ShipComrade Players 131 posts 31 battles Report post #1 Posted March 10, 2016 New Russian Cruisers Appear in the Client Well, today the World of Warships patch 0.5.3.2 landed on the NA server, and with this patch release came the new Russian Cruiser Line to the client in a new preview mode. These Soviet steel juggernauts look like they are a lot of fun, and based on the stats we think that a lot pf players will quickly pick them up as one of their favourite cruiser lines. Right now there is no word from Wargaming on when they are planning to release these new cruisers, but we are looking forward to previewing them and meeting our fellow World of Warships players on the battlefield when we are at the helm of these might Russian warships. As the ships are now in the client, we have already added them to our ship tree, and if you click on the images below you will head straight to the right page for each ship. Enjoy. Please reply to this thread and tell us what you think of the Russian Cruiser Line. original article here: http://shipcomrade.com/news/81/new-russian-cruisers-appear-in-the-client.html 5 Share this post Link to post Share on other sites
[HNS] Sonic_157 Players 727 posts 18,147 battles Report post #2 Posted March 10, 2016 Got you first in the other thread! Great (and fast) info btw. Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #3 Posted March 10, 2016 (edited) So in short, if we compare the most popular tiers with german CAs (t6,7 and 8). RU CAs have a bit shorter range, a bit slower turrets (thogh Kirov has faster turrets than Konig), even less armor, much weaker AP shells and about equal HE with more firechance, a bit worse concealment, a bit faster engines and a bit higher fire rate....and radar...and thats it. Interesting. Cynicism ON:Thats indeed a good thing Cynicism OFF because I thought they will (with all the p2win crap lately released) buff them so ppl will grind with premiums and doubloons and then nerf them hard like they did with RU DDs (I grinded to Udaloi)... phew! Sure, grinding and playing new ships is interesting but we dont get anything special with RU CAs..like we didnt really, with german CAs.... give me diversity and fix economy at higher tiers...and stop nerfing "old grinds" like Myoko or Mogami just to encourage ppl to buy premium ships or grind new lines.... Edited March 10, 2016 by Tvrdi1976 Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #4 Posted March 10, 2016 Am I missing the button to switch from stock to elite or is it just not there? Share this post Link to post Share on other sites
ShipComrade Players 131 posts 31 battles Report post #5 Posted March 10, 2016 Am I missing the button to switch from stock to elite or is it just not there? Modules trees are not there yet in the API. hopefully soon. for now we had to use a screenshot of the modules. 1 Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #6 Posted March 10, 2016 If anything the big error that WG did in terms of player hype inducement when a new cruiser line arrives was releasing what was going to be the best cruiser line in the game first. Everything after that looks handicapped. On the topic of soviet cruisers, tier VI and IX look painful to play. Moskva is like a BB with enough manouverability to dodge BB shells and the survivability of a BB too with a whooping 328 health per sec up to 28 secs the health potion gives(close to 10k), and that's not including the Dreadnought flag bonus. She'll still be enemy BB target practice being so huge and Zao's HE victim being so bulky. Tier V looks interesting. Tier VIII looks interesting too. Overall they don't look overpowered but then again there are 2 imporatanta data we don't have: shell flight and armor scheme. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #7 Posted March 10, 2016 Mosvka looks like a [edited]beast... those stats. Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #8 Posted March 10, 2016 Mosvka looks like a [edited]beast... those stats. I expect it to be the punching ball for BBs at T10. The current CAs are already very hard countered by BBs at hightier, the moskva could take this to the extreme unless the citadel is tiny and it takes much more overpens than regular pens or something Tanking with HP feels bad, I dont like that. Hopefully the guns ballistics will be delicious throughout the branch, otherwise Im not so much interested in the ships anymore. Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #9 Posted March 10, 2016 After viewing the Moskva in action on stream : https://www.twitch.tv/crysantos - You can put down your detection range to 13,8 km by stacking camo, perk and module - The guns are very accurate and can deal 5k dmg/salvo to BB - Its gun can overmatch the bow of other cruiser from the front. So it can citadel any cruiser from the front (frontal Baltimore, angled Zao...) - It's very tanky, it's feel like a BB when you put your front armour to the enemy fire. It can tank a lot of damage. Its turrets are also very resilient. - The radar can spot DDs hiding behind islands..... Share this post Link to post Share on other sites
gr0pah Players 1,168 posts 9,822 battles Report post #10 Posted March 10, 2016 - The radar can spot DDs hiding behind islands..... Derp. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #11 Posted March 10, 2016 I expect it to be the punching ball for BBs at T10. The current CAs are already very hard countered by BBs at hightier, the moskva could take this to the extreme unless the citadel is tiny and it takes much more overpens than regular pens or something Tanking with HP feels bad, I dont like that. Hopefully the guns ballistics will be delicious throughout the branch, otherwise Im not so much interested in the ships anymore. I disagree entirely. Battleships rape cruisers up until tier 8. After that it's revenge time for the cruisers. 8 out of 10 times they have the upper hand vs the BBs. Also the Moskva goes as fast as the Zao and turns with a radius of 760m. That's very maneuverable. It's HP is not there to tank BBs it's there to ensure it annihilates any enemy cruiser it comes up against. 1 Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #12 Posted March 10, 2016 Battleships rape cruisers up until tier 8. After that it's revenge time for the cruisers. 8 out of 10 times they have the upper hand vs the BBs. Tell that to my DM. It doesnt know any overpens. Every BB salvoe Every stray BB-Shell is a world of hurt. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #13 Posted March 10, 2016 Tell that to my DM. It doesnt know any overpens. Every BB salvoe Every stray BB-Shell is a world of hurt. Oh it was the same for me for the first 50 games. You just need to master the maneuvering capabilities of your ship. 1 Share this post Link to post Share on other sites
MATREKUS Players 377 posts 4,311 battles Report post #14 Posted March 10, 2016 I disagree entirely. Battleships rape cruisers up until tier 8. After that it's revenge time for the cruisers. 8 out of 10 times they have the upper hand vs the BBs. waat???? LOL Share this post Link to post Share on other sites
Poster_2015 Players 695 posts Report post #15 Posted March 10, 2016 I disagree with your disagreement Spithas, BBs still have upper hand at high tiers -maybe even more so. Now the only way cruisers can get their revenge is by being sneaky, and often stealthfiring (full stealthfire isnt necessary, but the ability to pop in and out is). Moskva seems like another Pensacola, with concealment worse then Yamato (both are spotted at 18km, but if we go concealment route, you can actually reduce Yamato to lower value). We get a cruiser seen from space, with guns that at least on paper are inferior to Hindenburg even per bullet, and there is only 9 of them (i guess they will be better in game but still not sure if that much better to offset the numbers). Yes its manouverable - but does it help the Pepsicola? The armor people here say is good, but it doesnt feel like a jump in quality - and the large HP feels like a warning sign - "we found this cruiser sucks badly in internal testing, so we slapped extra 40% hp on it to make it bearable". Hope Im wrong - ill definitely grind the line (well i do play ALL the lines ), and i also hope there will be something fresh about it - right now they feel like german cruisers all over, just with radar instead of sonar and even more visible flaws. Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #16 Posted March 10, 2016 Oh it was the same for me for the first 50 games. You just need to master the maneuvering capabilities of your ship. Very funny. Maneuvering is basics. Im not a moron at WASD anymore. Share this post Link to post Share on other sites
[CKBK] Pupu_prpr Players 252 posts Report post #17 Posted March 10, 2016 Made a first impressions on the Moskva, you can find it here: 4 Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #18 Posted March 10, 2016 (edited) I disagree entirely. Battleships rape cruisers up until tier 8. After that it's revenge time for the cruisers. 8 out of 10 times they have the upper hand vs the BBs. Also the Moskva goes as fast as the Zao and turns with a radius of 760m. That's very maneuverable. It's HP is not there to tank BBs it's there to ensure it annihilates any enemy cruiser it comes up against. Are you KIDDING me? Have you played the game? I get that you are a very skilled cruiser captain, but seriously, an equally skilled BB captain will hand your butt to you. It's just that you don't face these so often which gives you the impression. Cruisers are generally either bad or just okay past tier 8, which is what ALL server statistics, relevant info and competent streamers will tell you. Edited March 10, 2016 by Earl_of_Northesk 1 Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #19 Posted March 10, 2016 Made a first impressions on the Moskva, you can find it here: I expected something like this. Nice damage output vs nearly all targets at all ranges, but takes an absolute crapload of damage from BBs (or even CAs when angled badly). All in all looks pretty good though. Share this post Link to post Share on other sites
RamirezKurita Players 1,130 posts 2,612 battles Report post #20 Posted March 10, 2016 First impressions are that most of the Soviet cruisers are undertiered, except the Chapeyev which is precisely what I would expect from a T8 CL (a late 30s-early 40s ships around 10,000 tons). The Kirovs probably belong in T6, considering they are both far more modern and slightly larger than the old IJN Aobas and significantly more modern than the Furutakas, although I don't think their more modern design would let them compete with the early treaty cruisers at T7. It is interesting to see them pushing the envelope for cruiser shell sizes though, 220mm is a pretty big jump up from the normal 203mm guns. It gives me more hope that we will see the 9.2" gunned cruisers the RN had planned as well as the Kreigsmarine's 283mm equipped panzerschiffe as they clearly aren't limiting themselves to the 203mm treaty limits. Considering the mammoth displacement of about 26,000 tons (full load close to 30,000) which places it as an intermediate between the heavy cruisers and the large cruisers, it also gives me hope that we may see the other large cruisers in the game eventually at T10. Unless they display clear favouritism, this may be the beginning of a slippery slope for high tier cruiser power levels. Share this post Link to post Share on other sites
D7v Players 585 posts 13,142 battles Report post #21 Posted March 10, 2016 If anything the big error that WG did in terms of player hype inducement when a new cruiser line arrives was releasing what was going to be the best cruiser line in the game first. Everything after that looks handicapped. On the topic of soviet cruisers, tier VI and IX look painful to play. Moskva is like a BB with enough manouverability to dodge BB shells and the survivability of a BB too with a whooping 328 health per sec up to 28 secs the health potion gives(close to 10k), and that's not including the Dreadnought flag bonus. She'll still be enemy BB target practice being so huge and Zao's HE victim being so bulky. Tier V looks interesting. Tier VIII looks interesting too. Overall they don't look overpowered but then again there are 2 imporatanta data we don't have: shell flight and armor scheme. "health potion" laughed so hard Share this post Link to post Share on other sites
goodman528 Beta Tester 216 posts Report post #22 Posted March 10, 2016 (edited) Moskova has 18km surface detectability.... ... that means my Yamato (13.6km detectability) gets the first salvo against it from stealth! I like this line of ships, They look like fun to play. I think they are good at some things without being overpowered. This is very good balance. +1 well done WG. Edited March 10, 2016 by goodman528 Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #23 Posted March 10, 2016 Very funny. Maneuvering is basics. Im not a moron at WASD anymore. I never suggested nor implied you were a moron. If you perceived my message as ironic or such then i apologize. I know first hand how capable you are. What i meant was that with only 66 games with the Des Moines (and i dont know how recent those were) and with having almost skipped the Batlimore (12 games) your experience with those cruisers would indicate that you haven't mastered them. Mastery is totally different from basics and every ship is different. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #24 Posted March 10, 2016 (edited) Are you KIDDING me? Have you played the game? I get that you are a very skilled cruiser captain, but seriously, an equally skilled BB captain will hand your butt to you. It's just that you don't face these so often which gives you the impression. Cruisers are generally either bad or just okay past tier 8, which is what ALL server statistics, relevant info and competent streamers will tell you. I've heard the same arguments for almost 1 year when World of Tanks came out... "Medium tanks are totally countered by Heavies.... a good Heavy will rape you... etc etc etc". It's very simple Cruisers are harder to play well than BBs therefore the server statistics which include all types of players naturally reflect that. I am almost equally good with my BBs and what i fear the most in my BB next to a really good IJN DD is a really good T9-10 CA player. A cruiser like the Moskva that can move as fast as Zao and turn better than Des Moines is a very HARD target for BBs if the Captain knows what he is doing. Edited March 10, 2016 by Spithas Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #25 Posted March 10, 2016 Moskova has 18km surface detectability.... ... that means my Yamato (13.6km detectability) gets the first salvo against it from stealth! I like this line of ships, They look like fun to play. I think they are good at some things without being overpowered. This is very good balance. +1 well done WG. with full camo stack, its camo can be downed to 13.8 km, not bad for a CA :v Share this post Link to post Share on other sites