Brokenstar Players 39 posts Report post #1 Posted February 17, 2016 (edited) Basically, as per the Title, I believe secondary shell hits should get a banner indicator, and for a few reasons:(My own creation as to how the icon could look like):-Judging how well your secondaries actually do their job. Especially with the new secondary gun skill modifier coming up in next patch, and with all the modifiers players have allways been able to add to their secondary armament, its really hard to tell how well your secondaries are actually doing their job, aside from looking at the post battle results screen. This would let you clearly see "Did me adding that module/skill really make an effect? This battle gave me the good situation for it and I saw a large improvement!"-When I was a new player, I had no idea I was dealing any damage with secondary guns until spontaniously recieved kills when I was near other ships. This was me as a complete noob of course, but as for WG's intention to make things easy to comprehend for new players, this could be a small step in that regard.-This is especially notable for Captains who have specifically enhanced their secondaries, notably the Izumo, Yamato, and any hightier BB that has, or even Cruisers, significantly enhanced their secondaries for maximum performance. (Even for the lolz the Kiev DD has a secondary turret with a 5km base range) Even carrier captains who increased the performance of their secondaries for self defence against DDs. "But banners are for things you directly do with guns, torpedoes, and aircraft!"-Yes, partly true, in the aspect that secondaries are AI controlled, but, you can designate targets, and all modifications in the port/captain you do, aswell as the notable new captain skill "Manual Control of Secondary Battery", also, the specific and intentional act of getting in secondary range is you controlling them. "But its the AI that would be giving you ribbons which is weird"-Your ships AA already does that, the AI killing planes and giving you ribbons for what it accomplished.Overall its just giving the player some useful info, etc.Is there anything else you guys believe warrants their own banners? (I have a duplicate forum thread on NA server) Edited February 17, 2016 by Brokenstar 40 Share this post Link to post Share on other sites
[BW-UK] ShockPirat Beta Tester 814 posts 27,543 battles Report post #2 Posted February 17, 2016 +1. I've always wanted this and was wondering why WG never put it in the game. 3 Share this post Link to post Share on other sites
[CAPZO] Skallagrim Players 9 posts 4,729 battles Report post #3 Posted February 17, 2016 Best suggestion I have seen in a long time! It's as simple and useful as it is elegant. Should be relatively simple for the devs to implement as well. 1 Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #4 Posted February 17, 2016 Good idea Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #5 Posted February 17, 2016 Agree. An indication of how your secondaries are doing would indeed be nice Share this post Link to post Share on other sites
gr0pah Players 1,168 posts 9,822 battles Report post #6 Posted February 17, 2016 Agreed. According to stats I've actually sunk several ships (in total) with secondaries, but I can't remember a single instance where I've seen them hit. So a little ribbon just for the "woho!"-factor would be great. Share this post Link to post Share on other sites
Brokenstar Players 39 posts Report post #7 Posted February 17, 2016 Edit: Added a paragraph about the main counter argument I could see to not implementing this banner. Share this post Link to post Share on other sites
[SV2] Linushg Beta Tester 235 posts 2,752 battles Report post #8 Posted February 17, 2016 I really like the idea. Will pass it on if i can. Why didnt i come to think of this before? 1 Share this post Link to post Share on other sites
[TSSHI] Kazomir Players 1,566 posts Report post #9 Posted February 17, 2016 Best simple suggestion i've ever seen along with the indicator that tells you whether or not you are in smoke, but that has a mod now so there is that. 1 Share this post Link to post Share on other sites
HammerHeadBG Players 3 posts 6,989 battles Report post #10 Posted February 17, 2016 Yes good idea but will be good to get some reward to this banner too. Share this post Link to post Share on other sites
Brokenstar Players 39 posts Report post #11 Posted February 17, 2016 Yes good idea but will be good to get some reward to this banner too. You allready get rewards, damage dealt with secondary batteries still counts towards your xp. The XP is based off the raw numbers, not the banners. Share this post Link to post Share on other sites
Brokenstar Players 39 posts Report post #12 Posted February 17, 2016 -Editted again, added the 2nd response to arguments against this feature. Share this post Link to post Share on other sites
Brokenstar Players 39 posts Report post #13 Posted February 18, 2016 Like really I don't know why this was never in the game from the beginning. Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #14 Posted February 18, 2016 agreed. really want this. also does anyone know how to customise existing banners? or how to make a mod that changes them? I asked around in the mods section and still haven't got a response at all Share this post Link to post Share on other sites
RamirezKurita Players 1,130 posts 2,612 battles Report post #15 Posted February 18, 2016 Good suggestion, I can see many reasons why this should be implemented and no good reason why it shouldn't. Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #16 Posted February 18, 2016 I could also see a secondary battery kill ribbon tbh.Like the plane kill ribbon perhaps. Share this post Link to post Share on other sites
[BW-UK] ShockPirat Beta Tester 814 posts 27,543 battles Report post #17 Posted February 18, 2016 One more point. Damage numbers from secondaries (and maybe even fire and flooding) should appear above enemy ships that get hit. They appear when YOU get hit and lose by secondaries. Why not when you hit enemies? 1 Share this post Link to post Share on other sites
Brokenstar Players 39 posts Report post #18 Posted February 18, 2016 I could also see a secondary battery kill ribbon tbh.Like the plane kill ribbon perhaps. You all ready earn the "Close Quarters Expert" award for killing a ship with your secondaries. You don't get special kill ribbons for kills made with torpedoes or aircraft all ready, and regular kill ribbon is allready used when you do kill someone with secondaries. Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #19 Posted February 18, 2016 You all ready earn the "Close Quarters Expert" award for killing a ship with your secondaries. You don't get special kill ribbons for kills made with torpedoes or aircraft all ready, and regular kill ribbon is allready used when you do kill someone with secondaries. That's true. I completely forgot the CQE badge. However for plane and torp, I don't think it's like a kill with secondaries: those are still kills that come by due to your direct control, it's not automatic like secndaries and AA. Share this post Link to post Share on other sites
[GOEPT] Crusherheads [GOEPT] Weekend Tester 559 posts Report post #20 Posted February 18, 2016 (edited) i loling my arsse out with this secondarys buffs just detotanion on first stop a kagero lolol! http://prntscr.com/a4zdel so freaking bad arsse... Btw that badge looks like a battlefield 4 badge... Edited February 18, 2016 by Crusherheads Share this post Link to post Share on other sites
SBS Alpha Tester, In AlfaTesters 2,556 posts 1,924 battles Report post #21 Posted February 18, 2016 I like this idea. This could be really usefull. At the very least it will be a nice addition. +1 Share this post Link to post Share on other sites
[WGP2W] t3h3th32 Players 987 posts 10,091 battles Report post #22 Posted February 18, 2016 +1 and also don't forget assist kills. Cheers, ~t3h'Pâr4d0x Share this post Link to post Share on other sites
Orkel2 Alpha Tester 385 posts Report post #23 Posted February 18, 2016 I want this Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #24 Posted February 18, 2016 +1 and also don't forget assist kills. Cheers, ~t3h'Pâr4d0x Erm... Do you mean kill assists? Share this post Link to post Share on other sites
[JAKT] AttiliusRex Beta Tester 111 posts 4,189 battles Report post #25 Posted February 18, 2016 Is there anything else you guys believe warrants their own banners? I personally always wanted a 3 seperate banners for penetrations, ricochets and failed penetrations instead of the generic "hit" ribbon we have now. Share this post Link to post Share on other sites