Jump to content
Forum Shutdown 28/7/2023 Read more... ×

42 comments in this topic

Recommended Posts

[SLOTH]
Players
3,041 posts
5,653 battles

Is it worth it?

I mean... I grinded literally just to the myogi and decided I hated it before getting the Arpeggio kongous which are absolutely amazing, is it worth using the crapogi again to get the other BBs/BCs

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

Is it worth it?

I mean... I grinded literally just to the myogi and decided I hated it before getting the Arpeggio kongous which are absolutely amazing, is it worth using the crapogi again to get the other BBs/BCs

 

In my opinion, yes.

 

The Kongo doesn't suit my style very well (I'm more a BB skipped that has to stay and slug it out, while the Kongou is more about mobility and sniping), but it's really nice.

Can't say about what comes next; I played the Fuso only in CBT and I loved it, and I hope it's still the beast I remember.But that's it.

  • Cool 1

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles

Kongo is the ship you know already, Fuso definitely have the power but I just loathe that turret layout, good for long range shelling, not so much if you get close and personal. No idea about Nagato, but she seems to be decent ship. Amagi is dubbed for best T8 BB, Izumo have only awkward turret layout and her beta reputation. Yamato is well, Yamato, go to tier 10 BB.

Share this post


Link to post
Share on other sites
[TSSHI]
Players
1,566 posts

Myogi is bad.

Kongo is good.

Fuso is a crazy berserk beast good.

Nagato can work.

Amagi is a tier 8 Fuso with the condition that it faces ships that are also really good.

Izumo has some bad rep which might be true.

Yamato is Yamato.

 

Overall the line is not consistent, basically switches between battlecruiser and battleship designs all the time, but it has some gems that are really fun and good to play.

 

Share this post


Link to post
Share on other sites
[T_D_G]
Players
389 posts
9,821 battles

It is all worth it! I keep the 3arp kongos, Fuso, Amagi and Yamato cause they're awesome and I hate that I sold Nagato cause fully upgraded is a mad beast! All of those ships punch so hard you wont believe it.

About Izumo, I liked the ship. Dont hate it before playing it cause i thought it'd be the worst ship ever then in fact I liked her.

Share this post


Link to post
Share on other sites
[ST-EU]
Supertester, Players, Sailing Hamster
1,920 posts
4,621 battles

Myogi is bad.

 

 

What. Hell no she isn't. A little RNG dependent like Warspite, but epic in the right hands.

Share this post


Link to post
Share on other sites
[SLOTH]
Players
3,041 posts
5,653 battles

 

What. Hell no she isn't. A little RNG dependent like Warspite, but epic in the right hands.

 

nah, just got back playing her and she's awfull

Share this post


Link to post
Share on other sites
[SCRUB]
Players
1,074 posts

Myogi is a mini Kongou that specializes in running away. 

Kongo is the most versatile ship I've played, she can run and gun, brawl and lead cruiser groups to focus fire anything under the waves in 50 seconds.

Fuso is a slow Kongo with extra guns and more armor but worse AA. 

Nagato is the same but more RNG dependent, first of the line to be more effective vs other BB's than cruisers. 

Amagi is a Kongo+ (or Kongo Kai for those Kancolle peeps) with better armor, secondaries, AA and health, with more and higher calibre guns. 

I haven't played above that.

All Japanese BB's are faster than their opponents until tier 9/10, and all require angling for maximum effectiveness.

Edited by Reaper_JackGBR

Share this post


Link to post
Share on other sites
Weekend Tester
873 posts
6,620 battles

as Battleship player, I can say it is worth to get IJN battleships. Kawachi and Myogi are the worst ships, but when from Kongo to up .... You will sail in heaven with deadly guns. Yes, they are worth.

Share this post


Link to post
Share on other sites
[FATAL]
Beta Tester
573 posts
2,930 battles

Aiming to get the Kongo this weekend on 50% sale if I can grind past the Myogi.

 

What is the ARP Kongo though please?  Saw one today for the first time - how do you get it (assuming you even can...)? 

Edit - never mind, googled it ;-)

Share this post


Link to post
Share on other sites
Players
2,928 posts
6,549 battles

I really don't think Myogi is that bad, granted I haven't played her since getting Kongo and I was pretty new to the game at the time (IJN BBs were my first line) but I had fun in it. Then again, I always wanted a battlecruiser not a true battleship and I love the Kongo. Myogi has same speed, is more agile, has faster turning turrets and better rate of fire for the price of missing a turret. If RNG isn't with you firing 6 guns sucks, but it's the same guns as Kongo/Fuso, if they connect cruisers are going boom, and you're up against cruisers that are slower than you and literally made of citadel. Plus her turret angles are amazing (as are Kongos), you can angle really hard and keep all your firepower.

 

But on topic, Kongo is awesome, Fuso takes some getting used to. Well, for someone like me who just wants to do 30 knots Fuso felt a bit slow. But the firepower is crazy, the thing is designed to print High Caliber achievements. Don't have Nagato yet but I want it, and I want Amagi.

 

The only thing I would say is, all IJN BBs are a little fragile if you show your broadside, and don't expect to win a 1v1 with the same tier US ship, they'll just citadel you all day while your shots bounce. But the IJN BBs are better at everything else.

Share this post


Link to post
Share on other sites
[ST-EU]
Supertester, Players, Sailing Hamster
1,920 posts
4,621 battles

 

nah, just got back playing her and she's awfull

 

I beg to differ then. I almost declared a day of sorrow when I sold her for scrap a few days ago. (Need that port slot :I)

Just a casual 70k damage game, 83% wins. I have to say when there is a port slot sale, I will buy her back from that scrap merchant immediately. 

 

Share this post


Link to post
Share on other sites
[TEAM_]
Players
1,367 posts
11,386 battles

I love the Fuso, is my favourite Battleship right next to Tirpitz. Amagi is also a great ship but you have to drive her carefully. I personally don't like the Kongo that much but many people seem to like her. Apart from Izumo and Myogi, I can't say I haven't really heard anything terribly negative about Japanese BBs. I prefer the Japanes BBs over the US ones. Hope they are going to buff the range of Ishizuchi. :izmena:

 

Edited by Dampfboot

Share this post


Link to post
Share on other sites
Weekend Tester
805 posts
4,630 battles

 

In my opinion, yes.

 

The Kongo doesn't suit my style very well (I'm more a BB skipped that has to stay and slug it out, while the Kongou is more about mobility and sniping), but it's really nice.

Can't say about what comes next; I played the Fuso only in CBT and I loved it, and I hope it's still the beast I remember.But that's it.

 

I don't necessarily agree. A BB is a BB at the end of the day, there are slight nuances to each ship but the class as a whole can be played pretty much the same way. To answer your question though, the Fuso is still the beast it once was, yes.

Share this post


Link to post
Share on other sites
Players
164 posts
3,500 battles

Yeah, it has the best tier 10 apparently. Yamato > Montana.

 

As for the other ships ive only reached tier 8, heres what I thought:

 

Kawachi - Meh

Myogi - Pretty bad, although it makes a good battering ram vs higher tier slow american BB's because myogi is much faster

Kongo - Decent ship, some people love it. I think its okay, 8 guns, 30 knots, good range, armor isnt great but hey ho cant have it all.

Fuso - Very good ship! Its a kongo with 12 guns and 25 knot speed. Stock Fuso is horrendous though because of 13km range, save up free exp for hull B before you get the fuso. That boosts the range to something like 19km.

Nagato - Decent ship, fantastic secondary batteries! Back to 8 guns again although they are bigger.

Amagi - Good ship!

 

Overall the jap BB's are characterized by weaker armor and AA but faster speed and greater range/accuracy and better secondaries than their american counterparts. I dont know if this holds true for tier 9 or 10 though. The yamato is an absolute beast at tier 10, im not sure what if any its weaknesses are.

Edited by MilkPowder

Share this post


Link to post
Share on other sites
Beta Tester
213 posts
6,089 battles

I have a average dmg of 53k on the myogi so that ship is not that worse and the Kongo and fuso are amazing ships and so are the rest of the IJN ships 

Share this post


Link to post
Share on other sites
Beta Tester
1,218 posts

Myogi just seems bad because you compare it with Kongo. M is comparable with wyoming just fast less turrets bigger shells more hp.

Share this post


Link to post
Share on other sites
Beta Tester
4,594 posts
20,080 battles

Yamatos weaknesses...well...lets look

 

it has a huge size but it has amazing armor

it has better turnig circle than some cruisers oh thats not really a weakness I guess

 

the only real weakness I think is you get focused all the time its like you are the only targe only other ship thats worse in that regard is the Shimakaze (if it gets spotted)

Share this post


Link to post
Share on other sites
Beta Tester
1,218 posts

It's important not to free xp through Wyoming or myogi because these two battleships are there to teach you how to angle your armour which a lot of people at tier 5 failed to learn .

Share this post


Link to post
Share on other sites
[-MBE-]
Beta Tester
16 posts
2,429 battles

I really don't get the hate for the Myogi, I really like that thing. Easy to stay out of range of Wyomings and South Carolinas and just chip away at them from a position of safety. I don't get the love for the Kongo though, I really don't get on with it... :amazed:

 

Share this post


Link to post
Share on other sites
[WGP2W]
Players
751 posts
18,410 battles

Disclamer: This applies to the fully upgraded ships. Some ships (eg. Fuso) will be different when stock.

 

Kawachi is summarized in this song:

 

Myogi is disastrously bad for new players (if it is your first line to grind) because it only has six cannons, so even a full broadside provides insufficient statistics to correct your shooting. If you "just know" where to shoot, it's OK (though still not that good) on account of its range, gun size and speed, but it still lacks DPM. The devs have said that the T3 and T4 BBs are intentionally made to be something of a chore to make sure that BBs aren't more popular than cruisers.

 

Kongo is great. Fast, great range, great accuracy, nice punch and very hard to citadel to boot. All around solid.

 

Fuso is probably the best battleship in the game for randoms tier for tier (for smaller, more team-oriented matches, the NM might actually be better on account of its armor). It is quite slow and has a bit of a shotgun, but the weird dispersion is decent far out and the DPM is just phenomenal. I've even been quite successfully as an anti-CA specialist even fail-divisioned to T10.

 

Nagato gets bigger and more accurate guns, but I preferred the Fuso. Not bad, can be superb given the right circumstances, but still a bit slow and lacks the DPM of the Fuso.

 

Amagi is, like the Fuso, just a beast. Both DPM and range will actually be lower than Fuso, but it's still powerful because the guns hit hard and with great volume. Fast, reasonably accurate. Tanky when angled, not when not.

 

Izumo is different from Amagi. Slightly better DPM, more HP, worse turning and worse alpha. Nice secondaries, but don't get fooled: secondaries are still very situational, so I would recommend against speccing for them.. You are fat and turn like an island, so forget about dodging anything and be mindful of where you go. On balance, I'd say Amagi is slightly better on account of having better maneuverability. I've written about this before; T9 is where all maneuverability is lost with BBs and because of that the five battleships on T8 and T9 are all pretty equal to each other. Most seem to prefer either Amagi, Tirpitz (if available) or Iowa. Statistically, however, the much maligned Izumo is identical in performance to the beloved Iowa. Still you'll find people insisting that Iowa is the highlight of the USN line and Izumo is the low point in the IJN line. Go figure.

 

Yamato is not what she once was, but still strong. You will not be dodging anything. Your guns will not track anything. Your AA will not stop a determined air attack. Worst of all: the super heal that let you not care about any of this is gone. If you're looking for a seal clubber, you're late to the party. Of late I've almost made a habit of going 1v1 on these things in my Ibuki and can report that they burn very well indeed when asked politely (though it takes a good 10 mins to bring one down from full HP). But: Your still remaining superpower is the overmatching guns (you can shoot straight through the bow and stern of all battleships, other BBs cannot) which together with the great armor and high HP pool makes for a strong ship. Yamato primarily has its strength against other battleships. Why anyone would play other battleships at T10 is another matter, but if they do, you should seek them out and kill them.

  • Cool 1

Share this post


Link to post
Share on other sites
[SCRUB]
Players
2,478 posts
11,195 battles

After Myogi it's all good until you reach T8 and hit the "torp wall" and you're like "Again! always this T10 MM!!!!"

Share this post


Link to post
Share on other sites

×