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kevlarised

Battleships = play a different game

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So you are a battleship, the sum of a nation's pride and destructive military power. Let us now analyse what that means for this game and specifically medium tiers. 

1. You are slow. Good luck getting in (shootable) range of new enemies half way though a match.

2. You are a huge target for enemies, which means that your ability to dodge is severely hampered. Torpedo's inbound = you are taking at least one, good luck with flooding.

3. Though you have great range, the spread of your shots means your will have to play for days just to hit a target at range. So you must now consider your (shootable) range, as ranging shots will not help.

4. Your guns take ages to reload. This means that those OP cruisers will be shooting round after round into you for most of the time before you can even shoot again. BUT REMEMBER two fire in a row and you will probably burn to death. AND don't let them too close, secondary guns will not kill them before they have fired off a load of Torpedo's.

5. Unless you are hitting citadels (which can be beautiful to watch), your increased damage is non existent, as outlined above, you shots are likely not to land often enough to make a difference.

So to conclude unless you are credit carding it to higher ranks - give up. World of Warships Battleships are PITIFUL.

Get a cruiser or a destroyer.

OR GET ANOTHER GAME. 

 

P.s. don't worry they will just ignore the issue and change commander skills in patches. . . . .

 

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Beta Tester
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Erm... my experience with BBs is a bit different.

 

1. Yes, most of the time. Although some are fast, as they were battlecruisers (MyogiKongo).

2. The size and/or detectability of the ship are one thing, its maneuverability (rudder shift time, etc.) another. If the enemy (cruiser, destroyer or torpedo plane squadron) knows what it's doing, then yes, taking at least one torpedo is a given. However, if you time correctly your repairs, one doesn't have to suffer too much from flooding. It also helps to have allied cruisers, destroyers and fighter cover to counter these threats.

3 and 5 together. I am at most an average player; yet I manage to consistently land shots with my BBs, and I think that, although I could definitely do better, I usually get some nice damage.

4. All true. However, as stated above, it helps to have allies with you that can draw fire and/or kill said OP cruisers.

 

So, in my opinion, BBs are quite good, knowing how to use 'em. And I personally will stick with them.

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Beta Tester
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till tier 5 they start getting really powerfull

 

I disagree. Tier 3 battleships are underwhelming, true, but at Tier 4 the Wyoming and the Myogi can be beasts, if used the right way.

(I'm not saying I do use the right way; but I delude myself in thinking that I've done or I'm doing okay with them, as of now... :hiding:)

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I disagree. Tier 3 battleships are underwhelming, true, but at Tier 4 the Wyoming and the Myogi can be beasts, if used the right way.

(I'm not saying I do use the right way; but I delude myself in thinking that I've done or I'm doing okay with them, as of now... :hiding:)

 

i agree i really liked the Myogi :aqua:

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i agree i really liked the Myogi :aqua:

 

I'm still getting used to it... she's fast and has long range, but having only six main guns is still giving me problems.

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WG Staff
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So you are a battleship, the sum of a nation's pride and destructive military power. Let us now analyse what that means for this game and specifically medium tiers. 

1. You are slow. Good luck getting in (shootable) range of new enemies half way though a match.

2. You are a huge target for enemies, which means that your ability to dodge is severely hampered. Torpedo's inbound = you are taking at least one, good luck with flooding.

3. Though you have great range, the spread of your shots means your will have to play for days just to hit a target at range. So you must now consider your (shootable) range, as ranging shots will not help.

4. Your guns take ages to reload. This means that those OP cruisers will be shooting round after round into you for most of the time before you can even shoot again. BUT REMEMBER two fire in a row and you will probably burn to death. AND don't let them too close, secondary guns will not kill them before they have fired off a load of Torpedo's.

5. Unless you are hitting citadels (which can be beautiful to watch), your increased damage is non existent, as outlined above, you shots are likely not to land often enough to make a difference.

So to conclude unless you are credit carding it to higher ranks - give up. World of Warships Battleships are PITIFUL.

Get a cruiser or a destroyer.

OR GET ANOTHER GAME. 

 

P.s. don't worry they will just ignore the issue and change commander skills in patches. . . . .

 

 

1. No, even USN BBs get pretty fast at the higher Tiers

2.  You're a big target but you also got the biggest HP pool of all classes, plus you get an HP repair ability

3. learn to find the sweet spots of ships and when to shoot which ammo at what angle - RNGesus might praise or curse you, but if you connect the shots it's a crapload of damage

4. 30s reload - means you need to consider what to shoot at, same as any DD has to when it comes to torps

5. not true - even a non-Citadel salvo does quite some damage, if you use HE you'll also get a load of module damage and fires started

 

So please, stop being this butthurt - BBs are the strongest, most consistent class of this game. Watch some videos / streams how to improve your game, team up with your mates, act as a team - go for objectives.

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I have to agree with Crysantos - there's nothing wrong with BBs at the moment, and I have researched USN and IJN upto T7 at the moment.  You just need to learn how to play them better.  Yes, cruisers can be a nuisance, but in return you can also sink them in a few well aimed salvos.  Yes, you will be a focus for torps, but I disagree that you are always going to be a sitting target.  Use your rudder & speed control to be less predictable, use the minimal, know when there are DDs about and react, use teammates to spot for you, use your own aircraft to spot for you, etc etc.  Check out iChasegaming academy youtube videos as a start.  You'll improve and come to love them like I do.  BBs are second only to Japanese DDs in my humble opinion.

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Beta Tester
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Low/Mid tiers for BB are OK (3-7), as the games outcome is random chance and depends on some skill and 1-2 ships can make a difference, but at tier8-10 the outcome is decided on whoever has more DD and has some brains at using them, no BB nor cruiser can make anything to counter it, which is very fun, thats why WG constantly buffs DD and gives 0 poop about anything else.

As for what you stated, BB are slow and no fun, probably playing US, get yourself a Kongo or a Fuso, upgrade them and have fun, you dont need anything higher than tier 6 in this game because further up its complete crapgameplay, US BB are crap till tier 8 in terms of speed and acuracy, but armorwise they are OK and up close are very dangerous, but still id go for Kongo or Fuso.

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1. No, even USN BBs get pretty fast at the higher Tiers

2.  You're a big target but you also got the biggest HP pool of all classes, plus you get an HP repair ability

3. learn to find the sweet spots of ships and when to shoot which ammo at what angle - RNGesus might praise or curse you, but if you connect the shots it's a crapload of damage

4. 30s reload - means you need to consider what to shoot at, same as any DD has to when it comes to torps

5. not true - even a non-Citadel salvo does quite some damage, if you use HE you'll also get a load of module damage and fires started

 

So please, stop being this butthurt - BBs are the strongest, most consistent class of this game. Watch some videos / streams how to improve your game, team up with your mates, act as a team - go for objectives.

 

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How eloquent.... or not.

1. A battleship fast ? I will let the idiocy of that statement speak for itself.

2. HP is no counter for a fire or flooding, both of which are serious problems often encountered by a battleship.

3. You are talking about citadel hits. Yes they have devastating power but require you to learn accuracy and get in specific positions to get prefect angles for penetration. Or you fire explosive rounds to cause module damage - instantly healed of a repair.

4. Pick your targets ? What a moronic answer. At "shootable range" this is a option giving the right environment however given the spread of BB artillery guns aim is not much of an issue, the shot won't go where you are aiming for anyway.

5. Yes they do "some" damage. Which is eclipsed by a good torpedo strike or, as aforementioned, round after round of cruiser shot to cause burn.

 

Battleships are not at all enjoyable to play.

Destroyers give an exciting and flexable game. They also dominate higher tiers.

 

Team up with mate and Co op. What for terrible xp ? No thank you.

 

AZALGOR

I have not played much of Japanese BB as of late, I have been staying with US - I shall try them out soon

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WG Staff
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How eloquent.... or not.

1. A battleship fast ? I will let the idiocy of that statement speak for itself.

2. HP is no counter for a fire or flooding, both of which are serious problems often encountered by a battleship.

3. You are talking about citadel hits. Yes they have devastating power but require you to learn accuracy and get in specific positions to get prefect angles for penetration. Or you fire explosive rounds to cause module damage - instantly healed of a repair.

4. Pick your targets ? What a moronic answer. At "shootable range" this is a option giving the right environment however given the spread of BB artillery guns aim is not much of an issue, the shot won't go where you are aiming for anyway.

5. Yes they do "some" damage. Which is eclipsed by a good torpedo strike or, as aforementioned, round after round of cruiser shot to cause burn.

 

Battleships are not at all enjoyable to play.

Destroyers give an exciting and flexable game. They also dominate higher tiers.

 

Team up with mate and Co op. What for terrible xp ? No thank you.

 

AZALGOR

I have not played much of Japanese BB as of late, I have been staying with US - I shall try them out soon

 

1. Okay, look at me and my profile - I have almost 1.300 battles on BBs - I've played both lines. The IJN BBs are fast - most of them in between 27-30 knots. The USN line is slow at start until the NC, then they're just as fast as their counterparts. So they are not fast? What do you want to see, BBs going 40 knots?

2. HP is not a counter to fire and flooding? What else is it for if not soaking up damage like a sponge - being able to repair fire to 100%?

3. HE still deals a load of damage - and being able to kill turrets, AA, torp launchers, engine, etc. is a very good bonus for the lesser damage you'll do - that depends on the angle. Yes it requires skill but hey, you can't blame the ship or WG for the lack of yours.

4. It's not about "pick your target" - but what you need to kill first or what is in the best position for you to drop upon - the way I mean it is... let's say you see a cruiser at 12km moving towards you but starts turning left. Your salvo is ready to go. Don't waste the shot now, wait until you have a good chance to pop his broadside. Things like this - you can't spam, you need to make your salvos count.

5. BBs are the biggest damage dealers ingame - check my threads about current game statistics - even check my profile to see what BBs are able to dish out.

 

So please, stop being angry and try to improve yourself. Watch this channel https://www.youtube.com/user/ichasegaming/playlists - all the captain's academy's episodes.

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It takes simply checking out this aggressive and childishly-behaved player's profile to understand that his issues have nothing to do with the ship he plays. Check out those survival rates on his cruisers and destroyers and the resulting damage numbers. Yes, the cruisers and destroyers he claims to be superior to battleships. Yes, the cruisers and destroyers he survived one out of 36 battles in.

 

Either a troll or another dancer blaming their shoes, nothing to see here.

Edited by Brutal_Russian

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How eloquent.... or not.

1. A battleship fast ? I will let the idiocy of that statement speak for itself.

The kongo clocks around 31 knots top speed, with a range of nearly 20 km, this is truly a beast to head for if you are tired of slow BBs. While the US line doesn't get fast in the same way, it's range most certainly shoots up with each tier. BBs are usually some of the first ships to fire in any match.

2. HP is no counter for a fire or flooding, both of which are serious problems often encountered by a battleship.

They are a problem, however as you get command skills that hinder fire, and reduces flooding time etc mixed with your hp pool you will become less threaten by it. Also concern your damage control (evt. use premium) don't immidiately use it as soon as you see a fire while under constant fire from enemy ships, wait a bit till the second or third appears or you kill them. That way you can usually avoid a lot of damage.

3. You are talking about citadel hits. Yes they have devastating power but require you to learn accuracy and get in specific positions to get prefect angles for penetration. Or you fire explosive rounds to cause module damage - instantly healed of a repair.

Just basically fire AP at everything, only time to us HE is against destroyers or battleships that have a serious angle to you so your AP glances off. Citadel hits depends much on where you hit really, so even if you penetrate if there is no "citadel" in that location the bonus damage wouldn't appear.

4. Pick your targets ? What a moronic answer. At "shootable range" this is a option giving the right environment however given the spread of BB artillery guns aim is not much of an issue, the shot won't go where you are aiming for anyway.

At low level it seems like this however I found that in higher tiers (tier 6 fuso espoecially( the choice is not whom is in range, but who do I have a good shot at. Spotting planes especially give an early boost to hit whomever you want.
5. Yes they do "some" damage. Which is eclipsed by a good torpedo strike or, as aforementioned, round after round of cruiser shot to cause burn.
Aye Torp damage is the ultimate damage dealer because their main target is the BBs (that's you) so they need to do massive damage to take you down even then I seen high tier BBs limp away from 5 and 6 torp hits it really depends. On the other hand you should be killing cruisers (and BBs), and you can one shot cruisers on a good day, the target just have to have the right angle or distance (when your shots fall down on them rather then fired into their side)..

 

Battleships are not at all enjoyable to play.

Some people think so, I personally can live with them, but I prefer cruisers.

Destroyers give an exciting and flexable game. They also dominate higher tiers.

From my observations the first thing people look at to see who will win is the distribution of BBs, the next thing they look at is the DDs. Just food for thoughts.

 

Team up with mate and Co op. What for terrible xp ? No thank you.

Totally agree about co-op, but get a team mate anyway, and voice chatting, it makes it a much more enjoyable and can improve your gameplay.

 

 

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Beta Tester
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I have no problem with battleships and i enjoy the game allot.

 

My stats are terrible but i have fun with BB's  http://worldofwarships.eu/en/community/accounts/500185765-Admiral_DragonKnight/!/pvp/ships/

 

Practice Practice Practice, don't blame the game if you're not good at a specific aspect.

 

I have a Warspite and it can easily dodge torpedos with its fast turn rate and quick acceleration.


 

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So you are a battleship, the sum of a nation's pride and destructive military power. Let us now analyse what that means for this game and specifically medium tiers. 

1. You are slow. Good luck getting in (shootable) range of new enemies half way though a match.

2. You are a huge target for enemies, which means that your ability to dodge is severely hampered. Torpedo's inbound = you are taking at least one, good luck with flooding.

3. Though you have great range, the spread of your shots means your will have to play for days just to hit a target at range. So you must now consider your (shootable) range, as ranging shots will not help.

4. Your guns take ages to reload. This means that those OP cruisers will be shooting round after round into you for most of the time before you can even shoot again. BUT REMEMBER two fire in a row and you will probably burn to death. AND don't let them too close, secondary guns will not kill them before they have fired off a load of Torpedo's.

5. Unless you are hitting citadels (which can be beautiful to watch), your increased damage is non existent, as outlined above, you shots are likely not to land often enough to make a difference.

So to conclude unless you are credit carding it to higher ranks - give up. World of Warships Battleships are PITIFUL.

Get a cruiser or a destroyer.

OR GET ANOTHER GAME. 

 

P.s. don't worry they will just ignore the issue and change commander skills in patches. . . . .

 

 

So basically you're a new player who doesn't quite know how to play BBs yet, but instead of wondering if you could improve you just blame the game instead? You'll never improve if that's how you approach this.

 

1. I see you play exclusively US BBs, speed is a problem until you get past Colorado (?). It does get better, don't worry. Try some Japanese BBs for a change of pace, they are generally much faster.

 

2. Yes you are, that is basically a given in a BB. What's your point? As someone else has pointed out you also have the most armour and hit points. As a BB it's part of your job to take fire. Deal with it I guess. As for dodging torps you need to plan in advance, don't just wait till you hear the warning go off. See a DD on the map near your position, but now it's gone? Or there are Japanese DDs in game? Assume you are being targeted and make regular course and speed changes. Infact that goes for all classes not just BBs (but especially BBs). See carrier torp bombers? Same sort of thing, start turning and changing speed well in advance. It's not so easy to dodge a determined carrier attack admittedly, but then that's why you need to make sure you stick with cruisers. Keep in mind that whilst you are taking torp damage, your weaker team mates are not!

 

3. This is one of the prices to pay for having the largest guns of all ship classes. It's a pain to aim, but then you only need to get lucky a few times if you know how to aim (practice makes perfect). Cruisers, however, need to pepper you with shot after shot after shot.

 

4. This is the other price to pay for having the largest guns. You have the largest guns, the most armour, the most HP and a lot of BBs have a decent speed (the first half of the US line being the notable exception), now you want the fastest reload? No.

 

5. Learn to aim. You don't even need citadel pens to do good damage with BB AP, just aim for vital areas.

 

Sorry mate, but the problem is you, and your stats back it up (sorry to go there, but they do). Take the advice you've been given by people and you can kick bum with BBs.

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I agree with kevlarised.

 

I played since beta and used to love this game but the detection range of other ships is now a piss take and the issues he listed also compound the issue.

I'm not a brilliant player, but I know whats stupid and dumb vs whats fair and fun.

 

BBs are all over the page with shooting, sometimes decent accuracy then you'll fire another salvo and it will be a shotgun.

Frankly it's insulting to these beasts.  Sometimes hits which land on a DD do like 2000hp? merely rubbing the paint off a DD, thats ridiculous the weight of the shell would smash it in half. yet other matches they do 6-7000, I can't find any logic to it.  I can't make head nor tell anymore to the point i'm just bored of it, people say all manner of things but the only thing applying is BB got nerfed and now there borderline pointless.  I have the New Mexico and the Warspite.  Both now do little to the enemy and frankly can't hold there own, as a BB exclusive player i'm finding were getting patched into obvlivion.

 

Then Torps

The invisible ships and there zero range torps.  I got shafted tonight by 15 torps which came from nowhere, i'm sorry but common logic needs to apply, no smoke, no nothing just a DD categorised as too far away to see.  You can't make any effort to avoid as you have no idea their there til you get that ill fated warning which is a 2 seconds contact til impact.

 

I could continue about Cruisers dropping BB like hits endlessly and making the BB redundant due to the sheer amount of damage being dealt.

 

seriously if there is something i'm missing do tell.  but whether matchmaking is teaming me up with higher tiers or something but I never stand a chance and tonight, my friend who plays co-op just logged out and said "i'm done." Something isn't right for all that is being said ans WG need to look at there changes and sort this, because only the really hardcore can be bothered with this anymore.

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All I can say to the OP is: You're clearly not good/suited at playing battleships because you don't understand how to manoever/fire etc. This is fine, it could well be that you're more of a Cruiser/Destroyer player and to each his own. From your profile I noticed you have only unlocked 3 battleships: South Carolina, Wyoming and New York.

 

Just don't blame a ship when your underperforming is caused by your lacking ability and understanding on how to play the class properly. Each of the classes in WoW can be devastating and add to the team if played the way they should be.

 

I am a dedicated BB player myself and I can safely say that if you deem the Wyoming and New York to be terrible then you clearly have no idea how to play battleships for they are awesome powerhouses if used properly.

Edited by VIChiefIV

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1. Okay, look at me and my profile - I have almost 1.300 battles on BBs - I've played both lines. The IJN BBs are fast - most of them in between 27-30 knots. The USN line is slow at start until the NC, then they're just as fast as their counterparts. So they are not fast? What do you want to see, BBs going 40 knots?

2. HP is not a counter to fire and flooding? What else is it for if not soaking up damage like a sponge - being able to repair fire to 100%?

3. HE still deals a load of damage - and being able to kill turrets, AA, torp launchers, engine, etc. is a very good bonus for the lesser damage you'll do - that depends on the angle. Yes it requires skill but hey, you can't blame the ship or WG for the lack of yours.

4. It's not about "pick your target" - but what you need to kill first or what is in the best position for you to drop upon - the way I mean it is... let's say you see a cruiser at 12km moving towards you but starts turning left. Your salvo is ready to go. Don't waste the shot now, wait until you have a good chance to pop his broadside. Things like this - you can't spam, you need to make your salvos count.

5. BBs are the biggest damage dealers ingame - check my threads about current game statistics - even check my profile to see what BBs are able to dish out.

 

So please, stop being angry and try to improve yourself. Watch this channel https://www.youtube.com/user/ichasegaming/playlists - all the captain's academy's episodes.

 

I am not angry at all. This class is not fun to play, the amount of comment supporting my points proves their accuracy.

As regards your profiles ect ect the fact that you all worry about that is a clear sign you are playing the game wrong. Survival rate ? Any moron can hide at the back and survive or you can get stuck in and have fun -it is a game. The fact is in comparison to destroyers and cruiser - battleships are not fun. 

If you all want to grind your way through a game then claim it is holy script because you are institutionalised then by all means. However for a more enjoyable game you need a more enjoyable experience.

I have more fun in games where I killed one ship than some i have sunk 4. If you seriously enjoy one shot every 30s, moving like tub and legendary ships being destroyed by a single fire then by all means . . . 

 

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I am not angry at all. This class is not fun to play, the amount of comment supporting my points proves their accuracy.

As regards your profiles ect ect the fact that you all worry about that is a clear sign you are playing the game wrong. Survival rate ? Any moron can hide at the back and survive or you can get stuck in and have fun -it is a game. The fact is in comparison to destroyers and cruiser - battleships are not fun.

If you all want to grind your way through a game then claim it is holy script because you are institutionalised then by all means. However for a more enjoyable game you need a more enjoyable experience.

I have more fun in games where I killed one ship than some i have sunk 4. If you seriously enjoy one shot every 30s, moving like tub and legendary ships being destroyed by a single fire then by all means . . .

 

 

 

I have to disagree with you here as I play all types of ship and enjoy all of them.

 

 

Yes BB can be a little weak at first but the Kongo and Fuse are to me just a joy to play.

I do not sit back and shoot from afar I tend to get way too close but I have fun and that is the point of any game.

 

 

All the types of ship in the game play differently but to me I play for fun and all of them provide that.

 

 

Loon ;)

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I am not angry at all. This class is not fun to play, the amount of comment supporting my points proves their accuracy.

As regards your profiles ect ect the fact that you all worry about that is a clear sign you are playing the game wrong. Survival rate ? Any moron can hide at the back and survive or you can get stuck in and have fun -it is a game. The fact is in comparison to destroyers and cruiser - battleships are not fun. 

If you all want to grind your way through a game then claim it is holy script because you are institutionalised then by all means. However for a more enjoyable game you need a more enjoyable experience.

I have more fun in games where I killed one ship than some i have sunk 4. If you seriously enjoy one shot every 30s, moving like tub and legendary ships being destroyed by a single fire then by all means . . . 

 

 

Erhm what? Did you actually read my post? But I guess facing facts you just ramble on. Just stop playing BBs, these ships deserve a better captain, too.

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So you are a battleship, the sum of a nation's pride and destructive military power. Let us now analyse what that means for this game and specifically medium tiers. 

 

 

4. Your guns take ages to reload. This means that those OP cruisers will be shooting round after round into you for most of the time before you can even shoot again. BUT REMEMBER two fire in a row and you will probably burn to death. AND don't let them too close, secondary guns will not kill them before they have fired off a load of Torpedo's.

 

P.s. don't worry they will just ignore the issue and change commander skills in patches. . . . .

 

 

OP Cruisers...

Cruisers...

OP..

 

giphy.gif

 

Ps: If you want a very good BB go for the Kongo, it's a Tier 5 beast.

 

It's easy to get and, as primarily a CA player, I've found it a joy to use given it's speed and 21km range guns. Captain skill brings the turret traverse down and after playing as a CA you learn how to angle your bloody armour! Something the Kongo benefits from more than other BBs as it's armour belt isn't the thickest.

 

You can also spot the good BB players from the bad BB players. The good ones always try to angle their armour not sit there like a numpty broadside on, trying to snipe from 20+km. They also know their BBs well. Eg: Tirpitz is a better brawler with very thick belt armour, yet even Hipper AP shells can cause good damage using plunging fire as the deck armour is weak, the better ones will close with a CA to get max effect from their guns, not sit on the other side of the map sniping. 

Edited by BillydSquid
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