Kurbain Players 1,976 posts 2,773 battles Report post #1 Posted January 19, 2016 (edited) Looks quite promising and I'm looking forward to it, especially the health display for the repair, Arpeggio voices and binocular view camera displacement fix. Edited January 19, 2016 by Kurbain Share this post Link to post Share on other sites
[TSSHI] Kazomir Players 1,566 posts Report post #2 Posted January 19, 2016 All fine and dandy but y'all got any more of them ships? 1 Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #3 Posted January 19, 2016 Finally, the Mutsuki AA fix! Share this post Link to post Share on other sites
HatsuzukiKaiNi Beta Tester 215 posts 6,656 battles Report post #4 Posted January 19, 2016 Nice fixes, still waiting on the Tone though. Share this post Link to post Share on other sites
D7v Players 585 posts 13,149 battles Report post #5 Posted January 19, 2016 Nice fixes, still waiting on the Tone though. Me too guess we ll wait a lot. No sign of it. They just said in RU Q A it is hard to implement. Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,670 battles Report post #6 Posted January 19, 2016 So, one more day to buy the 1000 gold special camouflage for the 4 ships. Is it worth it?! Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #7 Posted January 19, 2016 So, one more day to buy the 1000 gold special camouflage for the 4 ships. Is it worth it?! No. My favourite ship in the game is the Minekaze, i play it for fun and for credits and i still think 1000 gold is waaaay to much for that small xp boost. Who needs XP anyways? It should have been some kind of credit multiplier. 1 Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #8 Posted January 19, 2016 "Mutsuki" cruiser. All the rest seems good and dandy. Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,670 battles Report post #9 Posted January 19, 2016 "Mutsuki" cruiser. All the rest seems good and dandy. Well, it s not great as a DD. Maybe they change it as a cruiser. Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #10 Posted January 19, 2016 (edited) All fine and dandy but y'all got any more of them ships? One order of ships coming right up! Chinese cuisine is this month's speciality. As a customer of this fine establishment you will be able to choose between the Benson á la Lo Yang or an Anshan-style Gnevny. No. My favourite ship in the game is the Minekaze, i play it for fun and for credits and i still think 1000 gold is waaaay to much for that small xp boost. Who needs XP anyways? It should have been some kind of credit multiplier. I agree. The extra experience is relatively useless since those ships are not suitable for captain re-training. The skins would be a lot more useful if they gave +30% credits instead of XP. All the camo does at the moment is reduce the amount of grinding, but all the ships that have access to them are good ones, so there's no need. If they offered that camo for the Izumo, it might be a different matter. Edited January 19, 2016 by Kurbain Share this post Link to post Share on other sites
Marauder9 Players 77 posts 5,349 battles Report post #11 Posted January 19, 2016 Looks quite promising and I'm looking forward to it, especially the health display for the repair, Arpeggio voices and binocular view camera displacement fix. since when has the mutsuki been a cruiser must of missed that Share this post Link to post Share on other sites
Ironvos Beta Tester 62 posts 506 battles Report post #12 Posted January 19, 2016 I don't like the fact that they get rid of ships on the tech tree. They should do the reverse and put every single ship that's in the game on that tech tree even if you can't buy or win them anymore. Simply for the reason that this way you can look them up in game to see the ship's capabilities. You have to know what you're fighting against right. 2 Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #13 Posted January 20, 2016 Perma cammo on regular ships is useless. You gain more XP that you must convert with gold. if the perma camo would make a regular ship a premium one (put vaptain on it without tetraining) then it would be worth kt, bit as now, no, it is useless. Share this post Link to post Share on other sites
Vogel Alpha Tester 2,062 posts 4,171 battles Report post #14 Posted January 20, 2016 Well, not useless per se as it will serve as an income to WG besides bundles and we can get our favourite camouflage permanent. It is the same in Tanks; the bonus is very minor, but you slap cammo on your favourite vehicle just for the look of it. Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #15 Posted January 20, 2016 Well, not useless per se as it will serve as an income to WG besides bundles and we can get our favourite camouflage permanent. It is the same in Tanks; the bonus is very minor, but you slap cammo on your favourite vehicle just for the look of it. This. And I must say, I'm eager to see which permanent camo patterns will be available. At the moment, my Cleveland looks like the bastard love child of a wayward cruiser and a floating christmas tree. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #16 Posted January 20, 2016 This. And I must say, I'm eager to see which permanent camo patterns will be available. At the moment, my Cleveland looks like the bastard love child of a wayward cruiser and a floating christmas tree. Y'know, every time I see one of those brightly coloured monstrosities I can't help thinking "The circus is back in town!" Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #17 Posted January 20, 2016 inb4 lock Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #18 Posted January 21, 2016 I don't like the fact that they get rid of ships on the tech tree. They should do the reverse and put every single ship that's in the game on that tech tree even if you can't buy or win them anymore. Simply for the reason that this way you can look them up in game to see the ship's capabilities. You have to know what you're fighting against right. I suspect this is a movement to satisfy all those who complained about it, as the Emden was a gift ship for X-mas/New Year 2015, and adding it to the tech tree for anyone to get it removed that sense of exclusivity. What I don't understand is how did they not see it coming... They're in general pretty obtuse and seem to have absolutely no idea on what do players think about most matters. Share this post Link to post Share on other sites
[DAVY] Alzy [DAVY] Beta Tester 40 posts 20,885 battles Report post #19 Posted January 21, 2016 Well i think this patch has screwed over the aim add on, for a while at least.. the differance playing today, from last night is noticeable .. Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #20 Posted January 21, 2016 Well i think this patch has screwed over the aim add on, for a while at least.. the differance playing today, from last night is noticeable .. is that so..... Well either you are expiriencing this first hand at your gameplay or you must be really good at noticing things a couple of hours after the patch with a different playerbase and all the mods (I am talking crosshairs here) not updated yet. WG really did it. The ARP ships have japanese Girlie voices with no possibility to change that ingame. Guess i'll have to screw around with the voice files because THAT is really annoying tbh. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #21 Posted January 21, 2016 is that so..... Well either you are expiriencing this first hand at your gameplay or you must be really good at noticing things a couple of hours after the patch with a different playerbase and all the mods (I am talking crosshairs here) not updated yet. WG really did it. The ARP ships have japanese Girlie voices with no possibility to change that ingame. Guess i'll have to screw around with the voice files because THAT is really annoying tbh. I played 1 game with the annoying Japanese girl voices on and changed my port to hawaii and gave up. No way am I listening to that crap. Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #22 Posted January 21, 2016 is that so..... Well either you are expiriencing this first hand at your gameplay or you must be really good at noticing things a couple of hours after the patch with a different playerbase and all the mods (I am talking crosshairs here) not updated yet. WG really did it. The ARP ships have japanese Girlie voices with no possibility to change that ingame. Guess i'll have to screw around with the voice files because THAT is really annoying tbh. I just tried by renaming to whatever name the folder in res\audio\Arpeggio and didn't hear a single Japanese voice. 1 Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #23 Posted January 21, 2016 I just tried by renaming to whatever name the folder in res\audio\Arpeggio and didn't hear a single Japanese voice. Is there an easy way to make my ARP kongo show up in the other docks... or perhaps make the japanese dock look like one of the normal ones? Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #24 Posted January 21, 2016 (edited) I just tried by renaming to whatever name the folder in res\audio\Arpeggio and didn't hear a single Japanese voice. But I guess you didn't hear any voice? Or does it use the Client audio as default then? Is there an easy way to make my ARP kongo show up in the other docks... or perhaps make the japanese dock look like one of the normal ones? Docks, yes: http://forum.worldofwarships.eu/index.php?/topic/41774-edited-arpeggio-what-are-your-thoughts/page__st__20__pid__791205#entry791205 That would solve the Ships problem in itself I guess Edited January 21, 2016 by LilJumpa 1 Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #25 Posted January 21, 2016 (edited) But I guess you didn't hear any voice? Or does it use the Client audio as default then? I was hearing constant messages in English, but must admit that enemy team didn't look at me at all (so I could just citadel and wreck them to hell without disturbance) and haven't checked the "the ship is on fire" or "torps spotted" situation. Just try it, and if something is wrong you can revert the change. Edited January 21, 2016 by JapLance 1 Share this post Link to post Share on other sites