de1hagar Players 23 posts 13,436 battles Report post #1 Posted March 23, 2016 (edited) There too many players who need to take a dictionary and check what is the meaning of ''Team'' and ''teamplay'' . Orders are given in team chat to go for A or stick together and they run of to C and sail all over the place and then thet are alone on the otherside of the map, getting into trouble, scream for help, they die and then ''thanks team for the help''??? I am sure that most of us had these kind of team-mates and its a pity that so many games are with these [edited]. When we lucky to find a real team this game is awesome even if you die and lose the match but you had fun, though if you unlucky I prefer to die fast so I can start another match with the hope to fine a real team. Edited March 24, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #2 Posted March 23, 2016 (edited) Don`t tell me how to play my game!! You CAN`T make your team do what you want them to do, deal with it. You can adapt what you do to your team. Don`t ask what your team can do for you, ask yourself what you can do for your team. This is how "teamplay" works, not you giving orders to everyone. It`s not RTS game where you are general. Edited March 23, 2016 by KptStrzyga 3 Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #3 Posted March 23, 2016 In random games many do not know who they are playing with and will pick their course of action before the clock starts; as things unfold team play comes more into play. Remember no one is in charge unless the 'Team' wants them to be; why is one persons lead any better than another's? Unfortunately if someone has taken a gamble in their first choice this might well leave them in a bad situation; their choice and no one else's fault. I will often shoot off to cap and scout in my DD, sometimes I end up on my own. If I can cap great, if not then I harass those enemy ships in that area, keeping them highlighted, stopping them pushing forward and maybe kill some. If the DD numbers are less then my role becomes more of a scouting one when part of the team shoots forward (just in case the enemy DD is around) That the person you were playing with felt the need to blame the team, that is his poor play. Apparently their is no team play in higher teams, at all. Share this post Link to post Share on other sites
de1hagar Players 23 posts 13,436 battles Report post #4 Posted March 23, 2016 @KptStrzyga I am not saying anything about me giving team orders, I let that part to those who feel the call of being teamleader. I said when team oders are given in teamchat I will follow those and I try to play for the team. But it looks like you one of those who dont as you react soo agry on my posting. Share this post Link to post Share on other sites
Azalgor Beta Tester 1,046 posts 20,418 battles Report post #5 Posted March 23, 2016 If you played in CBT/ALPHA, then you should know that any trace of teamplay died with OBT, if not, then from now on you know. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #6 Posted March 23, 2016 Team play exists but mostly at "off peak" times Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #7 Posted March 23, 2016 (edited) @KptStrzyga I am not saying anything about me giving team orders, I let that part to those who feel the call of being teamleader. I said when team oders are given in teamchat I will follow those and I try to play for the team. But it looks like you one of those who dont as you react soo agry on my posting. When I see some really good player he is almost always too busy to use chat. He is fluently adapting to situation, positioning, dealing damage and doing everything he can to salvage what`s possible from hopless situation. And sometimes carrying battle so hard you wouldn`t believe. What I see very often is someone raging in chat "FU noob team" and then suiciding. Or raging at his team after he did something retarded and suicided. Usually those dying first are also self nominated generals telling others what to do and calling everyone else noobs. My favorite moments are when someone dies and calls all team idiots when he is only dead, meanwhile team is holding 2 out of 3 bases, killed 5 ships and is winning by 500 points. Edited March 23, 2016 by KptStrzyga Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #8 Posted March 23, 2016 @KptStrzyga I am not saying anything about me giving team orders, I let that part to those who feel the call of being teamleader. I said when team oders are given in teamchat I will follow those and I try to play for the team. But it looks like you one of those who dont as you react soo agry on my posting. and who gave them right to be teamleader? who choose them for that role? why should i listen to them? i'm not the bestest player ever, but you know, after 1500 games comming into tier 3-5 battles and listening to the self proclaimed team leaders with 50 games under their belt is just not my thing. Share this post Link to post Share on other sites
de1hagar Players 23 posts 13,436 battles Report post #9 Posted March 23, 2016 When I see some really good player he is almost always too busy to use chat. He is fluently adapting to situation, positioning, dealing damage and doing everything he can to salvage what`s possible from hopless situation. And sometimes carrying battle so hard you wouldn`t believe. What I see very often is someone raging in chat "FU noob team" and then suiciding. Or raging at his team after he did something retarded and suicided. Usually those dying first are also self nominated generals telling others what to do and calling everyone else noobs. My favorite moments are when someone dies and calls all team idiots when he is only dead, meanwhile team is holding 2 out of 3 bases, killed 5 ships and is winning by 500 points. Agreed. Share this post Link to post Share on other sites
de1hagar Players 23 posts 13,436 battles Report post #10 Posted March 23, 2016 and who gave them right to be teamleader? who choose them for that role? why should i listen to them? i'm not the bestest player ever, but you know, after 1500 games comming into tier 3-5 battles and listening to the self proclaimed team leaders with 50 games under their belt is just not my thing. No one gives rights to be teamleader to anyone and if some one takes the rule of leader then before listening to his orders I check where he is where he is moving to and what ship he is in to get an idea if he knows what he is doing. Share this post Link to post Share on other sites
The_Fear_Of_All_Sums Players 257 posts 358 battles Report post #11 Posted March 23, 2016 Orders are given in team chat to go for A or stick together I assume you are talking about random games with complete strangers. I highlighted your mistake. Share this post Link to post Share on other sites
The_Fear_Of_All_Sums Players 257 posts 358 battles Report post #12 Posted March 23, 2016 I said when team oders are given in teamchat I will follow those and I try to play for the team. No... You said. Orders are given in team chat to go for A or stick together and they run of to C and sail all over the place and then thet are alone on the otherside of the map, getting into trouble, scream for help, they die and then ''thanks team for the help''??? Share this post Link to post Share on other sites
de1hagar Players 23 posts 13,436 battles Report post #13 Posted March 23, 2016 No... You said. Soo? I did not say that I giving those orders. Share this post Link to post Share on other sites
The_Fear_Of_All_Sums Players 257 posts 358 battles Report post #14 Posted March 23, 2016 Soo? I did not say that I giving those orders. Thankfully. Who's orders have you been taking?? Do you think it's made you the 46% player you are today? Share this post Link to post Share on other sites
de1hagar Players 23 posts 13,436 battles Report post #15 Posted March 23, 2016 Thankfully. Who's orders have you been taking?? Do you think it's made you the 46% player you are today? I dont know who is giving the and to be honest I dont care and I really don't care about statistics. I play for fun only and its just more fun when a team plays as a team maybe you should try it.. Share this post Link to post Share on other sites
The_Fear_Of_All_Sums Players 257 posts 358 battles Report post #16 Posted March 23, 2016 I am sure that most of us had these kind of team-mates and its a pity that so many games are with these braindeads. When we lucky to find a real team this game is awesome even if you die and lose the match but you had fun, though if you unlucky I prefer to die fast so I can start another match with the hope to fine a real team. You are so casual about the game, and care so little, that you came to the forum to have a childish little rant and insult other players by calling them braindeads? Yes... You play for fun Share this post Link to post Share on other sites
Trigger_Happy_Dad Beta Tester 6,753 posts 7,907 battles Report post #17 Posted March 23, 2016 (edited) Example: We have 9 ships including our 2 DDs near A and B. Game starts and I ask the team to work together and take and hold A + B: Work together guys - good luck! We have more ships near A and B, so A + B first :-) ? If we take and hold A + B we win by (cap-) points, easier to do so if we work together :-) From a TACTICAL point of view this makes sense... ,,,but what does the team do? They scatter all over the map so the can NOT support each other. WE lose the game and 1-2 guys who died uselessly at C rage in chat: Retard team! Only Noobs! Bla! = their own fault. We could have easily won this IF we had worked together. A LOT of games are lost because the players just don't do what is best for WINNING the game, and then they blame their "noob team"...okay... Edited March 23, 2016 by Trigger_Happy_Dad 2 Share this post Link to post Share on other sites
de1hagar Players 23 posts 13,436 battles Report post #18 Posted March 23, 2016 Example: We have 9 ships including our 2 DDs near A and B. Game starts and I ask the team to work together and take and hold A + B: From a TACTICAL point of view this makes sense... ,,,but what does the team do? They scatter all over the map so the can NOT support each other. WE lose the game and 1-2 guys who died uselessly at C rage in chat: = their own fault. We could have easily won this IF we had worked together. A LOT of games are lost because the players just don't do what is best for WINNING the game, and then they blame their "noob team"...okay... I agree completely with this. And this is what I mean . Some one writes in teamchat A and B, I will follow this as it makes sense. Move as a team, stick together and you can take A and B and hold them and win the game. Share this post Link to post Share on other sites
The_Fear_Of_All_Sums Players 257 posts 358 battles Report post #19 Posted March 23, 2016 (edited) You CAN`T make your team do what you want them to do, deal with it. You can adapt what you do to your team. Don`t ask what your team can do for you, ask yourself what you can do for your team. This is how "teamplay" works, not you giving orders to everyone. It`s not RTS game where you are general. This is it. Spot on. At the start of a game, I will state my intentions and ask if anybody wants to join me. I keep an eye on the minimap and watch how the battle is unfolding. Then I can adapt in timely fashion if I'm needed elsewhere. Some people need to be told what to do I suppose. It doesn't seem to be working out very well for them though? Game starts and I ask the team to work together and take and hold A + B: Huge difference between friendly ingame coms and 'orders'. Friendly communication always nets a win for me. And a far more pleasant gaming experience. Edited March 23, 2016 by The_Fear_Of_All_Sums Share this post Link to post Share on other sites
[SCRUB] BadGene616 Beta Tester 773 posts 8,197 battles Report post #20 Posted March 23, 2016 People going to a place on the map because they always go to that place on that map regardless of tier, team composition, etc etc etc. It's crapplay and the people who do it are crap. Every battle is different and requires adaption. That said, teams going to A cap on trap, the cluster of idiots on c1 on island of fire... Worked once, didn't work next 50 times you did it, why keep doing it?!?! Regarding people making suggestions at the start, they are just that, suggestions. Play your own game but if you're good that will involve working with the team to the best of your capacity. Sometimes that means going off on your own to secure an uncontested cap or going back to defend. Ignoring stats, looking at ops point... Yes there is a lack of team play in many instances and it can be frustrating. You just have to make to best of what there is to work with. And of course, kill the other team's solo warriors. The only universal rule is, the idiot is only on your team half the time. It just doesn't feel that way. Unless you're the idiot :-) 1 Share this post Link to post Share on other sites
[SCRUB] Loran_Battle Beta Tester 1,245 posts Report post #21 Posted March 23, 2016 (edited) That said, teams going to A cap on trap, the cluster of idiots on c1 on island of fire... Worked once, didn't work next 50 times you did it, why keep doing it?!?! Two brothers:"I go middle, I saw someone get a kraken like that on Utubs! Therefore I will always do this from now on." Edited March 23, 2016 by Loran_Battle Share this post Link to post Share on other sites
[TU] Seaman_Staines1 Players 489 posts 18,111 battles Report post #22 Posted March 23, 2016 Orders are given in team chat That's the problem right there. Try a little encouragement, give suggestions offer help. And if you are ignored then play the best you can and most of all HAVE FUN. But don't give orders the reply will be "FU" or the like.That is all........... Share this post Link to post Share on other sites
Blue_Bug Players 1,428 posts 7,991 battles Report post #23 Posted March 23, 2016 I follow sugestions in chat only when it is a) senseble and b) my vessel is suited for me. If the sugestion is senseble but my vessel isn't suited for it, I send a "negative" back in chat. if the sugestion is totaly senseless (like yesterday when a BB ordered me to kill a Flether in my tier 7 IJN DD) I just slap my self on the forehead and stay silent. Share this post Link to post Share on other sites
EmilyFara Players 1,091 posts 2,423 battles Report post #24 Posted March 23, 2016 In random battles, I am very much open to suggestions and requests. If you ask me to go to A while I'm going to B, I will change course and go to A (if it is reasonable for me to do so) If you want me to stick with you when you push because you are afraid of hostile IJN DDs torping you? No problem, request it and I will either advise against it or escort you like the good DD that I am. But never presume you can order me around. If I get an "order" I will do the opposite even if it was sensible. (With the only exception being team battles where a leader and orders are a must. But the leader must have been agreed upon before match start. Then I will even follow suicidal orders if I'd have to.) 1 Share this post Link to post Share on other sites
[MAASS] th3freakie Beta Tester 420 posts 7,746 battles Report post #25 Posted March 23, 2016 I have found specific requests work well. "PlayerX, please help me kill the enemy at B". Unfortunately it requires a relatively lot of time typing, which is inefficient. Telling your team how to play before the battle starts is useless and maybe even counter-productive, but telling them what you're going to do has some effect. Stuff like "I'll cap B then move to C but will run away if opposed" or "If any DDs will move into A I'll cover them" seems to influence the very first moves of DDs and CAs. Second best option is using the F keys or the ocasional fast warning. F3 especially is a marvel at coordinating fire. General warning of "Atago stuck" and map-click seems to get the Atago dead quick, too. Just clicking the map and typing one word has some effect, but is often the best you can do in an intense situation. But of course, the absolute very best course of action is to die early and spend the next 15 minutes typing "DIE NOOB TEAM LOSERS" into the chat. Share this post Link to post Share on other sites