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BrokenSaint_

The Dying of the Light

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Location: EU Server

Time/Date: Saturday, Early Morning

Player Count: 1,000

PvP Modes: 3!

Ship Tiers: 10!

 

Now i know this is a topic widely discussed but, it's always nice to try and have a fresh/different look at things. Or not..I have an NA account since CBT, it was the only code i found during that time, so i made an NA account. Never really played it more than to test the game. I am based in EU after all. Meaning, i do watch how the game evolves since then. Is it though?

 

On NA Forums i found a topic about the decline of player count. Sure, some will say it's "natural" and it is in some case i believe. Yet i think, that it has been proven that quality games do not bleed player constantly and even more, they do keep a large playerbase. Even RU server peak is not that high so everyone at WG offices to celebrate, don't you think? It's weird to me, because they have seen this play (as, theatrical play?). Warplanes failed and when they (Devs) were asked if they fear for WoWs they said that they are ofc. reasonably. Yet, they did nothing differently. Like a madman hitting his head at the wall, expecting different results.

 

Now, i am 40 yo, so i really don't care what a fanboy may answer, not here, but in general. Gaming, as anything else, is not famous for it's intelligent or academic audience. Not the majority of them at least. We are, simple people, susceptible to exploit, passive consumers more or less. There is a difference between an argument and an excuse. Arguments are based on facts, based on reality. Excuses are based on wishful thinking, delusions, selfishness etc. Anyway though, i was reading this guys comment and spot on. Do you know why? Because it is very obvious things. The more years you spend one a thing, the better and more efficient you become at it. Let's see:

 

Falling server population has been on going since the end of CBT.  TO be honest the game was better at the end of CBT even with the faults it had. It has been a downward spiral since.  The game has basically lost half it's players. And what is even more worrying most of the experienced players are leaving the game.  Each up date does not seem to bring improvements either. Many things promised have not been delved such as the unification of gold with WoT and WoWP  not adding in  the British line what which was the largest Navy in the the European  theater seriously what were they thinking with that one ?.

 

The continual castrating of US gun boats. Which were arguably the best warships in WWII.  The continual threads of people saying  I'm leaving and then the trolls saying "see ya", it seems that WG has the same attitude and hence the continual slow slide in player base. This game is very heavily RNG based, it is getting better, but it makes game play less skill based and more of a crap shoot which is no fun for anyone.    We are now seeing regular sub 10K player base at peak times.  There was time when it was 20K and few occasions it hit 30K. Unless WG gets their act together I don't see much future for WoW. I do know this I have spent a fraction of the money on this game that I did on WoT as the content is just not there to justify it. At this rate WG is going to eventually have another WoWP on it's hands. I am holding out hope but if things don't turn around soon I also will join the thousands of others that have left the game. 

Block Quote

 

 

 

 

 
What i am noticing these days is, "And what is even more worrying most of the experienced players are leaving the game." Do not be fooled, the experienced player was at some point a noob, as you like calling it. A Newbie. And that player got better the more he was playing. Let's analyse the law of "relativity" here. A good, quality game, does not need any advertisement, at all! In gaming community, as in any really, the best advertisement of a product is "word of mouth"! That's a basic principal of...the universe of Capitalism. I'll give you an example. Do you really need an advert or promo of any kind for Fallout? Be honest. (Even if i dislike them...) or for any Blizzard game really? Alienware, Intel, Curse, Gigabyte, Asus, Razer and i don't know how many more, have been paid to advertise WoWs only. These products offer new codes to ppl who, even if they don't care or want, hell it's a free code worth of something. So they get into the game and what do they see? A tutorial. How instructive is really do you think that tutorial? 0. A perfect zero. As a "veteran" in this game i know that this tutorial does not prepare a newbie at all. I won't go into detail, things are not that complicated or sophisticated for intelligent people to know how a tutorial should be.

 

I am guessing, one of the reasons they decided (without asking for feedback ofc) to create another pointless PvP mode like "Team Battles" was this. You are in a team were communication is paramount. Issue resolved. I may be wrong ofc. Especially thinking that you can create a team in Ranked too. Oh wait...no wait...nvm, i can't understand the reason for a 3rd PvP mode the same way i could not understand the creation of Ranked. As if these two new modes could not be implemented into the default one. It's better to divide the already low player count, even for tiers 7-8. It's a clusterfuck if you ask me. People who don't ask, will remain in the dark.

 

Now, go through the amount of feedback and suggestions the game had since CBT. People give feedback, if they like a game. Surprised? I like the game, i want to see it evolve. Simple things really. I have said this before but:

 

Elon Musk: ‘Pay attention to negative feedback, and solicit it, particularly from friends.’

In a new TED video, Tesla co-founder Elon Musk urged creators to solicit negative feedback when designing a creative project.

 

This modern era of internet, were people find a new word and abuse it, not debunk anything, but abuse the word so to not participate on a discussion that will also include....arguments. I spend time in game in "Questions..." channel. I learn things, i help others etc. but through it i also get feedback on the concerns ppl have with the game. I'm not a Dev, yet i love to hear what ppl have to say. That's freaking evolution, listening to feedback. The hardest thing, is to listen, take into account, measure things, think things through and ask again and so on. btw, somebody told me that he gets surveys from WG in his e-mail. I have never gotten a single one, not in my CBT account, not anywhere, ever.

 

I won't break it down even further. I am tired of writing, i can't imagine many reading this. So before i quit this to roll me some tobacco and chill while regretting that i tried yet again to provide feedback and publicly express my thoughts, i'll say that, i am trying hard to understand the reason for the success of WoT. I think it's simple, again. The genre and the demand. I mean, in gaming tbh, there is no demand whatsoever but some plains are free to create imo. Tank games, fairly simplistic? Not that many. Even in MOBA genre there is room for new ones. You know why? Because there's always room in a gamers mind for a quality game. I hope some one makes a warship game as it should, cause it is freaking simple and i love how ships handle in a videogame. (If anyone out of space listens....Just put a graphics engine that can actually guarantee a good result though, just saying..)

 

gl & hf

 

(Things to consider as human: the "have" and "have nots". This is were yoy hear an excuse used as an argument, "You feel buthurt because it's not free". ofc not, you can have as many paywalls as you desire buddy. Trust me, as passive most consumers are, they will rate your game as it is and as they feel, see? Another thing, i love the chess analogy. I can't help but thinking all those amazing Russian chess players and make a hypothesis were we ask them if they would like to start a game while having pawns their opponent could not have. Hm, food for thinking in a starving culture full of empty minds...)

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Beta Tester
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After reading that I'd be quite happy to go gently into that good night.

 

Has anyone ever told you you're not as profound as you think?

 

People are playing wows. People will keep playing it or not. Nothing anyone but WG can do about it.

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[SLOTH]
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sounds like [edited]to me, theres no way the playerbase is <1000

Edited by txtspeak

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Beta Tester
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Do you have statistics about the start of Word of Tanks as well? It might be interesting to compare. And about the MP games not having an academic public, I am a Bachelor of Arts in History  (1st year but good grades on my exams) I know it wasn't meant to be offensive but I just like to mention it here ;)

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Elon Musk: ‘Pay attention to negative feedback, and solicit it, particularly from friends.’

In a new TED video, Tesla co-founder Elon Musk urged creators to solicit negative feedback when designing a creative project.

 

 quoting the biggest fraud of the century isnt excactly helping your case

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Weekend Tester
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rant, bla bla, rant...

 

I doubt very much there is any point in having a discussion about the points you raise.

Main reasons:

- You tried to look at the point in time with lowest EU server population in order to try to add merit to some random bob ranting on NA server. You also seemed to have forgotten that we can all easily check server populations on http://warshipstats.com/eu/ and see that you are presenting wrong figures. Thats just sad mate :(

- Then you are making one of the "best" statements (in your wall of I do not really know really how to call it): "What i am noticing these days is, "And what is even more worrying most of the experienced players are leaving the game."". It would be great if you could enlighten us how on earth you managed to measure that. Do you have some special access to WG databases or are you just pulling figures/statement out of your nether regions as it seems?

- The level of your knowledge about gaming is I would say best shown by your most hilarious statement:  "...I hope some one makes a warship game as it should, cause it is freaking simple..."

- Your love and admiration for Elon Musk is quite obvious, but if you really want to quote business leaders, there are much much better choices to say the least, than that guy.

 

All in all, I could not care less why you felt that your weird post and topic will bring something to the discussion here on forums, but if you want your posts to be taken seriously or properly discussed, you should try to write them in a style and content more befitting of a 40yo who I presume should have an adequate level of maturity, knowledge and understanding about both the game and the world at large.

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Beta Tester
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I am a bit worried about the server population, although I'm pretty sure it will increase and become more steady with the introduction of clans and clan wars, along with new nations and lines.

 

 

Also, saying US gunboats were the best, on this forum is a mistake. Most of people here will attack you if you dont write Royal Navy next to best :D

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Alpha Tester
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I am a bit worried about the server population, although I'm pretty sure it will increase and become more steady with the introduction of clans and clan wars, along with new nations and lines.

 

Also, saying US gunboats were the best, on this forum is a mistake. Most of people here will attack you if you dont write Royal Navy next to best :D

 

I enjoyed reading the response to the OP, but cannot be bothered to actually read the first post myself.

 

But everyone knows that when the RN is introduced, the server population will double :trollface:

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But everyone knows that when the RN is introduced, the server population will double :trollface:

 

The only thing that will double will be the amount of forum complaints like "why isnt this ship stronger" etc. 

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The only thing that will double will be the amount of forum complaints like "why isnt this ship stronger" etc. 

 

that will only happen if the RN is actually bad. if they are balanced we will only get a few.

namely "WHY ISNT THE HOOD AT TIER 8!!?!? THE BISMARK/TIRPITZ IS AT TIER *?!?!!?"

which quite simply. the hood isnt a match for the bismark, she sunk for a reason

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Beta Tester
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To be honest seeing as there hasn't been any real additional content this winter I think the way the playerbase has held up is pretty good.

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[PWN3D]
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Clans will kill the game off like WoWPs.

 

I've seen battles where members of the same clan are on both sides and refuse to engage in any sort of coherent way.

 

BTW, glad to see the usual troll trying to bait.

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Actually what worries me a little bit is the split between Game modes. When next ranked season starts, people are split between Team Battle, Random and Ranked. At least on T9/10 it could get pretty lonely? :unsure:

 

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Alpha Tester
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Actually what worries me a little bit is the split between Game modes. When next ranked season starts, people are split between Team Battle, Random and Ranked. At least on T9/10 it could get pretty lonely? :unsure:

 

I doubt they will run Team battles and Ranked at the same time.

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[KLUNJ]
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I've seen battles where members of the same clan are on both sides and refuse to engage in any sort of coherent way.

 

 

Complete rubbish......Every example I have ever seen and been a part of when players of same clan are on opposite sides, is even more determination to kill your clan buds and win for bragging rights on TS.   

(probably 100's in WOTs and WOWS doing countdown) 

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I have yet to wait over 30 seconds to get into a game.

 

You are very lucky then, I've found waiting times getting much longer since last patch (1-2 mins is the norm for me).

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If you got long waiting times, you shoul explain WHEN and in which ships that occur. i sail from 10-24 (gmt+1) in ships from t4-10 of all different classes and i never got to wait longer then half a Minute.

 

The Playerbase we currently got in a warship game without RN and German BB's we got really lucky for such a niche game.
 

Reflecting with CBT times when the high tiers where pretty empty, Yamas pulling cannon fodder into mm left and right and Strike CVs facing no Opponent, the game made some steps into a better direction.

Edited by _Kettenbeisser

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Supertester
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*Sees Title*

 

*Takes a pressure pill*

 

*Opens a Jack D*

 

*Thinks about afterlife and virgins in paradise*

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Games come and games go. What is important to the developer is the return on investment (ROI). How much money they spent on developing the game, its running costs, and after all that, the profit. They cannot release everything at once, Royal Navy, Bismarck, Graff Spee, etc otherwise they will just fizzle out. Imagine if they had released the Royal Navy well before the Russian lines? Who'd really be interested in going up the soviet lines at all? Not as many as they are now. I think that they wait for a certain percentage of players to reach the high tiers (saturation) before they will release new ships.As with any other business they will have a development road map which will stretch the life of the game. In my opinion WoT has saturated and is in decline, hence the release of so many premiums.  I still enjoy WoWs, even if I do disappear for months to play new releases like Fallout 4.

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Weekend Tester
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I am a bit worried about the server population, although I'm pretty sure it will increase and become more steady with the introduction of clans and clan wars, along with new nations and lines.


Also, saying US gunboats were the best, on this forum is a mistake. Most of people here will attack you if you dont write Royal Navy next to best :D

 

Personally I am not worried at all.

Having played on PT, I can say that MM can remain sufficiently decent even in case of 1-2k players.

Imho, WoWs is much more fun when there is a limited playerbase.

It is not that the game was better in CBT or such, but smaller playerbase allowed for more "fun" to sufficiently experienced players and a nicer community.

Having big and growing playerbase with a lot of new players is good for company profits, but not necessarily good for regular players and old time customers.

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If you got long waiting times, you shoul explain WHEN and in which ships that occur. i sail from 10-24 (gmt+1) in ships from t4-10 of all different classes and i never got to wait longer then half a Minute.

 

The Playerbase we currently got in a warship game without RN and German BB's we got really lucky for such a niche game.

 

Reflecting with CBT times when the high tiers where pretty empty, Yamas pulling cannon fodder into mm left and right and Strike CVs facing no Opponent, the game made some steps into a better direction.

I generally play between 1pm and 11pm (GMT) and the waiting is usually associated with cruisers, although sometimes BBs.

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