[BKT] row72 Players 190 posts 7,193 battles Report post #1 Posted March 10, 2016 I play this game now for 2 weeks or something played world of tanks on ps4 before and other games. When i do a co op battle everything is fine but on random battle i had already many situations that people can hit you far out of range destroyers staying invisible for the whole game even when they fire and people who doesnt seem to miss no matter what you do. Maybe it is because i am not just that good after only 2 weeks of practice but i just notice there is a hugh difference between some players even same tier. Is there no policy in this game that they ban people who are using cheats i know for example aimbots do exist. otherwise i hope they will launch this game on ps4 just like they did with wot because on the ps4 its much harder to cheat then on a pc. I just am curious what the words about this will be from more experienced players. Share this post Link to post Share on other sites
[FTR] zFireWyvern Modder, Alpha Tester 1,879 posts 1,162 battles Report post #2 Posted March 10, 2016 Sounds like a 'learn the game mechanics' issue 12 Share this post Link to post Share on other sites
AFriendlyMushroom Players 7 posts 496 battles Report post #3 Posted March 10, 2016 (edited) What if there are no cheaters, it is just you being completely clueless about game? Edited March 10, 2016 by AFriendlyMushroom 2 Share this post Link to post Share on other sites
[BKT] row72 Players 190 posts 7,193 battles Report post #4 Posted March 10, 2016 So with other words it is normal that destroyers are invisible the whole game and people can hit you from lets say 12 km distance i can hit my enemy from 9 to 10 km distance with a tier 4 ship but 12 i dont know how and never had a hit that far. Share this post Link to post Share on other sites
[SV2] Linushg Beta Tester 235 posts 2,752 battles Report post #5 Posted March 10, 2016 (edited) So with other words it is normal that destroyers are invisible the whole game and people can hit you from lets say 12 km distance i can hit my enemy from 9 to 10 km distance with a tier 4 ship but 12 i dont know how and never had a hit that far. Yep, if you got a good captain, the right flags and the right camo you can do it with ease. and range ususally increase with tier and it sounds like you need to learn how to lead, i recommend jingles video to you. here is the link: Edited March 10, 2016 by Linushg 2 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #6 Posted March 10, 2016 So with other words it is normal that destroyers are invisible the whole game and people can hit you from lets say 12 km distance i can hit my enemy from 9 to 10 km distance with a tier 4 ship but 12 i dont know how and never had a hit that far. Yes, that is normal. My tier 5 Gremmy can stealth fire from 9.7km and I will hit your quite reliably from 13km unless you are evading well. And that is a DD... They are not cheating, they are just good at the game. 1 Share this post Link to post Share on other sites
[TTP] Popov Beta Tester 119 posts 12,509 battles Report post #7 Posted March 10, 2016 Many of the things you mention are normal and have nothing to do with cheating, they are just experienced players using the in game mechanics to their advantage. A good battleship captain can hit you quite reliably if you sail too straight for too long at ranges of up to 20 km or more depending on tier of ships involved. Destroyers have very low detection range (as low as 5.4km or so at higher tiers) with a well trained captain and camouflage which means they can often fire torpedos from just outside of detection range so you will never see them - also firing from inside of or behind smoke can mean they can fire at you from longish range without detection also. I'm not saying there are no cheats but I'd say the amount of cheats is very low compared to the number of good, experienced players......and there's nothing a good player likes more than going to the lower tiers and making fine sport of the unsuspecting newer players they find there (called seal clubbing) Share this post Link to post Share on other sites
ZoidFile ∞ Players 569 posts 12,052 battles Report post #8 Posted March 10, 2016 (edited) So with other words it is normal that destroyers are invisible the whole game and people can hit you from lets say 12 km distance. Well. yes, absolutely. People will hit you from 20+ KMs and If no one spots the DD it will stay invisible. The game mechanics are quite a bit different from WoT. You have to learn how to make yourself a bad target and how to find, engage or evade DDs. If you have problems at tier 4, tier 8-10 will be a living hell for you. Edited March 10, 2016 by ZoidFile Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #9 Posted March 10, 2016 lookup for some guide and read it. there are also ton of youtube videos on how to play. i have seen lots of new players accusing other players of cheating just cause they suffered a devastating strike. most ppl dont know what citadels are or how to hit them, or how to avoid being hit in them. also this is a team game, where you need almost every class to make counter enemy class. Share this post Link to post Share on other sites
praetor_jax Beta Tester 1,266 posts 4,216 battles Report post #10 Posted March 10, 2016 I play this game now for 2 weeks or something played world of tanks on ps4 before and other games. When i do a co op battle everything is fine but on random battle i had already many situations that people can hit you far out of range destroyers staying invisible for the whole game even when they fire and people who doesnt seem to miss no matter what you do. Maybe it is because i am not just that good after only 2 weeks of practice but i just notice there is a hugh difference between some players even same tier. Is there no policy in this game that they ban people who are using cheats i know for example aimbots do exist. otherwise i hope they will launch this game on ps4 just like they did with wot because on the ps4 its much harder to cheat then on a pc. I just am curious what the words about this will be from more experienced players. They are not cheating, you simply have no idea how the game works. Git gud. Share this post Link to post Share on other sites
[BKT] row72 Players 190 posts 7,193 battles Report post #11 Posted March 10, 2016 Ok i just found it strange and had read about aimbots so thats why i posted just to clarify. and have to say i just played one game and had a hit from 11 km myself. Other thing i think its maybe my network card is a little messed up hope to buy a new motherboard next month because in the game i just played i even saw a cruiser dissapear a few times the same time when i had framedrops and lag probable caused by bad connection. Share this post Link to post Share on other sites
praetor_jax Beta Tester 1,266 posts 4,216 battles Report post #12 Posted March 10, 2016 When you ahve severe lag the game may not get the information in time or only fractured, so ships appear delayed. the same can happen in WoT (though its not as bad here, as the game is a little slower paced.). Read up on how the spotting works, so you know why ships disappear normally. Share this post Link to post Share on other sites
[BKT] row72 Players 190 posts 7,193 battles Report post #13 Posted March 10, 2016 lookup for some guide and read it. there are also ton of youtube videos on how to play. i have seen lots of new players accusing other players of cheating just cause they suffered a devastating strike. most ppl dont know what citadels are or how to hit them, or how to avoid being hit in them. also this is a team game, where you need almost every class to make counter enemy class. I Always try to hit on the citadel or the bridge how you may call it or i aim on the guns because that makes a lot of damage too. I am not new to gaming i am playing games for about 20 years now just needed some advice from more experienced gamers on this topic. For example i did play Battlefield games a lot and there on pc are a lot of cheaters so stopped playing them at least on pc then. Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #14 Posted March 10, 2016 (edited) Sounds like a 'learn the game mechanics' issue yes the mechanics do take a little getting used to, play around with being a bit less aggressive, never go alone communicate with your team. What if there are no cheaters, it is just you being completely clueless about game? Well not everyone has 1000's of games worth of experience so 'clueless' is a bit harsh TBH They are not cheating, you simply have no idea how the game works. Git gud. % of cheaters is minimal at the most, however ships driving in straight lines are a battleship players dream... @OP can I suggest that you grab the 1st Skill on concealment table (aka 6th sense) that way you will know when you are spotted, and when to start evading.... changing speeds, changing direction etc etc.... Time will help you anyway and you too will be making those 18km clutch shots (instinctively ) too..... party on dude ! Edited March 10, 2016 by cherry2blost 1 Share this post Link to post Share on other sites
goodman528 Beta Tester 216 posts Report post #15 Posted March 10, 2016 I play this game now for 2 weeks or something played world of tanks on ps4 before and other games. When i do a co op battle everything is fine but on random battle i had already many situations that people can hit you far out of range destroyers staying invisible for the whole game even when they fire and people who doesnt seem to miss no matter what you do. Maybe it is because i am not just that good after only 2 weeks of practice but i just notice there is a hugh difference between some players even same tier. Is there no policy in this game that they ban people who are using cheats i know for example aimbots do exist. otherwise i hope they will launch this game on ps4 just like they did with wot because on the ps4 its much harder to cheat then on a pc. I just am curious what the words about this will be from more experienced players. It is perfectly normal for a destroyer to stay invisible for the whole game while firing all of the time. It is the job of your team's destroyer and stealthy cruisers to go and hunt them down. It is also perfectly normal to be able to hit entire salvos on target at a ship <15km away no matter what maneuvers that ship does (a lot harder for slower guns and/or faster target ships of course). At long ranges of >20km, if you change speed every 15 or 30 seconds, you will only get hit by a couple of shells per salvo from RNG. Turn on alternate interface in options, so range and shell travel time is always displayed. Google search for how to do this if you can't find the tick box. As far as I know all of the aimbots that used to be in the game no longer work. I tried out two different versions of aimbots and both of them have been patched out, so yes, I do know. Also, the aimbots kind of suck, they don't adjust for target turning and make the game graphics look ugly, and don't adjust for where on the ship you want to hit either e.g. hit HE on deck and AP at water line, hit guns at close range and boilers at long range, etc. So I would recommend not using aimbots even if they do still exist, which I doubt. I actually found it much easier and better to play without aimbots. Share this post Link to post Share on other sites
[BKT] row72 Players 190 posts 7,193 battles Report post #16 Posted March 10, 2016 Thx Cherry2blost for backing me up i am just out for advice maybe i had to start the topic with another title. My Tactics are now just stay with the fleet and stay close too battleships when i am in a cruiser then and defend them and try to kill some ships on the way. But tommorow i will look somemore YouTube movies for other tactics and try them out in the hope to get better in this game. Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #17 Posted March 10, 2016 (edited) Thx Cherry2blost for backing me up i am just out for advice maybe i had to start the topic with another title. My Tactics are now just stay with the fleet and stay close too battleships when i am in a cruiser then and defend them and try to kill some ships on the way. But tommorow i will look somemore YouTube movies for other tactics and try them out in the hope to get better in this game. So one can assume you are playing Cruisers, give us an idea of type/ tier etc and maybe someone can tailor some advice for you? Also edit 1st post, use advanced editor and change thread title to something less.... ummm... provocative ;) Edited March 10, 2016 by cherry2blost Share this post Link to post Share on other sites
[BKT] row72 Players 190 posts 7,193 battles Report post #18 Posted March 10, 2016 It is perfectly normal for a destroyer to stay invisible for the whole game while firing all of the time. It is the job of your team's destroyer and stealthy cruisers to go and hunt them down. It is also perfectly normal to be able to hit entire salvos on target at a ship <15km away no matter what maneuvers that ship does (a lot harder for slower guns and/or faster target ships of course). At long ranges of >20km, if you change speed every 15 or 30 seconds, you will only get hit by a couple of shells per salvo from RNG. Turn on alternate interface in options, so range and shell travel time is always displayed. Google search for how to do this if you can't find the tick box. As far as I know all of the aimbots that used to be in the game no longer work. I tried out two different versions of aimbots and both of them have been patched out, so yes, I do know. Also, the aimbots kind of suck, they don't adjust for target turning and make the game graphics look ugly, and don't adjust for where on the ship you want to hit either e.g. hit HE on deck and AP at water line, hit guns at close range and boilers at long range, etc. So I would recommend not using aimbots even if they do still exist, which I doubt. I actually found it much easier and better to play without aimbots. Thx for the advice and i know about the alt function i use it 50/50 on long range shots Share this post Link to post Share on other sites
[BKT] row72 Players 190 posts 7,193 battles Report post #19 Posted March 10, 2016 So one can assume you are playing Cruisers, give us an idea of type/ tier etc and maybe someone can tailor some advice for you? for example i was playing with Phoenix class cruiser but i have also battleships and detroyers from around the same tier japanese and american. But will read that tommorow have to go now Share this post Link to post Share on other sites
[WG] Tuccy [WG] WG Staff, Alpha Tester 3,516 posts 11,627 battles Report post #20 Posted March 10, 2016 I Always try to hit on the citadel or the bridge how you may call it or i aim on the guns because that makes a lot of damage too. I am not new to gaming i am playing games for about 20 years now just needed some advice from more experienced gamers on this topic. For example i did play Battlefield games a lot and there on pc are a lot of cheaters so stopped playing them at least on pc then. Just a note: Bridge is NOT citadel! Bridge is the place where the unimportant richly uniformed Ruperts congregate and losing it might be an inconvenience, but it does nothing to ship's survivability (in some cases it might even improve it). Citadel is in the guts of the ship, around or even below the waterline - incidentally usually also where the thickest armor is. Good hint is the armor scheme of all-or-nothing armored battleship: Check out the Nelson class. See the black marking? That is the armor - and behind it the sensitive stuff. The entire superstructure, bow and stern... Well, losing them is inconvenient, but it is not important unless you get to the juicy stuff inside the citadel. All in all, your best bet (if you can penetrate) is aiming at the waterline. Less of your shells may hit, but the damage will be devastating. 12 Share this post Link to post Share on other sites
Pawndemonium Weekend Tester 483 posts Report post #21 Posted March 10, 2016 You really should have picked a russian vessel as an example. .p Share this post Link to post Share on other sites
[3549] Phantombeast Alpha Tester, Alpha Tester, Sailing Hamster 777 posts Report post #22 Posted March 10, 2016 for example i was playing with Phoenix class cruiser but i have also battleships and detroyers from around the same tier japanese and american. But will read that tommorow have to go now Have a look at the guides down below in my signature. They have proven to be helpful even for advanced players Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #23 Posted March 10, 2016 You really should have picked a russian vessel as an example. .p He's been using a british ship because he's just inofficially semi-confirmed the Royal Navy tech tree to release next. Also, Half Life 3! Regarding the OP: As other's noted, what you've experienced aren' cheats, but people using the game's mechanics to their utmost advantage. Some ships have a greater firing range that their surface detectability (including the firing debuff which increases your detectability depending on your gun caliber (russian 130mm guns for example increase the ships detectability by 4km when fired, for 20 seconds after the last shot was fired) and any ship hidden in a smoke screen can fire undetected (though they need someone else to spot targets for them). Ships in smoke will not get detected until proximity spotting kicks in at 2km distance (regardless of visual obstructions), 3km at higher tiers with the Target Acquisition System modification, 3.48km with Hydroacoustic Search (4.98km for the German Hydroacoustic Search) or the soon to be implemented Radar consumable. As for aimbots, I'm not sure any such thing exists. There have been aim assists around though afaik they've been broken with the newest patch (we'll see for how long), but even so all you need to do to throw their aim off is to just manouvre as those assists can only calculate an aiming point based on your current speed and heading, so if you change speed and course to evade, they'll miss just as the same as anyone (more so even because a competent player can observe and predict evasive manouvres if they follow a pattern, the aim assist can't). To get better at aiming yourself, you just have to become familiar with a ship's ballistic properties. Pressing the alternative battle screen (ALT by default) will show you the time your shells will travel before hitting the point you're aiming at, which helps immensely in figuring how much you need to lead a target (learning ships' speed to do the proper math is obviously equally essential). You should try to internalize a rythm of evasive manouvres that you can and consequently will pull off at best subconsciously because if you steer in straight lines, any player with good aiming skills can easily lead you, at which point only solid angling and lucky RNG dispersion can save your ship from being blown to smithereens from under you. Take a look through the newcomer's section and its various guides, watch some Youtube videos (iChasegaming, Flamu, Jingles and Notser have some good tutorial videos (although be aware that some of the details mentioned might be from older game versions and thus out-of-date) and simply play the game to earn experience. I've only started playing last December (so a bit over two months now) and I was equally unaware of some mechanics, but by now I'd say I'm a decent player. Another hint, play together with other people. If you have friends playing the game, division up with them. If you don't and want to look for people, search for the "Forumites" channel made by Sturmtiger ingame (capital 'F', important when searching because the search is case sensitive for whatever reason). The password for the channel is "play4fun" and at least during th evenings there's usually enough people around that could play with you. Trust me when I say that it's a world of difference when you know that as few as two other people are watching your back compared to the endless abyss of mindwrenching cluelessness you might be thrown into when playing with randoms. It's like night and day. If you have TeamSpeak, even a loss can be fun when you joke/rage together with someone than seething on your own. 1 Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #24 Posted March 10, 2016 I Always try to hit on the citadel or the bridge how you may call it or i aim on the guns because that makes a lot of damage too. I am not new to gaming i am playing games for about 20 years now just needed some advice from more experienced gamers on this topic. For example i did play Battlefield games a lot and there on pc are a lot of cheaters so stopped playing them at least on pc then. like i said, most ppl dont know where citadel is... Share this post Link to post Share on other sites
EmilyFara Players 1,091 posts 2,423 battles Report post #25 Posted March 10, 2016 [...]Bridge is the place where the unimportant richly uniformed Ruperts congregate and losing it might be an inconvenience, but it does nothing to ship's survivability (in some cases it might even improve it). [...] As an 'unimportant richly uniformed Rupert' I take great offense in that. And while it is true I occasionally break satellite equipment, RADAR equipment or an engine, my absence wont increase the ships survival. But in the case of the game you are right ;) 2 Share this post Link to post Share on other sites