7obruk Players 53 posts 16,974 battles Report post #1 Posted May 3, 2016 Helloo, So what is use of these new sinking animations, for example if ship turning totally upside down, that animation takes like 4 minutes... what is use of that?? who will watch it?? Ok don't get me wrong, they are nice... But to be totally honest, i think never watched whole animation.. Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #2 Posted May 3, 2016 Okay. Tell me when you have something to discuss, because you are pretty much answering your own question with your post. What is the use of that? -> They are nice (aka they are there for visual enjoyment) 1 Share this post Link to post Share on other sites
Novaror Alpha Tester, Players, In AlfaTesters 34 posts 10,750 battles Report post #3 Posted May 3, 2016 I watch how my ship sank from beginning to the end and I will keep doing that. 2 Share this post Link to post Share on other sites
[IDEAL] Pastaiolo Alpha Tester, Alpha Tester 669 posts 2,513 battles Report post #4 Posted May 3, 2016 when i am dead i don't mind looking at my ship sinking. Or my division mate. Or randomly seeing some ships in the process of sinking. I don't see the big deal out of it, it doesn't affect your gameplay nor the game performance Share this post Link to post Share on other sites
[RNAF] HMS_Worcester Beta Tester 1,609 posts Report post #5 Posted May 3, 2016 I watch them, they add a really nice level of detail. Plus which of the animations takes 4 minutes! Or anywhere close to that? Share this post Link to post Share on other sites
[250H2] Risalan Beta Tester, Players 1,079 posts 26,286 battles Report post #6 Posted May 3, 2016 It has an important consecuence. It's about 1 minute not 4 and it's a obstacle for torps and ships. You go bow to enemy ship, she has it's broadside point to you, you shinks she and must change course because she will stop you, People use to play the old way, shink a ship and sail over she, now its not posible. Same for torps, torps in collision course with a shinking ship will be stopped by the flotsam. 1 Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #7 Posted May 3, 2016 In my opinion, the new sinking animations really add to the mood of the game. It's no longer just a bunch of pixels dissolving in water, but your actual ship, slowly turning over and sinking. Well done, WG! 1 Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #8 Posted May 3, 2016 it's a obstacle for torps Only bad thing about the new sinking animations. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #9 Posted May 3, 2016 I watch how my ship sank from beginning to the end and I will keep doing that. Me too. It's also great to see battles with multiple sinking ships nearby. If if you don't care about graphical representations in PC games may as well go back to pong. I also love the extended time the wreck is an obstacle. New challenges! Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #10 Posted May 3, 2016 Only bad thing about the new sinking animations. Well, if the ship is destroyed by the first torpedo in a spread of five, it would be sort of ridiculous if the rest simply phased through the sinking wreck. I'm fine with the new obstacle mechanics. 1 Share this post Link to post Share on other sites
[RNAF] HMS_Worcester Beta Tester 1,609 posts Report post #11 Posted May 3, 2016 Well, if the ship is destroyed by the first torpedo in a spread of five, it would be sort of ridiculous if the rest simply phased through the sinking wreck. I'm fine with the new obstacle mechanics. Exactly, I know this game is "arcadey" but there has to be a limit with unrealistic things 1 Share this post Link to post Share on other sites
[W-C] Kharazas Beta Tester 121 posts 6,856 battles Report post #12 Posted May 3, 2016 I also love the extended time the wreck is an obstacle. New challenges! nooo more obstacles for my torps Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #13 Posted May 3, 2016 I dont like the new animations I mean... they are better, but the instant the ship is destroyed it still looks like someone covered the deck bow to stern with C4 Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #14 Posted May 3, 2016 I dont like the new animations I mean... they are better, but the instant the ship is destroyed it still looks like someone covered the deck bow to stern with C4 Oh yeah, that. Well, I suppose it's intended to make it absolutely clear that, "hey, this ship was just destroyed", so that people won't waste virtual ammunition on already dead enemies. It's fairly important to have clear information on these things in this kind of game, and the fireworks are probably better than an illuminated banner above the wreck, saying DESTROYED, or something, but I see what you mean... maybe there could be an option for different kind of "tells" on the individual HUD-display? Share this post Link to post Share on other sites
[250H2] Risalan Beta Tester, Players 1,079 posts 26,286 battles Report post #15 Posted May 3, 2016 Only bad thing about the new sinking animations. But is also an advantage, use a shinking ship as shield against torps. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #16 Posted May 3, 2016 I would like them to take it 1 step further! get sunk while run aground! it would be cool if wreck stayed there rest of battle Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #17 Posted May 3, 2016 Oh yeah, that. Well, I suppose it's intended to make it absolutely clear that, "hey, this ship was just destroyed", so that people won't waste virtual ammunition on already dead enemies. It's fairly important to have clear information on these things in this kind of game, and the fireworks are probably better than an illuminated banner above the wreck, saying DESTROYED, or something, but I see what you mean... maybe there could be an option for different kind of "tells" on the individual HUD-display? well the lack of HUD above their ship should suffice unless people have a REALLY short attention span Share this post Link to post Share on other sites
[RNAF] HMS_Worcester Beta Tester 1,609 posts Report post #18 Posted May 3, 2016 (edited) I would like them to take it 1 step further! get sunk while run aground! it would be cool if wreck stayed there rest of battle That would be great. It could also work for shallow water areas, thus blocking channels Edited May 3, 2016 by HMS_Dauntless Share this post Link to post Share on other sites
[BOTES] ShuggieHamster [BOTES] Players 807 posts 13,196 battles Report post #19 Posted May 3, 2016 (edited) I've used a friendly blasted sinking hulk to hide behind while continuing to fire ... just wish he'd taken even longer to sink! Edited May 3, 2016 by ShuggieHamster Share this post Link to post Share on other sites
Trigger_Happy_Dad Beta Tester 6,753 posts 7,907 battles Report post #20 Posted May 3, 2016 Put a slowly sinking big ship between you and enemy ships with torpedos and you are safe from those torps for a short while. ;) Share this post Link to post Share on other sites
[PISTN] HappyFella [PISTN] Players 282 posts 5,160 battles Report post #21 Posted May 3, 2016 I would like them to take it 1 step further! get sunk while run aground! it would be cool if wreck stayed there rest of battle As for the addition of weather, mucking up our vision. Tsk! ;) yeah, I read somewhere though, that the land masses are coded to as it were 'sit' on top of the water IE there is no land where the water starts so at the moment even if effectively beached, you still slip under. Be good if that changed. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #22 Posted May 3, 2016 I really love the new animations. I was watching my beloved Warspite sinking yesterday, she capsized and there was a sizeable explosion and her keel split into two. The fore section sank immediately with the stern sinking slowly. Was awesome to watch . I only hope they added a freaking huge magazine detonation for the Yamato ;). Share this post Link to post Share on other sites
Jagdpants_666 Players 207 posts 2,515 battles Report post #23 Posted May 3, 2016 It's an atmospheric thing primarily, and we must keep in mind that the captain who got sunk isn't the only who can see it. Having wrecks floating around at least for a while gives the whole thing a more battle-y feel to it. Also it's a nod to realism - unless it takes quite catastrophic damage, ships don't usually just vanish from the surface in 15 seconds. Share this post Link to post Share on other sites
[TWWLA] XDukenukemX Players 142 posts 9,423 battles Report post #24 Posted May 3, 2016 It's an atmospheric thing primarily, and we must keep in mind that the captain who got sunk isn't the only who can see it. Having wrecks floating around at least for a while gives the whole thing a more battle-y feel to it. Also it's a nod to realism - unless it takes quite catastrophic damage, ships don't usually just vanish from the surface in 15 seconds. If my Pensacola rolls over and the magazine blows it breaks in half and sinks quite fast, much more faster than any other times. Share this post Link to post Share on other sites
Lin3 Players 746 posts Report post #25 Posted May 3, 2016 Helloo, So what is use of these new sinking animations, for example if ship turning totally upside down, that animation takes like 4 minutes... what is use of that?? who will watch it?? Ok don't get me wrong, they are nice... But to be totally honest, i think never watched whole animation.. It all adds flavour to the game. It's so that the band can carry on playing and the (invisible) women and children can get into life-boats. Share this post Link to post Share on other sites