Yes, that is not hard to do: All the camouflages are defined in the camouflages.xml file. Each camouflage is one entry defined by the <camouflage>...</camouflage> tags. For example, the entry for Danae Type 1 looks like this:     <annotation> is the internal name, you can use that to find the camouflages you want to remove. Just delete the entire entry, including the <camouflage>...</camouflage> tags, and this camouflage is removed from the mod. The game will then use the standard pattern for Type 1 on Danae. Do this for all camouflages you want to remove and save the XML file.   You'll have to repeat that after every mod update.   NB: For some reason, XML files edited with Windows Editor are unreadable for the game. Windows WordPad works fine for me, however.