[GOEPT] Crusherheads [GOEPT] Weekend Tester 559 posts Report post #1 Posted April 21, 2016 Know this is veary repeatable kind of thread but seriously, why WG/Dev dont limit alredy the DD amount in a match similar to CV limitations, alredy? Many posts, thread about this matter and you ppl only option is to either nerf the DDs or buff other ships to engage this kind of MM, although we barely get anything to counter them and theres always a team that has better countermeasure for this situation. Once again, i apologise in advance for a repeated thread or post, but when will Dev team lisen to us? Do undertsand few reasons behinde for example the lack of PPL in queue or lack of diferent tiers/boats, this is why you should limited the amount of DDs similar to Cv per match seriously... With this amount of DDs the other classes how are suposed to play besides camping? Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #2 Posted April 21, 2016 You can have that when they also hardcap the amount of BBs in battles. 2 Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #3 Posted April 21, 2016 (edited) You can have that when they also hardcap the amount of BBs in battles. BB is such a popular class that on Asian and Russian server tomorrow they will introduce special MM which will have matches consisting only of Cruisers in tiers 4-6 so they don't have to wait so long in the queue. Wake up and smell the roses, BB will very soon be the least popular class due to its RNG reliance, DD infestation, CA actually being equal or better than them at tiers 9-10. Edited April 21, 2016 by Spithas 2 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #4 Posted April 21, 2016 BB is such a popular class that on Asian and Russian server tomorrow they will introduce special MM which will have matches consisting only of Cruisers in tiers 4-6 so they don't have to wait so long in the queue. Wake up and smell the roses, BB will very soon be the least popular class due to its RNG reliance, DD infestation, CA actually being equal or better than them at tiers 9-10. RNG: check, DD infestation: check for 60-70% of the games, CA > BB: you seem to be a very good CA player, but this probavly isn't the case for everyone. To OP: did you report this match to developpers? Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #5 Posted April 21, 2016 BB is such a popular class that on Asian and Russian server tomorrow they will introduce special MM which will have matches consisting only of Cruisers in tiers 4-6 so they don't have to wait so long in the queue. Wake up and smell the roses, BB will very soon be the least popular class due to its RNG reliance, DD infestation, CA actually being equal or better than them at tiers 9-10. Oh it's that DD hater again yawn 1 Share this post Link to post Share on other sites
[DJMDK] Fionia_DK Players 173 posts 17,112 battles Report post #6 Posted April 21, 2016 I am also tired of these matches. Its all bad when there is no CV. You have very little chance to catch the DDs. But Ithink the new patch will adjust how DDs have to attack. I think it will require more skill as DD driver. I am a CA driver and I look forward to the new patch. I hope we can get the fun duels, DD vs CA in high tier. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #7 Posted April 21, 2016 I am also tired of these matches. Its all bad when there is no CV. You have very little chance to catch the DDs. Then why do DD get sunk most of the time? Someone seems to get them. Tier Name Survival 3 Wickes 12.96 3 Derzki 13.01 2 Sampson 14.49 4 Izyaslav 15.10 5 Nicholas 16.24 2 Storozhevoi 16.41 4 Clemson 16.80 2 Tachibana 18.43 6 Ognevoi 18.64 5 Gnevny 18.81 6 Farragut 21.50 3 Wakatake 21.80 7 Mahan 22.28 7 Kiev 23.21 8 Tashkent 24.57 7 Sims 25.12 5 Minekaze 25.83 4 Isokaze 26.24 6 Mutsuki 28.75 7 Hatsuharu 29.34 8 Lo Yang 30.38 8 Benson 32.99 7 Blyskawica 33.12 8 Fubuki 34.36 2 Umikaze 34.56 9 Udaloi 34.85 5 Kamikaze R 34.90 5 Fujin 35.23 9 Fletcher 36.47 6 Anshan 37.91 5 Kamikaze 38.55 5 Gremyashchy 40.15 10 Gearing 40.96 9 Kagero 43.88 10 Khabarovsk 44.76 10 Shimakaze 45.39 1 Share this post Link to post Share on other sites
Mangrey Beta Tester, Players 740 posts 20,955 battles Report post #8 Posted April 21, 2016 The DD whine and Torp Whine is getting boring, try some thing new, or just L2P..... mang Share this post Link to post Share on other sites
[GOEPT] Crusherheads [GOEPT] Weekend Tester 559 posts Report post #9 Posted April 21, 2016 The DD whine and Torp Whine is getting boring, try some thing new, or just L2P..... mang Your post is boring, but yeah if u read the first thread ur post wont be so much boring. Regarless this kind of boring thread are made due the fact WG/dev aint taking steps. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #10 Posted April 21, 2016 Regarless this kind of boring thread are made due the fact WG/dev aint taking steps. Not reading the forum much? Hint: 0.5.5 Share this post Link to post Share on other sites
[WGP2W] Namolis Players 751 posts 18,410 battles Report post #11 Posted April 21, 2016 Oh, the DD players would just love that to be the solution, right? CV solution: Not actual balance, but number cap. Power kept intact. My vote: no caps (on any class, actually), just nerf or buff stuff until all classes are relevant, fun and not OP. 1 Share this post Link to post Share on other sites
[GOEPT] Crusherheads [GOEPT] Weekend Tester 559 posts Report post #12 Posted April 21, 2016 Not reading the forum much? Hint: 0.5.5 exacly my point read the post i did... instent of nerfing give a DD cap/limit on matches. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #13 Posted April 21, 2016 .. but they are doing something. And if it plays out as WG planned, the number of IJN DD will be reduced. Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #14 Posted April 21, 2016 Then why do DD get sunk most of the time? Someone seems to get them. They operate at close range most (in terms of torping and capping). Look that the higher the tier (longer torp range) the higher their survival is. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #15 Posted April 21, 2016 And? Does that mean there is little chance to get them? Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #16 Posted April 21, 2016 I think, we may see a DD cap if that nerf to IJP DD doesnt solve the DD problem. Because of that DD problem i started to dislike sailing my yamato and montana, although i liked it before 0.5.3 very much. Actually its isnt only those ships that i started to dislike. Tier 10 battles with any ship is just not fun. there should definitely be a dd cap by 3. If dd players want to play in a game where they engage too many enemy dds, there should be a gamemod only for dds. Like 7 dds vs 7dds. And who says "cas are too weak against bbs" is just a bad player. Yesterday i had a game with tirpitz and there was a yorck sitting behind an island and shelling people. I shoot at him and killed him with 1 salvo. Than he started to whine in chat "BBs are so OP. They need definitely a nerf..." so before calling CAs weak you have to look at your gameplay. 2 Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #17 Posted April 21, 2016 IMO that was actually quite a nicely balanced battle. So the DD's dominate that battle? In that case the other classes should have some patience and let the DD's fight it out at the start. I think the DD class decides the outcome of 99% of all matches. In the other threads the main critic was the unbalanced number of DD's: 2 Bensons vs 6 Shimakazes f.e. Totally avoidable if MM would spread more fairly. I must say I have the feeling this is going much better the last few weeks. And in that match the BB spread is fairly balanced as well: not the 3 Yamato's against 2 Iowa's and 1 Izumo. I would have liked to play that battle as a fact! just 1 cruiser! That is totally different gameplay! Share this post Link to post Share on other sites
Admiral_Noif Weekend Tester 873 posts 6,620 battles Report post #18 Posted April 21, 2016 During teambattles, me and my team talked about some suggestion about dd's and team battles. IMO I would suggest set a limit for 2 dds. Easily DDs can dominate team battles as well, when numbers are smaller than random battle. Huge map give advantage for dds to flanking and send torp spam behind of enemy line. 1 Share this post Link to post Share on other sites
Et_Lanatus_baro Players 465 posts 6,504 battles Report post #19 Posted April 21, 2016 (edited) lol if you think 5.5 is a nerf for DD's you are wrong 5.4km detection on the Shima 8km 76kt torps alas the most powerful torps in game try dodging them..Goodluck with that Edited April 21, 2016 by Et_Lanatus_baro 1 Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #20 Posted April 21, 2016 lol if you think 5.5 is a nerf for DD's you are wrong 5.4km detection on the Shima 8km 76kt torps alas the most powerful torps in game try dodging them..Goodluck with that Actually Phil, it's 5.4 on the Kagero and 5.9 on the Shima Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #21 Posted April 21, 2016 Hi Crusherheads. What time did you play that battle ? I assume very late at night because there are only 10 ships per team ? If too many DD's are a problem perhaps we can have some cool hard facts. I've played many high tier battles where there are less than 3 DDs per team. I could post lots of screenshots showing only one or two DDs in a battle, and start a thread titled 'where have all the DDs gone ?'. Perhaps if it's a real problem, some people could record the MM for a week and post the results. Then we might have a factual basis to question the DD numbers. From where I'm sitting CA numbers dominate the MM, particularly as they have four lines in the game. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #22 Posted April 21, 2016 Hi Crusherheads. What time did you play that battle ? I assume very late at night because there are only 10 ships per team ? If too many DD's are a problem perhaps we can have some cool hard facts. I've played many high tier battles where there are less than 3 DDs per team. I could post lots of screenshots showing only one or two DDs in a battle, and start a thread titled 'where have all the DDs gone ?'. Perhaps if it's a real problem, some people could record the MM for a week and post the results. Then we might have a factual basis to question the DD numbers. From where I'm sitting CA numbers dominate the MM, particularly as they have four lines in the game. CAs do have a strong presence specially in the 5-8 tiers. But denying there is a DD problem in numbers is a bit silly when they developers have already confirmed this. Just read up on the past Q&As. Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #23 Posted April 21, 2016 But denying there is a DD problem in numbers is a bit silly when they developers have already confirmed this. Just read up on the past Q&As. Why is it silly ? Is my perception any different from anyone else ? It's not based on any statistical evidence. What have the devs actually 'confirmed' ? Is the problem of people complaining about torp walls on the RU forum, even the same issue as DD numbers ? From memory, they said they would look at it. Clearly they have considered the torp spam issue, which is why the PT has changes to higher tier IJN DD torps. To me the real issue is the Shima has 15 torps and if you are in a BB facing three of them you are going to rage. 1 Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #24 Posted April 21, 2016 Where is the post battle screen? I ask as i would like to see the result. Large numbers of DD on both side just means they will fight each other! and the team with the BB/CA that support the DD will win that DD fight! and then there DD's can own the enemy Big ships that hung back. This reducing rang of DD torps is not a bad thing as to be honest the long range drops are almost useless in taking out enemy ships they are just area denial. Most DD that do successful Torp attacks do them at under 10KM. Caping DD's at 2 or 3... YES PLEASE do it. Most DD players will love this! Games with large number of DD's in are Hell for Non Gun boat DD's and still stressfull for Gun boat DD's! The fights are fast furious and intense. But very difficult to do well. (they are however great fun) Less DD's in match means DD's can CAP easer and attack those big boys (BB/CA) In reality DD's Cap should be 5 maybe 4 This Pic is an extreme case At tier 9/10 DD's make up 39% of all ships brought to battle BB 31% CA 27% CV 3% so the avarage DD's in tier 9-10 matches is 4.8 or 5 DD. Share this post Link to post Share on other sites
[GOEPT] Crusherheads [GOEPT] Weekend Tester 559 posts Report post #25 Posted April 21, 2016 (edited) Hi Crusherheads. What time did you play that battle ? I assume very late at night because there are only 10 ships per team ? If too many DD's are a problem perhaps we can have some cool hard facts. I've played many high tier battles where there are less than 3 DDs per team. I could post lots of screenshots showing only one or two DDs in a battle, and start a thread titled 'where have all the DDs gone ?'. Perhaps if it's a real problem, some people could record the MM for a week and post the results. Then we might have a factual basis to question the DD numbers. From where I'm sitting CA numbers dominate the MM, particularly as they have four lines in the game. Yeah middle of the night, when i finished the match i came right overhere posting, so the time thread indicates just roll back 20 minutes and that exacly the time i had that match. Though Hans, even so its nigh and theres small population of players around, you think makes sence for all the DDs bunch up on the queue be tagged all on a match? But yeah few of the points u mentioned made sence but still a match that depends on DDs, its like rolling a dice to win, meantime this kind of situations brings other classes on a stall afraid losing their boats meangless for waves of torpedos if you understand what i mean. Honestly if there was like 2-3 cruisers in that match that had Radar between the both teams, certainly i wouldnt come here crying but oh well.. Edited April 21, 2016 by Crusherheads Share this post Link to post Share on other sites