed out is nice but is 100% useless to f2p players as they have 0 ways of accessing it the possble bonus should be smaller than a primium ship of the same tier if the bonus is to credits or xp i would suggest once a ship is fully upgraded and given its elite status give that ship a repair cost reduction. say 10% tops maybe give it a price reduction on the already cheep camos say 25% just give something so players who are loyal to the same ship for long times are rewarded in some way *looks at fubuki and north carolina* 8 Share this post Link to post Share on other sites
[FFP] IsamuKondera Supertest Coordinator, Modder 1,365 posts 13,372 battles Report post #2 Posted May 10, 2016 There is indeed something missing for Elite Ships... I try always to mayke my ships into Elite ones... but as you said: It just doesn't make sense to play a elite furutaka for example while still havin ships that you can "grind" :/ Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #3 Posted May 10, 2016 Funnily enough we were chewing this one ove rin TS the other day... We got onto the discussion of permanent camo and the extreme costs involved... someone came up with the idea that WG could implement a cost to convert an elited ship into a premium ship for Dubloons on a rising scale something along the lines of 1000 per tier of the ship and that you could use them as crew trainer etc etc... just a thought to put out there........ 1 Share this post Link to post Share on other sites
LetsRockAndRoll Players 720 posts 9,732 battles Report post #4 Posted May 10, 2016 Funnily enough we were chewing this one ove rin TS the other day... We got onto the discussion of permanent camo and the extreme costs involved... someone came up with the idea that WG could implement a cost to convert an elited ship into a premium ship for Dubloons on a rising scale something along the lines of 1000 per tier of the ship and that you could use them as crew trainer etc etc... just a thought to put out there........ They would make money from it so I suppose it might happen some day. In the meantime why don't they just adopt the WoT model where you can choose to have all xp earned on an elite vehicle go towards crew training. 2 Share this post Link to post Share on other sites
robertsrevenge Players 75 posts 3,435 battles Report post #5 Posted May 10, 2016 elite ships you use to train the captains with the ships you really like to play is a bonus normally better to elite then train captain before you get to higher tiers 7/8 will help you wads . would be nice if there was other things after ship gets elite status as some have suggested Share this post Link to post Share on other sites
VC381 Players 2,928 posts 6,549 battles Report post #6 Posted May 10, 2016 The incentive is if you enjoy them but yeah I agree usually you play the top ship in the lines you're actively trying to progress otherwise the XP is "wasted" unless you pay for it. Sometimes you need a break though, but if you have any premium ships you enjoy it still makes more sense to play those than elite ones. The thing that kills it for me is captain retraining. You want your best captain on your new higher tier ship but that means your elite ship now has no captain. At low tier it doesn't matter but e.g. if you want to keep a T6/7 ship just because you like it you have to lose a 10+ point captain and get at best a 3-point. It's a big loss without the third and fourth row captain skills on some of those ships. I think captains should "remember" elite ships and go back for free. That's the only change I really want. Or for elite ships to make reduced XP but have it go 100% direct to free XP without conversion, but that's just dreaming now. Share this post Link to post Share on other sites
PP36 Players 2 posts 1,717 battles Report post #7 Posted May 10, 2016 I was thinking about the elite ship xp problem too. I would say, that the best thing to do is enabling conversion of elite ship xp to another in-game resource at reasonable exchange ratio. Conversion examples: 4 ship xp -> 1 captain xp (same overall boost as tank with crew of 4 in WoT) 1 ship xp -> 10 credits 10 ship xp -> 1 free xp (worse than paying, but still some use) Good thing about conversions is, that you can adjust ratios to prevent "breaking the game". Share this post Link to post Share on other sites
[BOATY] Shaka_D Alpha Tester, Players, In AlfaTesters, Weekend Tester 3,691 posts 15,960 battles Report post #8 Posted May 10, 2016 Perhaps they should create a unique flag for ships that are elited, that can only be used on elited ships, and which carry a few little bonuses. Perhaps each nation / class can have it's own 'veteran flag'. 1 Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #9 Posted May 10, 2016 Mmmm winrate/credits/missions ow and Fun not forgetting commander trainer. Tier 4-5 ships are great commander trainers if you are internding to keep ships later on. Winrate/Credits. Well by the time you elite the ship you know how she works so you should do better in her. Getting higher win-rate and credits. Also as she is fully upgraded all credits made is pure Profit. Fun well some ships i just like and are fun to play Divitions My current grinds are DD's tier 3x 9 BB's 7 and 8 CA 5-7-8 CV 6 and 8. But i have ships from 2-9 reason well some are prem but also if one of my divition mates wants to grind his Tier 4 DD i need a tier 4 to bring to the fight with him/her. And again FUN When you are having a bad day with your grind ships just drop down to that earlier elite FUN ship! Often makes thing better again. Missions. Need those Cruiser kills for the diamond mission. Bring out a Kuma or Phonex or in my case Bogatyr and rack up some kills Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #10 Posted May 10, 2016 so currently once a ship is elite there is very little incentive to continue playing such a ship. currently the game trys to force you up the tiers as elited ships only gather free xp and credits i would strongly suggest looking into a bonus for elited ships to encorage players to not power level to tier 10 which currently seems to be the only incentive. the free xp currently handed out is nice but is 100% useless to f2p players as they have 0 ways of accessing it the possble bonus should be smaller than a primium ship of the same tier if the bonus is to credits or xp i would suggest once a ship is fully upgraded and given its elite status give that ship a repair cost reduction. say 10% tops maybe give it a price reduction on the already cheep camos say 25% just give something so players who are loyal to the same ship for long times are rewarded in some way *looks at fubuki and north carolina* Yep, there is something missing like accelerated crew training in WoT. Besides that, you already got lured into the misbelief that this game is all about leveling up to tier10. This is what people forces to insta buy Tier8 prems, what makes people skip tiers for faster progress, to sell ships as soon as they research the following one. Dont. There are ships in WoWs as well as tanks in WoT that are keepers, and which I will not sell or will buy again as soon as I have a spare slot. Share this post Link to post Share on other sites
[CHTBN] _Zug_Zwang_ Players 103 posts 4,936 battles Report post #11 Posted May 10, 2016 so currently once a ship is elite there is very little incentive to continue playing such a ship. currently the game trys to force you up the tiers as elited ships only gather free xp and credits i would strongly suggest looking into a bonus for elited ships to encorage players to not power level to tier 10 which currently seems to be the only incentive. the free xp currently handed out is nice but is 100% useless to f2p players as they have 0 ways of accessing it the possble bonus should be smaller than a primium ship of the same tier if the bonus is to credits or xp i would suggest once a ship is fully upgraded and given its elite status give that ship a repair cost reduction. say 10% tops maybe give it a price reduction on the already cheep camos say 25% just give something so players who are loyal to the same ship for long times are rewarded in some way *looks at fubuki and north carolina* i would play some of the ships a lot more ... except i get bottom tier way too often. they should limit the tier gap to 1 and i would play a lot more elite ships. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #12 Posted May 10, 2016 Fun is not enough? Looks like gaming became a serious business. No fun allowed. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #13 Posted May 10, 2016 (edited) i would play some of the ships a lot more ... except i get bottom tier way too often. they should limit the tier gap to 1 and i would play a lot more elite ships. I rely wish WG would in your stats tell you the average to battle each ship gets in to.Because i believe what you say is largely you own imagination! Rememer X+2 match making means you should only be top tier 1/3 of the time. Edited May 10, 2016 by T0byJug Share this post Link to post Share on other sites
Cosseria Players 1,064 posts 4,944 battles Report post #14 Posted May 10, 2016 Captains mantaining the ability to operate their previous commands and the option to drop the XP in captain training are a must. We have a crap economy on high tiers and keep being told it's because WG wants us to keep playing lower tiers; well, using the "specialisation" feature and the XP conversion they could get the same results in a way that's more rewarding for us. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #15 Posted May 10, 2016 Lost of good ideas here in this thread. Bottom line: I don't think anyone is happy with xp accumulation because that is crude attempt to make us convert the XP. If anyone wants to do it, awesome. but for the rest, there should be some other uses. Share this post Link to post Share on other sites
[SH33P] tyco Beta Tester 113 posts 7,848 battles Report post #16 Posted May 10, 2016 (edited) Double Commanders exp on elited ships. Don't let predecessor qualifications disappear. I hate it to have to sell ships that are actually fun to play but I need the commander for the next tier anyway. This would still not affect the retraining mechanic too much, as you still need to regain the exp or pay gold. /edit maybe not so good with the doubled commanders exp. Just remembered it would make premium ships almost obsolet. Edited May 10, 2016 by tyco Share this post Link to post Share on other sites
VC381 Players 2,928 posts 6,549 battles Report post #17 Posted May 10, 2016 Lost of good ideas here in this thread. Bottom line: I don't think anyone is happy with xp accumulation because that is crude attempt to make us convert the XP. If anyone wants to do it, awesome. but for the rest, there should be some other uses. Definitely but as tyco said most of the changes would remove the "incentive" to buy premium ships. Basically the whole economy and progression system would need a re-work so fundamental I don't see it happening. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #18 Posted May 10, 2016 (edited) Double Commanders exp on elited ships. (1) Don't let predecessor qualifications disappear. I hate it to have to sell ships that are actually fun to play but I need the commander for the next tier anyway. (2) This would still not affect the retraining mechanic too much, as you still need to regain the exp or pay gold. /edit maybe not so good with the doubled commanders exp. Just remembered it would make premium ships almost obsolet. 1. Double is way way to much. Yes you get double XP in tanks on 1 crew Memeber but tanks Genraly have 4+ Crew However allowing some sort of Exhilarated commander training on elites ships like there is in tanks! Im up for that. Lets say tick a box and you dont get any XP to convert to free XP but your commander gates lets say 20% extra Commander XP 2. They do this otherwise captains would get to powerfull (skill points ) to quick. Also there would be less reason to buy Prem ships. Wargaming is a company remember and they need to make money. Commanders keeping qualification to command there old ships. Ok i will use tanks as an example. British Medeum line I kept Covenanter/Crusader/Cromwell/Centurian1/Centurian 7/1 and Centurian action 10, If I could use the same Crew in all 6 tanks. Well buy know i would probably have every skill in the game. the crew would just be to powerful especially in the tier 4 and 5 tanks. Ive just checked if I had used the same crew in all those tanks they would have played almost 2000 battles Not with standing games in Prem tanks. Even though I have 6 different crews the crews in the tier 6-10 are all 3 or 4 skill crews. Just imagen what that crew would be like if it was 1 crew. Its bad enough that I can out my 15 point Fubuki commander in my Tashibiana or Kamakazee if i only had 1 DD commander for all Japanese DD.. IF they allowed what you propose very quickly a large amount of tier 2-5 games would have many many 18 point commanders. This would make it completely unplayable for new players. I am playing my Tashibiana Quite a lot at the moment to train a new commander for my Kagero but at least its only a 8 point commander. Edited May 10, 2016 by T0byJug Share this post Link to post Share on other sites
OlFson Beta Tester 455 posts 17,629 battles Report post #19 Posted May 10, 2016 Fun is not enough? Looks like gaming became a serious business. No fun allowed. Why not fun with a cherry on top? Share this post Link to post Share on other sites
[250H2] Risalan Beta Tester, Players 1,079 posts 26,259 battles Report post #20 Posted May 10, 2016 I think WG will activate acelerated crew training when the game needs more low tier players, now needs more high tier players so force players to play his highest tiers. I have 67 ships( included ARP) and only play the ones I develop, premiums or some lows for fun (umikaze, kamikaze) or some missions. I have my ships in harbor waiting for WG. Share this post Link to post Share on other sites
[SH33P] tyco Beta Tester 113 posts 7,848 battles Report post #21 Posted May 10, 2016 1. Double is way way to much. Yes you get double XP in tanks on 1 crew Memeber but tanks Genraly have 4+ Crew However allowing some sort of Exhilarated commander training on elites ships like there is in tanks! Im up for that. Lets say tick a box and you dont get any XP to convert to free XP but your commander gates lets say 20% extra Commander XP 2. They do this otherwise captains would get to powerfull (skill points ) to quick. Also there would be less reason to buy Prem ships. Wargaming is a company remember and they need to make money. Commanders keeping qualification to command there old ships. Ok i will use tanks as an example. British Medeum line I kept Covenanter/Crusader/Cromwell/Centurian1/Centurian 7/1 and Centurian action 10, If could use the same Crew in all 6 tanks. Well buy know i would probably have every skill in the game. the crew would just be to powerful especially in the tier 4 and 5 tanks. Its bad enough that I can out my 15 point Fubuki commander in my Tashibiana or Kamakazee if i only had 1 DD commander for all Japanese DD.. IF they allowed what you propose very quickly a large amount of tier 2-5 games would have many many 18 point commanders. This would make it completely unplayable for new players. I am playing my Tashibiana Quite a lot at the moment to train a new commander for my Kagero but at least its only a 8 point commander. Hey m8, thanks for the constructive feedback. To be honest, I don't think too experienced captains would be a problem. I mean, there are always guys who love to play a specific vehicle for thousands of games and they of course have well trained captains. In almost every online game where you have to grind/level/collect something you have an advantage over guys who don't. That's a major reason to play for a lot of people. Keeping qualifications would balance that out. Also on a specific point of the game lower tiers might dry out, resulting in longer waiting queues or harder matchmaking. Putting everything together, I think that would be actually good for newbs too. The level are also not linear, so there is definitely a point where you can't achieve more. And yeah. Even 20% would satisfy me. And I am also doing this with my Kagero/Kamikaze/Tachibana captain. This captain is played in this tiers, 2, 5 and 9 (maybe 10 in the future). Wouldn't it be better I'd play some other tiers too, to not flood only specific tiers with nerds like us? Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #22 Posted May 10, 2016 (edited) Hey m8, thanks for the constructive feedback. I always try to keep my Comments constructive. Well unless its a rely stupid idea complaint or troll. so you are welcome To be honest, I don't think too experienced captains would be a problem. I mean, there are always guys who love to play a specific vehicle for thousands of games and they of course have well trained captains. In almost every online game where you have to grind/level/collect something you have an advantage over guys who don't. That's a major reason to play for a lot of people. Keeping qualifications would balance that out. Also on a specific point of the game lower tiers might dry out, resulting in longer waiting queues or harder matchmaking. Putting everything together, I think that would be actually good for newbs too. The level are also not linear, so there is definitely a point where you can't achieve more. And yeah. Even 20% would satisfy me. And I am also doing this with my Kagero/Kamikaze/Tachibana captain. This captain is played in this tiers, 2, 5 and 9 (maybe 10 in the future). Wouldn't it be better I'd play some other tiers too, to not flood only specific tiers with nerds like us? I dont think so! you have a commander you play in 3 ships! Just imagen if you had All the DD's between 2 and 8 you would play that commander in 8 ships!! This lad would be like Nelson! and the issue here is most players would have a Nelson in all there ships. Thats the thing in the current metric you have maybe 1 or 2 players in a match that have that ship they love and have played many many games in and have a top commander (Yes EsaTuunanen i am looking at you) But if commanders retained there ability to command old ships it would be more like 10-14 players in the match with high skilled commanders. This would completely change low tier games. Skilled players with very skilled commanders would just wipe the floor with the other 10-12 ships in the match those players would get pissed of and stop playing. Also at moment Prem ships are for Credit making and retraining commanders to there new ship! I just got the kagaroo if i could tell my fabuki commander he is a Kagaroo commander and then just drop him back in to the fubuki till he was retrained. Edited May 10, 2016 by T0byJug Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #23 Posted May 10, 2016 I rely wish WG would in your stats tell you the average to battle each ship gets in to.Because i believe what you say is largely you own imagination! Rememer X+2 match making means you should only be top tier 1/3 of the time. Indeed. Since Patch 0.5.3 I have been keeping stats on my games. (Once the database is set up it only takes a few seconds to record the key data for each battle.) The actual data that I have experienced over 259 battles is: I am Mid Tier in 20.9% of my battles. I am Bottom Tier in 44.4% of my battles. I am Top Tier in 34.7% of my battles. Given that the Top Tier and Bottom Tier SHOULD BE EQUAL (in the central point of a normal distribution) then I consider myself mildly unlucky. 1 Share this post Link to post Share on other sites
[CHTBN] _Zug_Zwang_ Players 103 posts 4,936 battles Report post #24 Posted May 10, 2016 I rely wish WG would in your stats tell you the average to battle each ship gets in to.Because i believe what you say is largely you own imagination! Rememer X+2 match making means you should only be top tier 1/3 of the time. i specifically avoided giving a percentage in my post ... because i don't know ... which is why i said "too often" instead of saying half, one third or two thirds. frankly it should be zero because if i am in the mood for a 'romantic' T5 game with the T5 meta on T5 maps then i should be able to play that (shouldn't have to play 2, 3 or 4 games to finally get a game like that). if i would be able to select and then play that i would keep more elite ships and play them more often. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #25 Posted May 10, 2016 Indeed. Since Patch 0.5.3 I have been keeping stats on my games. (Once the database is set up it only takes a few seconds to record the key data for each battle.) The actual data that I have experienced over 259 battles is: I am Mid Tier in 20.9% of my battles. I am Bottom Tier in 44.4% of my battles. I am Top Tier in 34.7% of my battles. Given that the Top Tier and Bottom Tier SHOULD BE EQUAL (in the central point of a normal distribution) then I consider myself mildly unlucky. Thing is numbers can be effected by the tier you are playing There are very few teir 9 and 10 ships in battle at the moment so if you are playing mainly tier 8 you are more likely to see tier tier 9 and 10 matches.That said there are likely to only be few tier 9 and 10 ships in those matches. So they are in effect tier 8 matches with 1 or 3 High tier ships. I find it very very rare i am the only 8 ships in a tier 10 game 1 Share this post Link to post Share on other sites