[BAZI] allufewig Beta Tester 2,912 posts 15,263 battles Report post #76 Posted March 10, 2016 ....it's really strange topic this sounds like hystery "dont buy Atlanta" cose I would say - "just do it" and put on the ship the Nike's logo aswell, please status players consider that I am not a status player at all. Atlanta is a DD + aircraft killer and primarily a zippo lighter ...and very good money + exp maker, I have nothing to say against this ship, but must confess / its really hard to play it in a team of lemming - campers. Youre a strange statistical outlier btw. Different to the majority of players, you win more with Atlanta than with your other ships. Even considering some margin of error (luck) after 142 games, you seem to do something right. I wonder what it is and why it doesnt work on your other cruisers. Share this post Link to post Share on other sites
[VG] BogyOne Players 29 posts 1,270 battles Report post #77 Posted March 10, 2016 I really like Atlanta, it requires some work, when upgraded with AFT its range will have 2.3km buffer from detectability, with final tier talent you can stretch it even more. Any aircrafts nearby just melt in Atlanta's vicinity. But of course, you can charge headlong into group of ships and type in caps don't buy Atlanta. And since everything in caps must be true: L2P Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #78 Posted March 10, 2016 39% win (your worst ship counting those with 20+ games played) and 13k average damage after 262 games. You dont carry even half of your weight. Youre not causing destruction, youre causing laughter. This is crazy bad, even for the low Atlanta-standards. I would consider 13k average damage mediocre even for Tier II. But then again I know also what must be brainless bot WG refuses to ban with sub 12k average damage in Nagato in 19 matches. (11k in 160 Myoko matches, 10k in 110 Cleveland matches) Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,263 battles Report post #79 Posted March 10, 2016 I really like Atlanta, it requires some work, when upgraded with AFT its range will have 2.3km buffer from detectability, with final tier talent you can stretch it even more. Any aircrafts nearby just melt in Atlanta's vicinity. But of course, you can charge headlong into group of ships and type in caps don't buy Atlanta. And since everything in caps must be true: L2P Heres another one infected with Atlanta-Syndrome. 36%/14k and telling people they should just learn to play. Completely absurd. Seriously, the Atlanta-Syndrome might partly be the https://en.wikipedia.org/wiki/Endowment_effect Or even more trivially: "I am far too cool to ever buy crap!", pointing to some sort of Stockholm-Syndrome as was observed with owners of Apple-Hardware, who were completely incapable of acknowledging their gadgets glaring weaknesses or inadequacy. 1 Share this post Link to post Share on other sites
[ADRIA] C4PT41N_0BV10US Alpha Tester, In AlfaTesters 4,583 posts 15,668 battles Report post #80 Posted March 10, 2016 I think, that Atlanta syndrome comes from the fact, that you actually paid quite a lot of cash for this ship, and you're lying to yourself it was worth it. Your brain and experience tells you otherwise, but your psyche just don't want to acknowledge the fact - and thus, the fundaments for Atlanta Syndrome are ready... Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,263 battles Report post #81 Posted March 10, 2016 I think, that Atlanta syndrome comes from the fact, that you actually paid quite a lot of cash for this ship, and you're lying to yourself it was worth it. Your brain and experience tells you otherwise, but your psyche just don't want to acknowledge the fact - and thus, the fundaments for Atlanta Syndrome are ready... Exactly what I meant to say. This Syndrome isnt so prominent with other underperformers like Mikasa or Ishizuchi where the ships suckyness is almost universally recognized, even by the owners. Probably it is the hefty pricetag of Atlanta that triggers this sort of defence-reaction. So much money wasted for such an underperforming and highly situational ship? -> No! Cant be! It must be the others that are doing it (even more) wrong! Share this post Link to post Share on other sites
WebSpawn Beta Tester 120 posts 4,876 battles Report post #82 Posted March 10, 2016 Atlanta is really its own antithesis. It has it's uses, but these are mostly from real life situations, centered around AA. With the current state of the game however (pis poor rewards for shooting down planes for example) and woeful range and bad concealment one just can't call it a good ship. I myself bought it because I read about the fun that is to be had by trolling and starting fires, which (tbh) are not as prevalent as I would like. Having said so, I do find it fun to play. My first games (and don't have that much, 10 at the moment) went really well. Had some horribad ones too. Comes down to if they focus on you or not. But I still made relatively lots of money and XP. Despite this however, screaming don't buy the Atlanta. What good will that do? If WG claims it's working as intended they won't buff it all of a sudden. Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,263 battles Report post #83 Posted March 10, 2016 If WG claims it's working as intended they won't buff it all of a sudden. In one of the recent Q&As someone from WG stated that Atlanta is a potential buff-candidate, they havent decided anything yet, however. I have still hopes. Atago went from "mediocre" to "best cruiser" in a single patch and the stats that justified this enormous buffing were not so different from Atlantas current ones. 1 Share this post Link to post Share on other sites
WebSpawn Beta Tester 120 posts 4,876 battles Report post #84 Posted March 10, 2016 In one of the recent Q&As someone from WG stated that Atlanta is a potential buff-candidate, they havent decided anything yet, however. I have still hopes. Atago went from "mediocre" to "best cruiser" in a single patch and the stats that justified this enomous buffing were not so different from Atlantas current ones. What I read must have been an old thread or outdated information. I hope you're right. The thought behind the ship is really original. 1 Share this post Link to post Share on other sites
Poster_2015 Players 695 posts Report post #85 Posted March 10, 2016 Atlanta is really its own antithesis. It has it's uses, but these are mostly from real life situations, centered around AA. With the current state of the game however (pis poor rewards for shooting down planes for example) and woeful range and bad concealment one just can't call it a good ship. I myself bought it because I read about the fun that is to be had by trolling and starting fires, which (tbh) are not as prevalent as I would like. Having said so, I do find it fun to play. My first games (and don't have that much, 10 at the moment) went really well. Had some horribad ones too. Comes down to if they focus on you or not. But I still made relatively lots of money and XP. Despite this however, screaming don't buy the Atlanta. What good will that do? If WG claims it's working as intended they won't buff it all of a sudden. Actually it seems that rewards for shooting planes are somewhat big now - in a recent battle my brother in Baltimore escorting me (Essex) got 2300 or so BASE xp, just for shooting 52 planes and killing a Kagero (he didnt do virtually anything else, no caps , no defending caps etc. That only applies to ships, CVs shooting planes is still imo reasonable reward of 2.5% CV worth of xp. In one of the recent Q&As someone from WG stated that Atlanta is a potential buff-candidate, they havent decided anything yet, however. I have still hopes. Atago went from "mediocre" to "best cruiser" in a single patch and the stats that justified this enormous buffing were not so different from Atlantas current ones. Do you maybe remember what the Atago buff was about - i didnt had it at the time/paid attention. If its just the repair, than it definitely was a lot better then Atlanta even before the buffs - most games i play in Atago repair has 0 impact on (well i end up with slightly more hp than i would otherwise). Atago is strong because of great concealment and forward shooting torps giving you enormous flexibility - It simply has the advantages of Ibuki on tier 8 + better torps, at cost of lowest dpm out of jap cruisers (which is not a big deal if you use concealment and often not shoot at cooldown). Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,263 battles Report post #86 Posted March 10, 2016 The thought behind the ship is really original. Yep. Personally I so want to like this ship. Everything apart from its UP-ness appeals to me. Everything. Thats why it is a bit hard for me to let just go of the Atlanta-topic. And thats why I also dont want to accept that so many people are like "yeah, 15k damage on T7 and 40% winrate is totally cool. I love it!" You own that ship guys. Step up for a buff instead of defending its serverwide garbage-stats! Do you maybe remember what the Atago buff was about - i didnt had it at the time/paid attention. If its just the repair, than it definitely was a lot better then Atlanta even before the buffs - most games i play in Atago repair has 0 impact on (well i end up with slightly more hp than i would otherwise). In 5.1 Atago got the repair-ability and ruddershift was buffed by a juicy 20%. 1 Share this post Link to post Share on other sites
WebSpawn Beta Tester 120 posts 4,876 battles Report post #87 Posted March 10, 2016 (edited) Actually it seems that rewards for shooting planes are somewhat big now - in a recent battle my brother in Baltimore escorting me (Essex) got 2300 or so BASE xp, just for shooting 52 planes and killing a Kagero (he didnt do virtually anything else, no caps , no defending caps etc. That only applies to ships, CVs shooting planes is still imo reasonable reward of 2.5% CV worth of xp. Do you maybe remember what the Atago buff was about - i didnt had it at the time/paid attention. If its just the repair, than it definitely was a lot better then Atlanta even before the buffs - most games i play in Atago repair has 0 impact on (well i end up with slightly more hp than i would otherwise). Atago is strong because of great concealment and forward shooting torps giving you enormous flexibility - It simply has the advantages of Ibuki on tier 8 + better torps, at cost of lowest dpm out of jap cruisers (which is not a big deal if you use concealment and often not shoot at cooldown). Really? I hadn't noticed yet, maybe because I usually do a lot more in a game than shoot down planes (the good ones anyway). I'll keep an eye out. I don't rightly know what the buff was about (wasn't that active in that period I think) but I believe allufewig has already answered your question. Yep. Personally I so want to like this ship. Everything apart from its UP-ness appeals to me. Everything. Thats why it is a bit hard for me to let just go of the Atlanta-topic. And thats why I also dont want to accept that so many people are like "yeah, 15k damage on T7 and 40% winrate is totally cool. I love it!" You own that ship guys. Step up for a buff instead of defending its serverwide garbage-stats! In 5.1 Atago got the repair-ability and ruddershift was buffed by a juicy 20%. I know what you mean, but even though the global low winrate for the Atlanta is atrocious, a players personal winrate isn't always only down to himself. I won't claim I'm god's gift to WoWs, but through fighting a lot of random battles I can honestly say that it also comes down to your team sometimes. There's only so much you can do, however well you play. Especially in a ship that falters when someone exhales in your general direction. And they should get on with that buff. It deserves it, being so different from most other ships. Edited March 10, 2016 by WebSpawn Share this post Link to post Share on other sites
Noobsplatter Players 303 posts 3,401 battles Report post #88 Posted March 10, 2016 I think, that Atlanta syndrome comes from the fact, that you actually paid quite a lot of cash for this ship, and you're lying to yourself it was worth it. Your brain and experience tells you otherwise, but your psyche just don't want to acknowledge the fact - and thus, the fundaments for Atlanta Syndrome are ready... But it`s still fun to play aka worth it? Am I Atlanta syndrome now? Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #89 Posted March 10, 2016 I got the Atlanta recently. Partly because I enjoy playing ships that everyone else says are terribad and seeing how well I do in them (loved the furutaka, currently enjoying the pensacola). At the moment, small sample size of 13 games but I'm on 60% WR with it. What I will say for and against it, is it plays completely differently to any cruiser of its tier, and normal cruiser tactics don't really work. Other cruisers will eat you alive if they catch you, and you can't really kite a BB when you're only 11km away. However that said, you make excellent back up for a DD and can easily force an enemy DD to leave a cap just by shooting at it lots. Just make sure you have a friendly DD nearby to do the spotting for you, since you're pretty bad at actually finding anything yourself. Similarly you can make yourself a massive pain by keeping an island between you and the enemy. Because of the shell arc you can fire over most things, and lots of enemies can't return fire. This can make a horrid mess of enemy BB. This does however require an island, and someone close enough. Because if this the Atlanta is best suited IMO to defending stuff, usually a cap with islands, rather than pushing into open water. The low damage is a rather unfair comparison, since it'll spend most of its time shooting at destroyers, who have low HP. It is fun, but it really doesn't suit some maps, and even some areas of some maps, and the playstyle is very different. If however you enjoy being cursed for being a HE spamming c**t who should come out and fight fair by the battleship attempting to chase you around an island then you might enjoy it 3 Share this post Link to post Share on other sites
[PMSL] Mr_Whippy_ Beta Tester 64 posts 29,317 battles Report post #90 Posted March 10, 2016 I have some great games in the Atlanta but they are usually epic losses, its very good and island ambush tactics. Alas my win rate is appalling in it. If you get caught in no mans land against enemy cruisers you are screwed Share this post Link to post Share on other sites
[DSOC] ChiefBlueMeanie Players 108 posts 17,385 battles Report post #91 Posted March 11, 2016 (edited) 39% win (your worst ship counting those with 20+ games played) and 13k average damage after 262 games. You dont carry even half of your weight. Youre not causing destruction, youre causing laughter. This is crazy bad, even for the low Atlanta-standards. How come that perception of your impact in games and the actual recorded impact differ so vastly? Im beginning to call this "Atlanta-Syndrome" since youre not alone there. Every single day someone with T1-stats on his Atlanta tells the crowd theyre playing it wrong. Which is actually an Insult to everyone who can read (server)stats. Im not questioning youre having fun. Probably you have. But youre certainly not playing it right when it comes to winning and "carrying" teams. And again, this is not only your fault, but the ships as well. It is weighted as T7 when all its stats scream T5. Yep, I sucked when I first played this ship. Mainly cause I simply wanted some fun and didn't care about stats. I'm still not bothered about stats. Its a game after all! In random games, its hardly worth getting worked up over stats, since so much of whether you win or lose, is beyond your own control. But, my game play in the Atlanta has improved. So, unless you drill down, stats don't tell the whole story, do they! ;) As to there being an 'Atlanta Syndrome', I'm not even going to dignify that annecdotally based comment with a considered response. Edited March 11, 2016 by ChiefBlueMeanie 1 Share this post Link to post Share on other sites
[ADRIA] C4PT41N_0BV10US Alpha Tester, In AlfaTesters 4,583 posts 15,668 battles Report post #92 Posted March 11, 2016 But it`s still fun to play aka worth it? Am I Atlanta syndrome now? You are dangerously close. But, I think every Atlanta user is dancing on the brink of falling into this fatal illness. The question is "when", not "if". I also like to play Atlanta from time to time. But, right now I have Atago, Kutuzov, Atlanta, Marblehead, Murmansk and Arkansas, and Atlanta is the ship I take out for battle the least. In my mind, this topic was made to give a warning to new players who want a US premium. And yes, my advice is to not buy this ship. Only when you know what you buy, a very UP tier VII CA with every flaw a CA could have, and not much advantages beside RoF - you will have to come with a plan how to use it, and how to minimise the damage you do to your team by not picking Myoko 1 Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,810 battles Report post #93 Posted March 11, 2016 After reading this topic I took mine out for a few games and it sucked. So I tried to change tactics, and not play it like a cruiser or a destroyer. I just played BB escort, or cap defender, I ran from cruisers, and battleships, I took down 42 enemy planes and a carrier that was too close the front. The game was lost, as it could not survive against an enemy BB (no armour). Once I did that I found I was top of the score board quite often. You simply cannot play it as a cruiser, its a glass shotgun and must be treated as such. Best advice? Run away! Let them focus on someone else. If you are the front line unit, most people see it as an easy kill. 1 Share this post Link to post Share on other sites
Slargmann Players 349 posts 2,931 battles Report post #94 Posted March 11, 2016 I recently bought Kutuzov and I'm playing it more or less like I was in the Atlanta, with great results. It's got most of the advantages of Atlanta but simply does everything the Atlanta does much better. I love Atlanta, but Kutuzov is everything the Atlanta should be. Share this post Link to post Share on other sites
Poster_2015 Players 695 posts Report post #95 Posted March 11, 2016 Other then above average rate of fire and strong AA i fail to see how Kutuzov is anything like Atlanta. Kutuzov is a sniper ship with both range AND the trajectory to use it. Kutuzov has AP thats useful at any distance (although it might often be worse choice then HE it is useful nonetheless). Kutuzov has smoke as a special instead of unlimited AA skill which frankly i dont even use on Atlanta (i find it better as a DD hunter if anything, and planes avoid me anyway assuming i have it). Kutuzov has way more useful torpedoes, decent HP for its tier (well 2nd highest), instead of by far the lowest. Kutuzov has workable armor, which is not strong but useful vs cruisers when angled. Kutuzov is basically a heavy long range cruiser which happens to have 155mm guns as weapon of choice. Atlanta is extremely short range ship with paper armor and relatively strong firepower (very situational though). Share this post Link to post Share on other sites
Slargmann Players 349 posts 2,931 battles Report post #96 Posted March 11, 2016 Other then above average rate of fire and strong AA i fail to see how Kutuzov is anything like Atlanta. Kutuzov is a sniper ship with both range AND the trajectory to use it. Kutuzov has AP thats useful at any distance (although it might often be worse choice then HE it is useful nonetheless). Kutuzov has smoke as a special instead of unlimited AA skill which frankly i dont even use on Atlanta (i find it better as a DD hunter if anything, and planes avoid me anyway assuming i have it). Kutuzov has way more useful torpedoes, decent HP for its tier (well 2nd highest), instead of by far the lowest. Kutuzov has workable armor, which is not strong but useful vs cruisers when angled. Kutuzov is basically a heavy long range cruiser which happens to have 155mm guns as weapon of choice. Atlanta is extremely short range ship with paper armor and relatively strong firepower (very situational though). Kutuzov and Atlanta share some major traits. Most notably, great ROF and powerful AA. They also share the fact they're both in essence glass cannons. While Kutuzov does have some armour in effect especially given higher MM than Atlanta it essentially plays the same as Atlanta in regards to taking damage. What makes Atlanta fun to play (IMO) is also what makes Kutuzov fun to play, namely that they are very situational ships that can dish out a lot of damage in a short period of time. What makes Atlanta painful to play despite aforementioned fun is that it lacks range, lacks shell velocity, lacks HP and lacks smoke. All of these shortcomings are made up for in Kutuzov. In addition Kutuzov has better torpedo angles and the range to actually use them in a role that is not strictly ambush. If I was given free hands to improve Atlanta within some reasonable restrictions, it would essentially become Kutuzov. Share this post Link to post Share on other sites
Poster_2015 Players 695 posts Report post #97 Posted March 11, 2016 Well then you can say St Louis is the same as Atlanta or Kutuzov because it fires a lot of bullets. Range of engagement, concealment, accuracy, armor is what really defines a ship, not the RPM. Also in general Atlanta is not capable of doing a lot of damage in short time. Sure if you are in t5-7 game and you find an Omaha broadside you can blow her up, but honestly, she only does massive damage with AP vs cruisers at short range. And even then i did 25k+ broadsides with Myoko/Pepsi/Yorck in similiar circumstances (5-6k broadside cruiser target), so it actually is nothinh amazing. The whole rate of fire is a bit overhyped too. If Atlanta got actual DD firerate (around 3 sec reload instead of 5), then sure, but right now she fires 186 shells/min, which is barely double of lets say Mogami or Kutuzov - and with shells that do half the damage per shell in ideal circumstances, and 1/5th in other. Share this post Link to post Share on other sites
Slargmann Players 349 posts 2,931 battles Report post #98 Posted March 11, 2016 Well then you can say St Louis is the same as Atlanta or Kutuzov because it fires a lot of bullets. Range of engagement, concealment, accuracy, armor is what really defines a ship, not the RPM. Also in general Atlanta is not capable of doing a lot of damage in short time. Sure if you are in t5-7 game and you find an Omaha broadside you can blow her up, but honestly, she only does massive damage with AP vs cruisers at short range. And even then i did 25k+ broadsides with Myoko/Pepsi/Yorck in similiar circumstances (5-6k broadside cruiser target), so it actually is nothinh amazing. The whole rate of fire is a bit overhyped too. If Atlanta got actual DD firerate (around 3 sec reload instead of 5), then sure, but right now she fires 186 shells/min, which is barely double of lets say Mogami or Kutuzov - and with shells that do half the damage per shell in ideal circumstances, and 1/5th in other. Funny you should mention St Louis, since it plays to many of the same strengths as the Atlanta, as well as some of the weaknesses. A fully kitted Atlanta has a slightly less than 5 second reload time with anywhere between 8 to 14 rounds per volley depending on angling. This was far more impressive before Germans, Russians and premium Japs were added but it's still a pretty impressive volley especially with DE which almost guarantees setting fire to the target every time you fire a volley at close range. Together with high turret turn speed it's a vicious close fighter albeit more against DDs than CAs. What the Atlanta lacks, as you say, is the weight to consistently produce citadel hits against anything tougher than another glass ship. My point was that with the introduction of the Kutuzov, you get a ship that has some of the characteristics that makes the Atlanta fun (relatively high ROF, great AA) but you also get the opportunity to play around where Atlanta simply cannot (long range, AP, opportunity torpedoes etc). The only thing Atlanta really has going for it after the introduction of Kutuzov is concealment with a low of 9.4 vs Kutuzov's... maybe 11 or so minimum? Other than that, more or less everything Atlanta can do, Kutuzov can do better and then some. No, Kutuzov and Atlanta are two ships that act in two different comfort zones. That's not the point. The point is that the for lack of a better term "quirk" factor of Atlanta is over-shadowed by Kutuzov. You don't buy Atlanta because you want the most efficient T7 cruiser in the game; you buy Atlanta because it's a quirky and fun ship. Now that Kutuzov is available you're essentially getting much of the same quirk factor you'd get from Atlanta but you're also getting a T8 you can actually take to ranked without feeling like you're letting the team down because you're bringing a bad ship. IMO, the Atlanta deserves some of the love the Kutuzov got recently. It should get at the very least AFT advantage organically, and let the player choose to further expand range by picking the skill. Then there's a whole list of buffs Atlanta badly needs and which Kutuzov got simply because it was underperforming statistically which is even more the case for Atlanta. Bottom line: For anyone considering getting Atlanta, get Kutuzov instead. I've played over 300 games in Atlanta and I love it, but after I got Kutuzov playing Atlanta seems pointless. 2 Share this post Link to post Share on other sites
Sadzior ∞ Players 517 posts 31,342 battles Report post #99 Posted March 12, 2016 (edited) What it need , dramatically is a smoke. Now when kutuzov have smoke , i cant see a reason why atlanta isnt. Epsecially, as I said before there are modelled smoke charges on aft...(canisters left and right from aft depth charges) Edited March 12, 2016 by Sadzior 1 Share this post Link to post Share on other sites
SR_FRIOL Players 219 posts Report post #100 Posted March 13, 2016 So from what people saying so far the is.: If you care about your stats don't buy her. If you don't care about your stats and want to have just fun buy her. Share this post Link to post Share on other sites