Admiral_Noif Weekend Tester 873 posts 6,620 battles Report post #1 Posted May 4, 2016 I have played tier 3-8 battles multiply times, but problem is been for me that I have never seen this "cyclone" event in battle. What are chance that "cyclone" will appear to match? Share this post Link to post Share on other sites
puxflacet Players 1,694 posts 3,784 battles Report post #2 Posted May 4, 2016 its on "north" map only Share this post Link to post Share on other sites
[TU] Seaman_Staines1 Players 489 posts 18,124 battles Report post #3 Posted May 4, 2016 I have played tier 3-8 battles multiply times, but problem is been for me that I have never seen this "cyclone" event in battle. What are chance that "cyclone" will appear to match? Share this post Link to post Share on other sites
[3549] Phantombeast Alpha Tester, Alpha Tester, Sailing Hamster 777 posts Report post #4 Posted May 4, 2016 its on "north" map only and even than it will not always appear Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #5 Posted May 4, 2016 and even than it will not always appear I've played North 4-5 times and I am yet to enjoy a battle without 10 minute cyclone Share this post Link to post Share on other sites
G3Virus Players 448 posts 20,182 battles Report post #6 Posted May 19, 2016 (edited) Yea the Cyclone realy ruins the game. We have hand multiple 10 minutes cyclones, all that happens is that people run around trying to find a target, everyone gets bored, both players and spectators. I vote for removing the annoying Cyclone! Its utter crap, ruins the game and just makes it boring and hard for some classes while other benefit. DD's and CV's seems to benefit a lot in the cyclone being able to hit and run while everyone else suffers. So far none of my frinds have enjoyed the experience either. When WG sad we would get whether effects at least I figured, waves winds and rain. No they gave us a dam cyclone with basically just alters the acquisition range and the fog min and max values, yes using FOG remover mod removes the fog when the cyclone hits so the cyclone is a very easy hack WG made. Cheap and low cost to give whether effect. They could as well just add a Tsunami since its just as exotic for most as a Cyclone and kill all ships in a draw so players wont have to suffer trough the agony of 10 minutes of nothing or the frustration of dying from a hit and run in there beloved BB or CC. No give us waves instead of this utter game breaking mechanic. Rough seas would effect all ships speeds, not benefiting anyone in particular. Edited May 19, 2016 by G3Virus Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #7 Posted May 19, 2016 Yea the Cyclone realy ruins the game. We have hand multiple 10 minutes cyclones, all that happens is that people run around trying to find a target, everyone gets bored, both players and spectators. I vote for removing the annoying Cyclone! Its utter crap, ruins the game and just makes it boring and hard for some classes while other benefit. DD's and CV's seems to benefit a lot in the cyclone being able to hit and run while everyone else suffers. So far none of my frinds have enjoyed the experience either. When WG sad we would get whether effects at least I figured, waves winds and rain. No they gave us a dam cyclone with basically just alters the acquisition range and the fog min and max values, yes using FOG remover mod removes the fog when the cyclone hits so the cyclone is a very easy hack WG made. Cheap and low cost to give whether effect. They could as well just add a Tsunami since its just as exotic for most as a Cyclone and kill all ships in a draw so players wont have to suffer trough the agony of 10 minutes of nothing or the frustration of dying from a hit and run in there beloved BB or CC. No give us waves instead of this utter game breaking mechanic. Rough seas would effect all ships speeds, not benefiting anyone in particular. Well have you ever thought of using the Cyclone as cover yourself?It's probably one of the few ways a BB or CA can sneak up to 10km and under and suprise the enemy (Go towards the direction they were heading at) Also, DDs and CVs are under the same limitation as BBs and CAs as well since they also can't spot enemies (unless close enough like every ship in the game)and therefore can't attack.I've had a Cleavland and NM popping out from nowhere in one game in my Farregut where normally they would have been spotted. This was after i DS a poor full health Yorck though Share this post Link to post Share on other sites
[POP] YukiEiriKun [POP] Beta Tester 1,500 posts 5,749 battles Report post #8 Posted May 19, 2016 "GIVE US WEATHER EFFECTS U NUBS!!" cries the community. OK! says WG. OHMIGOD U RUINED THE GAEM U NUBS!! screams the community. *facepalm* goes WG. Well, I have not yet seen the hurricane so I really can't say anything pro or against it. But I like how people forget what they wanted when they grt it and immediately starts to scream for other shiny.. (naturally this claim only applies to that small but annoingly loud populus) 7 Share this post Link to post Share on other sites
G3Virus Players 448 posts 20,182 battles Report post #9 Posted May 19, 2016 (edited) I have had 7 matches in the cyclone, they are boring as F. We had a 3 man div the first time, lasted 10 minutes of slow agony where no kills where made by either side and our DIV sure as hell tried to find the enemy and in the end the clock ran out before a real conclusion. Problem is people run away hiding because theirs little point hunting when all your in for is a "surprise your dead" attack. I dont buy the, BB can use the 8km detection range. Well if a BB runs in to a DD the DD will just out right torp him dead. If the DD is smart, IJN that is, the BB might know using SA skill that his detected, but other then that he cant do much but trying to run. So a DD will hands down win against a BB. A BB needs spotters and distance to survive so there's very little if any benefit to the Cyclone for a BB or even a CC driver. DD can just run the hell out of there. CV's can attack with planes not spotted until its to late for most and do there hit and runs effortlessly. And no I dont buy that CV's are jut as effected, there planes are fast so they can search a much larger area in a short time and if they run in to trouble get our of AA range fast. The search grid for a target is not that big if a CV wants to hit it multiple times. I dont think ANYONE imagined a Cyclone as "weather effect". In my view WG did the easy and lazy thing that required the least code. All the building blocks was there already, the fog, just change the values, the acquisition range, change the values. Doing waves and ships effected by that would require an all new code base. In the end its just a easy fix for WG to get weather in there. And I personally never asked for Cyclone or weather. I would like more waves and there effects on ships but I never asked WG for that and definitely not a Cyclone since it would boring and frustrating. It never stops amazing me how WG over and over again gets things so wrong when people ask for something in this game. Cyclone cant be what people think about when it comes to weather? Is that the first thing coming to your mind? When I ask my frinds they say waves would be cool, rain etc, common weathers realy. Edited May 19, 2016 by G3Virus 1 Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #10 Posted May 19, 2016 I've played North 4-5 times and I am yet to enjoy a battle without 10 minute cyclone That's my impression as well. I think that all battles I've had in North have included what WG calls "a cyclone". Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #11 Posted May 19, 2016 If this Cyclone appears on the North map is random. It only appears in 50% of the matches played on this map and it has to be the daytime/summer version of this map. If it appears on the map it will occur between 18:00 min and 10:00 min left in the battle and lasts 2-10 mins. This also is random. Share this post Link to post Share on other sites
Fiery_Kathy Beta Tester 1,022 posts 3,947 battles Report post #12 Posted May 19, 2016 Every time I've played on North I got it. Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #13 Posted May 19, 2016 I had the cyclone twice so far and both times it helped my team to win the game. First time we managed to move three BBs into the enemies cap zone and to sink the ships (three cruisers, a BB and a DD) that were returning one by one to stop us. The second time we won by reaching 1000 points in a domination game, were the opponents appeared to have fled from all engagement zones as soon as the cyclone settled in. We never saw them again. Share this post Link to post Share on other sites
Necrohm Players 25 posts 1,577 battles Report post #14 Posted May 19, 2016 I had the hurricane twice and one time i was sitting inside my Atlanta. Was a really great game. Share this post Link to post Share on other sites
[SCRUB] Kenliero Players 2,478 posts 11,195 battles Report post #15 Posted May 19, 2016 I love cyclone. It is the best feature in the game. You MUST go to close range to nuke enemies and you can not just sit back and camp. Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #16 Posted May 19, 2016 I hate cyclone. It turns everything into a lottery. There is far too much RNG in the game as it is. The only way that you can use the cyclone effects offensively is if your team is prepared to work together so that individual ships do not get ambushed. Teamwork in WoWS . . . . . yeah . . . . right. Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #17 Posted May 19, 2016 I really like the cyclone and every time I've had it happen I've used it to my benefit regardless of class. So I've spotted ships as DD and kept myself hidden so the rest of our fleet/planes can home in on them. I've found destroyers that weren't expecting to be found as a cruiser, and capped points without being shot to bits. I've torped unwitting battleships as Japanese cruisers, and I've obliterated people when my battleship suddenly appears 8km away from them and unloads all barrels. Teamwork isn't that hard - speak first in chat with an offer of what you can do. I find "I can support A if someone wants to try capping it" works a lot better than "go cap A". Usually someone will respond. When you have 2 of you using chat you frequently find others join "the plan" even if it's nothing more complicated than attack a+b. 1 Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #18 Posted May 19, 2016 I've had it twice but the first time wasn't on North. First game I was in my Saipan and I knew roughly where the enemy was still. We won. Second game was on North but our team was already doing crap before the Cyclone and when that appeared the enemy just pushed through the gaps and smashed us to bits. Share this post Link to post Share on other sites
Phroco Beta Tester 78 posts 5,771 battles Report post #19 Posted May 19, 2016 I play half a dozen games nearly every day and I'd never seen the cyclone until yesterday when I got it twice. In a DD it was fine, but in a CV it's really confusing as you're on the map most of the time and can see some things like gunfire at your planes but not where it's coming from and planes just vanish when you've got no clue what's firing at them. Share this post Link to post Share on other sites
[BNBS] Sybeck Players 466 posts 11,502 battles Report post #20 Posted May 19, 2016 "GIVE US WEATHER EFFECTS U NUBS!!" cries the community. OK! says WG. OHMIGOD U RUINED THE GAEM U NUBS!! screams the community. *facepalm* goes WG. Well, I have not yet seen the hurricane so I really can't say anything pro or against it. But I like how people forget what they wanted when they grt it and immediately starts to scream for other shiny.. (naturally this claim only applies to that small but annoingly loud populus) Agreed! What were they expecting to see as vanilla started with clear...ish weather and maximum visibility? Different coloured clouds and rain, rain and fog but still maximum visibility. I think though that the ones complaining weren't the ones who were saying "gimme gimme", but ones who saw similar posts and didn't consider the consequences of what might happen if those other people got their wish. I really like the cyclone and every time I've had it happen I've used it to my benefit regardless of class. So I've spotted ships as DD and kept myself hidden so the rest of our fleet/planes can home in on them. I've found destroyers that weren't expecting to be found as a cruiser, and capped points without being shot to bits. I've torped unwitting battleships as Japanese cruisers, and I've obliterated people when my battleship suddenly appears 8km away from them and unloads all barrels. Teamwork isn't that hard - speak first in chat with an offer of what you can do. I find "I can support A if someone wants to try capping it" works a lot better than "go cap A". Usually someone will respond. When you have 2 of you using chat you frequently find others join "the plan" even if it's nothing more complicated than attack a+b. Agreed again. It can really be a game changer when it kicks in and the team that adapts best and quickest will usually come out of it with some advantage. It's not RNG as it affects both sides equally and the team who communicates best will most probably prevail. Share this post Link to post Share on other sites
[SKIDZ] chazwozza Players 1,030 posts Report post #21 Posted May 19, 2016 Cyclone is a tad pants had it a few times all that happens you see abit of rain sky goes dark and everyone disappears I normally use it as a tea break and go make a cuppa the odd few ships miles away show up on mini map but you can't physically see them to target as your sighting is reduced as I said j use it as an in game break for tea food etc Share this post Link to post Share on other sites
[USN-7] Fokera Players 74 posts 6,774 battles Report post #22 Posted May 19, 2016 Cyclone give nice element of surprise and can help you to turn game in your favor . But i see it only in north -domination Share this post Link to post Share on other sites
G3Virus Players 448 posts 20,182 battles Report post #23 Posted May 19, 2016 I had it for the 8th time today with my 3 man DIV. We had taken all 4 caps and defended the A cap with our DIV. We just went back to our side once visibility drooped to 8km, waited until we got 1000 points and won. Boring as hell. Was not even my plan to do nothing but realy was no point since we could only loose point by dying. All we need to do is see if the enemy starts capping and then respond, they never did. Both my frinds where happy we won that way because they also expressed there frustration over the Cyclone, or like one of them sad, remove this crap from the game because its not fun! So last few minutes we spent just driving back doing nothing but talking over TS. Yea the game realy looses momentum when ever that Cyclone comes by. Share this post Link to post Share on other sites
[ODIUM] Synth_FG Players 551 posts 15,194 battles Report post #24 Posted May 19, 2016 Had one of these last night in my Yorick almost as soon as it hit planes from a friendly cv overflew an enemy dd around 15km from me and heading my way, yelled at him in chat to keep them circling it and was able to set up an ambush in open water unfortunately the game timed out before the 2nd salvo that would have finished him could be launched Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #25 Posted May 19, 2016 Agreed again. It can really be a game changer when it kicks in and the team that adapts best and quickest will usually come out of it with some advantage. It's not RNG as it affects both sides equally and the team who communicates best will most probably prevail. 1) OK, I'll not call it RNG. I'll call it "chance". Yes - it affects both sides equally, but the severe restriction in spotting range reduces the game to blind man's buff. It is pure chance who you might encounter with a spotting distance of 8km,. And in those circumstances, ships whose detection range is less than 8km are at a big advantage. 2) A recent battle : "North" map with 4 cap points SITUATION: 2 caps each. Enemy ahead on points (ships sunk). Cyclone arrives. WHAT HAPPENS IN BRIEF: Enemy retreat to safety for remainder of game while clock ticks away for the win. I don't find this sort of gameplay enjoyable at all. Share this post Link to post Share on other sites