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0.5.5 News (Supertest)

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Supertester, Players, Sailing Hamster, Privateer
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Yeah that's what decent player do and it's fine but it still punishes people that are bad.

 

Then again, bad CV players are a punishment for their team as well. Apparently the skill ceiling for some people is somewhat low, regardless of class, see Wargaming comment regarding bots in the latest Q&A translated by Carnotzet: "Most reported bots turn out to be just very bad players." I'd wish there was an ingame way to adress this issue and lend those a hand so they might improve their gameplay and thus get more enjoyment from the game.

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Beta Tester
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What about Gearings torpedos? 2x5 torpedo launcers 16,5km range 17.9k dmg 66knots detection 1.6km!!! Thats not OP? 

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So, this is the "patch we have all been waiting for"?

 

Yes, some of those changes are welcome, but I do not see any major here? Or is there more?

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So, this is the "patch we have all been waiting for"?

 

Yes, some of those changes are welcome, but I do not see any major here? Or is there more?

 

this is the first batch of things going to testing. This has pretty much nothing to do with the final patchnotes.
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this is the first batch of things going to testing. This has pretty much nothing to do with the final patchnotes.

 

Fair play then!

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Fair play then!

 

yeah - I still hope for either the Armour viewer or the revamped results screen, both of which should qualify as "pleasing nearly everyone", to be part of the patch, although I've gotta say I'm liking these changes here...

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Alpha Tester
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What about Gearings torpedos? 2x5 torpedo launcers 16,5km range 17.9k dmg 66knots detection 1.6km!!! Thats not OP? 

 

It's not that visible since i never saw more than one Gearing in battle, while the Shimas are overflowing and even playing tier 8 often i often see 2-3 of them per team.

 

Lots of them are terrible (not all ofc). I watch my team Shimas and expect at least some area denial, but i'm mostly witnessing YOLO charges 1 vs 7 and bot-like torping own ships engaged in combat at closer ranges. That's not even acceptable from a fresh player with Atago and from someone that actually played few hundred battles in the IJN DD's to get to the Shima it's simply unconcievable.

 

So Shimakaze is officially E100 of WoWs i guess.

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What about Gearings torpedos? 2x5 torpedo launcers 16,5km range 17.9k dmg 66knots detection 1.6km!!! Thats not OP? 

Are you seriously implying the Gearing is OP?

 

 

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Players
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My guess for Shima is either F3 without acceleration or 93/3 with the perk. 93/1 with detection nerf looks boring and unconvincing

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Weekend Tester
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Are you seriously implying the Gearing is OP?

 

 

 

It has arguably better torpedoes, and a lot of them. Without saying that the ship itself is OP, why is Shima's torps getting nerfed, but Gearing's not?

Could it just be a kneejerk reaction to keep the driveling masses?

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[IRN]
Players
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Happy for changes !! Worryed for Texas... With  main gun turrets between 131 - 155mm you mean also DDs??

 

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It has arguably better torpedoes, and a lot of them. Without saying that the ship itself is OP, why is Shima's torps getting nerfed, but Gearing's not?

Could it just be a kneejerk reaction to keep the driveling masses?

15 Torps vs 10 Torps

39 Knots vs 36 Knots

More relaible guns, sturdier torpedo tubes on the shima

36 knot turning speeds vs 30.5 Knots

 

But I knew the moment the Shima gets nerfed people will cry for the Gearing nerf... tiring

 

You cant just say oh man nerf the Gearing torps too then!... thats retarded because the gearing is worse in every other aspect of the game.

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Beta Tester
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Yes, let's nerf destroyers even more because BB players were crying about them despite game statistics completely disagreeing.

 

9t1UDn7.png

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Beta Tester
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Are you seriously implying the Gearing is OP?

 

 

 

Im not! Neither Shima! But they will got huge buff to turret survivability so he will be strong with torps and guns together! I agree that constant torpedo walls are ruining the game but everything would have some synergy. If it will come alive Im sure that Gearing will be considered OP and we will deal with swarms of Gearings!

 

 

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Beta Tester
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15 Torps vs 10 Torps

39 Knots vs 36 Knots

More relaible guns, sturdier torpedo tubes on the shima

36 knot turning speeds vs 30.5 Knots

 

But I knew the moment the Shima gets nerfed people will cry for the Gearing nerf... tiring

 

You cant just say oh man nerf the Gearing torps too then!... thats retarded because the gearing is worse in every other aspect of the game.

 

Yep but you mantion drawbaks not advantage. So Geraing has smaller turning radious. Gun relload 20vs. 8.6 rottation 7.2 vs 25.7, more HP ...I dont know what aspects are you meaning? Shima got more torps but longer reload time. Better damage but further spot. But after that Shima loose a lot of torpedo advantage and Gearing loose a lot of the gun turret weakness.

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Are you seriously implying the Gearing is OP?

 

 

 

Yeah and nerf the Fletcher while we are at it as well! Enough with this crap!

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Yeah and nerf the Fletcher while we are at it as well! Enough with this crap!

:honoring:

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Yes, let's nerf destroyers even more because BB players were crying about them despite game statistics completely disagreeing.

 

 

Even more?? 

 

Please explain to me the previous nerfs to destroyers. You can go as far back as the CBT if you want.

Edited by Spithas

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Yep but you mantion drawbaks not advantage. So Geraing has smaller turning radious. Gun relload 20vs. 8.6 rottation 7.2 vs 25.7, more HP ...I dont know what aspects are you meaning? Shima got more torps but longer reload time. Better damage but further spot. But after that Shima loose a lot of torpedo advantage and Gearing loose a lot of the gun turret weakness.

 

Gearing is noticeably slower, which can make escape from faster cruisers not so obvious. Guns may have blistering rate of fire, but they are still Dual Purpose Mortars. Damage output per salvo is kinda lackluster, IJN 127mm hits much harder and have better fire chance.

 

 

Yeah and nerf the Fletcher while we are at it as well! Enough with this crap!

 

Nerf all the things and go back to bathtub wars:child:

But then Pokeboat was OP with its repairs...

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Weekend Tester
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15 Torps vs 10 Torps

39 Knots vs 36 Knots

More relaible guns, sturdier torpedo tubes on the shima

36 knot turning speeds vs 30.5 Knots

 

But I knew the moment the Shima gets nerfed people will cry for the Gearing nerf... tiring

 

You cant just say oh man nerf the Gearing torps too then!... thats retarded because the gearing is worse in every other aspect of the game.

 

Oh boy, did you purposefully misundertand?

 

TORPEDOES

Not ships as a whole.

TORPEDOES.

 

The torpedoes on the Gearing as just as good, even better in some ways.

So why are Shima's torps getting nerfed while Gearing's not? Is one type of torpedo better because of it's label?

The Shima's nerf is a kneejerk reaction to the Shima itself, rather than what WG considers a problem for BBs, ie long range torpedoes sent in salvoes of 5 per launcher.

 

This is not a cry to nerf the Gearing, it's just pointing out that BBs will just whine about the Gearing's torpedoes next. Then the Fletcher, then anything with more than 10km of range.

And nerfing the Shima won't change that.

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[THROW]
Supertester, Players, Sailing Hamster, Privateer
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*yawn*

 

Dunno why there's so much rage about a ST build. You guys realize this is anything but assured to make it onto the live server?

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Beta Tester
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Gearing is noticeably slower, which can make escape from faster cruisers not so obvious. Guns may have blistering rate of fire, but they are still Dual Purpose Mortars. Damage output per salvo is kinda lackluster, IJN 127mm hits much harder and have better fire chance.

 

 

Nerf all the things and go back to bathtub wars:child:

But then Pokeboat was OP with its repairs...

 

I watch a lot of gamplays and Geraing wreck Shima rather easily every time! You may fire while avoiding enemy fire thts not possible in IJN detsroyers! Gearing may have speed boost to runaway from cruisers and has superior concealment. Im playing Kagero and is slower and Im able to avoid cruisers!

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Weekend Tester, In AlfaTesters
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Yes, let's nerf destroyers even more because BB players were crying about them despite game statistics completely disagreeing.

 

.....

 

So it's damage wise CV>BB>CA>DD  (Mostly, except Monty)

 

And this damage relation is what I was told it should be (as designed) when I started this game, so I'm so used to it that I see no problem with it. Also it's somewhat logical that capital ships do most damage, CV being the leader in damage at top tiers (again, when I started this was explained with historical reasons, BB's getting replaced by CV's). Yeah, I'm too used to the things I learned long time ago, but I really start to get fed up with this damage argument. It was never meant that all classes would be equal damage wise.

 

 

(And if that matters, I'm a BB derper yes, but I have never proposed anything on forums to nerf this or that. Imo they should give cruisers back the ability to properly use angled armor with the cost of reduced fire chance to try to get rid of this long range meta. As currently; no CV-> lots of DD's-> BB's max range sniping, as always ^^ -> CA's too afraid to help fight DD's as they might get rekt by BB's -> CA max range HE spam. And the life cycle goes on. This long range focused meta really isn't fun imo.)

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Beta Tester
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Even more?? 

 

Please explain to me the previous nerfs to destroyers. You can go as far back as the CBT if you want.

 

Radar? Continuous nerfs to torpedo spotting range? Continuous nerfs to torpedo load-outs? Hell, remember when Minekaze had 10km torps?

 

 

So it's damage wise CV>BB>CA>DD  (Mostly, except Monty)

 

Because the supposed BB counter class doing 50k damage per battle average is okay? When Yamatos they are supposed to counter have 100k HP without counting repairs?

 

And it's not just damage. Shimakaze is bottom tier in every single statistic. Literally all of them. Win rate, K/D, frag average.

Edited by Enkidu69

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[IDEAL]
Alpha Tester, Alpha Tester
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Yes, let's nerf destroyers even more because BB players were crying about them despite game statistics completely disagreeing.

 

9t1UDn7.png

 

Do you see the difference of battles between the Shima and anything else? Why do you think that is? I am just curious

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