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Leo_Apollo11

Trying to rationalize: Played well but still lost 11 out of 13 games...

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[SCRUB]
Quality Poster
7,146 posts
31,562 battles

Hi all,

 

Please note that I am not ranting (I never ranted here in all months that I am active) and I do not want to "blame", I also don't want to add toxicity either - I just want you guys to help me understand this rationally... :)

 

I am just an "average Joe" with WinRate of 53% and Exp 705 (no premium ever - add 50% for "true WG value") - in ranked 2nd and 3rd season I have 60% WinRate and I reached maximum rank with my "Cleveland" (my "Pensacola" is still stock so I didn't play here there).

 

Yesterday evening my wife and her sister were making cakes so I had few hours to (finally) play WoWs... it was supposed to be nice...

 

 

I played 13 games with my beloved "New Mexico" (I absolutely adore that ship - almost everything is great - it just lacks speed) and lost 11 of those. The problem is that I played rather well and still lost at incredibly high rate:

 

2wm1gty.jpg

 

So... how on Earth this can be?

 

 

Few "reasonable" cases (games) from yesterday evening:

 

#1

Tier VIII game and our Tirpitz is AFK. It is huge loss but we still valiantly fight to the end (we even protect our AFK Tirpitz as long as we can). After 15 minutes ("Tirpitz" just sunk) the AFK player enters the game and apologizes - his PC crashed- we all thak him for info and no harm is done - we even cheer him up. All is OK.

 

#2

Tier VIII game and our Tier VIII CV is AFK (he never ever shows). It is terrible deficiency and we are slaughtered by enemy CV and the rest of their team (although we put good fight as much as possible). This is also "reasonable" - one crucial high Tier ship less and there was almost no chance...

 

#3

Tier VII game and we have 1:2 in BBs and 4:5 in DDs. It is big deficiency (in both HP pool and firepower). We fight hard and lose - this is also "reasonable"...

 

 

Some highlights of "un-reasonable" cases (games) from yesterday evening:

 

#1

I am all alone defending our base - everybody else went away (hotheadedly attacking enemy base - it was 100% botched effort regardless the fact that they had numerical superiority). I managed to hold on for 10+ minutes against 2 BBs and 2 CAs (all the timme pleading for help and telling my team that once I am gone everything will be over in matter of 1-2 minutes - but no response from my team). Once they finally managed to kill me we lose (of course)... :(

 

#2

"Two Brothers" map. All of my team wen to other side leaving me and CV to defend our base and whole flank. We kindly asked and pleaded for help but to no avail... We manage to hold on for long time (once I died CV even entered the slot and fought to last plane - great play for that CV) but it was all over once we both died. Our team, in the meantime, completely botched their attack (even with significant numerical superiority) and we, of course, lost... :(

 

#3

"The Straight" map. I spawn at my base but all other ships there (except our CV) immediately go toward the other spawn (where the rest of our ships were) despite my kind pleas that we must defend our base and that force must be present to help defending our base. CV and I fight hard but we succumb and, of course, the game is immediately lost (our numerically superior force didn't even approach enemy base)... :(

 

#4

All 3 of our DDs decided that attacking enemy base during opening minutes of the match is great idea. The rest of the team asked them to abort suicide attack and return back but to no avail. After all DDs were killed (as they should be since that kind of attack is 100% irrational) the rest of us fought but were overwhelmed by barrage of enemy torpedoes (from their intact DDs) and hail of shells... :(

 

#5

Several of ours ships decided to enter the slot in "Two Brothers" at the begging of the game despite pleads and kind requests not to do that. They, of course, died in vain and left us to fight losing battle... :(

 

 

BTW, I have my own rule to quit after 3 loses in the row - but I chose to ignore it (in retrospect very wrongly) because I played good and I did lot of damage (lowest damage count 35.000) and killed lots of ships... argh...

 

 

Leo "Apollo11"

 

 

P.S.

I am still a bit upset so I botched the title of the post when I first created it... oh my...

Edited by Leo_Apollo11

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Players
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Since you never made a rant about an 11/13 game win streak I'm going to presume you never had one.

 

Because you wouldn't be so intellectually dishonest you'd make a rant post about a 11/13 loss streak but not a similar one about a 11/13 win streak, amirite?

 

I've had 11/13 win streaks.

 

I think my longest win streak was something like 13 victories in a row.

 

Happy days.

 

Of course, that is all down to my personal skill and ability to carry the game.

 

Whenever I get 13 losses in a row, I prefer to think that the MM is targeting me to make up for the 13 victories.

 

It can't be my inability, and it can't be random chance.

 

No, the MM has it in for me personally.

 

Did you know the MM is an actual person at WG?

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[RONIN]
Beta Tester
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Yesterday I got such teams... My all-time record was  7 defeats one after another, now if I get 5 losses in a row I just stop playing that day, it just means MM wants to screw me.

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Beta Tester
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That thing is just too damn slow.

 

You can do 205k damage, like Flamu here:   

 

 

.....and still lose in a 21 knot ship because you are just not flexible enough to react to the development on the maps, especially the bigger ones.

 

 

Edited by Trigger_Happy_Dad
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[SCRUB]
Quality Poster
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Hi all,

 

That thing is just too damn slow.

 

You can do 205k damage, like Flamu here:   

 

 

 

.....and still lose in a 21 knot ship because you are just not flexible enough to react to the development on the maps, especially the bigger ones.

 

 

 

I always watch "Flamu's" videos!

 

My record in "New Mexico" thus far is 115.000 damage (that game I won)... :)

 

I know that I am slow (21 knots on big map is really bad) but if I did my job right (made lots of damage and sunk enemy ships) I somehow hope/expect/wish that the rest of the team would contribute in equal measure... ahhh... :(

 

 

Leo "Apollo11"

 

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Players
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It's just random chance, there are a some very bad players out there who average single figure damage in BB and cost their teams a lot of games all by themselves, then there are a lot of players who are perhaps one notch above that, they can shoot and steer but do a lot of stupid things that also costs teams games.

 

Basically, unless you are a superstar, the outcome of a game usually depends on who has the fewest bad players on it, I'd say installing the XVM mod is worth it just to see how many there are out there.

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Sailing Hamster
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[edited]
Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK

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Beta Tester
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Few "reasonable" cases (games) from yesterday evening:

 

#1

Tier VIII game and our Tirpitz is AFK. It is huge loss but we still valiantly fight to the end (we even protect our AFK Tirpitz as long as we can). After 15 minutes ("Tirpitz" just sunk) the AFK player enters the game and apologizes - his PC crashed- we all thak him for info and no harm is done - we even cheer him up. All is OK.

If it takes 15 minutes to get back into game after crash that abacus is barely fit for Minesweeper/Solitaire and shouldn't have this game installed in first place.

And I kinda remember someone mentioning having not gotten back into match after long disconnection as if server blocked it.

 

You should have checked his stats if those hint toward AFK/bot grinder.

I know couple "player" names having thousands of matches but just plain piss poor average damages in T VI BBs at which point they should have had plenty of time to learn to do more than sub-10k average damage.

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[PKTZS]
Weekend Tester
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Somebody will tell you that you didn't do enough damage, or if you did it you didn't do it in the right place, blah blah blah. The typical rubbish .

 

The truth is that in general the teams are poor, the number of bad players is constantly increasing and a good player in this game doesn't balance a terribad player, so MM screws you time and time again.

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[S0F]
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I have days like that 1 win out of 8 average damage 80k, capping bases with my BB playing out of my skin and still losing it's frustrating, some of my best damage games have been in losing games 150k on my Konigsberg and still lost. I think what they need to do is add something for players who play really well but are on the losing team, maybe something as simple as an achievement 'lost but still kicked butt' or maybe bonus xp/credits...

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Supertest Coordinator
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You can get 150k damage, kraken, high caliber etc etc and still lose!

Leo. It's a bad run. They happen. Looks like you personally played well though. Don't worry about it there's no conspiracy. Take each game at a time and don't overreach just to "get the win".

Don't try to rationalise the "run". Thats not important or relevant. To analyse each game and say "what could I have done better? Could I have affected the outcome?"

If "no" then be satisfied. If yes, something to apply next time. And I've been in win runs of ten before. A couple I really helped but some the event died so fast I didn't even have a good game in New Mexico. So the runs happen both ways.

 

if I get confederate, high caliber or kraken I don't actually get annoyed by losing. 

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You can get 150k damage, kraken, high caliber etc etc and still lose!

 

Leo. It's a bad run. They happen. Looks like you personally played well though. Don't worry about it there's no conspiracy. Take each game at a time and don't overreach just to "get the win".

 

Don't try to rationalise the "run". Thats not important or relevant. To analyse each game and say "what could I have done better? Could I have affected the outcome?"

 

If "no" then be satisfied. If yes, something to apply next time. And I've been in win runs of ten before. A couple I really helped but some the event died so fast I didn't even have a good game in New Mexico. So the runs happen both ways.

 

if I get confederate, high caliber or kraken I don't actually get annoyed by losing. 

 

I once lost a battle of ranked where I got Kraken. You can believe I was pissed that time.

 

But otherwise I'd agree.

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[-SBG-]
Players
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Doing damage is not enough to win.

There are game objectives. If they are not met, you lose.

Since the NewMex is very slow, it is very hard for you to meet these objectives. The only thing you can do is damage and hope that your teammates go for the objectives.

 

Sometimes you have bad luck.

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Supertest Coordinator
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A nice example of how overrated the influence of single players on the outcome of a battle is. 

 

Well... No. You can influence about 20% of your games. The other 80% you can't. That's why win rates fall between 40-60%. You'll lose 40% and win 40% regardless of what you do. 

 

Now it may just be that OP has just had 11 of his "40%" in the last 13 games. 

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A nice example of how overrated the influence of single players on the outcome of a battle is. 

 

On the contrary.

 

Despite all the damage output he had someone still managed to steal the victory away from him.

 

It's a great example of how underrated it is.

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There really is nothing to analyze. MM decided you will lose, put you in team with people who could not hit an island from 2 kms and gave your "team" an opponent team who had some good players in big numbers. End of story. 

Its a fact that WG MM system can and will decided when you lose and when you win, sure you can get in 3 man platoon and maybe try and fight MM decision, but alone you are, well [edited]

Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to forum rules violation. RogDodgeUK

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Supertest Coordinator
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Once again: No.

 

The MM does not work on player abilities.

 

Correct. Perhaps it should. If MM could balance teams by tier AND skill, games might - might - be closer and this more fun. Won't stop losing streaks at all though. Then again if it reduces your "skill" rating if you keep losing it might pair you up with the winners. Maybe. But no, it doesn't. You get players at random. 

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[TZX]
Weekend Tester
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Despite being below average player I was around 50 WR two weeks ago.

Getting better in everything in last two weeks (xp, dmg, K/D) I am now struggling around WR 40 .... game is fun but losing is reducing it very much.

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Supertest Coordinator
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Despite being below average player I was around 50 WR two weeks ago.

Getting better in everything in last two weeks (xp, dmg, K/D) I am now struggling around WR 40 .... game is fun but losing is reducing it very much.

 

The only thing you can do is improve your own gameplay and therefore increase your impact on games. Focus on the 20% of games you have an opportunity to turn round in your favour and not the 80% which are wins or losses pretty much whatever you do. Suggest trying to look at how others (YouTube etc) play the ships you have and try to replicate what they do. It works :) - just check out my CBT statistics :D

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Despite being below average player I was around 50 WR two weeks ago.

Getting better in everything in last two weeks (xp, dmg, K/D) I am now struggling around WR 40 .... game is fun but losing is reducing it very much.

 

Just blame the MM. That way you won't have to feel bad about doing poorly.

 

It's out of your hands, after all.

 

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[-SBG-]
Players
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Despite being below average player I was around 50 WR two weeks ago.

Getting better in everything in last two weeks (xp, dmg, K/D) I am now struggling around WR 40 .... game is fun but losing is reducing it very much.

Your winrate is still 48%+.

You are going too fast up the tiers. You did more Tier VIII battles than me and I am at nearly 2000 battles.

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[TZX]
Weekend Tester
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Well, I will try to go way advised by Admiral. Originally I was trying to decode the plan from first moves of my team ... but usually I see nothing like deep strategy. Neither any plan told in chat. I will try maybe the videos to gain more influence of my single actions to the team result.

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Supertest Coordinator
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Watch Notser on YouTube. He plays well (a bit too aggressive sometimes) but he narrates what he is doing and why. Flamu etc is for advanced players :D

 

voulezvous has tips as well, and has dramatically improved my cruiser play. 

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