CatOnKeyboard Players 194 posts 2,055 battles Report post #1 Posted January 28, 2016 (edited) It's a grindfest. Overly simplistic penetration mechanics leads to Battleship master race and every other ship exploding instantly. RNG everywhere. 20 minute games are too short. Destroyers play like [edited]Submarines A distinct lack of submarines, by extension depth charges. No mines. Aircraft design is stupid in general. No AP bombs. Only 1 game mode. No training room. No built in replay functionality. Ship stats screen essentially means nothing because it doesn't tell you basic information you want. By extension, no X-ray view Only 2 ammo types. No crew customization. Commander mechanic literally there to force you to pay for 500 doubloons everytime you want to move a commander No Royal Navy No Enterprise No Akagi But we can get shitty prems noone gives a crapabout. Premiums that are literally more expensive than games. Premium bundles. Game is so simplistic that strategy basically doesn't exist. Very little room to outplay people. Every ship is the same minus it's armour position and gun power. Terrible ranked mode design. Game is basically a point and click adventure with pretty graphics. Edited January 28, 2016 by Tsundere_ 7 Share this post Link to post Share on other sites
IamTroublemaker Beta Tester 2,287 posts 11,047 battles Report post #2 Posted January 28, 2016 (edited) Oh man. Consider yourself lucky you have not played WoT in its early days (1-2 years after release). This game is a joy compared to it. Also, the game is still new and in constant development, don't act like a spoiled brat. Submarines? NO NO NO NO NO NO NO NO NO NO NO. They do not belong to this game and I do not understand how do some people could find 5 knot easy to kill gameplay fun. BB master race? Yes, it is really fun getting dev strikes on the with torps or watch them flood/burn No RN, no Enterprise? Sorry but, how long have you been playing WG games? Didn't you figure it out by now that ship lines will be/are being released with new patches? Even my cat figured that out and RN will be released eventually. EDIT: Also, there is a lot of room to outplay people Edited January 29, 2016 by Troublemaker_CRO 8 Share this post Link to post Share on other sites
Dukat281 Players 22 posts 4,390 battles Report post #3 Posted January 29, 2016 You got some valid points there. Some flaws are based on the general game design of wargaming.net titles. Thus the game suffers from the similar problems as WoT. Still, there is a lack of alternatives. I could imagine that Gaijin will adopt WoW gameplay for their arcade mode some day. That leaves lots of room for improvements in their realism and simulation modes. Until then, we're stuck with this. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #4 Posted January 29, 2016 (edited) It's a grindfest. F2P model always is Overly simplistic penetration mechanics leads to Battleship master race and every other ship exploding instantly. Yes, which is why I do comparable with both my cruisers and destroyers. RNG everywhere. You mean dispersion? Because other then dispersion and SLIGHT rng in angle normalization for armor penetration calculations there is none. And yes, removing dispersion would really improve this game... not 20 minute games are too short. Personal opinion, fair game I guess. Destroyers play like [edited]Submarines. Submarine submerge, destroyers don't. A distinct lack of submarines, by extension depth charges. Thank god for that, look at that failed other game which does have it and go read their forums on how they feel about submarines being in it. No mines. Lol, you think the forum is bad now with all the 'omg torp spam OP' 'hidden DD's' is bad, wait till you add mines to the game... Also, say hi to corridor gameplay if you add mines ( didn't you say you didn't like BB master race? ) Aircraft design is stupid in general. Personal opinion without substance, please elaborate. No AP bombs. Valid point imo. Only 1 game mode. Ranked and randoms -> two game modes. Also there been an announcement for a 3rd one already so frankly you're now just lying. No training room. Valid point imo. No built in replay functionality. There is built in replay functionality, external replay functionality would be recording games with a screen capture application. What you mean is: replay function not finalized and thus not available through gui. Ship stats screen essentially means nothing because it doesn't tell you basic information you want. Elaborate please, maybe developers can use your feedback to add certain functionality to the game. By extension, no X-ray view Valid point imo. Only 2 ammo types. What else do you want? In age of sail you could use chain shot and shrapnel but I don't think that applies to WWII. No crew customization. Uhm what? Does WoT have this? Then why mention it like it's supposed to be there. Commander mechanic literally there to force you to pay for 500 doubloons everytime you want to move a commander. Valid point imo, but the same can be said from other WG Titles and this falls in line with a F2P game model. No Royal Navy ... oww god... RN isn't the holy grail... the more people whine about it the more I am hoping WG will bring us Italian and French ships before RN. No Enterprise Ow god... yes that would surely kill the game... not. No Akagi See above two points... and will you quit it with trying to claim something is bad just because YOU think it is. But we can get shitty prems noone gives a crapabout. Seems enough people care about those 'shitty prems' to generate a nice income for WG. Premiums that are literally more expensive than games. Premiums without bundles would be great, cheaper premium I would love as well so ye valid point. Still, don't like it don't buy it, same for any market mechanism right? Premium bundles. See above. Game is so simplistic that strategy basically doesn't exist. Very little room to outplay people. Yes that is why I have 63% win rate and you 49%. Alright without making it personal, that is why there are players with > 70% win rate compares to those with 4x% win rate. Every ship is the same minus it's armour position and gun power. See above. Terrible ranked mode design. I don't play ranked, I would give you this point where it not that for a lot off others it's still worth playing. Game is basically a point and click adventure with pretty graphics. 3 our off 25, I would fail you if this were a test. Edited January 29, 2016 by mtm78 13 Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #5 Posted January 29, 2016 Game is simple but hard to master. Each class and nations with its perks make for varied OPTIMAL gameplay style. And that's the important part, mastering optimal tactics and strategy, which even after 5k games since Alpha I still struggle with, gotta recognize a lot of stuff has changed since then though. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #6 Posted January 29, 2016 Game is simple but hard to master. Each class and nations with its perks make for varied OPTIMAL gameplay style. And that's the important part, mastering optimal tactics and stratey. For most of us yes, OP however would find that impossible; Game is so simplistic that strategy basically doesn't exist. Very little room to outplay people. Share this post Link to post Share on other sites
[-AWF-] von_Boeg Players 1,207 posts 6,812 battles Report post #7 Posted January 29, 2016 (edited) This game is honestly one of the best games I ever have played, all HoI, Victoria and MII: Total War included. Edited January 29, 2016 by von_Boeg Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #8 Posted January 29, 2016 Such tsun tsun ... what does WG need to do to get you dere dere? 1 Share this post Link to post Share on other sites
gr0pah Players 1,168 posts 9,822 battles Report post #9 Posted January 29, 2016 3 our off 25, I would fail you if this were a test. Great rebuttal. Can't believe you had the energy Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #10 Posted January 29, 2016 Great rebuttal. Can't believe you had the energy I am watching Supernatural, couldn't sleep. Thought I'd read some forum's while at it but I couldn't resist But, judging from my spelling errors I really should get some sleep soon™ 1 Share this post Link to post Share on other sites
SonofaSailor Players 133 posts Report post #11 Posted January 29, 2016 EDIT: Also, there is a lot of room to outplay people This is true. I get outplayed all the time! I have my own personal peeves, like the lack of team-based rewards. For example, you contribute significantly towards a kill, you should get credit. At the moment it goes to whomever knocks off that last 1 hp, and believe me I've stolen a few kills that way myself. And when I did sometimes I apologised to the guy who did all the hard work, because it isn't fair and doesn't reflect what actually happens in the game. I think adopted some sort of kill contribution system would go a long way to rewarding many players who struggle to grind because their play style is more team-based than individual dogfighter. I'm a more team-oriented player. I just played Koni in a pretty good domination game. There was lots of co-operation and strategy, and caps changed hands more than once, and we won by out-manoeuvring the enemy as much as by killing his ships. I got a few hits, a few fires, a few other things but nothing significant. No kills. Yet I was firing away the whole time and most of my shooting was covering fire. I drove off cruisers and destroyers, which protected my battleships. I spammed HE on enemy battleships that were engaging my own, and thus added a few extra hp points to the fight in favour of my own team. I spammed torpedoes at marauding Japanese cruisers - the torpedoes never hit anything but they forced him to turn back, and he didn't get to torpedo our battleships as a result. And then we all spammed HE up his backside as he ran away! And what was my reward for all this? I barely cleared 200 XP. No kills. No citadels. No torp hits. That's the only thing that gets rewarded. This is a big peeve, because as a player I'm often one of the most important when it comes to my team winning, but I take absolutely forever to grind a ship! Team players are punished. Mind you, so are individualists. You can't survive off on your own... not unless you're a Japanese ninja DD. But the individual dogfighters still do better because they get usually that last 1 hp and get the kill, even if they get killed in return! I'm usually too busy looking at the minimap and thinking strategy, or running to the aid of the last player who called 'Requesting support'. Also, I am looking forward to the RN, but I'm not whining about it. I'd rather they actually finish this game first so I can enjoy the RN line, not have everything change after every update. Share this post Link to post Share on other sites
OVanBruce Alpha Tester 2,543 posts 16,031 battles Report post #12 Posted January 29, 2016 Better than HoI or Victoria Yeah, it's read from right to left you non-weaboos Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #13 Posted January 29, 2016 This is true. I get outplayed all the time! I have my own personal peeves, like the lack of team-based rewards. For example, you contribute significantly towards a kill, you should get credit. At the moment it goes to whomever knocks off that last 1 hp, and believe me I've stolen a few kills that way myself. And when I did sometimes I apologised to the guy who did all the hard work, because it isn't fair and doesn't reflect what actually happens in the game. I think adopted some sort of kill contribution system would go a long way to rewarding many players who struggle to grind because their play style is more team-based than individual dogfighter. I'm a more team-oriented player. I just played Koni in a pretty good domination game. There was lots of co-operation and strategy, and caps changed hands more than once, and we won by out-manoeuvring the enemy as much as by killing his ships. I got a few hits, a few fires, a few other things but nothing significant. No kills. Yet I was firing away the whole time and most of my shooting was covering fire. I drove off cruisers and destroyers, which protected my battleships. I spammed HE on enemy battleships that were engaging my own, and thus added a few extra hp points to the fight in favour of my own team. I spammed torpedoes at marauding Japanese cruisers - the torpedoes never hit anything but they forced him to turn back, and he didn't get to torpedo our battleships as a result. And then we all spammed HE up his backside as he ran away! And what was my reward for all this? I barely cleared 200 XP. No kills. No citadels. No torp hits. That's the only thing that gets rewarded. This is a big peeve, because as a player I'm often one of the most important when it comes to my team winning, but I take absolutely forever to grind a ship! Team players are punished. Mind you, so are individualists. You can't survive off on your own... not unless you're a Japanese ninja DD. But the individual dogfighters still do better because they get usually that last 1 hp and get the kill, even if they get killed in return! I'm usually too busy looking at the minimap and thinking strategy, or running to the aid of the last player who called 'Requesting support'. Also, I am looking forward to the RN, but I'm not whining about it. I'd rather they actually finish this game first so I can enjoy the RN line, not have everything change after every update. You get rewarded MUCH more for dmg then for kills. Yeah, it's read from right to left you non-weaboos Share this post Link to post Share on other sites
[-AWF-] von_Boeg Players 1,207 posts 6,812 battles Report post #14 Posted January 29, 2016 (edited) Yeah, it's read from right to left you non-weaboos Well, if I did not ilke those games I would not have mentioned them, but there is nothing that compares to The problem is that I joined this game in the first place, and it is so... addictive. If I did not want to fight yet another battle I should have stayed away, but no. Now it is too late, and the die is cast:: Edited January 29, 2016 by von_Boeg 1 Share this post Link to post Share on other sites
CatOnKeyboard Players 194 posts 2,055 battles Report post #15 Posted January 29, 2016 Such tsun tsun ... what does WG need to do to get you dere dere? buy battlestations IP and make a MMO version of Pacific Share this post Link to post Share on other sites
[2DSF] Arakus Beta Tester 1,541 posts 7,511 battles Report post #16 Posted January 29, 2016 It's a grindfest. Overly simplistic penetration mechanics leads to Battleship master race and every other ship exploding instantly. RNG everywhere. 20 minute games are too short. Destroyers play like [edited]Submarines A distinct lack of submarines, by extension depth charges. No mines. Aircraft design is stupid in general. No AP bombs. Only 1 game mode. No training room. No built in replay functionality. Ship stats screen essentially means nothing because it doesn't tell you basic information you want. By extension, no X-ray view Only 2 ammo types. No crew customization. Commander mechanic literally there to force you to pay for 500 doubloons everytime you want to move a commander No Royal Navy No Enterprise No Akagi But we can get shitty prems noone gives a crapabout. Premiums that are literally more expensive than games. Premium bundles. Game is so simplistic that strategy basically doesn't exist. Very little room to outplay people. Every ship is the same minus it's armour position and gun power. Terrible ranked mode design. Game is basically a point and click adventure with pretty graphics. Sorry, its not my style to say such normally, but you are an idiot! ( to the moderator who will sadly have to moderate me, sorry for my speaking, i know i will eventually get a warning but with such a BS post the TO made i couldn't resist ) 1 Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #17 Posted January 29, 2016 If this is a Troll Thread : 2/10 would not read again If you are semi-/serious: Next time, hide your stats before you post Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #18 Posted January 29, 2016 @Tsundere That has nothing to do with finished or not. The game is just not to your taste. Share this post Link to post Share on other sites
Jadefalken Beta Tester, Players 751 posts 10,893 battles Report post #19 Posted January 29, 2016 It's a grindfest. Overly simplistic penetration mechanics leads to Battleship master race and every other ship exploding instantly. RNG everywhere. 20 minute games are too short. Destroyers play like [edited]Submarines A distinct lack of submarines, by extension depth charges. No mines. Aircraft design is stupid in general. No AP bombs. Only 1 game mode. No training room. No built in replay functionality. Ship stats screen essentially means nothing because it doesn't tell you basic information you want. By extension, no X-ray view Only 2 ammo types. No crew customization. Commander mechanic literally there to force you to pay for 500 doubloons everytime you want to move a commander No Royal Navy No Enterprise No Akagi But we can get shitty prems noone gives a crapabout. Premiums that are literally more expensive than games. Premium bundles. Game is so simplistic that strategy basically doesn't exist. Very little room to outplay people. Every ship is the same minus it's armour position and gun power. Terrible ranked mode design. Game is basically a point and click adventure with pretty graphics. Your biased rant forgets these Full Soviet tech tree Full German tech tree New Zealand Australia Canada France Italy Spain Greece Argentina Brazil Netherlands India Egypt South Africa Chile Norway Finland Cuba Colombia Poland These countries had ships in ww2 as well not just your typical RN rant threads... What makes you so special only your precious royal navy should be added why can't other nations have pride and have there ships added to? Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #20 Posted January 29, 2016 Blah blah blah... Only a couple of real valid points in your list. Feel free to leave. I wouldn'y play a game that I don't like at all. Share this post Link to post Share on other sites
[KLUNJ] bushwacker001 [KLUNJ] Players 2,870 posts Report post #21 Posted January 29, 2016 Dolphins riding your bow wave would be pretty 1 Share this post Link to post Share on other sites
Noobsplatter Players 303 posts 3,401 battles Report post #22 Posted January 29, 2016 (edited) But OP, we cannot have RN before glorious french navy. If RN is added first they will just TK french navy before they leave the port Edited January 29, 2016 by Noobsplatter 3 Share this post Link to post Share on other sites
Jadefalken Beta Tester, Players 751 posts 10,893 battles Report post #23 Posted January 29, 2016 I want the Icelandic navy in ;) for a few fishing boats and coastguard ships they defeated the might of the Royal Navy 2 times Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #24 Posted January 29, 2016 mtm78 answered most points very nicely. Your original post is a very small number of valid points hidden in a sea of shite which makes it hard to take you seriously at all. 1 Share this post Link to post Share on other sites
N00b32 Beta Tester 847 posts Report post #25 Posted January 29, 2016 (edited) Sorry, its not my style to say such normally, but you are an idiot! Yes, you being rude and offensive is absolutely unheard of. Edited January 29, 2016 by N00b32 Share this post Link to post Share on other sites