Cynd3r Players 125 posts 98 battles Report post #1 Posted April 11, 2016 Greetings, Please leave any feedback about the new sounds in this thread. Please try to stay on topic, any off topics posts will be removed. Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #2 Posted April 15, 2016 NO.. JUST NO!!! is this horror game or what? new citadel sound is awful.... that sound effect on north is wtf. i actually want to have some sounds and not to play this with game muted... idk if it is me or sounds with every new version are getting worse and worse Share this post Link to post Share on other sites
Vogel Alpha Tester 2,062 posts 4,171 battles Report post #3 Posted April 15, 2016 (edited) Please make the citadel sound optional. It's very annoying with the high-pitched tinnitus sound effect. Otherwise, I found the current gun sounds better(0.5.4), due to less "boomy"/Hollywoodisch, and more realistic (even though they probably are not). Edited April 16, 2016 by Vogel 1 Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #4 Posted April 15, 2016 Well, if this goes live, I will stop playing the game. I like my ears too much to torture them with the new "heavy damage sound". The old one was quite bad already, but the new one really takes the cake. Since we for some reason do not get detailed patch notes, I will refrain from commenting on gun sounds since I have no idea if they have been changed (although I feel that low-calibre guns have gotten much more bass when firing). Share this post Link to post Share on other sites
Lladdir_ Players 378 posts 3,418 battles Report post #5 Posted April 15, 2016 Is there a new voice over? I couldn't tell at the time if it was for first blood or double strike and since I don't have replays enabled I can't check it. Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #6 Posted April 15, 2016 Double-strike has a new voice-over ("we got two of 'em", I believe). The addition is okay, I guess, but the volume of the new sound is slightly higher than the rest which may lead to some annoyances. Share this post Link to post Share on other sites
TheCinC Quality Poster 1,695 posts 9,500 battles Report post #7 Posted April 15, 2016 So far, I actually like them. The citadel hit is not too bad imho, I already had a few (effing cruisers are one big citadel), it should make a loud noise when you get hit that hard. I haven't heard the annoying 'module damage electronic beep that makes no sense' yet, please tell me it is gone?Other sounds sound different as well, is there a comprehensive list?So far, I like how everything sounds. Share this post Link to post Share on other sites
[-FWS-] Ocrooch [-FWS-] Beta Tester 119 posts 18,940 battles Report post #8 Posted April 15, 2016 Critical hit and citadel hits is beyond awful, really really bad. Please replace it with something more ear friendly or remove it altogether. BBs guns sound little bit flat, totally different from Iowa class shooting video recordings. Other than that, sounds are really nice. 1 Share this post Link to post Share on other sites
Noobsplatter Players 303 posts 3,401 battles Report post #9 Posted April 15, 2016 Tinnitus sound when citadelled is bad, everything else you changed is just yes yes yes in my opinion. Share this post Link to post Share on other sites
[IDLK] Han951753 Beta Tester 76 posts Report post #10 Posted April 15, 2016 I did not really noticed any change the citadel hits stills heards so awful, and we also need capture alarms just like in WOT that will help Share this post Link to post Share on other sites
[IDLK] Han951753 Beta Tester 76 posts Report post #11 Posted April 15, 2016 I did not really noticed any change the citadel hits stills heards so awful, and we also need capture alarms just like in WOT that will help Share this post Link to post Share on other sites
Darksith_77 Players 117 posts 10,043 battles Report post #12 Posted April 15, 2016 the sound effects are okay , but include an option in the menu if some one does not want to hear them etc --- its ok Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #13 Posted April 15, 2016 They are no worse than before I don't think. But I don't play on headset but the music. Hmmm. You changed the victory music. I love that tune! Share this post Link to post Share on other sites
[SKRUB] Flukeyluke [SKRUB] Players 208 posts 12,194 battles Report post #14 Posted April 15, 2016 so let me get this out there, those horrid sounds everyone hated that got removed are back just slightly tweeked. WHY! yes i took a salvo from a yamato in my fubuki, i can see that by the fact my ship is now a submarine, why the hell do you feel the need to blast a high pitched whistle to let me know this? on the bright side, the new engines, gun sounds, AAA, torp and ship sinking sounds are really top notch. really impressed with them, good work Share this post Link to post Share on other sites
fighting_lady_tatiyana Players 39 posts 1,655 battles Report post #15 Posted April 15, 2016 eeehhh so far I been hearing the battle music kinda , when I am in port , (depending what port) one should hear some different , music , new in the day is new , will the day and nite come and go while in port ? Share this post Link to post Share on other sites
[DJMDK] Fionia_DK Players 173 posts 17,112 battles Report post #16 Posted April 16, 2016 In general the sounds are OK, but I do understand some people find the high pitch sound awfull or almost hurtfull. Could the high pitch be removed, it would be fine for me too. Have the AA sound been changed? Or is it because I drive american CAs? I use to drive the german CAs. I think the AA sound is a little "sissy". Like something from a toygun. Otherwise I have nothing to complain about. Share this post Link to post Share on other sites
[RSC] SkybuckFlying Players 1,246 posts 31,660 battles Report post #17 Posted April 16, 2016 Sounds are great ! It seems like sounds for low volume have been updated to sound more like high quality sounds ? Share this post Link to post Share on other sites
[NDSCL] Muhrks Players 39 posts 4,426 battles Report post #18 Posted April 16, 2016 I can't test it, but it would be nice, if you fix the german Voices. Nothing is more frustating, then a message like "your team is about to win", when your team got 200 points and the enemy abot 800. =D Share this post Link to post Share on other sites
[DUDES] Z_OnkelE WoWs Wiki Team, Privateer 1,795 posts 19,873 battles Report post #19 Posted April 17, 2016 I have a quite specific issue: the new gun sound of the Kiev is really nice. But why do they have this kind of echo as well?! I become confused over the number of actual shots fired most of the time. The Tashkent and Udaloi don't have this issue and shoot synchronously enough to not indicate four or five (thus these ships would have got 8 or even 10 guns ) steps for these 3x2 guns when fired in sequential mode. Share this post Link to post Share on other sites
[PST] Celandri [PST] Alpha Tester 483 posts 7,805 battles Report post #20 Posted April 18, 2016 turned off sounds because of the citadel sounds gave me migraine, and well seems like i still need to play without sounds and just play with visual support still. 2 Share this post Link to post Share on other sites
[WG] Lordofdroid Administrator, WG Staff 86 posts 19,855 battles Report post #21 Posted April 18, 2016 Loved the new Port theme music and the victory music. Please pass my best compliments to your audio team to come up with fresh soundtracks for almost every update. Again, I loved the new port theme! Share this post Link to post Share on other sites
[TIPC] cpt_sparrow_jack [TIPC] Players 445 posts 20,194 battles Report post #22 Posted April 18, 2016 generally the sounds are geting better in every new puch..the only annoying sounds i found are: 1.when the ships collide the blast of the horns are to much..shorter blast .. 2.in the new puch, it was a sound ,when for example a dd was approaching a bb it was a unnecessary sound for my opinion.. i cant explain exactly when it was..it hapens to me a couple of times in the above situation.. in general very good job..i want to add that u could put an officers voice warning about the stormy weather 1 minute before comes.. Share this post Link to post Share on other sites
[WGP2W] got_carried_by_Dark_haha Players 139 posts 2,226 battles Report post #23 Posted April 18, 2016 pls remove the echo from gun sounds sometimes hits make a weird "pichak" sound like a ribber duck being squeezed when we take incapitation hits otherwise everything is so good +1 //hf & Br Share this post Link to post Share on other sites
Reisen__ Players 375 posts 811 battles Report post #24 Posted April 18, 2016 that citadel noise gives me headachs 1 Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #25 Posted April 18, 2016 Port music +1 though. I sat and just listened for a bit Share this post Link to post Share on other sites