jonasnee Beta Tester 172 posts 11,436 battles Report post #51 Posted March 1, 2016 I don't think you are going to like them if you don't like Gnevny (I liked it and I think it's a good ship). At least Ognevoi and Kiev are quite similar to Gnevny when it comes to playstyle. oh the thing i dislike is the turn time of the turrets, that gets fixed which for me is the most important. Share this post Link to post Share on other sites
Poster_2015 Players 695 posts Report post #52 Posted March 1, 2016 The problem is, they turn too fast now, and they tend to unscrew themselves and fall off. I lost more turrets on ognevoi then kiev in absolute numbers, and in relative - given that ognevoi has half the number.. you can see the picture. Share this post Link to post Share on other sites
gr0pah Players 1,168 posts 9,822 battles Report post #53 Posted March 1, 2016 The problem is, they turn too fast now, and they tend to unscrew themselves and fall off. I lost more turrets on ognevoi then kiev in absolute numbers, and in relative - given that ognevoi has half the number.. you can see the picture. One of my best wins ever was in Ognevoi. I lost one turret to the first salvo of the game, and the second turret to the third salvo = 4 minutes into the game I had no guns. Strongly considered yolo torping a BB and play the next game. Decided I shouldn't give away the points, so played for the team and stuck around for spotting and (ineffectual) denial torps. In the end we were down to 4 ships vs 3. I went for their cap while rest of team went to defend cap. On their team two ships capped and their last ship - a BB - was steaming to defend. Their capping ships killed the rest of my team for the loss of one, but they was of course reset to zero. Meanwhile I hid in the far corner of their cap and managed to win before the BB could get into the circle (or spot me, thanks to a timely smoke). So yeah, played ~15 minutes without firing a shot and in the end I was the difference between a loss and a win Share this post Link to post Share on other sites
Noobsplatter Players 303 posts 3,401 battles Report post #54 Posted March 2, 2016 Russian DD`s are great but they are quite different to play compared to the other nations. Bonus, my face when my khab gets tossed in games vs 4 or more enemy DD`s Share this post Link to post Share on other sites
yeachan153 Beta Tester 1 post 870 battles Report post #55 Posted March 3, 2016 (edited) I have had the best success in my Russian Destroyer's by A) Not rushing into cap, letting the Hatsu's, Fubuki's cap. Japanese DD's will detect you first and at short range their guns are not worth the trade B) Hanging with the fleet, no YOLO rush. Therefore AFT is of great benefit. C) Keep minimum 8km away from USN destroyers D) Russian DD's may not be the best at dealing the most damage, but I enjoy Russian DD's most over any other class/nation for one reason. With their fast speed, low shell arc, fast rate of fire, it gives you the best psychological deterrent to any ship approaching your team's fleet. Almost everyone turns around. Pick the right targets to deter and you can kill an enemy push. Russian DD's don't win games by dealing the most damage, they win games by controlling the entire dynamic of a flank you are in. I have had 25 random games with the Kiev at 75% Win Ratio and 77% win ratio in 60 Ranked battles (season 2) and 16 battles in Season 3 with 94% win ratio with Kiev using these tactics. Russian DD's, especially the Kiev, are seriously game changing if you use it correctly. Edited March 3, 2016 by yeachan153 Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #56 Posted March 4, 2016 Got my Khab the other night first game out I break my exp record. And did not have one game with less than 2k base exp.Absolutely love it.If the Gearing is supposed to be the middle ground between torp and gunboat dd. It fails horribly when compared to Khab and Shima.Playstyle.Just because RU dd's are fast does not mean yolo to cap circle.Let your IJN and USN dd's take point with their superior camo. And trash everything they spot for you.Make sure to abuse AP rounds at any cruisers and bb's showing broadsides.And HE spam the hell out of everything else.Good use of smoke when there is no torp threat nearby.Range, speed and movement will have your enemies smashing keyboards as they struggle to hit you.Gnevny I see peeps complain about but it is an excellent ship. Slow turrets can be offset slightly with expert marksman.And just use your speed to control range.The AP can easily citadel cruisers at this tier.Ognevoi is by far the worst dd in the line just pure garbage. Gets left with no guns way too often.Kiev again lots of peeps complaining since its nerf however still an excellent ship.Once you get aft you can fight from ranges where your speed and agility make you extremely hard to hit.Tashkent felt a bit underwhelming to me and after the Kiev feels more of a sidestep than forward.Udaloi I was glad to get rid of had some good games in her but never enjoyed the ship. Plenty of others find it a very good ship. Khabarovsk is just great fun to play.Watching the larger enemy force on your flank turn tail and run because of you is hilarious. 1 Share this post Link to post Share on other sites
Ragoutrabbit Players 274 posts 1,835 battles Report post #57 Posted March 4, 2016 The kiev is piss easy to hit at long range, they're massive and turn like a pregnant whale due to that size. Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #58 Posted March 4, 2016 The kiev is piss easy to hit at long range, they're massive and turn like a pregnant whale due to that size. Take the rudder shift upgrade module and it turns just fine. Share this post Link to post Share on other sites
medi0815 Players 3,117 posts 7,559 battles Report post #59 Posted March 4, 2016 WTF?! The Udaloi is a little beast! This ship reminds my at this: Share this post Link to post Share on other sites
mirage77 Beta Tester 182 posts 9,185 battles Report post #60 Posted March 4, 2016 I have had the best success in my Russian Destroyer's by A) Not rushing into cap, letting the Hatsu's, Fubuki's cap. Japanese DD's will detect you first and at short range their guns are not worth the trade B) Hanging with the fleet, no YOLO rush. Therefore AFT is of great benefit. C) Keep minimum 8km away from USN destroyers D) Russian DD's may not be the best at dealing the most damage, but I enjoy Russian DD's most over any other class/nation for one reason. With their fast speed, low shell arc, fast rate of fire, it gives you the best psychological deterrent to any ship approaching your team's fleet. Almost everyone turns around. Pick the right targets to deter and you can kill an enemy push. Russian DD's don't win games by dealing the most damage, they win games by controlling the entire dynamic of a flank you are in. I have had 25 random games with the Kiev at 75% Win Ratio and 77% win ratio in 60 Ranked battles (season 2) and 16 battles in Season 3 with 94% win ratio with Kiev using these tactics. Russian DD's, especially the Kiev, are seriously game changing if you use it correctly. Deterrent really? Russian DDs? The ones with no usefull torpedos? Thats the one thing that Russian DD are not. While they do have good guns, those are still DD guns! Not really that powerfull. If im in a BB i just dont pay much attention to them. If its a jap DD i will pay much more attention to it. Yes they can do big damage if you know how but they dont scared me as much an invisible jap DD. And for me thats the definition of t psychological deterrent. Still i like most russian DDs( not the Gnveny, thats just useless). Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #61 Posted March 4, 2016 WTF?! The Udaloi is a little beast! This ship reminds my at this: Just personal preference didn't like it now the Khab is a beast. Share this post Link to post Share on other sites
Eternus_Damnatio Players 866 posts 8,891 battles Report post #62 Posted March 4, 2016 Deterrent really? Russian DDs? The ones with no usefull torpedos? Thats the one thing that Russian DD are not. While they do have good guns, those are still DD guns! Not really that powerfull. If im in a BB i just dont pay much attention to them. If its a jap DD i will pay much more attention to it. Yes they can do big damage if you know how but they dont scared me as much an invisible jap DD. And for me thats the definition of t psychological deterrent. Still i like most russian DDs( not the Gnveny, thats just useless). You are a deterrent because you are hard to hit and have AP shells that can hurt bb's. Share this post Link to post Share on other sites
Trigger_Happy_Dad Beta Tester 6,753 posts 7,907 battles Report post #63 Posted March 5, 2016 (edited) I don't understand all the Tashkent hate.... Yes, the concealment is bad....and it's huge....and not very agile....and the turrets are fragile.... But come on, that thing has 19.6k HP, can go up to 48.1 knots (with speed boost: 46 knots // with speed boost + speed signal flag: 48 knots), has up to 4x smoke + 4x boost (supernintendo + premium smoke & boost), has excellent guns + good torps.... Imho it's really good to get into and out of action FAST and great fun to play, especially with a highly skilled captain! ;) I levelled my Tashkent Captain in Ranked Battles Season 2.....got to Rank 1 with it: Here are some nice "fresh" Tashkent replays: 3x cap + 253 hits + 3 kills = 2.9k base XP http://wowreplays.com/Home/Replay/1633 225 hits, 4 Kills, 1x cap, 2x cap assist = 3.1k base XP. http://wowreplays.com/Home/Replay/1703 285 hits (AP / HE) + 3 torpedo hits + 5 kills = 2.1k base XP, gg http://wowreplays.com/Replay/1727-Tashkent-Land-of-Fire-Tashkent-releases-the-KRAKEN-143-k-damage- Edited March 5, 2016 by Trigger_Happy_Dad Share this post Link to post Share on other sites
bug Beta Tester 467 posts 13,407 battles Report post #64 Posted March 6, 2016 tried my tier 6 russian dd after a long *never again* period. Well, I just started a new *never again will I play my russian destroyer before I got a confirmed buff or can move captain to a russian cruiser* It seems wargaming focus on selling OP russian premium ships. Bet they make a big profit on them, especially in the former USSR marked. Cant wait for russian cruisers thou. They cant be much worse than the premium ships. They will totally own the game. Share this post Link to post Share on other sites
S4h3L Players 1,593 posts 8,797 battles Report post #65 Posted March 6, 2016 I don't understand all the Tashkent hate.... Yes, the concealment is bad....and it's huge....and not very agile....and the turrets are fragile.... But come on, that thing has 19.6k HP, can go up to 48.1 knots (with speed boost: 46 knots // with speed boost + speed signal flag: 48 knots), has up to 4x smoke + 4x boost (supernintendo + premium smoke & boost), has excellent guns + good torps.... Imho it's really good to get into and out of action FAST and great fun to play, especially with a highly skilled captain! ;) I levelled my Tashkent Captain in Ranked Battles Season 2.....got to Rank 1 with it: Fubu has 19,5k hp in C Hull and noone plays it, hp is nothing if you are easy target to hit (what Fubu isnt) In my opinion (and after more than 200 games in S3 in this WG error) is Tashkent the worst T8 ship (SHIP not only DD but the worst SHIP on tier) Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #66 Posted March 6, 2016 Fubu has 19,5k hp in C Hull and noone plays it, hp is nothing if you are easy target to hit (what Fubu isnt) In my opinion (and after more than 200 games in S3 in this WG error) is Tashkent the worst T8 ship (SHIP not only DD but the worst SHIP on tier) So, your 63% Tashkent is worse than your 49% New Orleans? Yeah, I totally see the logic in that. Stats don't lie, the objective of the game is winning, if you win more in a certain ship it can't be 'worse' than another ship. Looking at your ships, your Kiev and Tashkent should be your go-to ships as you perform the best in them. Share this post Link to post Share on other sites
S4h3L Players 1,593 posts 8,797 battles Report post #67 Posted March 6, 2016 Yeah, I totally see the logic in that. Stats don't lie, the objective of the game is winning, if you win more in a certain ship it can't be 'worse' than another ship. You are comparing 63 battles to 189 battles from that 63 battles with Tashkent most of them I was in division with my more experienced friends, bcs Tash was in that time my only T8 and I have fully skilled captain and all upgrades (I exped in ranked battles in S3 - bad decision) In other hand there is Nope Orleanse, she was my first T8 and my performance with her was terrible ( I had worse stats than in Pepsi and I hate Pepsi) it was something like 43% WR in 130 battles and after S2 I sold her bcs Nope Orleanse but after I heard about radar I gave her second chance and what a mirracle my overal statistic went from pretty bad to slightly under avarage in less then 60 battles and I can say I am enjoying playing her what I couldnt say 4 months ago Your judgment was bad and you should feel bad Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #68 Posted March 6, 2016 You are comparing 63 battles to 189 battles from that 63 battles with Tashkent most of them I was in division with my more experienced friends, bcs Tash was in that time my only T8 and I have fully skilled captain and all upgrades (I exped in ranked battles in S3 - bad decision) In other hand there is Nope Orleanse, she was my first T8 and my performance with her was terrible ( I had worse stats than in Pepsi and I hate Pepsi) it was something like 43% WR in 130 battles and after S2 I sold her bcs Nope Orleanse but after I heard about radar I gave her second chance and what a mirracle my overal statistic went from pretty bad to slightly under avarage in less then 60 battles and I can say I am enjoying playing her what I couldnt say 4 months ago Your judgment was bad and you should feel bad My judgement has to be made on the information available at the time, don't think I should feel bad Btw, even your last 50 day stats are not that much saying Taskent is so crap. 43 battles, 74% win rate, compared with your New Orleans 72 battles and 61% win rate. http://warships.today/player/516723937/eu/S4h3L Share this post Link to post Share on other sites
S4h3L Players 1,593 posts 8,797 battles Report post #69 Posted March 6, 2016 Btw, even your last 50 day stats are not that much saying Taskent is so crap. 43 battles, 74% win rate, compared with your New Orleans 72 battles and 61% win rate. avg exp NO 1315 avg exp Tashkent 1074 as I said I was with Tash mostly in division with good players so winrat isnt everything but thx for that link, its good to see how much I imrpoved with NO Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #70 Posted March 6, 2016 avg exp NO 1315 avg exp Tashkent 1074 as I said I was with Tash mostly in division with good players so winrat isnt everything but thx for that link, its good to see how much I imrpoved with NO I use that site almost daily to track per ship and overall performance, it's a good way to see where I need to improve DD exp is mostly gained by capping, your avg. damage potential is usually lower than a similar tier CA or BB ( let alone CV ). And Tashkent isn't that stealthy, I guess you would contest cap's with IJN DD's and only can get the xp boost if you're successful in driving them out ( for which you usually need coordination with others ). Share this post Link to post Share on other sites
Litjtard Players 20 posts 863 battles Report post #71 Posted March 22, 2016 I will say this: the game is ruled by torpedoes at the moment. For that purpose, Russian DD are useless. Share this post Link to post Share on other sites
killer999death Beta Tester 118 posts 4,441 battles Report post #72 Posted March 25, 2016 Well seeing they do 2-4k damage per salvo using HE with a rate of fire of 13 rounds per minute and totally demolis cruisers and destroyers alike because f*** balance I don't see why you are asking such a pointless question. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #73 Posted March 26, 2016 Well seeing they do 2-4k damage per salvo using HE with a rate of fire of 13 rounds per minute and totally demolis cruisers and destroyers alike because f*** balance I don't see why you are asking such a pointless question. You only played IJN DD's, so I guess you base your comment on .... thin air? Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,810 battles Report post #74 Posted March 27, 2016 I will say this: the game is ruled by torpedoes at the moment. For that purpose, Russian DD are useless. Not strictly true. I drive DDs mostly, and for some lines torpedoes are their primary weapon. But once a player learns how to use smoke correctly, then Russian DDs can shine. Here is how:- You see a few enemy ships heading your way, and you are not alone (very important). So you slow down to a stop, pop your smoke, and starting firing HE at who ever is on coming, you can still see the target as they are being spotted by your team mates (not alone you see). Now your target has three choices, they can stay where they are and get wrecked by HE fires, they can retreat and still burn, as your fast firing guns add more damage, or they can be aggressive and try to close with you. They need to proximity detect you through the smoke, which means real close, either way, torps away, and run away! If they turn broadside on, switch to AP, aim for the water line and citadel them. Timing is important. Knowing when to do this and when to run. Practise makes perfect, as they say. The Kiev is very good at this, So is the Gveny. Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #75 Posted March 27, 2016 They need to proximity detect you through the smoke, which means real close, either way, torps away, and run away! If they turn broadside on, switch to AP, aim for the water line and citadel them. Timing is important. Knowing when to do this and when to run. Practise makes perfect, as they say. The Kiev is very good at this, So is the Gveny. There's no automatic need for smoke for citadelling cruisers met by Gnevny when positioning correctly and suprising distracted targets: Straight angle showing Kuma takes citadel hits from 10km Phoenix and Omaha from 9km. Königsberg and Nürnberg up to same ballpark and Kirov isn't any tougher. Furutaka and Aoba up to 8km. So plenty of chances for finding unaware cruisers occupied in something else with lower health cruiser sinking before they can find out what hit them. Actually checked in Training Room that even Cleveland takes citadel hits from close enough. But along with need to hit precisely/very close to waterline I just wouldn't count on it in actual match. Share this post Link to post Share on other sites