[CKBK] Pupu_prpr Players 252 posts Report post #1 Posted March 10, 2016 At first glance it's easy to assume that the ship will be OP. It's Russian, it has a huge hp pool and amazing range. Yet when you actually delve into the ship you realize the weaknesses it has are very obvious. Terrible concealment, huge size, mediocre rudder shift and a ship that sails very high in the water, all of these combined making you the favorite target of every BB on the server. 3 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #2 Posted March 10, 2016 holy cr@p that accuracy is broken as hell like, 17km away, and almost no dispersion is sick... even shooting at DDs (that gearing in the end), 14 km away, no problem, all the shells land on the same spot... thats unreal... and the shell arc is brutal aswell... Share this post Link to post Share on other sites
Pawndemonium Weekend Tester 483 posts Report post #3 Posted March 10, 2016 (edited) It basically punishes teams which ignore it. That shell arc is ezmode, really should be #1 target. Sounds fun on paper, but in the end you probably suffer for playing it in the longrun... we're talking about T10 here, people eventually see her as an xp-pinata. Also use the radar... .p would have given your team an easy time vs that Gearing. Edited March 10, 2016 by Pawndemonium Share this post Link to post Share on other sites
[CKBK] Pupu_prpr Players 252 posts Report post #4 Posted March 10, 2016 (edited) It basically punishes teams which ignore it. That shell arc is ezmode, really should be #1 target. Sounds fun on paper, but in the end you probably suffer for playing it in the longrun... we're talking about T10 here, people eventually see her as a xp-pinata. Also use the radar... .p would have given your team an easy time vs that Gearing. The gearing consistently stayed outside of radar range, no point blowing a 4 minute cd for the one time he was spamming shells at me, he was never really a threat to me at all. The radar is such short duration you want to use it when it counts, wasting it only to have to wait 4 min is rather annoying, but obviously needed for balance. Edited March 10, 2016 by Flamu Share this post Link to post Share on other sites
Pawndemonium Weekend Tester 483 posts Report post #5 Posted March 10, 2016 I'd have used it around min 7, and 13, just to secure that 11km radius (or something like that) for the team in the circle. Not that it would have changed anything in that game (that one DD would have been a bullseye though), my point merely being that you didn't use it at all. ^^ That 4 mins CD is punishing indeed, but this stuff has a ridiculous impact in every single match. Really should be blocked by larger islands, in its current state it's broken. Share this post Link to post Share on other sites
[MORIA] netc0rd Players 23 posts 10,364 battles Report post #6 Posted March 10, 2016 Between the Hindenburg and the Moskva, which would you say is the superior cruiser, or would you say they're both situational? I'm asking since I have saved up a shitload of XP, which I plan on using for unlocking either Moskva or Hindenburg. Just want your take on which you think would be the most worthwhile ship. Cheers for the vid! Share this post Link to post Share on other sites
[CKBK] Pupu_prpr Players 252 posts Report post #7 Posted March 10, 2016 Right now I'm leaning towards the Moskva. It doesn't have the AA or AP DPM of the Hindenburg, but the strong HE and high fire chance makes it far more versatile. Share this post Link to post Share on other sites
[CKBK] Pupu_prpr Players 252 posts Report post #8 Posted March 10, 2016 Another commentary, this time featuring the T5 ship, the Kirov. Decided to just post future soviet commentaries in this thread since a lot of people are interested in seeing how the ships play. 1 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #9 Posted March 10, 2016 since its now allaround soviet ship topic, saw crysantos playing that t6 cruiser today... and that thing really looks strong as hell. Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #10 Posted March 10, 2016 Can you make a video on the t4 Svetlana? That ship looks very interesting and I'd love to see how it performs with its 130mm armament. Also, that Aoba player ... you couldn't sink that dude even if you tried, with that bloated ego. Share this post Link to post Share on other sites
Gerudan Beta Tester 203 posts 3,197 battles Report post #11 Posted March 11, 2016 Looks pretty powerful so far. Oh well, if they indeed are somewhat op, I will just play them myself. If you can't solve a problem just become part of the problem, I guess. Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #12 Posted March 11, 2016 Flamu, lst night your friend parked in the middle of the map with his Moskva. 3 ships (me in Amagi) spammed his broadside with AP rounds and he was jsut laughing.....hillarious isnt it? Either WG will fix this nonsense or we will have the best ship in the game by far and wet fantasy of every insane WG player... Share this post Link to post Share on other sites
Allessandaro Players 54 posts 2,645 battles Report post #13 Posted March 11, 2016 Another commentary, this time featuring the T5 ship, the Kirov. Decided to just post future soviet commentaries in this thread since a lot of people are interested in seeing how the ships play. Seems really nasty for Tier 5... Loved the interaction with Lameoll Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #14 Posted March 11, 2016 Flamu, lst night your friend parked in the middle of the map with his Moskva. 3 ships (me in Amagi) spammed his broadside with AP rounds and he was jsut laughing.....hillarious isnt it? Either WG will fix this nonsense or we will have the best ship in the game by far and wet fantasy of every insane WG player... Learn to aim. Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #15 Posted March 11, 2016 (edited) Learn to aim. because of such comments Its pitty i dont have replay....I had 2 full salvo AP hits on his broadside....3d salvo i got with just 3 shells missing target...minimal dmg in all no cits...rng maybe...but im seeing other have same exprience.. WE WILL FIND OUT VERY SOON dont we? Edited March 11, 2016 by Tvrdi1976 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #16 Posted March 11, 2016 because of such comments Its pitty i dont have replay....I had 2 full salvo AP hits on his broadside....3d salvo i got with just 3 shells missing target...minimal dmg in all no cits...rng maybe...but im seeing other have same exprience.. WE WILL FIND OUT VERY SOON dont we? We don't need a replay, we already know the answer since a> most people can watch Flamu/Chrysantos/Strangers123 and who the hell not playing them, and pssssttt... I can play them myself. Tier 8 CA's can citadel the crap out of you, and you claim tier 8 BB's can't Share this post Link to post Share on other sites
[CKBK] Pupu_prpr Players 252 posts Report post #17 Posted March 11, 2016 Finished my commentary on the T6 Budyonny. The guns on the Budyonny are imo an example of too many good things. If they are that long range and that accurate they need to either have slower shell speed (example, cleveland) or be situational (example, nurnberg). Right now I just feel like this ship would be horribly frustrating to fight if sailed by a competent captain, constantly sitting at 16km spamming shells at everything that moves. BBs especially are stupidly easy to melt from range in this thing. Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #18 Posted March 11, 2016 (edited) Thanks FLamu....for honesty...the point is WG wants us to grind those OP ships and then will nerf them soon...i suppose...cause this is all too much... Edited March 11, 2016 by Tvrdi1976 Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #19 Posted March 11, 2016 We don't need a replay, we already know the answer since a> most people can watch Flamu/Chrysantos/Strangers123 and who the hell not playing them, and pssssttt... I can play them myself. Tier 8 CA's can citadel the crap out of you, and you claim tier 8 BB's can't The thing is mtm, this is how it should be. Cruisers aren't sufficiently protected against cruiser guns. But this thing still has the best armour of every cruiser in game. So it has that. And by far the largest health pool. So it can shrug off these 5k hits. AND suddenly its maneuvrable. In a 1 vs. 1 situation, would you honestly prefer any other cruiser to this one? I mean, there might be some situations, like late game, when a Zao can stealth fire because nobody is spotting anymore. Or a Hindenburg suddenly appearing behind an island and able to use its torpedoes. But these re specific situations. Outside these, what can a Hindenburg or Zao or Des Moines do? Even the reload of the Moskva isn't that bad, since you dont need the range module and can just go for reload easily. Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #20 Posted March 11, 2016 im a bit worried about the comparison between german ships and the russian esp on t6! it seems to me as if WG massively overestimated how good the german ap vs bad he is. meaning i think german ships with slightyi weaker ap but slightly stronger he would not be eaqually good to ships atm but way better. and thats exactly what rus ships seem to be atm. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #21 Posted March 11, 2016 The thing is mtm, this is how it should be. Cruisers aren't sufficiently protected against cruiser guns. But this thing still has the best armour of every cruiser in game. So it has that. And by far the largest health pool. So it can shrug off these 5k hits. AND suddenly its maneuvrable. In a 1 vs. 1 situation, would you honestly prefer any other cruiser to this one? I mean, there might be some situations, like late game, when a Zao can stealth fire because nobody is spotting anymore. Or a Hindenburg suddenly appearing behind an island and able to use its torpedoes. But these re specific situations. Outside these, what can a Hindenburg or Zao or Des Moines do? Even the reload of the Moskva isn't that bad, since you dont need the range module and can just go for reload easily. Zao has better armor.... Share this post Link to post Share on other sites
[WGP2W] t3h3th32 Players 987 posts 10,091 battles Report post #22 Posted March 11, 2016 Thanks FLamu....for honesty...the point is WG wants us to grind those OP ships and then will nerf them soon...i suppose...cause this is all too much... That's what I pointed out, even before there were any stats for the Russian CAs available. It was the whole logic behind removing AFT, killing Mogami off (yes, I know, it can still be played and still be good in right hands, but that's not the point) and then introducing Kutuzov, which was a premium version of a type of a ship, which was the 155 mm Mogami. My point here being: WG knows very well, everyone's in a constant search for the supposedly *BEST* ship in the game and by taking something away and thus forcing people to grind something else instead is putting the player-base in a hamster wheel, which never stops spinning. There will always be new ships to grind with new superb abilities, which yes, they'll get nerfed over time and then new ships will be introduced with the exact same abilities. This, however profitable business model, is a little bit sickening in the end and I think, it'll keep piling up and up and up and then you'll say enough to it and just leave the game behind. Also, thanks for the commentaries Flamu, not only I like it for the knowledgebase, but I'm very fond of those for its entertaining value, so keep 'em coming. Cheers, ~t3h'Pâr4d0x Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #23 Posted March 11, 2016 On equal skill players the Moskva will beat the Zao. Zao cannot reach the Moskva which is as fast and more agile. Zao has 40800 HP the Moskva has 65000. Zao fires 52.8 shells per minute the Moskva (with module) fires 59.4. Firing purely HE Zao has 179k dps the Moskva has 184k dps.Zao has worse turret angles than Moskva.Unless the Zao manages to destroy a turret or get within 3-4km for a reliable torp drop it has no chance of winning. Share this post Link to post Share on other sites
Pawndemonium Weekend Tester 483 posts Report post #24 Posted March 11, 2016 I think a direct comparison isn't that feasible in that case, let's not forget the concealment difference. While the Moskva can deal with cruisers more efficiently, it's at a way higher risk versus battleships (honestly I think it's highly overrated atm, I expect it to blow up quite early). So it really comes at a heavy cost, from what I've seen so far I can't really complain at all. They really just screwed up with the MK, like they did with the Gremy. Also when it comes to russian T6 vs german T6, I think the Nurnberg is probably still the better choice because of better AP and fire rate (10 vs 7.5), but it probably just comes down to how you prefer your turret layou, I don't see anything op here. Quite happy with the stuff so far. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #25 Posted March 11, 2016 I think a direct comparison isn't that feasible in that case, let's not forget the concealment difference. While the Moskva can deal with cruisers more efficiently, it's at a way higher risk versus battleships (honestly I think it's highly overrated atm, I expect it to blow up quite early). So it really comes at a heavy cost, from what I've seen so far I can't really complain at all. They really just screwed up with the MK, like they did with the Gremy. Also when it comes to russian T6 vs german T6, I think the Nurnberg is probably still the better choice because of better AP and fire rate (10 vs 7.5), but it probably just comes down to how you prefer your turret layou, I don't see anything op here. Quite happy with the stuff so far. The Moskva can sit at 17km and deal damage all day long. No matter how competent the BB shooting it is he will not hit it. You need like 3 BBs shooting constantly and from 2 different angles to reliably hit an agile cruiser at over 17km. Once the lines are thinned it can move in closer to deal with pesky Zaos and it can afford to do it even having lost 20-25k hp to random BB shots and still be at an advantage over the Zao. Share this post Link to post Share on other sites