[APF] Henning77 Players 95 posts Report post #1 Posted February 29, 2016 Just had a game,where my team got two kawachi's, enemy team NM and Fuso. IF you do continue this very unfair MM, people will stop playing this game. Needless to say we lost the game................ I'm getting real tired of this crap........ Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #2 Posted February 29, 2016 Fail division. If you team up in a division, matchmaking will sort you by the highest tier ship. The reason for that is that you don't want a bunch of tier 2 ships teaming up with a tier 5 battleship and then have said tier 5 battleship run rampant in a tier 2 game for example. So if two tier 3 battleships join a division with a tier 4 cruiser, they can see the maximum matchmaking the tier 4 cruiser can get into, which is tier 6. That's not matchmaking making a mistake, that's the players derping hard and possibly having no idea how matchmaking works. Why WG still didn't limit divisions to same tier ships only is another question. Also, to be entirely fair there seems to be a bug ingame that will sometimes switch ships in port immediately after a match and if you immediately ready up again without checking, you can find yourself playing the wrong ship (and tier). Had that happen a two days ago I think when instead of a New Mexico, my division mate (I think it was havaduck though I'm not sure) entered the game in the Colorado instead and my Fusou suddenly was thrown into a tier 9 match. Then back in port his ship had switched to a destroyer (which thankfully was easy to spot and confirmed it was a bug and not just a msitake). 1 Share this post Link to post Share on other sites
[SCRUB] BadGene616 Beta Tester 773 posts 8,197 battles Report post #3 Posted February 29, 2016 Should crap division composition be rewarded by putting them in a t4 game to suit their highest member? Unfortunately not, as it would encourage advise of the mm. You had two fail tons in one team, it was unlucky but not the fault of the mm. Rather, the fault of those players. Share this post Link to post Share on other sites
[SCRUB] BadGene616 Beta Tester 773 posts 8,197 battles Report post #4 Posted February 29, 2016 Fail division. If you team up in a division, matchmaking will sort you by the highest tier ship. The reason for that is that you don't want a bunch of tier 2 ships teaming up with a tier 5 battleship and then have said tier 5 battleship run rampant in a tier 2 game for example. So if two tier 3 battleships join a division with a tier 4 cruiser, they can see the maximum matchmaking the tier 4 cruiser can get into, which is tier 6. That's not matchmaking making a mistake, that's the players derping hard and possibly having no idea how matchmaking works. Why WG still didn't limit divisions to same tier ships only is another question. Also, to be entirely fair there seems to be a bug ingame that will sometimes switch ships in port immediately after a match and if you immediately ready up again without checking, you can find yourself playing the wrong ship (and tier). Had that happen a two days ago I think when instead of a New Mexico, my division mate (I think it was havaduck though I'm not sure) entered the game in the Colorado instead and my Fusou suddenly was thrown into a tier 9 match. Then back in port his ship had switched to a destroyer (which thankfully was easy to spot and confirmed it was a bug and not just a msitake). Usually it's whatever ship he was spinning prior to going into match. Port just takes you back to it. Share this post Link to post Share on other sites
[TMCB] Sintares [TMCB] Players 84 posts 15,288 battles Report post #5 Posted February 29, 2016 Had a match like that myself, saw our two kawachis, supported by a phoenix I think heading south and went with them to give support and hopefully time to get into range, unwisely spent two rounds firing on enemy in binocular view before looking at map and seeing they had decided to retreat leaving me to fight half the enemy team by myself.. funnily enough that ended badly for me... 1 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #6 Posted February 29, 2016 Usually it's whatever ship he was spinning prior to going into match. Port just takes you back to it. Yeah, but that wasn't what happened. First we thought he had just selected the wrong ship because we were checking the Colorado specs as we talked about it. But later it happened again and the ship selected in port after the match was a destroyer according to what he said. It would've been easy to miss the visual difference between a New Mexico and a Colorado, but the destroyer obviously looks vastly different which is why he noticed it right away. At least that's what he told me via Teamspeak. Share this post Link to post Share on other sites
[APF] Henning77 Players 95 posts Report post #7 Posted February 29, 2016 Well so we lost thanks to three idiots.................. But my opinion is that the MM needs revamp anyway. Many times in my Myoko I have had Izumo as enemy...... Its not funny at all. Well a man can dream....I hope. Share this post Link to post Share on other sites
ScratxNeko Players 453 posts Report post #8 Posted February 29, 2016 Well so we lost thanks to three idiots.................. But my opinion is that the MM needs revamp anyway. Many times in my Myoko I have had Izumo as enemy...... Its not funny at all. Well a man can dream....I hope. Myoko is tier 7, Izumo is tier 9. Within matchmaking range. Working as intended. Share this post Link to post Share on other sites
Tubit101 Players 1,189 posts 4,745 battles Report post #9 Posted February 29, 2016 (edited) You had two fail tons in one team, it was unlucky but not the fault of the mm. Rather, the fault of those players. Ultimately fail divisions are the fault of WG. With a lot of players in an online game, the only rule is statistics - and statistics dictate that idiots will happen. It's up to WG to limit the damage of idiots (or simply unfortunate people who mis-click or misunderstand). It is nothing short of amazing how WG have insisted on allowing this to devastate teams for several years. Edited February 29, 2016 by Tubit101 Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,972 battles Report post #10 Posted February 29, 2016 Ultimately fail divisions are the fault of WG. With a lot of players in an online game, the only rule is statistics - and statistics dictate that idiots will happen. It's up to WG to limit the damage of idiots (or simply unfortunate people who mis-click or misunderstand). It is nothing short of amazing how WG have insisted on allowing this to devastate teams for several years. It tends to even out. For every fail team you get, you get a game where the other side has one, too. When I notice one, it rarely seems to have that much impact anyway. Sure, you can a lose a game, but more often than not the fail division is just part of the reason why my side lost. 1 Share this post Link to post Share on other sites
Tubit101 Players 1,189 posts 4,745 battles Report post #11 Posted February 29, 2016 It tends to even out. For every fail team you get, you get a game where the other side has one, too. When I notice one, it rarely seems to have that much impact anyway. Sure, you can a lose a game, but more often than not the fail division is just part of the reason why my side lost. But whyyyy... Why WG? WHY YOU DO THIS? To be honest, I prefer even matches, they are more fun. Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,972 battles Report post #12 Posted February 29, 2016 But whyyyy... Why WG? WHY YOU DO THIS? To be honest, I prefer even matches, they are more fun. To be honest, I prefer games where I'm top tier and only have to fight one enemy CV. However, playing as CV kinda tends to make you play with 4 CVs in total per match for some reason.... Bottom line: You rarely get what you want. Share this post Link to post Share on other sites
N00b32 Beta Tester 847 posts Report post #13 Posted February 29, 2016 Well so we lost thanks to three idiots.................. fail divisioning is very casual in low tier. But once you say something you get reported from the division. Share this post Link to post Share on other sites
Maetheros Players 165 posts 4,879 battles Report post #14 Posted February 29, 2016 I saw similar division yesterday. 2X Kawachi+Omaha, IIRC. Game (tier 7) was quite close, because Kawachi has to push due to short range Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #15 Posted February 29, 2016 so, lemme ask one question plz: what u guys consider to be a fail division? i ask 'cause imo it should be fine to team within a one-tier-range (like in the op's example). bad luck on that one for sure, but i'd blame it on the kakwachi being no match to anything in that particular case lol. or is it false on lower tiers and ok on higher tiers? or the other way round? or just not "fail" if on the same tier? on a sidenote: in the example, squad "a" on fail-side could have been swapped onto the other side, or am i wrong? mm is a joke many times indeed, so in the end: who's to blame, mm or division? Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #16 Posted February 29, 2016 It would be nice if MM tried to balance divisions next. It doesn't and should. Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #17 Posted February 29, 2016 so, lemme ask one question plz: what u guys consider to be a fail division? i ask 'cause imo it should be fine to team within a one-tier-range (like in the op's example). bad luck on that one for sure, but i'd blame it on the kakwachi being no match to anything in that particular case lol. or is it false on lower tiers and ok on higher tiers? or the other way round? or just not "fail" if on the same tier? on a sidenote: in the example, squad "a" on fail-side could have been swapped onto the other side, or am i wrong? mm is a joke many times indeed, so in the end: who's to blame, mm or division? Was looking for the last answer from a dev regarding how the MM works (was somewhere in context with Team battles) Ok here's my POV on the top 3 priorities the MM has, with the +2 Tier maximum in mind: - Queue time plays a very big role in all aspects of putting together matches. It is supposed to be as short as possible (CV mirroring is the only exception here, since it's a hardcoded rule) - 3-ship-Divisions have a very high priority in terms of trying to "balance" matches. MM tries to mirror 3-ship-divisions at all costs - Battleweight system. +/- 10% in terms of Battleweight per Team Some other aspects one should know: - Some ships have a restricted MM. For example Tier 3+4 Battleships have a +1 MM. Same goes for some Premiums like Yubari or Aurora. - Divisions are matched according to the highest Tier. So a division of T8,7,7 can be matched with a T10,10,10 and MM would be happy that he successfully mirrored a 3-ship-division. - 2 -ship- divisions have the same mechanics but the priority to mirror those is not very high. With these points in mind you could actually answer the question, what a fail division is, for yourself. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #18 Posted February 29, 2016 Should crap division composition be rewarded by putting them in a t4 game to suit their highest member? Unfortunately not, as it would encourage advise of the mm. You had two fail tons in one team, it was unlucky but not the fault of the mm. Rather, the fault of those players. Its Wargamings Biggest fail in my opinion and just about the simplest to fix!! Make Divisions/Platoons Have to be same tier...... Period! Ok in tanks its a little more complicated as light tanks get +3 MM instead of +2 Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #19 Posted February 29, 2016 It would be nice if MM tried to balance divisions next. It doesn't and should. I think they tried it in tanks but it put huge overhead on match maker.... Share this post Link to post Share on other sites
[ST-EU] Trainspite Supertester, Players, Sailing Hamster 1,920 posts 4,621 battles Report post #20 Posted February 29, 2016 Its Wargamings Biggest fail in my opinion and just about the simplest to fix!! Make Divisions/Platoons Have to be same tier...... Period! Ok in tanks its a little more complicated as light tanks get +3 MM instead of +2 Same happens here, The mighty Ark and Yubari only see tier 5s tops I think. Share this post Link to post Share on other sites
N00b32 Beta Tester 847 posts Report post #21 Posted February 29, 2016 (edited) so, lemme ask one question plz: what u guys consider to be a fail division? i ask 'cause imo it should be fine to team within a one-tier-range (like in the op's example). Except that it has not a one tier range. Kawachi has T III and T IV range, Karlsruhe T IV, V and VI. Good luck against New Mexicos or Clevelands in Kawachi. Edited February 29, 2016 by N00b32 Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #22 Posted February 29, 2016 So if two tier 3 battleships join a division with a tier 4 cruiser, they can see the maximum matchmaking the tier 4 cruiser can get into, which is tier 6. That's not matchmaking making a mistake, that's the players derping hard and possibly having no idea how matchmaking works. It's still total MM fail when enemy team doesn't even have a single tier IV ship but more like Tier V+½ team with those BBs. (and also only torpedo boats which could counter those BBs) - 3-ship-Divisions have a very high priority in terms of trying to "balance" matches. MM tries to mirror 3-ship-divisions at all costs Hence enemy team getting division of New York, Fuso and Zuiho? I've yet to see a single proof that MM gives a damn about balancing divisions between teams. Share this post Link to post Share on other sites
[THESO] Kenjiro_ [THESO] Players 991 posts 12,433 battles Report post #23 Posted February 29, 2016 Generally, I consider any division with different tier ships as a fail. There may be some exceptions to this rule. But it is very debatable on many points and subject for another discussion. As a rule pf thumb, always have same tier ships in a division... Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,539 battles Report post #24 Posted February 29, 2016 Same happens here, The mighty Ark and Yubari only see tier 5s tops I think. I think the only Pref MM ships are Arkansas Beta +1 Awaki Alpha +1 Aurora +0 and Maybe Mikasa +0 But its very few ships so same tier would go a LONG way to fixing the issue. In tanks Almost 1/4 of all tanks in game have +3 MM Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #25 Posted February 29, 2016 Hence enemy team getting division of New York, Fuso and Zuiho? I've yet to see a single proof that MM gives a damn about balancing divisions between teams. Scroll your screenshots, I know you have lots ;-P , and tell me I am wrong regarding 3-ship-divisions. As I said: my POV, and especially in higher tiers it often f§$§ up and gives you 8 vs 8 or 12 vs 10 battles at primetime. Share this post Link to post Share on other sites