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Crusherheads

Limit the DD numbers in a Match!

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[GOEPT]
[GOEPT]
Weekend Tester
559 posts

Know this is veary repeatable kind of thread but seriously, why WG/Dev dont limit alredy the DD amount in a match similar to CV limitations, alredy?

 

Many posts, thread about this matter and you ppl only option is to either nerf the DDs or buff other ships to engage this kind of MM, although we barely get anything to counter them and theres always a team that has better countermeasure for this situation.

 

Once again, i apologise in advance for a repeated thread or post, but when will Dev team lisen to us?

 

Do undertsand few reasons behinde for example the lack of PPL in queue or lack of diferent tiers/boats, this is why you should limited the amount of DDs similar to Cv per match seriously...

 

With this amount of DDs the other classes how are suposed to play besides camping?

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[3X]
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You can have that when they also hardcap the amount of BBs in battles.

 

BB is such a popular class that on Asian and Russian server tomorrow they will introduce special MM which will have matches consisting only of Cruisers in tiers 4-6 so they don't have to wait so long in the queue.

 

Wake up and smell the roses, BB will very soon be the least popular class due to its RNG reliance, DD infestation, CA actually being equal or better than them at tiers 9-10.

Edited by Spithas
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[NWP]
Players
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BB is such a popular class that on Asian and Russian server tomorrow they will introduce special MM which will have matches consisting only of Cruisers in tiers 4-6 so they don't have to wait so long in the queue.

 

Wake up and smell the roses, BB will very soon be the least popular class due to its RNG reliance, DD infestation, CA actually being equal or better than them at tiers 9-10.

 

RNG: check, DD infestation: check for 60-70% of the games, CA > BB: you seem to be a very good CA player, but this probavly isn't the case for everyone.

 

To OP: did you report this match to developpers?

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[SCRUB]
Beta Tester
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BB is such a popular class that on Asian and Russian server tomorrow they will introduce special MM which will have matches consisting only of Cruisers in tiers 4-6 so they don't have to wait so long in the queue.

 

Wake up and smell the roses, BB will very soon be the least popular class due to its RNG reliance, DD infestation, CA actually being equal or better than them at tiers 9-10.

 

Oh it's that DD hater again

 

yawn

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[DJMDK]
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I am also tired of these matches. Its all bad when there is no CV. You have very little chance to catch the DDs.

 

But Ithink the new patch will adjust how DDs have to attack. I think it will require more skill as DD driver.

 

I am a CA driver and I look forward to the new patch. I hope we can get the fun duels, DD vs CA in high tier. 

 

 

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[-SBG-]
Players
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I am also tired of these matches. Its all bad when there is no CV. You have very little chance to catch the DDs.

 

 

Then why do DD get sunk most of the time?

 

Someone seems to get them.

 

Tier Name Survival
3 Wickes 12.96
3 Derzki 13.01
2 Sampson 14.49
4 Izyaslav 15.10
5 Nicholas 16.24
2 Storozhevoi 16.41
4 Clemson 16.80
2 Tachibana 18.43
6 Ognevoi 18.64
5 Gnevny 18.81
6 Farragut 21.50
3 Wakatake 21.80
7 Mahan 22.28
7 Kiev 23.21
8 Tashkent 24.57
7 Sims 25.12
5 Minekaze 25.83
4 Isokaze 26.24
6 Mutsuki 28.75
7 Hatsuharu 29.34
8 Lo Yang 30.38
8 Benson 32.99
7 Blyskawica 33.12
8 Fubuki 34.36
2 Umikaze 34.56
9 Udaloi 34.85
5 Kamikaze R 34.90
5 Fujin 35.23
9 Fletcher 36.47
6 Anshan 37.91
5 Kamikaze 38.55
5 Gremyashchy 40.15
10 Gearing 40.96
9 Kagero 43.88
10 Khabarovsk 44.76
10 Shimakaze 45.39

 

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Beta Tester, Players
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The DD whine and Torp Whine is getting boring, try some thing new, or just L2P..... :hiding:

 

mang

 

 

 

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[GOEPT]
[GOEPT]
Weekend Tester
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The DD whine and Torp Whine is getting boring, try some thing new, or just L2P..... :hiding:

 

mang

 

 

 

 

Your post is boring, but yeah if u read the first thread ur post wont be so much boring. Regarless this kind of boring thread are made due the fact WG/dev aint taking steps.

 

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[-SBG-]
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Regarless this kind of boring thread are made due the fact WG/dev aint taking steps.

 

Not reading the forum much? Hint: 0.5.5

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[WGP2W]
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Oh, the DD players would just love that to be the solution, right? CV solution: Not actual balance, but number cap. Power kept intact.

 

My vote: no caps (on any class, actually), just nerf or buff stuff until all classes are relevant, fun and not OP.

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[GOEPT]
[GOEPT]
Weekend Tester
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Not reading the forum much? Hint: 0.5.5

 

exacly my point read the post i did... instent of nerfing give a DD cap/limit on matches.

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[-SBG-]
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.. but they are doing something.

And if it plays out as WG planned, the number of IJN DD will be reduced.

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Then why do DD get sunk most of the time?

 

Someone seems to get them.

 

They operate at close range most (in terms of torping and capping).

Look that the higher the tier (longer torp range) the higher their survival is.

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I think, we may see a DD cap if that nerf to IJP DD doesnt solve the DD problem. Because of that DD problem i started to dislike sailing my yamato and montana, although i liked it before 0.5.3 very much. Actually its isnt only those ships that i started to dislike. Tier 10 battles with any ship is just not fun. there should definitely be a dd cap by 3. If dd players want to play in a game where they engage too many enemy dds, there should be a gamemod only for dds. Like 7 dds vs 7dds.

 

 

And who says "cas are too weak against bbs" is just a bad player. Yesterday i had a game with tirpitz and there was a yorck sitting behind an island and shelling people. I shoot at him and killed him with 1 salvo. Than he started to whine in chat "BBs are so OP. They need definitely a nerf..." so before calling CAs weak you have to look at your gameplay.

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IMO that was actually quite a nicely balanced battle. So the DD's dominate that battle? In that case the other classes should have some patience and let the DD's fight it out at the start. I think the DD class decides the outcome of 99% of all matches. In the other threads the main critic was the unbalanced number of DD's: 2 Bensons vs 6 Shimakazes f.e. Totally avoidable if MM would spread more fairly. I must say I have the feeling this is going much better the last few weeks.

And in that match the BB spread is fairly balanced as well: not the 3 Yamato's against 2 Iowa's and 1 Izumo.

I would have liked to play that battle as a fact! just 1 cruiser! That is totally different gameplay!

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Weekend Tester
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During teambattles, me and my team talked about some suggestion about dd's and team battles. IMO I would suggest set a limit for 2 dds. Easily DDs can dominate team battles as well, when numbers are smaller than random battle. Huge map give advantage for dds to flanking and send torp spam behind of enemy line. 

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lol if you think 5.5 is a nerf for DD's you are wrong 5.4km detection on the Shima  8km 76kt torps alas the most powerful torps in game try dodging them..Goodluck with that

Edited by Et_Lanatus_baro
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Alpha Tester
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lol if you think 5.5 is a nerf for DD's you are wrong 5.4km detection on the Shima  8km 76kt torps alas the most powerful torps in game try dodging them..Goodluck with that

 

Actually Phil, it's 5.4 on the Kagero and 5.9 on the Shima :P

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Alpha Tester
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Hi Crusherheads. What time did you play that battle ? I assume very late at night because there are only 10 ships per team ?

 

If too many DD's are a problem perhaps we can have some cool hard facts. I've played many high tier battles where there are less than 3 DDs per team. I could post lots of screenshots showing only one or two DDs in a battle, and start a thread titled 'where have all the DDs gone ?'.

 

Perhaps if it's a real problem, some people could record the MM for a week and post the results. Then we might have a factual basis to question the DD numbers. From where I'm sitting CA numbers dominate the MM, particularly as they have four lines in the game.

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Hi Crusherheads. What time did you play that battle ? I assume very late at night because there are only 10 ships per team ?

 

If too many DD's are a problem perhaps we can have some cool hard facts. I've played many high tier battles where there are less than 3 DDs per team. I could post lots of screenshots showing only one or two DDs in a battle, and start a thread titled 'where have all the DDs gone ?'.

 

Perhaps if it's a real problem, some people could record the MM for a week and post the results. Then we might have a factual basis to question the DD numbers. From where I'm sitting CA numbers dominate the MM, particularly as they have four lines in the game.

 

CAs do have a strong presence specially in the 5-8 tiers.

 

But denying there is a DD problem in numbers is a bit silly when they developers have already confirmed this. Just read up on the past Q&As.

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But denying there is a DD problem in numbers is a bit silly when they developers have already confirmed this. Just read up on the past Q&As.

 

Why is it silly ? Is my perception any different from anyone else ? It's not based on any statistical evidence. What have the devs actually 'confirmed' ? Is the problem of people complaining about torp walls on the RU forum,  even the same issue as DD numbers ? From memory, they said they would look at it. Clearly they have considered the torp spam issue, which is why the PT has changes to higher tier IJN DD torps. To me the real issue is the Shima has 15 torps and if you are in a BB facing three of them you are going to rage. 

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Quality Poster
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Where is the post battle screen? I ask as i would like to see the result.

Large numbers of DD on both side just means they will fight each other! and the team with the BB/CA that support the DD will win that DD fight! and then there DD's can own the enemy Big ships that hung back.

 

This reducing rang of DD torps is not a bad thing as to be honest the long range drops are almost useless in taking out enemy ships they are just area denial. Most DD that do successful Torp attacks do them at under 10KM.

 

Caping DD's at 2 or 3... YES PLEASE do it. Most DD players will love this! Games with large number of DD's  in are Hell for Non Gun boat DD's and still stressfull  for Gun boat DD's! The fights are fast furious and intense. But very difficult to do well. (they are however great fun)

Less DD's in match means DD's can CAP easer and attack those big boys (BB/CA) In reality DD's Cap should be 5 maybe 4

 

This Pic is an extreme case 

 

At tier 9/10 DD's make up 39% of all ships brought to battle

BB 31%

CA 27%

CV 3%

 

so the avarage DD's in tier 9-10 matches is 4.8 or 5 DD.

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[GOEPT]
[GOEPT]
Weekend Tester
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Hi Crusherheads. What time did you play that battle ? I assume very late at night because there are only 10 ships per team ?

 

If too many DD's are a problem perhaps we can have some cool hard facts. I've played many high tier battles where there are less than 3 DDs per team. I could post lots of screenshots showing only one or two DDs in a battle, and start a thread titled 'where have all the DDs gone ?'.

 

Perhaps if it's a real problem, some people could record the MM for a week and post the results. Then we might have a factual basis to question the DD numbers. From where I'm sitting CA numbers dominate the MM, particularly as they have four lines in the game.

 

Yeah middle of the night, when i finished the match i came right overhere posting, so the time thread indicates just roll back 20 minutes and that exacly the time i had that match. Though Hans, even so its nigh and theres small population of players around, you think makes sence for all the DDs bunch up on the queue be tagged all on a match?

 

But yeah few of the points u mentioned made sence but still a match that depends on DDs, its like rolling a dice to win, meantime this kind of situations brings other classes on a stall afraid losing their boats meangless for waves of torpedos if you understand what i mean. Honestly if there was like 2-3 cruisers in that match that had Radar between the both teams, certainly i wouldnt come here crying but oh well..

Edited by Crusherheads

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