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SeaMonsterUK

What ships do you guys have a Love-Hate Relationship with?

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[110]
Alpha Tester, Players, In AlfaTesters, Weekend Tester
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For me it's the Konigsberg and without putting too much into the OP, I'll just post these 2 images before I begin to explain why

shot-16.02.08_22.24.37-0386_zpsjgwul5zw.

shot-16.02.08_22.16.21-0096_zps92w4xlq6.

 

The ship, for me, is both good and bad, I prefer an aggressive playstyle, and I found this ship is quite bad for such a playstyle, so I've been saving up on my aggression and I think this is why I like Cruisers as a whole.

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Beta Tester
236 posts
3,050 battles

Pensacola, I hate that god damn heap of crap but I keep getting ok results with her (though a usual game is run around doing decent damage and then get killed in one salvo :(

 

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Myougi:

I quite like her, despite her infamous reputation amongst the majority of this playerbase. Yes the ship has its issues, below average armour for a BB, few guns with lots of dispersion and odd battery placement, plus it can get matched against amazing ships like the Kongou if you're not top tier in your match. But coming from the Kawachi, a ship that fought me harder than the enemy, the Myougi was such a relief I grew to love her and she's been paying me back for every time she trolled me with bad dispersion. She's just shy and needs some loving words before opening up.

 

Selling her for the port slot was no easy decision.

  • Cool 1

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Those that I hate I skipped / sold. There are on the other hand, good and bad days with all ships that I sail. I find it hard to do well in a ship that I hate. Simple as that.

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The Gnevny. I gifted her with the permanent camo and yet she won't let me win a battle. I may well leave her for the Anshan.

Also quite every IJN DD. I hate to have the weakest artillery around, but I love to be almost invisible. Still, the Benson feels better than the Fubuki.

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Beta Tester
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Tashkent, or any SN DD. Often fun, but as often frustrating when you can't engage any ship without being fired at by half the enemy team, while being as large a target as most CAs and having modules blow up because a shot landed within half a KM.

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The mighty Pepsi. I had fkin awesome games in her. lots of citadels, dd hunting and fires BUT i also had these games i went like *poof* in one BB salvo. Even when i went down like that tho i was rofling :teethhappy:

 

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[BDSQ]
Players
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Atlanta for me, I usually only play it in a division with anouther friend who also has one. Its one of those ships that you have 3-4 meh games with, but then you get that one game where we find a BB who has stayed off by himself, go either side of him and just unload with HE. At the end I feel sorry for the guy.

 

But then I have had games where I have been down from 8 turrets to 2, thats not fun. I just wish it had smoke, its basically a DD on steroids that has eaten alot of hamburgers and minus the consumables.

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Cruisers.

 

What is not to love about fast and furious action?

 

What is not to hate about being obliterated from every angle by you-know-who?

 

Cheers, M

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1. Königsberg/Nürnberg. Excellent damage potential, but they are very fragile and it can be difficult to penetrate with the 150mm.

 

2. Any battleship. The survivability is fantastic, but the dispersion can be incredibly frustrating. Dancing around Shimakaze torpedo carpets is no fun either.

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[TTTX]
Players
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Derzki.

Every so often I bring this ship out for a spin.

When the Derzki is good the Derzki is really good, 5x2 torpedoes can be so debastating that I put up with the 3km range. My best was ~95k damage.

 

But when the Derzki is bad she is really bad, you can easily find yourself sitting on the ocean floor after barely shooting your guns. There just seems to be no middle ground.

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2. Any battleship. The survivability is fantastic, but the dispersion can be incredibly frustrating. Dancing around Shimakaze torpedo carpets is no fun either.

 

Funny how different perspectives can be.

 

I consider battleships to be pretty frail in the metabalance, because everything tends to prioritize you and a continous HE shower will whittle down a battleship. Having more HP only means the process of sinking takes a bit longer. Not so long if a couple cruisers are concentrating their fire. I found a BB's survivability starts and ends with its support. Though I'm still in the mid tiers, so your mileage might vary.

The dispersion can indeed be incredibly frustrating, though I've simply learned to treat anything past ~14km (give or take depending on the guns max range) as luck shots and prioritize accordingly. Between a cruiser giving me a broadside at 15km or an angled battleship at 11km, I'm more likely to wait out if the BB gives me a better angle than potentionally waste a salvo. I find it much more frustrating when you can't seem to get any citadel penetrations, even against ships that show their flat side.

 

As for torpedoes, I'm obviously only talking about the midtier experience but I find myself greatly enjoying the cat and mouse game with enemy DDs and CV launched TBs. It's immensely satisfying if you can dance around/through the torpedo spreads in those big, lumbering BBs. Just today I weaved my beloved Kongou (not exactly lumbering, but still a big girl) in between a cross-drop from the enemy CV (and several other dozens of torpedoes throughout the match from the CVs, cruisers and DDs combined, they really wanted me) and the imagination of his frustration as I typed "Nope ;)" in chat couldn't help but bring a devious smile to my lips.

Might be that in higher tiers that sort of torpedo dancing won't work anymore and this experience is something unique to the midtiers, but I find it exhilerating.

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Beta Tester
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The sims: Despite being statistically one of the worst ships in the game (for reasons such as bad torps, mediocre guns) i still can have fun in her, she has given me a massive game once, but in this ship the fires and flooding is what causes damage rather then the 127mm directly hitting, same for the torps. (damage potential on the torps is pretty low unless you are under 1 km and can hit both salvos of 4 fully, but you are unlikely to get that close alive....)

 

The Colorado: like most battleships the dispersion is so random you can get no hits and die real quick do to enemies focussing on you. Or you can be a monster that cits everything in its path.... usually i have the former experience but i can play battleships for just that 1 match where everything connects (though i hate seeing shots land on target visually and the game saying you missed)

Edited by blaster1112

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Funny how different perspectives can be.

 

I consider battleships to be pretty frail in the metabalance, because everything tends to prioritize you and a continous HE shower will whittle down a battleship. Having more HP only means the process of sinking takes a bit longer. Not so long if a couple cruisers are concentrating their fire. I found a BB's survivability starts and ends with its support. Though I'm still in the mid tiers, so your mileage might vary.

The dispersion can indeed be incredibly frustrating, though I've simply learned to treat anything past ~14km (give or take depending on the guns max range) as luck shots and prioritize accordingly. Between a cruiser giving me a broadside at 15km or an angled battleship at 11km, I'm more likely to wait out if the BB gives me a better angle than potentionally waste a salvo. I find it much more frustrating when you can't seem to get any citadel penetrations, even against ships that show their flat side.

 

As for torpedoes, I'm obviously only talking about the midtier experience but I find myself greatly enjoying the cat and mouse game with enemy DDs and CV launched TBs. It's immensely satisfying if you can dance around/through the torpedo spreads in those big, lumbering BBs. Just today I weaved my beloved Kongou (not exactly lumbering, but still a big girl) in between a cross-drop from the enemy CV (and several other dozens of torpedoes throughout the match from the CVs, cruisers and DDs combined, they really wanted me) and the imagination of his frustration as I typed "Nope ;)" in chat couldn't help but bring a devious smile to my lips.

Might be that in higher tiers that sort of torpedo dancing won't work anymore and this experience is something unique to the midtiers, but I find it exhilerating.

 

Oh, my sweet summer child, still unfamiliar with the high tiers, the horrors of which are yet unbeknownst to you.

Cruisers wiped out in an instance without so much as an afterthought after their citadel has been smashed into dust by 400+ mm caliber shells.

Torpedo carpets the size of an asteroid belt slowly creeping their way to your precious BB which turns as fast as Bagger 288.

DDs swirling around you like vultures, just outside your detection range, waiting to gnaw at your precious HP, eager to let your repair bill skyrocket into monetary heights not even Bill Gates could dream of.

Midways and Hakuryus waiting to send the entire American/Japanese air force your way to give you a personal "Fu.ck you" from 25 KM away.

 

Mid-tiers are well-balanced and not a single class dominates at those tiers. BBs can definitely have issues dealing with cruisers at those tiers due to their range, HE spam and excellent rudder shift time.

Starting at T6 (Fuso, New Mexico) the game gets a lot more dangerous for cruisers if the BB captains know what they are doing.

Once you reach T8/T9 cruisers are mostly food for the BBs and you will be glad you don't receive a citadel hit whenever a BB shoots at you.

The BBs in turn are food for the DDs, which are often not spotted because CVs are missing and the cruisers can't afford to hunt them.

 

I have absolutely no issue with Minekazes or anything of the like, but when you start encountering things like this, where each of the displayed torpedoes has 24K max damage, it gets less fun: :P

 

 cMtm67O.jpg

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I like all the IJN DD's bar Hatsu, Fubuki is good but weak in ranked. Kagero is my favourite, awesome ship if you use the torps correctly, i watched a video on youtube regarding using the torps, i recommend others do the same, i'm not sure, but i think the guy who made the video is called Flammu (or something like that), he knows his stuff for sure

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 cMtm67O.jpg

 

So classy. And that rudder in not exactly favourable position either:rolleyes:

 

Hightier cruisers *can* have their moments, provided they aren't instagibbed by battleships or stray torpedo carpet. But no way you can go forward guns blazing, when whole teams are scared shitless thanks to 2+ Shimakazes and/or Yamatos have 20km sniping contest

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[PKTZS]
Weekend Tester
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North Carolina.

 

There are days that all salvoes find its mark and make massive amounts of damage, but most of the time they spread around the target, or when hit do minimum damage.

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North Carolina.

 

There are days that all salvoes find its mark and make massive amounts of damage, but most of the time they spread around the target, or when hit do minimum damage.

 

#justBBthings:P

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Khabarovsk, the ship is insane but i LITERALLY finish every game with 3 or 4 turrets destroyed 

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[THESO]
[THESO]
Players
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Pensacola...Big ugly floating citadel with punchy guns...Hits hard but your citadel gets offended if an AP shell flies over your hull...

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