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cherry2blost

Bad games and who to blame?

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Well as the title suggests, I had a run of really bad games yesterday.... I must apologise to my clan mates in Teamspeak profusely as I was bitching like a demon about Torps, HE spam, Carriers and terrible teams etc etc..... rage quit, re engaged rage quitted again... man I was having a hateful time of it.......

 

Took 15 to have a coffee, and then did a bit of self reflection, seems I was being petulant and refusing to see where I had gone wrong.... re engaged again and played more ' sensibly' and suddenly wins began to flow in once more....

 

Moral of my little musing is that more often than not a bad run of games in invariably down to one person and one person only..... the person reflected in the dark parts of the monitor.....If you are having a bad run, before screaming and raging.... or possibly coming on forums to complain/ blame hacks etc.... look at the simple solution... what is the common factor in ALL these poor performances..... Yep you got it.... yourself.....anyway once again apologies for the bitching in TS... will try to use a little..... reflection more often......

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Well as the title suggests, I had a run of really bad games yesterday.... I must apologise to my clan mates in Teamspeak profusely as I was bitching like a demon about Torps, HE spam, Carriers and terrible teams etc etc..... rage quit, re engaged rage quitted again... man I was having a hateful time of it.......

 

Took 15 to have a coffee, and then did a bit of self reflection, seems I was being petulant and refusing to see where I had gone wrong.... re engaged again and played more ' sensibly' and suddenly wins began to flow in once more....

 

Moral of my little musing is that more often than not a bad run of games in invariably down to one person and one person only..... the person reflected in the dark parts of the monitor.....If you are having a bad run, before screaming and raging.... or possibly coming on forums to complain/ blame hacks etc.... look at the simple solution... what is the common factor in ALL these poor performances..... Yep you got it.... yourself.....anyway once again apologies for the bitching in TS... will try to use a little..... reflection more often......

MM decides WR. That is pure and simple fact and there is NOTHING YOU CAN DO ABOUT IT EVER if you play alone. I can tell you from my own experience, i have had series of games (on Shima and on some other ships as well) where i would be top of the team by XP 6, 7 , 8 games in row and lose games with no chance of winning. NO CHANCE. Often my team would not even kill more then 3 - 4 ships. If MM decides that you will lose, then you will, end of story.

Now different thing is when you are in platoon with real people, especially if there are 3 of you and all 3 have a good understanding of game (you should see some of the platoons, they played like pure crap), then for sure you can challenge MM and even have chance of winning. 

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I have noticed if you are losing or about to lose a game, you have someone lined up in your sights for what should be an easy kill only to find your hits do minimal damage, on the other hand if you are on the side winning the damage always seems greater.

Perhaps it is just coincidence, but I have noticed the same in WOT.:B

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Hi all,

 

Very very small time available to play this weekend (despite X3)... and I just wanted to finally fully upgrade my New Mexico...

 

Ahhh... :(

 

23vzur7.jpg

 

 

Leo "Apollo11"

 

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Well as the title suggests, I had a run of really bad games yesterday.... I must apologise to my clan mates in Teamspeak profusely as I was bitching like a demon about Torps, HE spam, Carriers and terrible teams etc etc..... rage quit, re engaged rage quitted again... man I was having a hateful time of it.......

 

Took 15 to have a coffee, and then did a bit of self reflection, seems I was being petulant and refusing to see where I had gone wrong.... re engaged again and played more ' sensibly' and suddenly wins began to flow in once more....

 

If I have a real bad team I usually stop playing. Part of this is because it enrages me if we loose (about) 1000:0, got no cappoint, lost half the ships in few minutes and so on. There is just nothing you can do, if half of the team decide to die within the first 3 minutes. For me this is a sign the overall server population decreases in quality. And for me that is a sign to stop the game.

Because in the end I enjoy games even if I loose, where you really have the feeling you have an influence. Another thing are fail divisions. I yesterday won a really close game, because the enemy had a fail division with a Diana. And it was just that damage from a regular ship, that they needed to win. But there is nothing you can do personally about it. Just come back later and hope for a better team quality on both teams to get the feeling that it matters what you do. 

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MM decides WR. That is pure and simple fact and there is NOTHING YOU CAN DO ABOUT IT EVER if you play alone

 

A player with good situatonal awareness + good aim + good ship handling + the ability to TEAMWORK will have a better WR than a player who's not good at these things.

 

http://forum.worldofwarships.eu/index.php?/topic/41594-teamwork-in-random-battles-mission-impossible/page__fromsearch__1

 

P.S. Why do I have a 62% WR after 4.1k games, I play solo 99% of the time, played only 20 battles in a division so far.

 

Edited by Trigger_Happy_Dad
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Hi all,

 

Very very small time available to play this weekend (despite X3)... and I just wanted to finally fully upgrade my New Mexico...

 

Ahhh... :(

 

23vzur7.jpg

 

 

Leo "Apollo11"

 

tier 5+ 21 knot slow 4ss BBs don't have much impact on the outcome of games because they are JUST TOO DAMN SLOW. ;)

 

Maps get bigger an bigger on higher tiers, 21 knots = very unflexible.

Edited by Trigger_Happy_Dad

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Played two games in my Fuso today - in the first, played well, plenty of hits and topped the chart, but last to die surrounded by enemy - we lost badly. The second, mashed quickly by first a Nagato (soaked up a lot of hits from that and a Colorado) and then a CV who knew what he was doing, down to 800 health so retired to repair before coming back only to find my splendid team mates had stormed to victory - a win and bottom of the chart! I am not sure which I felt worse about!

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HI all,

 

 

tier 5+ 21 knot slow 4ss BBs don't have much impact on the outcome of games because they are JUST TOO DAMN SLOW. ;)

 

Maps get bigger an bigger on higher tiers, 21 knots = very unflexible.

 

 

I know... I know... but it still makes me sad that despite what I do (50k damage is OK + 1.5 kills average per game which is also OK) my team lost...

 

 

Leo "Apollo11"

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MM decides WR. That is pure and simple fact and there is NOTHING YOU CAN DO ABOUT IT EVER if you play alone. I can tell you from my own experience, i have had series of games (on Shima and on some other ships as well) where i would be top of the team by XP 6, 7 , 8 games in row and lose games with no chance of winning. NO CHANCE. Often my team would not even kill more then 3 - 4 ships. If MM decides that you will lose, then you will, end of story.

Now different thing is when you are in platoon with real people, especially if there are 3 of you and all 3 have a good understanding of game (you should see some of the platoons, they played like pure crap), then for sure you can challenge MM and even have chance of winning. 

 

No.

Sometimes you are in teams that are really inferior, but you can still win in them.

Most of the times the teams are quite equal and skill decides the winner,

And somtetimes you are in a superior team and still lose.

Edited by ColonelPete

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Alpha Tester, Players
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A player with good situatonal awareness + good aim + good ship handling + the ability to TEAMWORK will have a better WR than a player who's not good at these things.

 

http://forum.worldofwarships.eu/index.php?/topic/41594-teamwork-in-random-battles-mission-impossible/page__fromsearch__1

 

P.S. Why do I have a 62% WR after 4.1k games, I play solo 99% of the time, played only 20 battles in a division so far.

 

 

i still have more wr on 6k games , besides u played only 30 games on t9 and no t10 games , u did 400+ t8 games, from that i can say that u pull low mid games to boost nothing special :) when u start play more t9 and t10 its typical your wr drop, its a fact bro

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i still have more wr on 6k games , besides u played only 30 games on t9 and no t10 games , u did 400+ t8 games, from that i can say that u pull low mid games to boost nothing special :) when u start play more t9 and t10 its typical your wr drop, its a fact bro

 

Your 1000 Hosho games and the other 1700 cv games did not help either, right :trollface:
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At higher tiers i notice people who behaive like t5 players and why:they keep sailing like demons from tier to tier.A guys in a fletcher keeped calling me a cheater for messing him up.What i found:he reached at t9 playing less than 50 games with the ships from the previous tier.I cant still manage the fully control the benson at 200 games 

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and why is it that when you're after a win to get the nice 3x xp you have some great losing battles with double average damage etc yet when you win the 3x xp you have a duff match and poor base xp.

 

prolly just me.

 

and whos fault is this? everyones but mine! :D

Edited by thepasty

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i still have more wr on 6k games , besides u played only 30 games on t9 and no t10 games , u did 400+ t8 games, from that i can say that u pull low mid games to boost nothing special :) when u start play more t9 and t10 its typical your wr drop, its a fact bro

 

Make your stats visible so i can check that.

 

I have 58% - 78% Winrates with my tier 8-9 ships so far. ;)

 

Except Mogami - only 52% WR - it's because it's just citadel-fodder for BBs like most high tier cruisers.

 

 

Edited by Trigger_Happy_Dad

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There are many ways to lose games, and not always the player is to blame.

 

I'm tired of having games where I go with 2 or 3 other players on one flank, you do well, you more or less keep the enemy at bay just to see that the other flank, with most of the ships in your team, has been wiped out by inferior number of enemies and have left your base rip open to cap. Sometimes it happens so fast you don't even have time to react and come back, and if you do, you're so outnumbered that there's nothing you can do. This is just an example. there are many more situations where a player can't do anything to reverse the situation and it's not his fault.

 

So no, the typical excuse that "you're the common factor in all lost games, so you're to blame" won't do it for me. At least not always.

 

Now, if you die with less than 20k damage done game after game after game, obviously you're doing something wrong.

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MM decides WR. That is pure and simple fact and there is NOTHING YOU CAN DO ABOUT IT EVER if you play alone. I can tell you from my own experience, i have had series of games (on Shima and on some other ships as well) where i would be top of the team by XP 6, 7 , 8 games in row and lose games with no chance of winning. NO CHANCE. Often my team would not even kill more then 3 - 4 ships. If MM decides that you will lose, then you will, end of story.

Now different thing is when you are in platoon with real people, especially if there are 3 of you and all 3 have a good understanding of game (you should see some of the platoons, they played like pure crap), then for sure you can challenge MM and even have chance of winning. 

 

Excuse of most commonly underperforming people.

 

The MM is the same for everyone given ample sample size. 

 

But I give you this; there are some games where MM decides the victory. Like yesterday the two games I lost were clearly MM fault, not even my OP division could turn the tide around for the deficit of having 4 dd's vs 1 dd ( who then also refused to go for any cap point but tried to act as damage dealer :fishpalm: ) or having Iowa's versus Nagato's balanced by a Kageroo which suicides 2 minutes into the game. 

 

But MM does not decide WR, that is only said by people looking for excuses why their WR is lower then someone's else's. 

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I'm tired of having games where I go with 2 or 3 other players on one flank, you do well, you more or less keep the enemy at bay just to see that the other flank, with most of the ships in your team, has been wiped out by inferior number of enemies and have left your base rip open to cap. Sometimes it happens so fast you don't even have time to react and come back, and if you do, you're so outnumbered that there's nothing you can do.

Here is a flaw in your thinking. If you move that far away from your homebase that you cannot defend it, you carry part of the blame.

The homebase has to be defended at all costs, even it it means to forgo an easy kill.

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not only yesterday but today i facing totaly noob teams and players that play t9 / t10 like t2

 

yeah when i see those tomatoes, i continue to grind other ships at tier 6-7.

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MM decides WR. That is pure and simple fact and there is NOTHING YOU CAN DO ABOUT IT EVER if you play alone. I can tell you from my own experience, i have had series of games (on Shima and on some other ships as well) where i would be top of the team by XP 6, 7 , 8 games in row and lose games with no chance of winning. NO CHANCE. Often my team would not even kill more then 3 - 4 ships. If MM decides that you will lose, then you will, end of story.

Now different thing is when you are in platoon with real people, especially if there are 3 of you and all 3 have a good understanding of game (you should see some of the platoons, they played like pure crap), then for sure you can challenge MM and even have chance of winning. 

 

 

Excuse of most commonly underperforming people.

 

The MM is the same for everyone given ample sample size. 

 

But I give you this; there are some games where MM decides the victory. Like yesterday the two games I lost were clearly MM fault, not even my OP division could turn the tide around for the deficit of having 4 dd's vs 1 dd ( who then also refused to go for any cap point but tried to act as damage dealer :fishpalm: ) or having Iowa's versus Nagato's balanced by a Kageroo which suicides 2 minutes into the game. 

 

But MM does not decide WR, that is only said by people looking for excuses why their WR is lower then someone's else's. 

 

This, but the team with the huge advantage can't throw it away. The other day on my NA main I was in a match where we had a huge BB advantage, 3 NC's to 1 NC plus two lower tiers so of course in the opening moments two of our NC's yolo'd and died, game over.

 

DD's can make or break your team. Allowing the enemy DD's to operate freely even if they get several kills in the process forces your cruisers, BB's, and even CV's are now having to worry about dealing with the enemy DD's instead of the enemy cruisers, BB's, and CV's. I wish they could find a way to reward doing your job instead of just by damage & capping.

Edited by BrushWolf2

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If I have a real bad team I usually stop playing. Part of this is because it enrages me if we loose (about) 1000:0, got no cappoint, lost half the ships in few minutes and so on. There is just nothing you can do, if half of the team decide to die within the first 3 minutes. For me this is a sign the overall server population decreases in quality. And for me that is a sign to stop the game.

Because in the end I enjoy games even if I loose, where you really have the feeling you have an influence. Another thing are fail divisions. I yesterday won a really close game, because the enemy had a fail division with a Diana. And it was just that damage from a regular ship, that they needed to win. But there is nothing you can do personally about it. Just come back later and hope for a better team quality on both teams to get the feeling that it matters what you do. 

 

Some of the best games I had I was in that exact same situation. Hopelessly outnumbered, outgunned. Less ships then the enemy, less caps. And then the remaining people on my team banded together and not roll over and take it up the butt. But perseverence for every point. And on a couple of occasions I have won a 'deffinetely secured loss'

 

That said, I have also had games that werent winnable. Where I as an USN DD cant find a weakness to exploit without dying myself. And all my allies just die even if they arent playing any worse then the enemy is. And then the only thing that can keep my morale up is my team killing at least 1 of the enemy so it wont be a devestating defeat of 12-0.

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The biggest problem I face is that many players just don't want to cooperate or coordinate. For example, the entire team goes one side, I beg over the chat that someone stay with me to defend the other side and only rarely do I get a positive answer. 

 

I am especially allergic to losing already won games. You know the ones where the enemy team is practically beat, you have a huge advantage in ships BUT the remaining enemy ships happen to be close together. So instead of consolidating our ranks before advancing -- which I usually try to organise over chat -- people just go in one by one and get killed one by one. 

 

That said, there certainly are a plenty of games where I was far from my best, but man, the amount of games lost due to sheer disorganisation and refusal to listen to sense... Just yesterday I had a game in my Clemson where I got Confederate and Kraken, destroyed the entire 3-ship DD division by myself (the map was Strait and the 4 of us duked it out in the middle at the B cap), and we lost because the team insisted on yoloing.

 

Oh, and one of the more prevalent reasons for losing is refusal to cap. Plenty of lost games just because the enemy holds caps even though they are behind on ship count.

Edited by Pajosaurus
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Excuse of most commonly underperforming people.

 

The MM is the same for everyone given ample sample size. 

 

But I give you this; there are some games where MM decides the victory. Like yesterday the two games I lost were clearly MM fault, not even my OP division could turn the tide around for the deficit of having 4 dd's vs 1 dd ( who then also refused to go for any cap point but tried to act as damage dealer :fishpalm: ) or having Iowa's versus Nagato's balanced by a Kageroo which suicides 2 minutes into the game. 

 

But MM does not decide WR, that is only said by people looking for excuses why their WR is lower then someone's else's. 

 

I neither need nor want "excuses" for my WR. What i stated is just a fact. I have had HUNDREDS of games where i did everything i could and still game was beyond salvaging. MM is not same for everyone, its like saying if you take a complex RNG and generate numbers say from 1 to 1000000000000000000000000 everyone will have same numbers after 1000 times. No they wont. There are thousands of people playing with so many ships and MM picks 14 in one group and 14 in other, you can have 10 idiots in your team and reds can have 4 idiots. Reds win. There are so many variations to this that to say that "The MM is same for everyone" is just totally and utterly stupid. 

It cant be same for everyone EVER unless you make every player in game play with every other player in game in perfect proportion, same amount of games which is totally impossible and will  never ever happen. 

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