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Beta Tester
120 posts
4,876 battles

I just have to vent for a moment.

 

I HATE the Königsberg with a vengeance. Seriously, my winrate is an abysmal 26% with this, this... thing. And that is, if it didn't drop any lower last evening! (got several losses in a row, some of which I died with a handful of hits under my belt)

 

However, it is among the ships with which I've achieved the most kills. I get lot's of good games with it, scores are usually awsome, (to me) but that sadly doesn't equal wins. I know that in randoms it's often the luck of the draw, but that doesn't make it any less infuriating. Also, I'm not claiming to be the best player, but when I get my 1, 2 or 3 kills I think I might say I pulled my weight.

 

Must be some kindred spirits around?

 

 

Edited by WebSpawn

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Beta Tester
3,552 posts
8,863 battles

While not really high 31k average clearly exceeds average damage in that ship and should definitely give better winrate.

Looks like you've gotten teams with too many braindead zombies.

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While not really high 31k average clearly exceeds average damage in that ship and should definitely give better winrate.

Looks like you've gotten teams with too many braindead zombies.

 

This ^^. I run last stand as a captain skill on this ship as the engine/rudder are fragile.

Just for info: 44 battles, 70% wr, 43k average damage

 

Edited by LetsRockAndRoll
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[NIKE]
Beta Tester
3,412 posts
7,888 battles

One thing I did find (with murmansk) is that because you have long range there's a tendency to stay at long range. This let's you rack up damage easily and you stay alive a long time (thus allowing more damage and kills). However this doesn't stop the enemy capturing points, so you lose the game because of it.

 

When I realised I was doing this with murmansk (who I thought was "cursed") and instead started getting closer to the action the WR improved

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[HARF]
Beta Tester
2,711 posts
8,654 battles

Nearly 49k on the Königsberg, 46k on the Nürnberg, and I still have to find the right way

to play the German cruisers.... until now it is not fun at all...


 

...now I'm with the Yorck.... I get the strong feeling this won't be any better :D

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Yesterday I was trying hard to get my Yorck..3x etc..I know...apparently not much to look forward to but still, in my Nurnberg..first 2 games one shorted both times by a lucky BB from Max distance, and before u ask not broadside....Took me the 5th game to get a win although played a lot better after my awful start. I am happy I finally managed to get rid of that pile of poo. Please tell me German cruisers are better at higher tiers....please....

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[SCRUB]
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Didn't play crazy amount of games.... but I had 77% winrate with Köningsberg when I finished the grind...

if you look for some tips, here is my Ship review:

 

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[BOTES]
Players
807 posts
13,196 battles

I love the konigsberg. its everything I want in a ship.

 

I can handle it pretty well I think. I can snipe, I can kite, I get cits on others but rarely show my own cits,

I do 25% more damage than the server average, survive 50% of games (approaching twice the server average)

... and I've got a 44% win rate! Of all the bad stats I've got in ships, this one hurts the most.

 

(having said that I've got a 17% win rate in the nicholas yet I'm doing 66% more average damage than the server average. that one just confuses me. :amazed: )

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I just have to vent for a moment.

 

I HATE the Königsberg with a vengeance. Seriously, my winrate is an abysmal 26% with this, this... thing. And that is, if it didn't drop any lower last evening! (got several losses in a row, some of which I died with a handful of hits under my belt)

 

However, it is among the ships with which I've achieved the most kills. I get lot's of good games with it, scores are usually awsome, (to me) but that sadly doesn't equal wins. I know that in randoms it's often the luck of the draw, but that doesn't make it any less infuriating. Also, I'm not claiming to be the best player, but when I get my 1, 2 or 3 kills I think I might say I pulled my weight.

 

Must be some kindred spirits around?

 

 

 

yea i dont like it either

 

too fragile of a ship and the guns dont do enough for me

you constantly have to play keep away and fire at max range and landing shots consistently is tough

 

the nurnberg however is a fair step up

same paper armor, but the guns are better, specifically the AP damage figures are fairly solid

you still have to play keep away most of the time, but if feels like u can take a little more

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Beta Tester
239 posts
5,517 battles

Just unlocked the Konigsberg and as soon as I saw the 1 in front and 2 in back turret configuration I knew I was going to hate it. It took 6 attempts to get a first win and I was correct I do hate it.

 

 

 

I know I shouldn't judge a ship while it's stock ( and has no captain skills ) but unless the hull upgrade makes the turrets less likely to explode I can't see me liking this thing.

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[PKTZS]
Weekend Tester
2,567 posts
18,265 battles

One thing I did find (with murmansk) is that because you have long range there's a tendency to stay at long range. This let's you rack up damage easily and you stay alive a long time (thus allowing more damage and kills). However this doesn't stop the enemy capturing points, so you lose the game because of it.

 

When I realised I was doing this with murmansk (who I thought was "cursed") and instead started getting closer to the action the WR improved

 

On the other hand, getting close makes you take more damage, and eventually die (specially in a Murmansk and similar ships). You can recover a lost base, but you can never recover a sunk ship.

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Weekend Tester
1,677 posts
20,280 battles

I just have to vent for a moment.

 

I HATE the Königsberg with a vengeance. Seriously, my winrate is an abysmal 26% with this, this... thing. And that is, if it didn't drop any lower last evening! (got several losses in a row, some of which I died with a handful of hits under my belt)

 

However, it is among the ships with which I've achieved the most kills. I get lot's of good games with it, scores are usually awsome, (to me) but that sadly doesn't equal wins. I know that in randoms it's often the luck of the draw, but that doesn't make it any less infuriating. Also, I'm not claiming to be the best player, but when I get my 1, 2 or 3 kills I think I might say I pulled my weight.

 

Must be some kindred spirits around?

 

 

 

Having negative emotions about a ship is by far the main reason for poor performance (of course there are others as well) especially WR wise.

I personally have quite a bit of ships that I hate (or dislike) and entering into the battle with them means that I start with a significant negative bias and tension which clearly affects my play and results in them.

Every loss brings more tension and loathing so it is a vicious circle.

What is the solution? Not sure that I have any ready to offer :).

What I am trying lately is to get into the match with the lowest possible expectations, and to try to avoid playing that ship again after a loss.

Way too many times did I have those 5-6 games loosing streaks where the harder I try to get that double for example the worse I play and more mistakes do I make.

All in all, when I grind ships I dislike, I just try to take the double in the first game and usually if I fail, I do not try again if at least I have not played 5-6 battles in other ships. If I do take the double, I usually do not play it again until the next double.

At least the grinding is a bit easier that way, though it takes much longer time wise.

 

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Beta Tester
120 posts
4,876 battles

Luckily I've tiered up since this rant :P

 

The Nürnberg doesn't leave me with this feeling of helplessness like the Königsberg does all the time. Y'all probably know this feeling, when you and your team are exchanging good fire with the enemy and suddenly the friendlies around you decide it's best to retreat without saying anything, leaving you to be focused on (ship type doesn't matter, you die) and they are subsequently picked off. One by one.

oh, and I forgot, ofcourse you get ripped on for dying when they left a perfect rolling battle.

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Nearly 49k on the Königsberg, 46k on the Nürnberg, and I still have to find the right way

to play the German cruisers.... until now it is not fun at all...

 

 

...now I'm with the Yorck.... I get the strong feeling this won't be any better :D

 

I read everything about the Yorck, but still couldn't get any enjoyment or success with it. Rage sold :angry:

 

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Beta Tester
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...suddenly the friendlies around you decide it's best to retreat without saying anything, leaving you to be focused on (ship type doesn't matter, you die) and they are subsequently picked off. One by one.

 

oh, and I forgot, ofcourse you get ripped on for dying when they left a perfect rolling battle.

Well, if they stay near action they might actually have to work for those kills.

It's lot easier to run back from first sign of danger hoping to get crippled enemies to finish.

 

And you should unleash that Gremlin you have rusting in port.

In it you're not so heavily bound by (in)competence of team and matchmaker:

Anything which could catch you is outgunned (or torped) and anything which outguns you can be outplayed sinking it unless enemy flank plays as full fleet team.

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[BABBY]
Beta Tester
1,608 posts

Since a x3 event is on, you're gonna see a flood of tomatos. I took the time (and mission port slot) to get myself an Omaha, and the grind through Phoenix was... fine, actually, but some things I witnessed after my death in a losing battle were a bit more special than usual, unless that's just my perception.

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Beta Tester
120 posts
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Well, if they stay near action they might actually have to work for those kills.

It's lot easier to run back from first sign of danger hoping to get crippled enemies to finish.

 

And you should unleash that Gremlin you have rusting in port.

In it you're not so heavily bound by (in)competence of team and matchmaker:

Anything which could catch you is outgunned (or torped) and anything which outguns you can be outplayed sinking it unless enemy flank plays as full fleet team.

 

But that kind of behaviour does cost them the match, which, let's be honest nets you more XP than losing. Unless something drastic has changed last night... xD

You mean the Gremyaschy right? Sorry, not at home with those nicknames :hiding: I know it's a good ship, just been focusing on tiering lately :trollface:

 

Since a x3 event is on, you're gonna see a flood of tomatos. I took the time (and mission port slot) to get myself an Omaha, and the grind through Phoenix was... fine, actually, but some things I witnessed after my death in a losing battle were a bit more special than usual, unless that's just my perception.

 

I've noticed that. But why do I always end up on the wrong side? :(

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Beta Tester
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But that kind of behaviour does cost them the match, which, let's be honest nets you more XP than losing.

 

I've noticed that. But why do I always end up on the wrong side? :(

You think comatose potatoes who couldn't figure out how to breath if it weren't automatic reflex can think that far?

 

All the reasons to master Grem Reaper.

In it you have chances to screw MM back and wreck the team set up to win.

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[SCRUB]
Players
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One problem with the Königs-/Nürnberg might be the (in-)famously poor armour and easy to hit citadel. People will simply prioritize them over other targets because they are easier to kill (if positioned poorly). Same with the Pensacola (which I just recently unlocked and am enjoyed good success in it). And any ship that gets focused like that is simply going to die faster than usual, typically resulting in below average survival stats. And depending on how the rest of the plays, even an up to then solid performance doesn't mean you'll win (had enough potatoes in my teams lately).

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Nice arcs though, and once u get closer you can use AP. Even closer,torps come in. Traverse speed is decent so you can run away shaking that stern and keep firing the 2 back turrets. Rapid guns but not much damage and little fire chance otherwise.

 

Nurnberg slightly better but you can face harder opposition, so for me not that much of an improvement. Both ships are excellent dd killers. Would prefer them over cleveland if no CV is present

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[HORN]
Players
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I like the ships but you have to put in a lot more work for the buck in them.You have to be continually firing and constantly on the move turning and weaving.So it's double the effort to get the XP than say it would be in the Omaha/Cleveland/Murmansk/Aoba.They are fun ships though.I'm going to buff the HP in mine for the T4 Captain skills,at least it should make them feel a bit more like the afore mentioned ships.Able to take a hit or two...........i hope.

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I like them, the Königsberg and the Nurnberg for me are just nice ships to play with. You have to adjust your playstyle as they are fragile both the guns are soo nice, great for killing destroyers. I prefere both of them over the Cleveland, I just dont like that ship.

My favourite cruiser sofar is the Aoba, it fits my playstyle best of the LVL 5-6 cruisers.

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Running and firing back turrets... that is all that ship is good for (but in that it sis really good!). I dont like the KB very much, but from time to time ist fun to spam enemys with 150+ hits in a match. Causing just 40-50k dmg without torps in that match...:sceptic:

 

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Beta Tester
120 posts
4,876 battles

With all the tomatoes around, sound strategy is usually the first thing that goes out the porthole (to use nautical terms).

 

I can show my rear end all I want, but if I'm the only one shooting, (which usually entails being in range, I will get focused down and killed.

 

 

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