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HMS Campbeltown

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had 3 matches now and first impression, she absolutely sucks balls.

 

torps are a bit slow and you can only fire one salvo at a time. Its a huge disadvantage not being able to bring your firepower to bare without a huge 180.

 

with such a huge disadvantage, she should have a huge advantage somewhere else, but I'm fucked if I know what it is.

 

 

going by the stats its torp damage she does more than any other tier 3 DD.

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This was my last match, although i sunk 3 i still think WG should be embarrassed releasing a ship this bad lol, the guns are no better than a peashooter, the torps' 3 each side are ok if you can manage to hit something, i have played about 6 or 7 games and still it stinks.

 

Torps:          4/10

Guns:          1/10

Speed:        4/10

 

With honesty, this is the worst ship i have played by a long way.

 

Campbeltown.png

 

 

Campbeltown.png

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Quality Poster
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This was my last match, although i sunk 3 i still think WG should be embarrassed releasing a ship this bad lol, the guns are no better than a peashooter, the torps' 3 each side are ok if you can manage to hit something, i have played about 6 or 7 games and still it stinks.

 

Torps:          4/10

Guns:          1/10

Speed:        4/10

 

With honesty, this is the worst ship i have played by a long way.

 

Campbeltown.png

 

 

 

Umm, you sank three ships? That is pretty good for the worst ship you've played.. :hiding:

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Beta Tester
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It's nice, but the teams are utterly, utterly crap. Like really, really bad, brain-dead level. What the hell has happened to this player-base? I really want to enjoy this new ship, but can't, because my teams melt in minutes. Literally a matter of minutes. 

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going by the last few posts the ship is a stinker going to pass on it now

 

Well if you wilfully ignore all the positive posts, then by all means don't buy it. :honoring:

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going by the stats its torp damage she does more than any other tier 3 DD.

 

They're tier 4-5 RN torpedoes. US and RU destroyers don't get this type of kit until tier 7-8. :great: 

...but they do have a downside of a low tier spread (I've had salvos where you could fit multiple BBs in between them ..at only 4km!) and a slightly higher detection of 1.2km (It's hard to hit a good player with vigilance at 7km)

Campbeltown works best on larger maps agasint bigger ships. Personally I'd still bump her to tier 4 with a shorter torp reload for proper bit of IJN style stalking.

 

And we need that rear 12 pounder working asap for brawls! Kiev fanboys will know what I'm taking about :playing: Edit: Oh yeah, Umikaze has the same 12 pounder secondary guns on the A hull. They're only 2km but CT should get 3-4km.

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Beta Tester
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going by the last few posts the ship is a stinker going to pass on it now

 

The ship is fine for the most part. The torps can be launched from outside detection range, reload in under a minute, and do decent damage. I find them a little on the slow side, so definitely more suited to engaging large slower moving vessels. I'm personally still getting the hang of it, but it's not a "stinker" as you put it. Maybe it's just not as OP as the other nations' destroyers? 

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[SCRUB]
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So because you don't like it, no one else can? :hmm:

 

She is taking soem getting used to! but i only have a LOOOOOWWWW tier commander in her! but she is fun and has history!! she is ok for me

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I keep straying into detection range just after I've launched the torps like a noob, I'm not used to stealth firing tops having gone up the USN tree (only at the Clemson).

 

I see an enemy Wyoming and think 'first catch of the day' launch the torps, 'stay on target, stay on target' *strays into detection range....Noooooooooooooooo.

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Campbeltown's guns are so bad, it's so easy to wreck her with tier II DDs (Smith / Tachibana)....

Edited by Trigger_Happy_Dad
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Campbeltown's guns are so bad, it's so easy to wreck her with tier II DDs (Smith / Tachibana)....

 

I 100% agree, the guns are almost obsolete, 3 turrets is what you get and all are mounted on the front, you can only use 2 at at a time and if head on with a ship you can only use 1 turret, the torps sound good (3 torps), but the spread is laughable and the chance of hitting targets is down to luck. The devs totally messed up this ship, it has no strengths like other ships, just weaknesses, how WG can justify the price they are selling the Campbeltown for is beyond belief, it is by far the worst DD in this game, although i still want it in my fleet simply because it's a RN ship, but useless it is
Edited by anonym_EFwxJOPWzlER

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Campbeltown's guns are so bad, it's so easy to wreck her with tier II DDs (Smith / Tachibana)....

 

You can wreck any ship with Smith or Tachibana, they're amazing!

 

Sampson and Wickes suffer the same problem. The combination of 2-3 guns, low accuracy, low fire chance and slow reload make them fairly useless. Campbeltown and Mutsuki are bottom of the destroyer food chain when it comes to fighting, they're like traditional torpedo boats, just never get detected or hope people start shooting at you. :great:

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I 100% agree, the guns are almost obsolete, 3 turrets is what you get and all are mounted on the front, you can only use 2 at at a time and if head on with a ship you can only use 1 turret, the torps sound good (3 torps), but the spread is laughable and the chance of hitting targets is down to luck. The devs totally messed up this ship, it has no strengths like other ships, just weaknesses, how WG can justify the price they are selling the Campbeltown for is beyond belief, it is by far the worst DD in this game, although i still want it in my fleet simply because it's a RN ship, but useless it is

 

I needed doubloons and premium so I bought the bundle which meant I got the Campbeltown for £1.18 which is a much more suitable price.
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Wow they actually released this rubbish! Shamefull display.

 

Lets have more premium reskinned ships because why not? It's easy money...

Edited by delaci76

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I've found this to be quite an enjoyable little DD. If you're going to gun rather than stealth torp (I don't know why you would), be agressive with it and point the front of your ship towards the enemy; Zig-zag and keep shooting.

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A lot of negativity, as the old saying goes a bad workman blames his tools.

 

Here is how to play HMS Campbeltown.

1. Your mission is to sink cruisers and battleships. Don't waste your time fighting other DDs unless they are low HP.

2. If you are spotted by another DD, disengage, use smoke if required.

3. Plan your attack on a selected target, you can quite easily fire both sides from outside detection range. If you are turning to fire from the other side, and turn into detection range, YOU turned the wrong way!

4. You have the longest range torpedoes at tier 3 (7.5km) better than all other destroyers until the Mutsuki and Anshan at tier 6! Plus high damage value. Use them.

5. Its not a close in brawler like a Russian or US DD, stay back, relax, plan. If you complain about its guns, then you don't know how to use it. Its NOT a gun boat!

 

Most of you will be playing with captains with very few skill points, not all, but most. Your skills should be:-

1. Situation Awarness (You need to know when you are spotted)

2. Torpedo armament expertise. (your main weapon reloads faster)

2. And two skill points on Last stand.

3. Super intendant, more smoke, more speed boosts.

4. Demolition expert, fires help to finish lame ducks.

5. Concealment expert. When I get it, it will bring its detection down to 5.85km.(less than a stock Minikaze at tier 5)

 

I've had 9 games in so far, not a lot as its new, and I work long hours. But for such a terrible ship I have a 67% winrate, average nearly 30K dmg. and average ship kill is 1.9.

 

If you really want a terrible ship, buy the Mikasa, or the Atlanta, then tell me how terrible the Campbeltown is. If they gave it great guns, it would be OP. You have great torpedoes, play to your strengths. And of course you'll get games at tier three full of donkeys, zombies, and newbies, where the teams just melt away, but you'll be in the same situation regardless of the ship you are using.

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Most of you will be playing with captains with very few skill points, not all, but most. Your skills should be:-

1. Situation Awarness (You need to know when you are spotted)

2. Torpedo armament expertise. (your main weapon reloads faster)

2. And two skill points on Last stand.

3. Super intendant, more smoke, more speed boosts.

4. Demolition expert, fires help to finish lame ducks.

5. Concealment expert. When I get it, it will bring its detection down to 5.85km.(less than a stock Minikaze at tier 5)

 

 

I'll be using the classic high tier torpedo boat build. YMMV! Hopefully this captain can be used in many torpedo focused RN destroyers, including Cavalier. :honoring:

 

1 (1) Situation Awareness (No brainier)

2 (3) Last Stand. (I'm taking this first. Your a fragile long range alpha striker)

3 (6) Vigilance. (Spotting Umikaze torps at 1km or Campbeltown's at 1.5km is more useful than extra weed or speed)

4 (10) Survivability Expert. (Increasing your HP to 10,100 is more important than buffing those rubbish guns)

5 (15) Concealment Expert. (no brainier but don't forget you'll still get spotted by most tier 2 DDs first)

6 (17) Torpedo Armament Expertise (Time to buff that reload)

 

as the old saying goes a bad workman blames his tools.

 

Campbeltown is the correct tool, it's just the least exciting one in the box. A standard Phillips screwdriver compared to the multi ratchet set of a Tachibana or Smith etc.

Mikasa and Atlanta are pentalobe screwdrivers. I'm sure they're very satisfying on those rare occasions you need to a pentalobe screw removed. :great:

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I think the Campbeltown should have a ramming perk added to her camouflage ability's to give it a little more relevance to her history, I'm not asking for as much as flag Hotel Yankee but maybe 5-10% less damage taken and 15-25% extra given....just a thought.

 

Edited by batch1
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Oh dear, back to bundles? Nope WG, I'd have bought her unbundled but I don't want that other stuff. Sad day, I thought they'd learned.

 

Edit: OK I'll take that back, didn't think to look at the regular store where you can get here on her own. 

Edited by Aldramelech

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Campbeltown is doing something for me I really like, it is making me learn a new way of playing. Up to now I have only really played US gunboat type DDs, so playing one with a more Japanese "torp from concealment" style I am having to learn to play all over again....and I love it. Long live ships that take me out of my comfort zone. :)

 

Edited by HMS_Worcester
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[COSTS]
Alpha Tester
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Wow they actually released this rubbish! Shamefull display.

 

Lets have more premium reskinned ships because why not? It's easy money...

 

She is not just a reskin. And go and troll somewhere else. Thanks.

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[TSUN]
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Well if you wilfully ignore all the positive posts, then by all means don't buy it. :honoring:

 

It doesn't have any. It's terrible. The only thing the ship has going for itself is the name and origin. In terms of ingame performance it's awful.

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