[EURO] Lemasive Players 506 posts 12,499 battles Report post #1 Posted March 21, 2016 Just like some pokersites the game is rigged to have big "hands", some games you can hit up to 20 citadels and the second 0 citadels the same goes for the enemy or friends in the same game. I understand that WG wants to make the game entertaining but rigging for more citadels or fires is not a good way to keep people happy. If anyone wonders this happens in WoT also most noticable with artillery. FC from AP, played WoT and WoWs now for 4 years. Just a random rant I guess Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #2 Posted March 21, 2016 It's called RNG. Same as rolling the dice or shuffling the cards, sometimes you get all the numbers/cards you need, sometimes you get nothing. 5 1 Share this post Link to post Share on other sites
[EURO] Lemasive Players 506 posts 12,499 battles Report post #3 Posted March 21, 2016 It's called RNG. Same as rolling the dice or shuffling the cards, sometimes you get all the numbers/cards you need, sometimes you get nothing. I love you just accept that this is ok, RNG is ok up to a point but the game is flawed in this perspective and will hurt any good player. Your reply is as useful to this thread as someone saying, thats life to someone who got their family killed and murdered because they liked Season 2 of True Detective. 1 Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #4 Posted March 21, 2016 (edited) RNG is part of the game is there too much I think yes but either deal with it or do not play this thread does not help anyone. Have a look and you will find threads discussing this already. Try posting something valuable there not making baseless accusations that the game is rigged one way or another. Edited March 21, 2016 by Eternus_Damnatio 3 Share this post Link to post Share on other sites
[IDDQD] von_chom Alpha Tester 3,465 posts 11,649 battles Report post #5 Posted March 21, 2016 randomness and rigging on purpose are two completely different things. do you have any proof for rigging? I guess not, except your subjective feelings. In that case this topic is stupid and deserves stupid comments sorry 1 Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #6 Posted March 21, 2016 I love you just accept that this is ok, RNG is ok up to a point but the game is flawed in this perspective and will hurt any good player. Your reply is as useful to this thread as someone saying, thats life to someone who got their family killed and murdered because they liked Season 2 of True Detective. Actually your thread is the one that useless. No backup evidence, no statistics, nothing. Just empty words. Now go get your tinfoil hat and read/create some more conspiracy theories. 1 1 Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #7 Posted March 21, 2016 4 Share this post Link to post Share on other sites
[EURO] Lemasive Players 506 posts 12,499 battles Report post #8 Posted March 21, 2016 (edited) Actually your thread is the one that useless. No backup evidence, no statistics, nothing. Just empty words. Now go get your tinfoil hat and read/create some more conspiracy theories. I never claimed to gather statistics, everyone knows this anyway. It has always been like this in WGs games,[edited] Edited March 21, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.RogDodgeUK Share this post Link to post Share on other sites
[IDDQD] von_chom Alpha Tester 3,465 posts 11,649 battles Report post #9 Posted March 21, 2016 After 5 years with WG games, I came to conclusion that RNG is one of the biggest things that keeps me playing. 2 Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #10 Posted March 21, 2016 You say things like 'Everyone knows it' and 'It has always been like this' after admonishing someone for for accepting the point of view that it is just RNG. Sigh. Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #11 Posted March 21, 2016 (edited) I never claimed to gather statistics, everyone knows this anyway. It has always been like this in WGs games, [edited] Define "everyone", because, in case you can read, and see the replies, it is obvious that more people do not think this game is rigged and know and realize it is just ridiculous to think that WG rigged their games or anyone else would rig games for tens of thousands of players. Edited March 21, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.RogDodgeUK Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,524 battles Report post #12 Posted March 21, 2016 (edited) I never claimed to gather statistics, everyone knows this anyway. It has always been like this in WGs games,[edited] MMMM every one knows the game is rigged well let me add to the people on this thread saying you are wrong!!! 1 says game rigged 5 other posters say its not 0 agree with you. Lets see how this goes but at the moment 17% of people on this thread say game is rigged! well that's not every one. Edited March 21, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.RogDodgeUK Share this post Link to post Share on other sites
[1378] Nargoth73 Players 460 posts 3,784 battles Report post #13 Posted March 21, 2016 Obivous troll is obvious. For someone who says it's "just a random rant" you sure want to force your opinion down people's throats. Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #14 Posted March 21, 2016 (edited) I never claimed to gather statistics, everyone knows this anyway. It has always been like this in WGs games, [edited] [edited] Yes RNG can be annoying but it's not "rigged". It's like damage rolls in WoT. It is what it is and there have been many discussions on whether it's too much or not already. Personally I quite like it as otherwise the game would be too far removed from a naval game. And it's no different to dive in a tabletop wargame which I also play (and never roll those sixes I need) Edited March 21, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.RogDodgeUK Share this post Link to post Share on other sites
[EURO] Lemasive Players 506 posts 12,499 battles Report post #15 Posted March 21, 2016 MMMM every one knows the game is rigged well let me add to the people on this thread saying you are wrong!!! 1 says game rigged 5 other posters say its not 0 agree with you. Lets see how this goes but at the moment 17% of people on this thread say game is rigged! well that's not every one. No one is disagreeing with me, no one is talkig about what the thread is about. It is about how it hurts better players, not if you like RNG or not. But as usual people defend without even blinking as they have invested time and money in something, so it cannot have any faults. If you have not noticed that in certains games there is ALOT of more citadels and fires, perhaps you need to study patterns abit more. It always gets me how people are blind to larger patterns over a longer time or over 1000 games. Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #16 Posted March 21, 2016 (edited) I love you just accept that this is ok, RNG is ok up to a point but the game is flawed in this perspective and will hurt any good player. Your reply is as useful to this thread as someone saying, thats life to someone who got their family killed and murdered because they liked Season 2 of True Detective. I'm curious, where did you pull that relation from? And how is it reflective of the current game mechanics? [...] perhaps you need to study patterns abit more. It always gets me how people are blind to larger patterns over a longer time or over 1000 games. It's called the law of large numbers. And it doesn't show any form of rigging, the only thing it shows are statistical likelyhoods as they distribute over a large sample size so that statistical variations don't paint a false conclusion when based on a small sample size. What you just said is evidence to the contrary of what you're claiming. Edited March 21, 2016 by Aotearas Share this post Link to post Share on other sites
[SH33P] tyco Beta Tester 113 posts 7,845 battles Report post #17 Posted March 21, 2016 No one is disagreeing with me, no one is talkig about what the thread is about. It is about how it hurts better players, not if you like RNG or not. But as usual people defend without even blinking as they have invested time and money in something, so it cannot have any faults. If you have not noticed that in certains games there is ALOT of more citadels and fires, perhaps you need to study patterns abit more. It always gets me how people are blind to larger patterns over a longer time or over 1000 games. I disagree. Playing almost exclusively the Nagato at the moment and in similar situations I can tell you: 'Citadelling the enemy in 5... 4... 3... 2... 1... citadel'. Of course I'm not always right, but that's rng. Also same rules apply for every player. So even rigging would benefit everyone in the same way from time to time. And you said it would punish good players. So you don't have to fear anyway. You are mediocre at best. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,524 battles Report post #18 Posted March 21, 2016 "Everyone knows this"? Really? Also don't throw things around like "autism" as an insult. You clearly don't even know what it is. Yes RNG can be annoying but it's not "rigged". It's like damage rolls in WoT. It is what it is and there have been many discussions on whether it's too much or not already. Personally I quite like it as otherwise the game would be too far removed from a naval game. And it's no different to dive in a tabletop wargame which I also play (and never roll those sixes I need) People forget that RNG also happens in real life! HMS Hood Blowing up so early in battle is RNG!!! heres a dossy for you! war of 1812 battle for Boltimore!! USA won! however they would have lost if Fort McHenry (defending the bay and harbour) had fallen! early in the seige a Morter shell from a RN ship rolled in to the main magazine. But the Fuse failed and the shell did not explode. If it had Fort McHenry would have fallen and the British fleet could have entered the bay and threatened to bombard the town forcing a surrender that with the sacking of Washington could have led the Americans to serender and lose the war Share this post Link to post Share on other sites
el_bloom Beta Tester 231 posts 4,471 battles Report post #19 Posted March 21, 2016 If there wasn´t some RNG involved in shooting the big guns of BBs this game would be World of Battleships. It was pretty obvious in some stages of closed alpha and beta gameplay and you can believe me - you don´t want that again ! 1 Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #20 Posted March 21, 2016 I love you just accept that this is ok, RNG is ok up to a point but the game is flawed in this perspective and will hurt any good player. Your reply is as useful to this thread as someone saying, thats life to someone who got their family killed and murdered because they liked Season 2 of True Detective. At least its not WoT level of devaluing skill after update 0.8.X. (cant remember which one was it anymore) Share this post Link to post Share on other sites
[EURO] Lemasive Players 506 posts 12,499 battles Report post #21 Posted March 21, 2016 If there wasn´t some RNG involved in shooting the big guns of BBs this game would be World of Battleships. It was pretty obvious in some stages of closed alpha and beta gameplay and you can believe me - you don´t want that again ! I have never talked about accuracy here, I have said that in certain games the likleyhood of getting a citadel or getting hit by a citadel is at a higher %. Basically the game is rigging your match to have high numbers. I dont mind the accuracy rng, never have. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,524 battles Report post #22 Posted March 21, 2016 No one is disagreeing with me, no one is talkig about what the thread is about. It is about how it hurts better players, not if you like RNG or not. But as usual people defend without even blinking as they have invested time and money in something, so it cannot have any faults. If you have not noticed that in certains games there is ALOT of more citadels and fires, perhaps you need to study patterns abit more. It always gets me how people are blind to larger patterns over a longer time or over 1000 games. Well posters using the words you are wrong/Tin foild hat or i diagree seem pretty clear to me. and if we say 60% players are good players i see a few here Aotearas Admiral_noodle Troublemaker_CRO von_chom All disagreeing also other players like Historynerd who though outside my 60% bench mark for Good is very active on this forum and has one of the best grasps of the game mechanic here on this forum. Share this post Link to post Share on other sites
[EURO] Lemasive Players 506 posts 12,499 battles Report post #23 Posted March 21, 2016 I'm curious, where did you pull that relation from? And how is it reflective of the current game mechanics? It's called the law of large numbers. And it doesn't show any form of rigging, the only thing it shows are statistical likelyhoods as they distribute over a large sample size so that statistical variations don't paint a false conclusion when based on a small sample size. What you just said is evidence to the contrary of what you're claiming. Congratulations you understood that some game does not have any citadels hits and some have plenty, was there a point to your reply? Share this post Link to post Share on other sites
[EURO] Lemasive Players 506 posts 12,499 battles Report post #24 Posted March 21, 2016 Well posters using the words you are wrong/Tin foild hat or i diagree seem pretty clear to me. and if we say 60% players are good players i see a few here Aotearas Admiral_noodle Troublemaker_CRO von_chom All disagreeing also other players like Historynerd who though outside my 60% bench mark for Good is very active on this forum and has one of the best grasps of the game mechanic here on this forum. So basically you say that there is no chance that WG is rigging certain games to have a higher chance of hitting citadels or better aim? That is 100% impossible, because that is what you are disagreeing with. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,524 battles Report post #25 Posted March 21, 2016 I have never talked about accuracy here, I have said that in certain games the likleyhood of getting a citadel or getting hit by a citadel is at a higher %. Basically the game is rigging your match to have high numbers. I dont mind the accuracy rng, never have. no it depend on among other things what ship you fire at!! In a tier 6 BB good luck getting a citidel on a broadsided Clevland!!! Where as you will probably kill a Nurburg with you first salvo that hits Share this post Link to post Share on other sites