Calibra_Justice Players 6 posts 1,711 battles Report post #1 Posted April 4, 2016 I am a fan of that Anime. I found our missions are far more time consuming and the rewards are much different from SEA server. Will we also have a chance to get Haguro or Haruharu? I was AFK during Jan and lost the chance to get Myoko. Two ARP Kongos with so hard missions are not that satisfying. Really looking forward to other ARP ships. Is it possible for player on any of the servers to get a full collection of all those ships? Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #2 Posted April 4, 2016 I am a fan of that Anime. I found our missions are far more time consuming and the rewards are much different from SEA server. Will we also have a chance to get Haguro or Haruharu? I was AFK during Jan and lost the chance to get Myoko. Two ARP Kongos with so hard missions are not that satisfying. Really looking forward to other ARP ships. Is it possible for player on any of the servers to get a full collection of all those ships? the mission for haruharu is already on right now. as for the other ones, they will take time but they will be here eventually Share this post Link to post Share on other sites
Calibra_Justice Players 6 posts 1,711 battles Report post #3 Posted April 4, 2016 the mission for haruharu is already on right now. as for the other ones, they will take time but they will be here eventually So it's like SEA server has a different sequence of missions with other servers, but eventually, every players will get the same chance to get the rewards? Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #4 Posted April 4, 2016 So it's like SEA server has a different sequence of missions with other servers, but eventually, every players will get the same chance to get the rewards? Yes, eventually we should (hopefully) all have gotten the missions for the same ships. All the different servers have allways had different missions for each other as well as specials. So just because you see it on another, doesn't mean we will get the exact same here. But with regards to ARP ships, we will probably all get them at some point. We just seem to get them in different sequence. Share this post Link to post Share on other sites
Calibra_Justice Players 6 posts 1,711 battles Report post #5 Posted April 4, 2016 Yes, eventually we should (hopefully) all have gotten the missions for the same ships. All the different servers have allways had different missions for each other as well as specials. So just because you see it on another, doesn't mean we will get the exact same here. But with regards to ARP ships, we will probably all get them at some point. We just seem to get them in different sequence. Thank you very much. Looking forward to what else they are gonna introduce. Probably not including a Musashi. Share this post Link to post Share on other sites
[CR33D] orlathebeast Beta Tester 630 posts 9,067 battles Report post #6 Posted April 4, 2016 in a precedent annuncment, they sayd "and maby yamato" soooooo.... Share this post Link to post Share on other sites
[DK-MK] Varian_Dorn Players 804 posts 19,917 battles Report post #7 Posted April 4, 2016 Hoping for Takao, Yamato and / or Musashi here. Just watched the ARS Nova Cadenza movie these days... just wow. Ah, and of course, if submarines do make it into the game, or at least some adapted form of them: I-401 and her 2 sister ships, please. One thing that ticks me off a bit though: why are the "challenges" for the SEA players considerably simpler than what we have to accomplish? And why do they at least in some cases even get better rewards for... basically doing far less than we have to do? Just look at their current missions/rewards list for the ARP ships/commanders. Especially the commanders. 1 Share this post Link to post Share on other sites
[CR33D] orlathebeast Beta Tester 630 posts 9,067 battles Report post #8 Posted April 4, 2016 Hoping for Takao, Yamato and / or Musashi here. Just watched the ARS Nova Cadenza movie these days... just wow. Ah, and of course, if submarines do make it into the game, or at least some adapted form of them: I-401 and her 2 sister ships, please. One thing that ticks me off a bit though: why are the "challenges" for the SEA players considerably simpler than what we have to accomplish? And why do they at least in some cases even get better rewards for... basically doing far less than we have to do? Just look at their current missions/rewards list for the ARP ships/commanders. Especially the commanders. WG logic. ho, i don't care if the missions are hard... if i end the missions in 10 days i'm bored. Share this post Link to post Share on other sites
Fiery_Kathy Beta Tester 1,022 posts 3,947 battles Report post #9 Posted April 4, 2016 What missions does the SEA server have? Share this post Link to post Share on other sites
Brett50 Beta Tester 236 posts 3,050 battles Report post #10 Posted April 4, 2016 I just want Kirishima and Takao, not even that fussed about Musashi (especially judging by the missions just to get a tier 5 Kongo sister I dread to think what missions they'd come up for to get Musashi! probably drain a pint of blood every day for a month and send it to WG HQ for them to feast on ) 1 Share this post Link to post Share on other sites
[DK-MK] Varian_Dorn Players 804 posts 19,917 battles Report post #11 Posted April 5, 2016 (edited) What missions does the SEA server have? Just look at this: http://worldofwarships.asia/en/news/common/wows_arpeggio_collab3/ Mission 1: 500 Main Battery hits on enemy, reward: Commander Haruna + 3 Skill Points. Though I have no idea what "ribbons" they refer to. As a reminder, here are our current requirements for our colab phase 2: http://worldofwarships.eu/en/news/special/sse-sisters-of-fog/ Mission 1: Deal 1 Million Points of damage on enemy, reward: Commander Haruna. So, 500 main battery hits are, for my Atlanta at least, around 3 battles. 4 maybe, 2 if I get to pound bbs. 1 Million Points of damage should take, even for some of the better players with high tier ships, about at least 6 - 8 games. For the average Joe, I'd say 10 - 14 games. So we have, in this case, requirements that are at least double the effort compared to asian players. And we DON'T get skill points + Haruna, we just get Haruna. Edited April 5, 2016 by Varian_Dorn Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #12 Posted April 5, 2016 I fully support EU server vision of these missions. They are giving away good ships (at least the ones we've had so far, no idea what's ahead), so you have to do something harder than playing a few games to get them. They give plenty of time so even the least committed players can get some of them. My only complaint is that, being sister ships, they're all exactly the same so other than the challenge to get them, there's little interest in having more than one. I only used ARP Kongo and ARP Myoko. ARP Haruna and ARP Hiei are rusting in port. Share this post Link to post Share on other sites
Calibra_Justice Players 6 posts 1,711 battles Report post #13 Posted April 5, 2016 Just look at this: http://worldofwarships.asia/en/news/common/wows_arpeggio_collab3/ Mission 1: 500 Main Battery hits on enemy, reward: Commander Haruna + 3 Skill Points. Though I have no idea what "ribbons" they refer to. As a reminder, here are our current requirements for our colab phase 2: http://worldofwarships.eu/en/news/special/sse-sisters-of-fog/ Mission 1: Deal 1 Million Points of damage on enemy, reward: Commander Haruna. So, 500 main battery hits are, for my Atlanta at least, around 3 battles. 4 maybe, 2 if I get to pound bbs. 1 Million Points of damage should take, even for some of the better players with high tier ships, about at least 6 - 8 games. For the average Joe, I'd say 10 - 14 games. So we have, in this case, requirements that are at least double the effort compared to asian players. And we DON'T get skill points + Haruna, we just get Haruna. As a T7 player, I need more than 20 battles to get 1 million damage. And we even have mission requiring 2 million and 10 million. Share this post Link to post Share on other sites
[SKRUB] Flukeyluke [SKRUB] Players 208 posts 12,194 battles Report post #14 Posted April 6, 2016 for the yamato misson they should make one off the mission segments only compleatable in the yamato, say sink 150 ships in 2 months with the yamato. that way only people who have some clue how to play it can unlock it Share this post Link to post Share on other sites
[DK-MK] Varian_Dorn Players 804 posts 19,917 battles Report post #15 Posted April 6, 2016 for the yamato misson they should make one off the mission segments only compleatable in the yamato, say sink 150 ships in 2 months with the yamato. that way only people who have some clue how to play it can unlock it Elitist BS. If there is a limitation it should be "tier 8 or higher", as on tier 8 you 1.) have gained quite some experience in using a ship in battle and 2.) you frequently run into tier 9 and 10 vessels, including Yamato. So even if you don't use a BB, you get an idea of what it can and can't do. Share this post Link to post Share on other sites
Xerkics Beta Tester 1,218 posts Report post #16 Posted April 6, 2016 The 10 million Damage mission is bit high? At least it should run concurrently with the hits. Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #17 Posted April 6, 2016 as long as we dont have to get ashigara to get any of the other ones. god she is so annoying. which seems strange as I find maya to be one of the best charachters Share this post Link to post Share on other sites
Calibra_Justice Players 6 posts 1,711 battles Report post #18 Posted April 6, 2016 The 10 million Damage mission is bit high? At least it should run concurrently with the hits. Actually I was AFK before a week ago. I used cleverland and Hutsuharu to farm the missions. It's like I have nearly get no skill Hiei but the 100 kill mission is still no half way. let alone that 10 million dmg mission Share this post Link to post Share on other sites
Xerkics Beta Tester 1,218 posts Report post #19 Posted April 6, 2016 Actually I was AFK before a week ago. I used cleverland and Hutsuharu to farm the missions. It's like I have nearly get no skill Hiei but the 100 kill mission is still no half way. let alone that 10 million dmg mission im doing the 2k hits mission at the moment I'm not even close in 100 kill mission as in games I play it's usually destroyers or carriers who get the kills even if you do more damage I think those missions are kinda excessive. Share this post Link to post Share on other sites
Calibra_Justice Players 6 posts 1,711 battles Report post #20 Posted April 6, 2016 im doing the 2k hits mission at the moment I'm not even close in 100 kill mission as in games I play it's usually destroyers or carriers who get the kills even if you do more damage I think those missions are kinda excessive. I can foresee that I will only possible to get 100 kills after I get Battleship Hiei Share this post Link to post Share on other sites
Xerkics Beta Tester 1,218 posts Report post #21 Posted April 7, 2016 I can foresee that I will only possible to get 100 kills after I get Battleship Hiei The awkward part of it is that if you could do those missions in tier 3 or tier 4 they would be easy cause of ships like ST.Lous or Tier 4 BBs but tier restrictions add to difficulty. Share this post Link to post Share on other sites
[ARP] Nishizumi77 Weekend Tester 128 posts 4,552 battles Report post #22 Posted April 7, 2016 (edited) I'm sure we'll get her and Kirishima too when the current event ends. We got Haruna and Hiei mission for march-april while Asia only got Kirishima mission for march. Our events seems longer but double the reward. Anyway I'm already using Haguro While grinding xp for Mogami I put it's skin on regular Myoko, renamed her with "ship name selector" program and finally made a custom icon too: Edited April 7, 2016 by Nishizumi77 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #23 Posted April 7, 2016 The awkward part of it is that if you could do those missions in tier 3 or tier 4 they would be easy cause of ships like ST.Lous or Tier 4 BBs but tier restrictions add to difficulty. 16 point captain is not something that should come easily, as you usually gets that kind of crew by dragging them through whole branch from tier 2 to 10. Tier restrictions also benefit WG - if one doesn't have fitting hightier ship for the job, why not splash the cash and free exp it? It also populates higher tiers a bit. Share this post Link to post Share on other sites
[ARP] Nishizumi77 Weekend Tester 128 posts 4,552 battles Report post #24 Posted April 7, 2016 (edited) Is it possible to add somehow the official corrosive torpedo effects for all ships instead of only arp myoko? What WG recently added to wows Edit: Also I just noticed WG added Haruna's voice for ARP Haruna ship when playing with her! Edited April 7, 2016 by Nishizumi77 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #25 Posted April 7, 2016 Is it possible to add somehow the official corrosive torpedo effects for all ships instead of only arp myoko? What WG recently added to wows Wild guess you can, with simple file swapping. Now its up to you to figure out which files where Share this post Link to post Share on other sites