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SkybuckFlying

Credit robbing (Grieving technique)

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Yesterday I noticed some players behaviour which could be described as "credit robbing" and "grieving".

 

The technique could work as follows:

 

1. First win a few matches in a low tier ship.

2. Match maker will place low tier ship among high tier ships in next matches.

3. In next matches play badly to cause high tier ships to loose and have high repair costs.

4. This will lead to anger and frustration for those high tier players.

 

I shall call this technique "credit robbing" for lack of a better description. (The credits are not really stolen by the griever, but by the system, though somewhat griever-induced).

 

I already thought of a technique to combat this, it's the simplest automatic solution I could think of:

 

The repair costs are lowered for high tier ships down towards the lowest tier ship on the team. This is to prevent this credit robbing technique.

 

It would have a side effect though: divisions could start playing more and more with a low tier ship among them to reduce repair costs in case they fear failure or even want to reduce repair costs on success.

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1. First win a few matches in a low tier ship.

2. Match maker will place low tier ship among high tier ships in next matches.

 

This isn't how it works and you should just stop trolling.
Edited by Ictogan
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repair costs only become relevant on t8+.

 

so dont see any point in your topic except for trolling.

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This isn't how it works and you should just stop trolling.

 

I never troll, care to explain how it does work then according to you ?

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repair costs only become relevant on t8+.

 

so dont see any point in your topic except for trolling.

 

Funny enough that is exactly what I saw, T8 + T6 ships on team. T6 ships playing badly and not caring at all by making this known in chat. The lower tier ships even threatened with teamkilling the high tier ships.

 

I am not sure what would happen in that case. Would the T8 ship get it's costs fully payed for by the grievers/T6 ships ? Probably not ?!

Edited by SkybuckFlying

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Funny enough that is exactly what I saw, T8 + T6 ships on team. T6 ships playing badly and not caring at all by making this known in chat.

 

The joke is on you mate . Tier 8 matches is where t6 make the most credits so there is more incentive to do well.
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How do you witness this?

I doubt that you saw the same player(s) over multiple concecutive matches.

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The joke is on you mate . Tier 8 matches is where t6 make the most credits so there is more incentive to do well.

 

No the joke was on them, they did not defend T8 ships as requested and the result was they were all destroyed. Though many enemies were killed but not the enemy T8 ship.
Edited by SkybuckFlying

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The joke is on you mate . Tier 8 matches is where t6 make the most credits so there is more incentive to do well.

 

joke is on us... we are just feeding the troll...

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How do you witness this?

I doubt that you saw the same player(s) over multiple concecutive matches.

 

i guess theres a thing called streaming.....

 

but i really dont get what hes trying to tell us it makes no sense .

even if its a troll its a really bad one

Edited by Gojuadorai

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Carry harder.

 

Failing that, remind yourself 'tis only a gaem and u don't haf to b mad.

 

Though I suppose it is easier to stomach the inevitability of random matchmaking if you attempt to palliate your ego by blaming a conspiracy.

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How do you witness this?

I doubt that you saw the same player(s) over multiple concecutive matches.

 

In this particular case it was very clear because of the chat session. In that particular case it was simply "grieving" and such, not caring, etc.

 

However there can also be other cases where high repair costs are generated for example:

 

1. Bad players on team (Low skill ratings)

2. In-experienced players on team. (Just started playing)

3. New ship players. (Playing ship for the first time).

 

So there can be different reasons why a very experienced T8 ship player could indure a high repair cost.

 

The practice of mixing low, medium, high tier is a topic in itself. It has benefits/adventages/fun factors, but it can also be unreasonable for the higher T8 ship players.

 

So I think T8 players will feel more fairly treated and more at ease if the repair costs are lowered for such cases.

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The joke is on you mate . Tier 8 matches is where t6 make the most credits so there is more incentive to do well.

 

This is actually an argument for my reasoning above. They know this too, so they know they only have to do a little bit to break even and have their repair costs covered, so they don't have to care about T8.

 

To actually win they would have to care or do you believe T6 can win from T8 ships ? ;) (Yes T6 can sometimes win from T8, but ofcourse their chances are much reduced).

Edited by SkybuckFlying

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I never troll, care to explain how it does work then according to you ?

 

The tier of the match which you are placed in is random unless you have been bottom tier 4 times in a row.

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The tier of the match which you are placed in is random unless you have been bottom tier 4 times in a row.

 

The way the match making system works seems to be influx. There are some WG patents and there are also some blog posts, for example this one:

 

http://worldofwarships.eu/en/news/common/matchmaking-revamped/

 

At the bottom it states:

 

"

In cases when there are not enough players in the queue, usually during the morning hours, the matchmaking might need to forego said restrictions, in order to build the teams in a reasonable time.

"

 

I usually play during those hours, so I might be more effected by this than others, which kinda sucks.

 

My suggested solution could be nice for everybody though.

 

However this seems to be more about "balancing the friendly tier vs the enemy tier".

 

My complaint is not really about balancing with the enemy tier, it's more about lack of skill of teammates or intentional grieving and so forth.

 

I am not yet sure if your reply and my reply to your reply is relevant to this though... it may have something to do with the grieving technique I describe though... though my topic is a bit broader than that... will have to think about this. (Though placing a very bad player on my team can also be considered grieving by the match maker itself (lol), I am willing to accept that if repair costs are lowered for those situations... otherwise I'll just be pissed and frustrated with the match maker).

 

Why would my T8 carrier be placed with a T6 cleveland for example ? Hmmmm... (This happens even during day/evening time I think... so there is more too it ?)

Edited by SkybuckFlying

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In this particular case it was very clear because of the chat session. In that particular case it was simply "grieving" and such, not caring, etc.

 

 

You were not really witnessing it. It was just a player trolling others, which is not new (teamkillers for example)

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You were not really witnessing it. It was just a player trolling others, which is not new (teamkillers for example)

 

It was instigated by one player with hidden stats, which is kinda weird/suspicious... he was playing a T6 fuso ship... then another played joined this rebellion ! :) and also started misbehaving... and then another one... so there were at least three players kinda misbehaving... and then basically the rest of the team followed them... so basically the entire team kinda sucked it seems :) It happens :)

 

Perhaps the repair cost multiplier should be CALCULATED after the game is over ! I LIKE THIS IDEA ! ;) I ll think about it some more.

 

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Looking at your sig, are you one of those you're talking about?

Edited by the_dude33

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My complaint is not really about balancing with the enemy tier, it's more about lack of skill of teammates or intentional grieving and so forth.

 

Edited.

 

View PostSkybuckFlying, on 07 April 2016 - 11:46 PM, said:

My complaint is not really about balancing with the enemy tier, it's more about lack of my skill or intentional grieving and so forth.

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MM does not "remember" your last few matches how ever much you perceive it does. It's random each time. The tier based MM around putting you bottom tier if you keep winning is a patent nothing more. So your premiss is wrong.

 

Then the idea of "credit robbing" is stupid, pointless and won't work. Since most credits are gained by doing damage, you have little to no effect on how much money someone makes. Playing badly night make the team lose but it won't "credit rob".

 

Finally there is no motive or point to do this as it gains nothing for anyone.

 

So try to think more before posting threads. This whole concept is flawed and daft. You've invented a theory which fits your subjective perception, but not the objective facts

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Judging by your stats you have tried this method of yours quite a few times?

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Funny enough that is exactly what I saw, T8 + T6 ships on team. T6 ships playing badly and not caring at all by making this known in chat. The lower tier ships even threatened with teamkilling the high tier ships.

 

I am not sure what would happen in that case. Would the T8 ship get it's costs fully payed for by the grievers/T6 ships ? Probably not ?!

 

I had a tier 7 Nagato play so badly in a tier 5/6 match...was he credit robbing me too?

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only CVs have fixed MM so you can make division for example as Colorado with Bogue and you will 100% get T5-7 battle and "trollin"

yea and T10 will allways have T8 in team bcs not enough top tier players...

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only CVs have fixed MM so you can make division for example as Colorado with Bogue and you will 100% get T5-7 battle and "trollin"

 

I've seen plenty of such fail dicisions where bigger ship dragged carrier against 3 or 4 tiers higher carriers.

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