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Carriers manual drop

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[AXS]
Players
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Hello.

 

In last battles where is carrier players use manual drop torps/bombs. There is the problem on torpedos.

Fighters drop down on manual drop torpedos very close to ship. No chance to dodge. there 100% hit of all torpedos and instant kill. Remove manual drop torpedos. Next problem is when torpedo drop down very close to ship , torpedo take no damage. But Reality is very close drop 100% hit and 100% damage all torpedos.

Its bugged or ??? 4 torpedo squadrons drop torpedos very close to my ship.No chance to reaction. I have only 2 sec to reaction. How ??? Devs pls fix this.

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Beta Tester
4,868 posts
5,014 battles

Hello.

 

In last battles where is carrier players use manual drop torps/bombs. There is the problem on torpedos.

Fighters drop down on manual drop torpedos very close to ship. No chance to dodge. there 100% hit of all torpedos and instant kill. Remove manual drop torpedos. Next problem is when torpedo drop down very close to ship , torpedo take no damage. But Reality is very close drop 100% hit and 100% damage all torpedos.

Its bugged or ??? 4 torpedo squadrons drop torpedos very close to my ship.No chance to reaction. I have only 2 sec to reaction. How ??? Devs pls fix this.

 

I dare you to grind any carrier line to tier 8 and say this again. 
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[LO1]
Alpha Tester
1,552 posts
8,263 battles

Try not sailing in a straight line when the planes are flying to the side of your ship.  Turn away... if your trying to dodge the torps your doing it way to late.

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[LO1]
Alpha Tester
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Not again...

 

its a constant in the  universe lol
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[HOO]
Beta Tester
687 posts
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Its bugged or ??? 4 torpedo squadrons drop torpedos very close to my ship.No chance to reaction. I have only 2 sec to reaction. How ??? Devs pls fix this.

 

Watch the mini-map.

 

There you go, all fixed for you. Now off you go, mummy's calling!! :child:

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Weekend Tester, In AlfaTesters
1,449 posts
7,711 battles

Hello.

 

In last battles where is carrier players use manual drop torps/bombs. There is the problem on torpedos.

Fighters drop down on manual drop torpedos very close to ship. No chance to dodge. there 100% hit of all torpedos and instant kill. Remove manual drop torpedos. Next problem is when torpedo drop down very close to ship , torpedo take no damage. But Reality is very close drop 100% hit and 100% damage all torpedos.

Its bugged or ??? 4 torpedo squadrons drop torpedos very close to my ship.No chance to reaction. I have only 2 sec to reaction. How ??? Devs pls fix this.

Solution: dont get hit then.

 

Really, it is easy. If you see Bombers incoming, start moving. Dont wait. When you see them at your side its too late and to be honest, you deserve the damage. Even BBs can evade a lot (dont tell you can evade all if there is a good CV captain) of torps just by preacting.

The same thing with other torps from DDs. When Torps fired at long range hits its the fault of the victim.

 

Had a funny game yesterday. Our Lexi got killed by enemy IJN CV. Our CV was parked behind an Island. He complained about no support after this. Same as some BBs who merely move (1/4 power or so) and then catch a whole salvo of torps. Awesome.

 

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Alpha Tester
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Honestly, evading, say, two manually controlled torp squadrons from a Hosho with a skilled player is bound to be a pain in the butt for 99% players. You guys are gangin up on OP like it's the easiest thing to do, when it really isn't, unless you're in a DD. It's possible, yes, but you need lots of practice and foresight to do it. Even if you react to the general vicinity of a torp plane squadrons on a minimap, the opponent can drop torps so close and in such a pattern that it's nigh impossible to evade all of them. And if you're in a slower cruiser, it means you're bust.

 

So instead of pointing fingers at OP and shouting useless drivel, such as "you need to look at minimap!!1!one", tell him how to evade torps when they're almost ready to drop in the water. Here, I'll start: OP, you have two means of maneuvering - steering and speed. Newbies mostly forget about the latter, and from my experience it's the thing that can throw even more skilled carrier captains out of focus. You can reliably evade the first torp salvo by steering, but to evade the second, usually perpendicular to the first, you manage (usually cut) speed. Experiment with it.

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[TTTX]
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I will repeat my usual advice regarding torps: if you start dodging them when you can see the torps themselves, you're doing it too late.

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Players
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He's (referring to original poster) right though, manual drop is almost impossible to escape, there is a little trick to manual bombing but keeping it secret for now =D ;)

 

I'll give you guys a little tip:

 

Your only chance in hell is to start turning prematurely... if you start turning to late, you are DEAD are VERY BADLY HIT.

 

So far I have only seen some cruisers avoid some of them and maybe one go between it.

 

This applies to destroyers as well !

 

NEVER EVER STOP TURNING ! =D

 

THE MOMENT YOU STOP TURNING YOU ARE DEAD ! =DDDDDDDDDDDDDDD

 

You should wait till KINGDOM COME =D or until fighters are shot down or enemy carrier gives up.. or launch and then a few will miss ! ;) =D

Edited by SkybuckFlying

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[FIFO]
[FIFO]
Beta Tester
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Assuming the 4 torp squadron being IJN, the converging torp spread mean that it is actually very rare to get all 4 torps to hit because they start too spread out.  So, your choice is to drop far back  (loads of time to dodge) or launch close and settle for getting 3 hits

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[TTTX]
[TTTX]
Players
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Hello.

 

In last battles where is carrier players use manual drop torps/bombs. There is the problem on torpedos.

Fighters drop down on manual drop torpedos very close to ship. No chance to dodge. there 100% hit of all torpedos and instant kill. Remove manual drop torpedos. Next problem is when torpedo drop down very close to ship , torpedo take no damage. But Reality is very close drop 100% hit and 100% damage all torpedos.

Its bugged or ??? 4 torpedo squadrons drop torpedos very close to my ship.No chance to reaction. I have only 2 sec to reaction. How ??? Devs pls fix this.

 

in addition to everyone else rightfully telling you that you are just bad at the game, consider this: what you are asking for is pretty much Aimbot for carriers, since it removes nearly all player involvement in aiming.
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Players
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i'll echo what everyone else has said, you should be looking to turn before the drop, i usually start my turn while the planes are a good 3km away still. In effect you need to be looking at dodging the planes NOT the torps.

 

Should you get blind sided turn into the torps, quite often you can get them to impact before they arm.

 

Last of all once the torps are in the water adjusting your speed can make the difference between taking one hit and taking them all.

 

All comes down to situational awareness.

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[SCRUB]
Quality Poster
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Lads and Lasses!! just go Look at his post history.... Then ignore OP

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Alpha Tester, Master Pirate
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Maybe I should ready up my sealclubbing CVs? :trollface:

 

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[T_D_G]
Players
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Learn to predict other player's movements and stay close to your teammates and you wont have this kind of problems.:medal:

I'd say you should try and play some CVs instead of whining about manual drops :P

Edited by B010011A

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Alpha Tester
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USS Texas says no:trollface:

 

You laugh now, but wait when we will force the requirement for all ST to play in animu cosplay. No Texas will help you then!!

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Weekend Tester, In AlfaTesters
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Honestly, evading, say, two manually controlled torp squadrons from a Hosho with a skilled player is bound to be a pain in the butt for 99% players. You guys are gangin up on OP like it's the easiest thing to do, when it really isn't, unless you're in a DD. It's possible, yes, but you need lots of practice and foresight to do it. Even if you react to the general vicinity of a torp plane squadrons on a minimap, the opponent can drop torps so close and in such a pattern that it's nigh impossible to evade all of them. And if you're in a slower cruiser, it means you're bust.

 

So instead of pointing fingers at OP and shouting useless drivel, such as "you need to look at minimap!!1!one", tell him how to evade torps when they're almost ready to drop in the water. Here, I'll start: OP, you have two means of maneuvering - steering and speed. Newbies mostly forget about the latter, and from my experience it's the thing that can throw even more skilled carrier captains out of focus. You can reliably evade the first torp salvo by steering, but to evade the second, usually perpendicular to the first, you manage (usually cut) speed. Experiment with it.

 

True. But as far as I understand he is complaining that he cant evade ONE manual drop when the torps are already in the water. And then he is hit by the whole salvo. Doesnt sound like he is aware of the torps before.

 

So, to your suggestion: imho there is no proper way to dodge torps that already touched the water when manually dropped. BBs are too sluggish for that and even CAs need luck.  When you press lets say A (and maybe S) as soon as the torps are in the water your BB hasnt even changed its direction when the torps blow up.

You NEED to preact rather than react. Thats what you wrote, too. As soon as you see them incoming, lets say circle. that makes it harder to do a proper hit, the CV needs to reajust its attack and this maybe gives you some extra time to shoot down one or two planes. That means one or two less torps in the water. Turn away from them.

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Beta Tester
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Hello.

 

In last battles where is carrier players use manual drop torps/bombs. There is the problem on torpedos.

Fighters drop down on manual drop torpedos very close to ship. No chance to dodge. there 100% hit of all torpedos and instant kill. Remove manual drop torpedos. Next problem is when torpedo drop down very close to ship , torpedo take no damage. But Reality is very close drop 100% hit and 100% damage all torpedos.

Its bugged or ??? 4 torpedo squadrons drop torpedos very close to my ship.No chance to reaction. I have only 2 sec to reaction. How ??? Devs pls fix this.

 

Why don't you complain about:

 

  • Destroyers being able to pop up very close to you and kill you with torpedoes before you can react
  • Battleships being able to kill you with AP citadel hits to your broadside
  • Cruisers shooting HE setting you on fire from behind smoke or islands

 

If you are consistent you should demand the game of removing all manual aim, because people can easily kill you...

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[LAFIE]
Beta Tester
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Look, if I can dodge something close to 15-20 torps in one game in a Kawachi, then surely you can do the same. Just pay attention to things around you dude.

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Beta Tester
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Evading is impossible when a carrier cross torps you with 2 squadrons I've had that happen twice to me so far I evade one spread only to sail into the 2nd one making it impossible not to hit at least 1 or 2 torps in a ship with bad turning also multiple squadrons make it hard to tell where to turn.

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[LAFIE]
Beta Tester
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Evading is impossible when a carrier cross torps you with 2 squadrons I've had that happen twice to me so far I evade one spread only to sail into the 2nd one making it impossible not to hit at least 1 or 2 torps in a ship with bad turning also multiple squadrons make it hard to tell where to turn.

 

Baloney. It's difficult, but not impossible.

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[TTTX]
Players
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Evading is impossible when a carrier cross torps you with 2 squadrons I've had that happen twice to me so far I evade one spread only to sail into the 2nd one making it impossible not to hit at least 1 or 2 torps in a ship with bad turning also multiple squadrons make it hard to tell where to turn.

 

So you want carriers to not be able to do anything at all if their oppoenents play well? 1 or 2 CV torps isn't really that much damage.
Edited by Ictogan

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