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TheKingOfUm

[12.6] Unique Camouflage Plus

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I have tested the mod, and at least on my computer it does not cause problems. But if you are experiencing problems or you just want to be on the safe side, please redownload the mod. I have updated the link with a new version containing a corrected XML file.

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The curent inpacker does not unpack the skins and cammos anymore!

How did you unpack the xml file with the cammo entries?

Can you upload the curent vanilla one and the shp textures packages too?

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3 hours ago, Anthoniusii said:

The curent inpacker does not unpack the skins and cammos anymore!

 

Did you update the Unpacker? The old unpacker that still worked in 0.9.5 will not work anymore in 0.9.6. You can get it from here (The link is in the first spoiler text in the first post):

Then you should be able to unpack everything again.

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Thanks i found the new unpacker. I had to remake my Bismarck this time with more realistic yellow and red paints "damaged" by the sea aka no more glossy!

Thanks AGAIN!

 

shot-20.07.11_15.59.56-0084.jpg

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2 hours ago, Anthoniusii said:

Which cammo is the "world of Warships Anniversary" so i coyld modify it?

 

That's the "birthday special tiled camo", in the camouflages.xml:

Quote

 

    <!--//WoWs birthday special tiled camo-->
    <camouflage>
        <annotation>WoWs birthday special tile camouflage block for the ships with a texture 2048*2048, 4096*4096, 4096*4096+2048*2048</annotation>
        <name>camo_wows_birthday_tile</name>
        ...

        <Textures>
            <Tile>content/gameplay/common/camouflage/textures/Dazzle_tile_camo_07.dds</Tile>
        </Textures>
        <colorSchemes>colorSchemeWOWS01</colorSchemes>
    </camouflage>

 

The texture is shared with the Restless Fire and Halloween 2016 camouflages, so if you don't want those to change as well, you need to mod the camouflages.xml

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Re-creating the lost textures i encountered a strange problem making again Devonshire's real cammo over the Victorian one.

Quote

    <camouflage>
            </camouflage><annotation>Devonshire unique permOflage block</annotation>
        <name>camo_UK_National</name>
        <targetShip>PBSC206_Devonshire</targetShip>
        <tiled>false</tiled>
        <UV>
            <Tile>1 1</Tile>
            <Gun>0.1 0.1</Gun>
            <Director>0.5 0.5</Director>
            <Plane>0.5 0.5</Plane>
            <Float>0.5 0.25</Float>
            <Misc>0.3 0.3</Misc>
        </UV>
        <Textures>
            <Hull>content/gameplay/common/camouflage/textures/BSC021_Devonshire_1945_camo_02.dds</Hull>
                <DeckHouse>content/gameplay/common/camouflage/textures/Red_tile_camo_01.dds</DeckHouse>
            <Gun>content/gameplay/common/camouflage/textures/Red_tile_camo_01.dds</Gun>
            <Director>content/gameplay/common/camouflage/textures/Red_gun_camo_01.dds</Director>
            <Misc>content/gameplay/common/camouflage/textures/Red_gun_camo_01.dds</Misc>
        </Textures>
        <colorSchemes>colorSchemeUKP37</colorSchemes>

    <camouflage>

 

I used the colors of Exeter that were the official colors of UK Navy and changed the entries.

Before WG change the location of res_mod folder everything above hull was dark blue.

Now i have this glitch :

As you can see one chimney and parts of the deck are brown. As you can see in the texture nothing refers to brown.

What am I doing wrong?

shot-20.08.01_12.06.10-0156.jpg

BSC021_Devonshire_1945_camo_02.jpg

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2 hours ago, Anthoniusii said:

Re-creating the lost textures i encountered a strange problem making again Devonshire's real cammo over the Victorian one.

I used the colors of Exeter that were the official colors of UK Navy and changed the entries.

Before WG change the location of res_mod folder everything above hull was dark blue.

Now i have this glitch :

As you can see one chimney and parts of the deck are brown. As you can see in the texture nothing refers to brown.

What am I doing wrong?

shot-20.08.01_12.06.10-0156.jpg

 

 

That looks like the "Texture not found" texture. If you put a texture file into the camouflages.xml that the game can't read (usually because it doesn't exist), a very low resolution replacement texture with the text "Texture not found" is used instead. Since the color scheme from the XML is applied to that texture as well, it appears in the colours of the camouflage. And since the resolution is so low, you can also see mixed colours in the gradients.

 

My guess would be that the Red_tile_camo_01.dds and Red_gun_camo_01.dds don't exist (maybe they were renamed by the developers). I think that the built-in plain red texture is called R_gun_camo_01.dds, but I can't check at the moment. Alternatively, you could make your own single colour textures.

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Update 0.9.7 is out and I have continued with the filling of gaps in the mod by adding camouflages for Alsace and République.

 

561387726_WoWS_UniqueCamouflagePlusAlsaceType5.thumb.jpg.a6e5037637625483b15e17d781cbe879.jpg

 

Alsace gets the Admiralty Scheme that was worn by Richelieu in 1945 in the Pacific.

 

New patterns are added for the rare bonus camouflages O.I.T.N.B., Red Soul, Brilliant Ray and Crimson Tear, aka the Hardware Partner camouflages (because that's what they are called in the camouflages.xml; I guess they were originally intended for promotion campaigns).


4177766_WoWS_UniqueCamouflagePlusBrilliantRay.thumb.jpg.bf4ffc141fb1a0aac7a48c934dbc5096.jpg

 

Use Brilliant Ray on HMS Monarch if you want to get an approving nod from your lepidopterist friends. :cap_cool:

 

Also - for now, I have removed the Dunkerque Fleur d’Acier camouflage from this mod. I don't have the ship myself, so I can't easily test if it still works, and since I used a nonstandard way of changing the 3D files, I'm a bit wary of the mod breaking the game without me knowing about it. Plus, if you care about a realistic look, you probably already have disabled the display of these types of camouflages (right?). If you want to continue using the camo, you can still download the standalone version from here.

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Bonjour

 

Est ce que quelqu'un pourrait m'expliquer la nouvelle façon pour installer le mod vu qu'il ny'a plus de dossier Res_Mod svp.J'ai essayé plusieurs chose pour l'installer mais ne change.

 

Merci d'avacne pour vos réponse merci bon jeu

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40 minutes ago, Sabre_Rouge said:

Est ce que quelqu'un pourrait m'expliquer la nouvelle façon pour installer le mod vu qu'il ny'a plus de dossier Res_Mod svp.J'ai essayé plusieurs chose pour l'installer mais ne change.

 

Les fichiers ne doivent plus être placés dans le dossier World_of_Warships/res_mods, mais dans le dossier World_of_Warships/bin/2744482/res_mods. Important: Le dossier avec le numéro a un nom différent après chaque mise à jour, donc dans la version 0.9.8, il ne s'appellera plus 2744482. Il faut voir voir le numéro du dossier pour chaque nouvelle installation.

 

For anyone else wondering how to install: The files need to be copied to World_of_Warships/bin/2744482/res_mods in this Update, but the folder named with a number will have a different name in every update.

 

I publish the mod before the update is released so that it is available immediately after the update, but that means that I cannot know the name of the numbered folder when I prepare the download. For future updates, I'll include installation instructions in this thread as soon as I know the magic number for the update.

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For Update 0.9.8 I can only offer one new camouflage:


1562052481_WoWS_UniqueCamouflagePlusIndianTricolour.thumb.jpg.29cac3c5a2f0f034a3cc311fc996809d.jpg

 

Meanwhile, I'm working on the new US battleships.

 

Edit:
To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/2832630 in the World of Warships installation on your computer. The mod is also available in Aslain's Modpack and the Wargaming ModStation.

 

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With the impending arrival of the Transformers collaboration, I have prepared an interim update that changes the two consumable camouflages.

 

If you're using this mod you probably won't buy hundreds of those camouflages, and it's a time-limited event anyway, so these are just quick throwaway patterns.

 

1171344985_WoWS_UniqueCamouflagePlusDecepticonDisguise.thumb.jpg.fc1bee1b680c904a4aee93b6d75f7dd0.jpg


To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/2832630 in the World of Warships installation on your computer. The mod is also available in Aslain's ModPack and the Wargaming ModStation.

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Update 0.9.9 is out, and for this release, I have added Type 1/2/5 camouflages for the new US Navy chonky battleship line.

 

1601754795_WoWS_UniqueCamouflagePlusKansasType1.thumb.jpg.a8917f76796708e25196bc8d6bf08985.jpg

 

837026599_WoWS_UniqueCamouflagePlusVermontType5.thumb.jpg.d9c17f8656c24c9b0f5493255c5cf0b8.jpg


To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/2964395 in the World of Warships installation on your computer. The mod is also available in Aslain's Modpack and the Wargaming ModStation.

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For Update 0.9.9.1, you can simply download version 0.9.9 of the mod, which was published last week. You just have to put the files into a different folder.

 

To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/2979658 in the World of Warships installation on your computer. The mod is also available in Aslain's Modpack and the Wargaming ModStation. 

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Here's Update 0.9.10. I have finally had the time to change the family of camouflages using the Halloween 2015 texture. They were part of this mod before, but only as a not quite ideal compromise. With the possibility of changing the camouflages.xml, these camouflages can get proper replacement textures now.

 

Type 3 - Halloween keeps the pattern but gets a colour theme based on very washed out Halloween colours.

 

187077461_WoWS_UniqueCamouflagePlusType3Halloween.thumb.jpg.621e9a5efd834779939470b3c738ba27.jpg

 

FTW, Mars and Sirocco are quite rare, but looked very out of place and immediately destroyed any immersion whenever a player used them in a match. These camouflages, as well as the Full Moon camouflage, get individual and more realistic designs now.

 

1824432743_WoWS_UniqueCamouflagePlusMars.thumb.jpg.37988a7530274e092aca88ac3cff5c50.jpg

 

The Ranked camouflage gets returned to its original design, as that was actually fine. Also, any camouflages using the Halloween texture for the guns (e.g. Atlanta permanent camouflage) are no longer affected by the mod and should now look the way they were intended by the developers.

 

To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/3052606 in the World of Warships installation on your computer. The mod is also available in Aslain's Modpack and the Wargaming ModStation.

 

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On 10/28/2020 at 2:51 PM, TheKingOfUm said:

Here's Update 0.9.10. I have finally had the time to change the family of camouflages using the Halloween 2015 texture. They were part of this mod before, but only as a not quite ideal compromise. With the possibility of changing the camouflages.xml, these camouflages can get proper replacement textures now.

 

Type 3 - Halloween keeps the pattern but gets a colour theme based on very washed out Halloween colours.

 

187077461_WoWS_UniqueCamouflagePlusType3Halloween.thumb.jpg.621e9a5efd834779939470b3c738ba27.jpg

 

FTW, Mars and Sirocco are quite rare, but looked very out of place and immediately destroyed any immersion whenever a player used them in a match. These camouflages, as well as the Full Moon camouflage, get individual and more realistic designs now.

 

1824432743_WoWS_UniqueCamouflagePlusMars.thumb.jpg.37988a7530274e092aca88ac3cff5c50.jpg

 

The Ranked camouflage gets returned to its original design, as that was actually fine. Also, any camouflages using the Halloween texture for the guns (e.g. Atlanta permanent camouflage) are no longer affected by the mod and should now look the way they were intended by the developers.

 

To install, copy the folder res_mods from the mod download. Open the folder World_of_Warships/bin in the World of Warships installation on your computer. Inside, you will find one or more folders with numbers as names. Open the folder with the highest number and paste the folder res_mods into it. I'll update this post with the installation path once I have the update installed myself. The mod is also available in Aslain's Modpack and the Wargaming ModStation.

 

The halloween change looks like a realistic cammo . Where can we find it separatly from the entire pack?

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On 11/1/2020 at 2:22 PM, Anthoniusii said:

The halloween change looks like a realistic cammo . Where can we find it separatly from the entire pack?

 

The modded Type 3 Halloween uses the same texture as the unmodded camo, I just changed the colour scheme. The colours that you can achieve by only changing the texture and keeping the original colour scheme are not that great, and you have a lot of side effects because the texture is used in so many camouflages (it's what I did before this update).

 

If you want to use the colour scheme, you can get it from the mod's XML file, it's called TheKingOfUm Plus Halloween2015. The texture is Dazzle_tile_camo_01.dds.

 

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Update 0.9.11 is available. While I'm working on the Italian battleships, I have added the Go Navy camouflages for the US light cruisers to this mod. They are replaced by something that is almost as American as painting your ship with the stars and stripes all over: the Measure 22 camouflage.

 

272655497_WoWS_UniqueCamouflagePlusGoNavy.thumb.jpg.cc3aa60aa8d564ac5257b726ffa71ef2.jpg

 

Also, if the Brazil camouflage ever becomes available in the game, you'll be prepared.

 

1821084738_WoWS_UniqueCamouflagePlusBrazil.thumb.jpg.230a509343fa7a2091a961551448436e.jpg

 


To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/3173843 in the World of Warships installation on your computer. The mod is also available in Aslain's Modpack and the Wargaming ModStation.

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As Christmas update 0.9.12 comes out, I have added a replacement for the new Winter Strands camouflage:

 

1745662_WoWS_UniqueCamouflagePlusWinterStrands.thumb.jpg.07831e1d12eaf923ec81e69dec3a0ee6.jpg

 

The Compass Rose pattern that was added to the game but (as far as I know) not made available yet, has got a new texture as well. In the mean time, I'm still working on the Italian battleships and preparing all the new permanent camouflages that will become available in this update.

 

To install, move the folder res_mods from the mod download to folder World_of_Warships/bin/3245976 in the World of Warships installation on your computer. The mod is also available in Aslain's Modpack and the Wargaming ModStation.

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On 1/2/2021 at 4:51 PM, Anthoniusii said:

What is the cammo name entry for the winter Strands ?

That's <name>camo_NewYear2021_tile</name>. The colour scheme for this one contains white, black and dark blue, so you have a lot of nice realistic options for the replacement pattern's colours.

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Thank you for all your help. I changed the color values with the ones of Ocean Soul's ones but with different RED version and i have a single light blue-grey "natural" cammo instead.

Now i can not find the entries for Frosty_fir_tree, MS-21, Type21 and New Year cammos? I have plenty of them (frosty-fir-tree) and i can't even watch them! I need the Type21 green values to transform them.

I use your stars'n stripes cammo of yours and your Luna Warrior! :cap_like:

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