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Sink the wows-stats (XVM for warships)

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Afaik: No! But on the other hand, with 0.5.3. XVM shouldn't work anymore, so if your intention is to "block" XVM users, than you maybe can give it a rethink.

 

Greetings

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I don't like XVM, but I think some people should toughen up a bit, my stats are not good, do I give a damn, NO, I have been called in WOT "Ignore the tomato with the big gun he is a noob" and preceded to kill 5 of the opposition, amazing how the noobs posting the insults go quiet when that happens lol.

Just because your stats are not good does not mean you don't have good games as well.

How many times have you been top scorer in a game and lost, and how many times have you been the first killed and the game has been won?

Stats don't tell the whole story.

To those that insult tomatoes, I say grow up! To those that get hurt by online insults, I say toughen up!

Just enjoy the game guys and laugh at the insults, remember the player doing the raging is having a bad day lol. :teethhappy:

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[IDEAL]
Alpha Tester, Alpha Tester
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I don't like XVM, but I think some people should toughen up a bit, my stats are not good, do I give a damn, NO, I have been called in WOT "Ignore the tomato with the big gun he is a noob" and preceded to kill 5 of the opposition, amazing how the noobs posting the insults go quiet when that happens lol.

Just because your stats are not good does not mean you don't have good games as well.

How many times have you been top scorer in a game and lost, and how many times have you been the first killed and the game has been won?

Stats don't tell the whole story.

To those that insult tomatoes, I say grow up! To those that get hurt by online insults, I say toughen up!

Just enjoy the game guys and laugh at the insults, remember the player doing the raging is having a bad day lol. :teethhappy:

 

Yes and no. Stats do tell the story about how likely it is for you to perform well. Everybody can have exceptional rounds, the different is between those that have said rounds often or not.

I agree on the fact that people shoudn't give a damn about them if they don't want to.

 

But by hiding stats they are, imho, also saying that they care enough about it to take an action to prevent others from judging them. And it doesn't solve the problem. Instead of judging their stats the players in game will judge your performance, why you moved on a certain spot of the map, why you didn't use torps, why you didn't target this or that ship and so on

Edited by Pastaiolo
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Alpha Tester, Players, In AlfaTesters
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I want to play with everyone. Good and "bad" (though only bad players who are willing to learn preferably)

 

i wouldbt want to be "bracketed" into a skill pool. It would be nice to have even numbers of good and bad each side, though that seems difficult. 

 

This isn't a hard game, realy. If u spend 1 hour of reading, you know everything there is to know about it. Those who are bad at it, will probably never get any better, because they cannot learn. I was lucky i have some ingame friends who learn those game mechanics realy fast, and taught me over teamspeak. But in game chat, there is very little to learn.

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Everyone nowadays wants to have their safe space, well knock knock, who is there?

Reality.

 

Its a game, enjoy it for what it is, and when things go wrong, blame and insult everything and everyone, hell blame it on Putin, then realize you just vented your own frustration, realize how shitty you are and move on to the next battle.

That's what I do, and guess what, now I'm not that shitty at this game, I'm becoming each day better, because I actually challenged myself to learn from those who were better than myself.

 

Just grow up and deal with it, you will be good at something and bad at something else. Challenge yourself to become better, not others to not remind you how bad you are.

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There was talk about how XVM wouldn't work anymore once patch 0.5.3 is implemented.

 

Does it still work or not?

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Beta Tester
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There was talk about how XVM wouldn't work anymore once patch 0.5.3 is implemented.

 

Does it still work or not?

 

I think the version everyone was using that was in Aslain's is indeed disabled. It is however still possible to extract the info from the stats API, you just don't get it showing in game. I have a simple web app that puts up a page on my secondary monitor with ever player on both teams, their total stats, and their stats for the current ship. Of course, it doesn't work for people with private stats.
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[3-RTR]
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This isn't a hard game, realy. If u spend 1 hour of reading, you know everything there is to know about it. Those who are bad at it, will probably never get any better, because they cannot learn. I was lucky i have some ingame friends who learn those game mechanics realy fast, and taught me over teamspeak. But in game chat, there is very little to learn.

 

If you only deal with the hardware it is not a hard game. Dealing with players is a different thing, though.

At random games the unpredictable and the predictable can drive people crazy.

People driving themself to positions where it is obvious arty or TD is waiting to score and the complete lemming train following.

Tactical skills may help here, but certainly do not show any strategic insight.

Testosteron bombs driving only for their own glory never helping any part of a team, crying and shouting when they don't get help themselves.

As if that is not enough, people who just want to play a game being harassed about their stats...come on.

Game mechanics do not change the factors I mention here above.

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[FIFO]
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It looks like XVM for WoWs is still in active development.

 

As a TL: DR; I will include the video showing it working at the top here and then below explain where I found it:

 

 

Ok, so after 0.5.3 came out I made my stats public again but I have periodically checked the status of the apparently defunct 'in game player statistics' mod thread to see if that was true.  That thread can be found here:

 

http://forum.worldofwarships.eu/index.php?/topic/42463-0522-ingame-players-statistics/

 

All has been quiet on that thread for a while now but, I decided to dig a little deeper and so I went to the site where that mod was originally hosted (http://wows-mods.tk/).  It is a Russian site but with a bit of translation by Chrome and even just looking at the pics you see some mods that made me sit up and look closer.  Below is SS of the site:

 

xvmsite.jpg

 

I then looked at the 'kastomziruemy' one first but nothing in the screenshots and description seems to show it. But, then I clicked on the 'statistics in battle' link and it wanted me to login, and specifically login with a ru account.  So, I created a RU account and got through to the next page which looks like this:

 

xvm.jpg

 

And that screenshot shows the vid posted above.  Things to note:

 

  • it appears like you need to pay for it (about 0.19 euros/0.15 GBP)
  • it appears restricted to RU currently

 

The reason I mention it is draw attention to its development and then people can keep an eye on it in future.

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That's some serious detective work .....

 

Yeah, big time translation-fu!

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I'm not a great player and I'm not a bad player, my WR is 53% but I completely agree that XVM has destroyed WoT and I really don't want to see the same thing happening in WoWS. Definately hiding my stats if that helps to screw up these mods.

 

As for tchat, try a few compliments, create a friendly atmosphere. If some dirty DD takes you out, say "Nice torp" or something. Get citadelled? "Nice shot, Sir". You'd be amazed how it creates a more friendly chat. If your team gets stuffed 15-0 don't call everyone a noob, tell the other team "Well Played!"

 

If we want a friendly tchat it's up to us to make it that way.

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The main reason wargaming.net does not like stats as it just show up how much they rig there games.

 

XVM is good way of working out how they rig the game.

When you on a team full of tomatoes it a good way of knowing you can try something new. Or on some map it help work they best way to go.

 

Yes it has it bad points as well players that insult other players as they are red more  like to be hacker if you ask me.

The point of any game is to have FUN you do not have to win to have a good fun game. But some player do not see if like that at all and only think winning is all that matter.

 

Look at some of the pro game if full of hackers even in league matches.

 

I hope they bring it back in to world of warships.

 

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Alpha Tester
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When you on a team full of tomatoes it a good way of knowing you can try something new. 

 

When you on a team full of tomatoes it a good way of knowing you can try something new. 

 

When you on a team full of tomatoes it a good way of knowing you can try something new. 

 

Ahah, one of those.. 

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XVM is a good thing. you can see to whom you can trust in that battle. for example if there is a tripitz with an average damage of 16k. let him be and cover some other necessary ships.

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[SCRUB]
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Hi all,

 

AFAIK XVM is not working since several past WoWs versions... :(

 

Is there some alternative source (I loved to check my Replays with XVM on - didn't use it "Live")?

 

"[0.5.3.2] Ingame players statistics"

http://forum.worldofwarships.eu/index.php?/topic/42463-0532-ingame-players-statistics

 

 

Leo "Apollo11"

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Hi all,

 

AFAIK XVM is not working since several past WoWs versions... :(

 

Is there some alternative source (I loved to check my Replays with XVM on - didn't use it "Live")?

 

"[0.5.3.2] Ingame players statistics"

http://forum.worldofwarships.eu/index.php?/topic/42463-0532-ingame-players-statistics

 

 

Leo "Apollo11"

 

:teethhappy:

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View Postkennydbt, on 08 May 2016 - 01:12 PM, said:

When you on a team full of tomatoes it a good way of knowing you can try something new. 

 

When you on a team full of tomatoes it a good way of knowing you can try something new. 

 

When you on a team full of tomatoes it a good way of knowing you can try something new. 

 

Ahah, one of those.. 

 

Exactly. Hence why I want XVM to burn. He's the perfect example of the kind of mind-set that makes XVM a net negative to allow in the game.

 

I don't doubt there are players who use it as intended and well, but the majority don't know how to do so, don't care and will actively interpret whatever XVM says to blame everyone else. Blame anyone but themselves. (not that you need XVM for that but it makes it easier)

 

And let's not even go into those who see a "bad" win chance or a lot of "tomatos" on their team and give up outright, thus screwing over their own team and reinforcing the odds of a self-fulfilling prophecy.

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Exactly. Hence why I want XVM to burn. He's the perfect example of the kind of mind-set that makes XVM a net negative to allow in the game.

 

I don't doubt there are players who use it as intended and well, but the majority don't know how to do so, don't care and will actively interpret whatever XVM says to blame everyone else. Blame anyone but themselves. (not that you need XVM for that but it makes it easier)

 

And let's not even go into those who see a "bad" win chance or a lot of "tomatos" on their team and give up outright, thus screwing over their own team and reinforcing the odds of a self-fulfilling prophecy.

 

Me think you are reading a differ post.

Why would be trying out new and differing tactics be a negative way of playing the game. Knowing what players will play as a team is a good idea. Last thing I wont is to go out with 3 other ship only for them to turn and run at the sight on DD.

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Me think you are reading a differ post.

Why would be trying out new and differing tactics be a negative way of playing the game. Knowing what players will play as a team is a good idea. Last thing I wont is to go out with 3 other ship only for them to turn and run at the sight on DD.

 

The problem some in this thread (including me) see here is, that players with your mindset, tend to reduce other players on your team (e.g. tomatoes) to not be fully aware what to do in a battle or how to use their ship properly!

 

 

Sure, the expectation that a player with rather poor stats will excell in one battle are lower than the unicum player screwing his team up. But even a 'tomato' player can support his team. Just because he's a 'tomato' doesn't mean he is willing to learn how to become better.

 

 

Greetings

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Supertest Coordinator
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I don't want xvm because I know it would just depress me. I'd become paranoid that I wouldn't get support from "bad" players and then falsely over estimate the capability of "good" ones.

 

It would be a terrible thing for me!

 

Prefer not to know and just try to play the game and ask ppl for support when needed.

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