Kurbain Players 1,976 posts 2,773 battles Report post #1 Posted February 13, 2016 (edited) One of the WG developers recently published a mod on the Russian forum which displays circles that mark the outer boundaries of smokescreens. http://forum.worldofwarships.ru/index.php?/topic/44303-0524-%D1%91%D0%B6%D0%B8%D0%BA-%D0%B2-%D1%82%D1%83%D0%BC%D0%B0%D0%BD%D0%B5-%D1%82%D0%B5%D1%81%D1%82%D0%BE%D0%B2%D0%B0%D1%8F-%D0%B2%D0%B5%D1%80%D1%81%D0%B8%D1%8F/page__pid__1852963#entry1852963You can install it as part of Aslain's Modpack available here: http://aslain.com/index.php?/topic/2020-0522-aslains-wows-modpack-installer-wpicture-preview-v52202-22012016/Or you can install it manually: Instructions on how to install the mod manually:1. Download the scripts.zip file available here: https://files.wargaming.net/public.php?service=files&t=62a16783a3d0ad338b75a2d0d49142b0&download or use the link on the Russian forum in case you think I'm trying to send you a virus. 2. Extract the contents with WinRar or 7zip and place them in the following folder: \World of Warships\res_mods\0.5.2.43. DoneAs this mod has been released by one of the WG developers, it is safe to assume that this modification is not considered illegal in any way despite the obvious gameplay advantages it offers its users.Nevertheless caution is advised as I don't know about the stance of WG EU regarding this mod. A thread about this mod has also been created by Carnotzet in the mod subsection here:http://forum.worldofwarships.eu/index.php?/topic/43868-mod-smoke-boundaries/page__pid__845932#entry845932I would like to thank him for bringing this mod to my attention.I'm aware that the mod subsection is probably the most fitting place for this announcement, but this has been a highly-requested feature and it hasn't been getting nearly as much attention as it deserves so far since not many people check the mod subsection.I'm sure it's in the developers best interest to receive as much as feedback as possible regarding this modification. Edited February 20, 2016 by Kurbain 16 Share this post Link to post Share on other sites
Venatacia Beta Tester 872 posts 5,885 battles Report post #2 Posted February 13, 2016 As a DD player something like that would be useful indeed, actually not even just DD players. Sometimes I use smoke to cover team mates but it hardly works because they can't tell where the smoke is. Though I'm not sure all those doted lines would add to the lovely look of the game. Maybe less dotted lines and able to change the colour of the lines may work. 1 Share this post Link to post Share on other sites
mike_864 Players 158 posts 6,568 battles Report post #3 Posted February 13, 2016 I would have thought that this could only be seen by the DD player? so not much use to the team really Share this post Link to post Share on other sites
Venatacia Beta Tester 872 posts 5,885 battles Report post #4 Posted February 13, 2016 I would have thought that this could only be seen by the DD player? so not much use to the team really Your probably right there. Being a mod it would only been seen by the mod user. Share this post Link to post Share on other sites
Carnotzet Privateer 444 posts 6,819 battles Report post #5 Posted February 13, 2016 (edited) I would have thought that this could only be seen by the DD player? so not much use to the team really The circles appear around every puff of smoke (whoever released them), from allies as from enemies. The circle turns green when you step into the smoke. But yeah only those who have installed the mod can see it. As an added note: the developer in charge of this mod told that they will never release a smoke timer showing how long until the smoke runs out. Edited February 13, 2016 by Carnotzet 1 Share this post Link to post Share on other sites
MrRibz Beta Tester 216 posts 2,871 battles Report post #6 Posted February 13, 2016 It's not a nice visual but the game should have a marker for the smoke. Even if it's just on the mini map as a cv player sees the smoke from above. Share this post Link to post Share on other sites
[TSSHI] Kazomir Players 1,566 posts Report post #7 Posted February 13, 2016 I'd rather have a small 6th sense like icon that tells if you are in smoke as part of game UI. Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #8 Posted February 13, 2016 Only that a 6th sense icon wouldn't let you know you were leaving the smoke, just that you're no longer in it. Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #9 Posted February 13, 2016 I'd rather have a small 6th sense like icon that tells if you are in smoke as part of game UI. Just play RU DDs and the Situational Awareness skill will do that job for you considering how bad their concealment/firing-penalty is. Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #10 Posted February 13, 2016 (edited) I would have thought that this could only be seen by the DD player? so not much use to the team really Good point, i often let off smoke when to protect a team member when he/she is in trouble, with the mod i would know if i was still in the smoke, not sure about friendly ship though Edited February 13, 2016 by anonym_EFwxJOPWzlER Share this post Link to post Share on other sites
LuzPT Alpha Tester 222 posts 419 battles Report post #11 Posted February 13, 2016 Well, if your team has it they should be able to see it. Ive seen pics where he's seeing the boundaries of enemy smoke so. Share this post Link to post Share on other sites
[MAASS] th3freakie Beta Tester 420 posts 7,746 battles Report post #12 Posted February 13, 2016 Excellent and most useful. Share this post Link to post Share on other sites
LetsRockAndRoll Players 720 posts 9,732 battles Report post #13 Posted February 13, 2016 If used by a division of Kutuzov's (who cycle their premium smokes) this mod could create some interesting game play. Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #14 Posted February 13, 2016 If used by a division of Kutuzov's (who cycle their premium smokes) this mod could create some interesting game play. Why would it change gameplay? It only visualises an ability that is already in the game and doesn't change anything. It only makes it easier to see taking away yet another component that could be considered as skill. Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #15 Posted February 13, 2016 (edited) Awesome! I`m sometimes playing on century old laptop with minimal graphics settings and this mod changes everything! Edited February 13, 2016 by KptStrzyga Share this post Link to post Share on other sites
rafisk Weekend Tester 101 posts 3,143 battles Report post #16 Posted February 13, 2016 Ain't this almost cheating? I mean... kinda feels like it. I'll be using it tho Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #17 Posted February 13, 2016 Tbh this makes it fairly easy to guess the position of an enemy destroyer because you can see the circles turn up. Just shoot at the center of the newest circle and lead a little. 2 Share this post Link to post Share on other sites
[MDRED] TheMajorPain Players 15 posts 2,173 battles Report post #18 Posted February 13, 2016 mhh dont you think DDs are even powerfull enough right now with that smoke ? Share this post Link to post Share on other sites
LuzPT Alpha Tester 222 posts 419 battles Report post #19 Posted February 13, 2016 Ain't this almost cheating? I mean... kinda feels like it. I'll be using it tho I hear that from every mod so meh Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #20 Posted February 13, 2016 Well, we asked for something like this. I for one will certainly get it, and I'm pretty sure Aslain will get it too, if he hasn't already or is in the process of incorporating it. Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #21 Posted February 13, 2016 I'm not sure that this particular mod is needed, but there certainly needs to be something that tells the person actually in the smoke where they are. In reality they could just look out of the window! At the moment, everyone else knows for sure that you are in smoke except you! My vote would be to add smoke clouds to the minimap. Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #22 Posted February 13, 2016 Tbh this makes it fairly easy to guess the position of an enemy destroyer because you can see the circles turn up. Just shoot at the center of the newest circle and lead a little. you can already see them puffing smoke in zoom mode, so it won't change anything. Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #23 Posted February 13, 2016 you can already see them puffing smoke in zoom mode, so it won't change anything. Not if you play on a toaster like me. I can't see any smoke whatsoever from certain distances/angles. Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #24 Posted February 13, 2016 Not if you play on a toaster like me. I can't see any smoke whatsoever from certain distances/angles. It may be a general issue. I play on the highest graphical settings and got the same problem sometimes.It's especially notably regarding my own smoke, although that part may be intended. Share this post Link to post Share on other sites
Trigger_Happy_Dad Beta Tester 6,753 posts 7,907 battles Report post #25 Posted February 13, 2016 (edited) Excellent stuff, thx! I just made a little video to show the Mod in action: Edited February 13, 2016 by Trigger_Happy_Dad 3 Share this post Link to post Share on other sites