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Kasaelis

A few questions

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I have been playing about a week and after trying US Destroyers, Cruisers and Battleships i switched to Japanese destroyers which i am enjoying at T5.  As a new player i have a few questions about how to play Destroyers.

 

1.  Sometimes it feels like i just cant get into the fight, blocked from areas by enemy ships and just cant get in range and end up not doing much.  Pretty normal?

 

2.  Do other destroyer captains try and assist other ships as escorts (in solo play) or just go and do completely your own thing?

 

3.  Any tactics for dealing with aircraft?  Bane of my life being spotted by planes, cant get close to anything!

 

4.  My goal is to stay alive until the end to do as much damage as possible for as long as possible.  That sometimes seems to mean i dont get involved enough, i guess this is just a playstyle thing and some people are more aggressive than others and will take more kills for a death?

 

5.  I seem unable to influence the results of matches, my winrate seems stuck at 50%, i generally come in the top few in my team so i feel like i am contributing well but doesnt seem to be translating to winrate.  Ignore winrate as a measure of anything?

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Beta Tester
447 posts
844 battles

1. Depends on the map and where you go. Later Japanese DDs have torpedo ranges well beyond their visibility, so getting into range is not the problem. Try to use cover effectively to get close to a single target to deliver a good blow... and know when and where to retreat. You should also learn you visibility range so you don't get discovered too early.

 

2. Mostly it's solo play. DDs are not meant for escorts in this game, since there are no subs in the game. They are more of a fragile ninja class.

 

3. Disable your AA (p-key) since your AA guns will give away your position. Try to avoid planes at all costs... most of the time they are sent to the usual DD hotspots... so you might as well pick another route from the start. If you're spotted and the enemy planes follow you, turn your AA back on (might no be effective, but at leats you tried). You should try to go for friendly cruisers with good AA such as Cleveland for example... they will make enemy planes think twice about following you.

 

4. Only a floating ship can still deal damage. But being too passive is no solution as well. It's very much about careful approaching targets and watching the minimap closely? Can I sneak up on the enemy? Are there lonely ships to attack? How far away is cover in case of detection?

 

5. DDs can't carry a round on their own... BBs are better at that... but DDs can cause confusion and mess up the enemy gameplay by forcing them to do evasive manouvres. If your team fails, to take advantage of that, you most likely won't be able to turn the battle.

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Players
6 posts
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Thanks for the reply.

 

That all sounds like things i am doing.  Although i was trying to be a bit less solo and helping out a bit.  Just need to keep on what i am doing and with more practice i will get better.

 

Its annoying when you create mayhem and your team mates just keep pounding that battleship 12km away

 

 

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[GRKEN]
Beta Tester
3,552 posts
8,863 battles

1.

It's normal to sometimes get "blocked from action". Only experience tells what are the best places and routes to take.

And even that doesn't mean enemy cooperates with your plan.

But in general avoid going to corners or behind big islands near edges in any ship. (like behind corner caps in New Dawn)

 

2.

Except for planes fast and stealthy DD is best for:

"Early warning" aka scouting for positioning and plan of enemy team. (and spotting targets for long range guns)

Screening own cruisers and BBs for enemy DDs and torps by moving in front of them for example into cap.

Also if you know there aren't enemy DDs nearby to suddenly spot you and only nearby enemies are in tight group you can create smoke screen between your team mates and enemy ships.

When done properly enemy can't see your team mates, while they can shoot enemy freely when you keep spotting enemy. (cue for potatoes blindly running through smokescreen...)

 

3.

0.5.3 seriously nerfed non high caliber/long range AA so not much you can do against planes, except run or hope that no dangerous enemy starts aiming at you.

Or pray that RNGesus gives you some plane kills:

Tier higher CV can park planes in front of your AA guns for freaking five minutes!

 

4.

Trick is to all the time balance between properly agressive and suicidally agressive.

Hold back too much and you don't help team by capping, spotting and overall harassing, besides probably missing some torping chances.

Be too careless and you can get get sinked in seconds.

That again needs that experience in choosing positioning and routes along with planning ahead for possible "what if" scenarios constantly.

 

IJN and USN DDs have notable differences in how they help team most to win.

IJN DDs are stealthier and have good torpedoes which can be stealth launched, but slowly turning slow firerate guns are good only for emergencies and finishing near dead targets.

USN DDs again have lot faster turning high firerate guns made for eating IJN DDs for breakfast and capable to causing notable damage to distracted enemies...

But until higher tiers range of torpedoes is shorter than ship's detectability radius meaning you can stealth torp only incoming enemies or from behind (island's) "corner" ship spotted by others.

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[AXIS]
Players
1,091 posts
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Welcome to the world of Destroyers. 

 

I have been playing about a week and after trying US Destroyers, Cruisers and Battleships i switched to Japanese destroyers which i am enjoying at T5.  As a new player i have a few questions about how to play Destroyers.

 

1.  Sometimes it feels like i just cant get into the fight, blocked from areas by enemy ships and just cant get in range and end up not doing much.  Pretty normal?

 

2.  Do other destroyer captains try and assist other ships as escorts (in solo play) or just go and do completely your own thing?

 

3.  Any tactics for dealing with aircraft?  Bane of my life being spotted by planes, cant get close to anything!

 

4.  My goal is to stay alive until the end to do as much damage as possible for as long as possible.  That sometimes seems to mean i dont get involved enough, i guess this is just a playstyle thing and some people are more aggressive than others and will take more kills for a death?

 

5.  I seem unable to influence the results of matches, my winrate seems stuck at 50%, i generally come in the top few in my team so i feel like i am contributing well but doesnt seem to be translating to winrate.  Ignore winrate as a measure of anything?

1. Yes, it happens sometimes and it sucks. Learn to avoid these situations. Cant give good tips on those.

2. I do both. But I mainly play USN DDs. A wolfpack of a few USN/SN DDs can really put the hurt on enemies. I also move around and try to find enemy IJN DDs to destroy them before they can manage to destroy one of our BBs. On higher tiers I screen our BBs from Shimi/Kagero torp fields by acting as an early detection system. I detect the torps so my friendly BBs have time to avoid them.

3. Turn off your AA. If your AA fires you get automatically spotted by the aircraft you shoot at. And the range of your AA is usually quite a bit larger then your air detectability. On top of that smoke doesnt work against aircraft under fire from AA.

4. In this case I can only say to stay fluid. A dead DD is a useless DD but a DD that hides behind friendlies is just as useless. If you cannot get any kills, at least try to do area denial, spotting, capturing flags. And said that, try to stay away from places where other DDs hide. Usually the enemy will have aircraft overhead who will spot you. On top of that, DD hunting DDs also go and wait there. Keep an eye where ships have been spotted.

5. Winrate is too general for me and has too many variables. While you could say that people with an incredible high winrate can easily carry a whole team it doesnt say much for the average player. I personally judge my performance to kill/death ratio, average base xp and a bit of winrate. If your kdr is good and you have very high average base xp you could say that you contribute a lot to the team effort. Even if the team is not able to capitalise on it.

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[T_I_W]
Players
139 posts
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Thanks for the reply.

 

That all sounds like things i am doing.  Although i was trying to be a bit less solo and helping out a bit.  Just need to keep on what i am doing and with more practice i will get better.

 

Its annoying when you create mayhem and your team mates just keep pounding that battleship 12km away

 

 

 

You are helping your team alot more than you think, when you are between the enemy team and your team, you are effectively screening for torps & dd which may be trying to threaten your battleships.

Sadly there are still alot of players who wont react to torpedoes even if you warn them 30 seconds before impact, i still like to think this scouting is having a positive influence on my teams chance of victory :)

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[KOKOS]
Players
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6,044 battles

I have been playing about a week and after trying US Destroyers, Cruisers and Battleships i switched to Japanese destroyers which i am enjoying at T5.  As a new player i have a few questions about how to play Destroyers.

 

1.  Sometimes it feels like i just cant get into the fight, blocked from areas by enemy ships and just cant get in range and end up not doing much.  Pretty normal?

 

2.  Do other destroyer captains try and assist other ships as escorts (in solo play) or just go and do completely your own thing?

 

3.  Any tactics for dealing with aircraft?  Bane of my life being spotted by planes, cant get close to anything!

 

4.  My goal is to stay alive until the end to do as much damage as possible for as long as possible.  That sometimes seems to mean i dont get involved enough, i guess this is just a playstyle thing and some people are more aggressive than others and will take more kills for a death?

 

5.  I seem unable to influence the results of matches, my winrate seems stuck at 50%, i generally come in the top few in my team so i feel like i am contributing well but doesnt seem to be translating to winrate.  Ignore winrate as a measure of anything?

 

1+2) IJN DD are very strong at scouting and blocking advances/areas of the map - this can be very helpful to the rest of the team. Try not to hide in smoke if you are the only one who was spotting.

 

3) Check your AA and air detection range - if you are spotted by planes use your AA, there is no timer like on main guns so once they leave you will be undetected. Possibly avoid rushing to where panes may be at the start, but do not be too passive.

 

4) Consider making your goal to be winning the match - capping is vital, denial of areas/capping is vital, doing damage is not absolutely vital (nice though) unless it makes a difference.

 

5) WR is the best indicator - everything else is subordinate imo. For an average player the number will bounce around 50% until many games have been played.

 Looking at your stats you do a little below average damage, never cap or defend cap(edit: looks like those stats may be bugged) and survive more battles than you win (a very bad sign in a DD imho): none of those suggest that you should have a 50% WR, let alone higher.

 

Try to work out what can make the team win, whether it's scouting and smoking for a push, just spotting and dropping a few torps to make enemies turn, or slowing down advancing enemies by making them afraid of you. You are very mobile: be the one to get cap points, and the one to head to defend if it looks necessary.

Edited by Slugywug

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