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Kazomir

Weather. Massive BB buff or is it just me?

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[TSSHI]
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Well, bad weather removes BB's worst weakness, its huge spotting range. And they can ambush cruisers.

 

What do I need to say more? It is a buff to BBs. I hope it does not get included in more maps. It's just bad.

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[TTTX]
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yeah, because none of those cruisers have torpedoes they can use in those situations, which will turn a whole lot faster than the battleship's guns since he does not know he's sneaking up on anything usually... sure, there are situations where this will help BBs a lot, but the same goes for all the other classes. It's a highly unpredictable thing in my experience - not really random, but you don't know beforehand who will benefit in what way.

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[TSSHI]
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yeah, because none of those cruisers have torpedoes they can use in those situations, which will turn a whole lot faster than the battleship's guns since he does not know he's sneaking up on anything usually... sure, there are situations where this will help BBs a lot, but the same goes for all the other classes. It's a highly unpredictable thing in my experience - not really random, but you don't know beforehand who will benefit in what way.

 

Only cruisers that have torps that can do longer ranges than 8km are IJN and they need to turn their citadel first.

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Only cruisers that have torps that can do longer ranges than 8km are IJN and they need to turn their citadel first.

 

I can show you a replay where I deleted full HP NY that just bumped in to mine half HP Murmansk more or less on open sea, poor guy had no chance. BB buff? No, I don't think so. Weather is great; and unpredictable, as same as the situations that it could develop out of it.
Edited by Gunerstile
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well both CA(torpedoes) and BB(easy citadels) have advantages in bad weather, dd and CV get the worst of it (although good CV could make undodgeable torpedo drops if his fighter or db spots).

 

ship that is buffed the most is tirpitz, and worst is russian dd.

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[BABBY]
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Being spotted is the most significant weakness of the most durable ships in the game? What?

And what if the BB runs into a DD, or gets shadowed and harassed by one while the BB's allies are outside of acquisition range and unable to provide supporting fire even if the DD is spotted?

 

 

 

Only cruisers that have torps that can do longer ranges than 8km are IJN and they need to turn their citadel first.

 

When you appear at 8km you only have a short 2–4km run-up to dump non-IJN cruiser torps on a BB. Without the weather you'd be visible from your ~13km detection radius (or earlier if spotted by another ship/plane) and have to make a 6+km dash, which of course you wouldn't do. The weather benefits whoever gets the 1v1 alpha strike off, and most ships of all classes have some capability for that. Unlike shells, torps don't disperse randomly, so a DD/CA will be more consistently effective in a sudden close-range engagement.

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Well, as long as BBs decide to stop camping and move forward into brawling range because of it, I'm all for it!

 

I don't mind if it's a BB buff. Battleships that are willing to get within 8 KM of the enemies should be rewarded.

Even in my US CAs I like brawling with battleships. I'm still waiting for a chance to citadel the hell out of them at close range.

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[SPUDS]
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It is only a buff for battleships if said battleship have the guns in the right direction. Talk about it being a nerf if the guns are pointed to the other side. Then the BB is basically dead meat to any ship with torps.

 

The cyclone isn't a buff to any particular class as such, all classes have advantages and disadvantages coming from this.

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First of all, from what I have experienced, It's only temporary and not for the entire match. So to me it doesn't have much of an impact.

 

Bad weather should be a nerf to CVs, planes can't fly properly in strong winds right?

 

To the OP: I don't think it lasts long enough for the slow moving bbs to position themselves in time to ambush anything. It just forces everyone to move closer, because you can't hit what you can't see. So CAs that spam HE from top range can't do it, and camping BBs sniping from even longer range have to move in.

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[SPUDS]
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Bad weather should be a nerf to CVs, planes can't fly properly in strong winds right?

 

 

Probably should add some disadvantages to planes. Like they have to fly slower in the cyclone. Right now Carriers are probably the least affected class. They rely a hell of lot less on their own spotting and rendering range. So as soon as an ally spots an enemy the carrier can home in like normal. Sure, it might take a little while to spot the target directly (assuming the friendly ship lost contact again), but that's still a lot more effective than any other class under these conditions. I'm not really in favour of another round of CV changes/nerfs, but to me at least, carriers have a rather significant advantage during cyclones.

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cv-s have really bad nerf in cyclone cause they cant spot ship till they are right on top of them. and on higher tiers they lose lots of planes to AA.

 

you need a lot of practice to be effective on cyclone with cv.

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Alpha Tester
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If anything, it's the huge nerf for BB's, creating little torpedo arenas. And don't even start about planes, 3 km detection, unless you're lucky and look in the exact direction the torps are already hitting you before you could even ctrl+click them.

 

Though Russian DD have it even worse.
 

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Beta Tester
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If anything, it's the huge nerf for BB's, creating little torpedo arenas. And don't even start about planes, 3 km detection, unless you're lucky and look in the exact direction the torps are already hitting you before you could even ctrl+click them.

 

Though Russian DD have it even worse.

 

 

1. Nice to meet a Haifuri fan 

2. I would say it is a nerf for BB's but also a buff. Let me explain.

 

BB's lose their range advantage, but they do gain an element of close range broadside potential.

DD's can close in to battleships quite easily, but they cant target BB's from more than 8km's away.

CV's have only a 3km spotting range with their planes, which brings them well in range of AA, but you cant see them comming that well+ your carrier is well hidden.

If there's 1 class that suffers imo it's the cruisers,especially those who depend on long range fire.

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[UNICS]
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It's the horrible spotting system of Steel Ocean brought into WoWS. Where every ship gets spotted at exactly the same range regardless of if they fire or not.

No thanks.

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Supertest Coordinator
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Weather actually adds a different dimension to the game. Any player in any class can learn how to exploit it by adjusting their gameplay.

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[BLOBS]
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Well, bad weather removes BB's worst weakness, its huge spotting range. And they can ambush cruisers.

 

What do I need to say more? It is a buff to BBs. I hope it does not get included in more maps. It's just bad.

 

A​nd how is that a boon? I still have to close my disstance since using your Team spoting dont work as well as before? Ist good geting closer not for sniping at max range. and if you can ambush a CV in a BB  he deserves that ,-)) because he lacks map awareness and didnt send out Scouts either.
Edited by Spellfire40

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Well, bad weather removes BB's worst weakness, its huge spotting range. And they can ambush cruisers.

 

What do I need to say more? It is a buff to BBs. I hope it does not get included in more maps. It's just bad.

 

They can be ambushed by other BB and DD :popcorn:

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Beta Tester
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I think weather is best for Cruisers , cruisers tend to not have neither the armour or the range of BB or concealability of DD so they win the most out of not being able to be shot by BBs and being able to ambush DD. BBs tend not to have the agility to avoid torps from a CV when planes just come out of the fog and drop on top of them for example as they dont see them coming in advance. CA for me at least much easier to play with fog on. As a BB you cant take advantage of your long range guns so it tends to be bad.

Edited by Xerkics
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As a carrier the problem is more that you loose all ship reportings from other ship plus on top of that only see ships if your planes are on top of it. But it also has advantages. I managed to slip through an enemy battle line once. 

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Well, bad weather removes BB's worst weakness, its huge spotting range. And they can ambush cruisers.

 

What do I need to say more? It is a buff to BBs. I hope it does not get included in more maps. It's just bad.

 

actually its a CA buff

 

unless the BBs have prior knowledge, he'll be sailing blind during the storm

 

CAs however have wallhacks, also known as hydro and radar................  storm or no storm, smoke or mountain, he'll see you regardless

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[AUERK]
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Take a look at this and tell me who got buffed and who got nerfed.

It's just a matter of what you make of the changed visibility situation.

If you want to skip right into the cyclone go to 4:30...

 

Edited by dr_finistere

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[W-C]
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Weather actually adds a different dimension to the game. Any player in any class can learn how to exploit it by adjusting their gameplay.

 

Yeah, I really like this change - it adds some nice unpredictability :hiding:

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Well, bad weather removes BB's worst weakness, its huge spotting range. And they can ambush cruisers.

 

What do I need to say more? It is a buff to BBs. I hope it does not get included in more maps. It's just bad.

 

I assume that you are kidding. i few days ago i was on the map north with my montana. last 9 mins there were thunder and i couldnt shoot anything because i didnt have any targets. btw, i wasnt camping, i sailed until their base. but enemy team was faster than us and they capped, won.  i agree with you its not a good thing. but its definitely not a buff for BBs.

Edited by ghostbuster_

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Also the planes that are spoted together with their torps in water is annoying. Even dd would eat them.

 

Weather is something fresh but games with it are not enjoyable for me. Don't like it.

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