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DenOndeBonde

Best Gunboat?

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So ive been playing my fair share of ships, but havent done much in terms of diffrent lines (jap dd's, and Pensa and Colorado)

 

Id like to know which DD is the "best"(in your opinion) destroyer that focus alot on its guns.

 

I meet a person in a DD that said he could shoot from range and not be spotted(the magic sweetspot?), but I forgot to check what ship he was in....

 

Hope you guys can help me.

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[IDDQD]
Alpha Tester
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the thing is ; what do you want to do with your guns ?

 

RU DD - best guns on DD , but useless concealment and torps , you will be perma spotted

US DD - awesome DD hunter, guns so-so for shooting on capital ships , cannot shoot far due to poor trajectory, very good torps, camo +/- on pair with IJN DD

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WoWs Wiki Team, Privateer
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Id like to know which DD is the "best"(in your opinion) destroyer that focus alot on its guns.

 

I meet a person in a DD that said he could shoot from range and not be spotted(the magic sweetspot?), but I forgot to check what ship he was in....

 

There are several ships capable of this technique. I think you should just start the US destroyer line. Then you will experience the gunboat style already at the early stages. With the Nicholas, the tier 5 ship, you will have a ship that is capable of doing the mentioned shooting from stealth (although it is a bit hard to hit even battleships at these distances).

 

If you want better guns you should try the Russian destroyer line. But you will need Advanced Firing Training with your captain to get them to their full potential. But if you did good work on your captain early on and manage to unlock 10 points already at tier 5 you can train him (why aren't there more female captain portraits without mods?) in this manner you can shoot undetected with the tier 5 Gnevny and enjoy over 14 km range!

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Russian/Soviet destroyers are the best gun boats especially when you reach tier 7 "KIEV", You can shoot far targets unlike the USN destroyers which has slow shell velocity.

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1. Khabarovsk -  ultimate gunboat , it's like combination of minigun, flamethrower placed on a rally car

2. Gearing/Udaloy -  Gearing is deadly at close range but can't shoot targets past 10 km  , Udaloy is "demo" version of Khabarovsk, less guns, lower speed, 8 km torps

3. Fletcher

4. Benson/Blyskavica

5. Kiev

 

I did not mention Tashkent simply because i hate it :D no idea why, but that ship just don't want to do what i want.

 

Ru DD are fastest , long range HE and AP spammers with bad torps. On Khaba you have best torps and they are imilar to a t8 benson torps . 55 knots , 10 km range 14k dmg

 

USN dd are not the fastest but good concealment, not bad torps and deadly at very close ranges , at longer distances shell trajectory is very bad making imposible to hit fast moving targets

Edited by KaraMon
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WoWs Wiki Team, Privateer
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1. Khabarovsk -  ultimate gunboat , it's like combination of minigun, flamethrower placed on a rally car

2. Gearing/Udaloy -  Gearing is deadly at close range but can't shoot targets past 10 km  , Udaloy is "trail" version of Khabarovsk

3. Fletcher

4. Benson

5. Kiev

 

You can probably add the Blyskawica and Gremyashchy to this list! :playing:   Although they are rarely or even never available... :(
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Im at tier 5 USSR, LOVING the tier 4 atm

Thanks for all the replies, helped alot :)

Edited by DenOndeBonde

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Why has no-one mentioned the IJN DD at T8-10, with AFT you've got good range and a huge invisifire envelope, outstanding accuracy and far and away the hardest hitting shells of any DD.  You don't want to get into a gunfight with another DD, but against anything else it's probably the most dangerous off all DD.

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Clemson has the most OP DD guns for her tier.

 

Clemson is glorious. At tier 4 you can always have 6 guns on target with excellent arcs and accuracy, none of that rainbow BS later US DDs get. It is a total and utter DD terminator.

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Why has no-one mentioned the IJN DD at T8-10, with AFT you've got good range and a huge invisifire envelope, outstanding accuracy and far and away the hardest hitting shells of any DD.  You don't want to get into a gunfight with another DD, but against anything else it's probably the most dangerous off all DD.

 

True and your shells join NASA to help with the space program so hitting anything that moves from 10km and more is close to being impossible.
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[TTTX]
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Why has no-one mentioned the IJN DD at T8-10, with AFT you've got good range and a huge invisifire envelope, outstanding accuracy and far and away the hardest hitting shells of any DD.  You don't want to get into a gunfight with another DD, but against anything else it's probably the most dangerous off all DD.

Fubuki makes a great gunboat, Kagero is crapas a gunboat because it has worse guns than Fubuki while being a tier higher,  Shima is a decent gunboat but can't invisifire without AFT.

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Fubuki makes a great gunboat

 

I've learned this firsthand while grinding Mahan. The only chance Mahan has against her is if you close the range to a rather uncomfortably short distance. Even then you have to be very mindful of Fubuki's torps. Anything farther away... good luck hitting her with your rainbows while she pummels Mahan into submission with her very powerful and accurate guns. Since Fubuki is likely to have big friends a little bit to the back to help her out if you approach too much, I found that Mahan is only good at DD hunting when some time has passed in the match and the enemy fleet has been thinned out and/or more dispersed.

Edited by Pajosaurus

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[FJAKA]
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I've learned this firsthand while grinding Mahan. The only chance Mahan has against her is if you close the range to a rather uncomfortably short distance. Even then you have to be very mindful of Fubuki's torps. Anything farther away... good luck hitting her with your rainbows while she pummels Mahan into submission with her very powerful and accurate guns. Since Fubuki is likely to have big friends a little bit to the back to help her out if you approach too much, I found that Mahan is only good at DD hunting when some time has passed in the match and the enemy fleet has been thinned out and/or more dispersed.

If you compare tier by tier Benson eats alive Fubuki wihich only chance is to run away. 

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Russian DDs are pure gunboats, carrying stronk rashian dakkas relying on AP for damage dealing against EVERYTHING broadside. But USN DDs are the best "teamwork" ships - decent concealment combined with fast firing guns in fast turning turrets (and good torps from Fletcher onwards) makes them excellent at cap contesting and pushing against IJN derpstroyers. USN 5in Dual Purpose Mortars are ineffective at firing at things past 10km, hell, even 8km DD taking "evasive actions" can evade plenty of shots and these guns are almost equally ineffective against battleships - notorious 0dmg hits and puny fire chance pretty much limits you to molesting DDs and occasional cruiser. Still, you can get obscene amount of exp by controlling cap or two, defending and recapping them.

 

Although special mention goes to Błyskawica - this ship combines almost Russian speed, 3rd best concealment (bested by Hatsuharu and Sims) with IMO the best DD guns ever - 120mm Bofors have perfectly workable ballistics until you start firing past 14km, AP is adequate but HE deals consistent damage and is notorious to start fires. Add to that workable 8km torps and ability to stealth fire and stealth torp from day one and here you go

Edited by Panocek
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Beta Tester
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True and your shells join NASA to help with the space program so hitting anything that moves from 10km and more is close to being impossible.

Then you need to learn to aim.

Ten second trajectory to 12km so that should be very easy range for hitting BBs, especially those big and clumsier high tier ones.

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Best gunboats are

T7 - blyskavic

T8 - Benson

T-9 Udalo

T-10 Khaba

 

Thats right! And I have them all! :trollface::izmena:

 

My personal order is:

1. Khaba (my personal flamethrower)

2. Udaloi

3. Blys (my little flamethrower)

4. Benson

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the best gun boats are generally US DDs at tiers 2,3 and 4 tier 5 its very close between Nicholas and Gnevny, then at tier 6 the russians take over.  the simple fact about the US ones is that the shell arc is so apalling that you can't hit anything outside of about 7km anyway, but you have to stay outside 10km to be able to regularly dodge incoming gunfire from stuff.  At T9, the USSR DD turret rotation becomes golden so the best gun boat DD in the game is definitely Khabarovsk.  I am not saying the US ones need USSR style flat trajectory, but certainly it should be a lot flatter than it is now, i would accept some nerf to RoF and rotation to pay for it

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