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MATREKUS

Smokescreens should be thick black

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Its simple...all the info I have, all the ww2 pics of smokescreen cleary shows that smoke coming from the ships (to cover their position) was thick black and brown-ish...not white ones we have in game...We are not a game about cooking....why do we have white smokes?

Edited by Tvrdi1976
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[PKTZS]
Weekend Tester
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Please, before saying things, a bit of research would be nice.

 

0535407_zps1lfmjkot.jpgtumblr_nn1x1mV7p81uoai9lo1_500.jpg

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Sailing Hamster, Weekend Tester
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I think it is just to not dance out of the line in the gaming industry.

 

In reality even on land there where many different colors used for smokescreens, but in gaming there is a long history of smokescreens being white (or grey-ish) and I think it is just the same here.

 

EDIT:

Please, before saying things, a bit of research would be nice.

 

0535407_zps1lfmjkot.jpgtumblr_nn1x1mV7p81uoai9lo1_500.jpg

 

https://en.wikipedia.org/wiki/Battle_off_Samar#/media/File:USS_Gambier_Bay_%28CVE-73%29_and_escorts_making_smoke_off_Samar_1944.jpeg

 https://upload.wikimedia.org/wikipedia/commons/1/16/USS_Gambier_Bay_(CVE-73)_and_escorts_making_smoke_off_Samar_1944.jpeg

Edited by mk_sky

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Smokescreen from the britih destroyer Glowworm attacking Admiral Hipper (swastika is removed from Hipper, for legal purpose)

 

c2748ac1e3c45e5b3af0909b5acf8b9cafb0f897

5e9e3060a061fb7a5fb275b384c762c7accb6e8e

3319489835_5761a94593.jpg

destroyer.jpg

 

Yes, sometimes they were whiteish but I think it was mostly thick black...

Edited by Tvrdi1976

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Smokescreen from the britih destroyer Glowworm attacking Admiral Hipper (swastika is removed from Hipper, for legal purpose)

 

 

So Glowworm is "ALL PICS from WW2" 

 

There were dark smokes and there were white smokes.. so you are wrong on that. Period.

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Sailing Hamster, Weekend Tester
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Yes, sometimes they were whiteish but I think it was mostly thick black...

 

I'm not sure about this.

 

It has probably more to do with the situation, so something like:

1) Hide a ship before an island wich is disabled (rudder / engine) and can still be used like a costal battery: brown-ish

2) While night / very cloudy weather: brown-ish to black

3) With clear sky / some white clouds: white / grey-ish

(However can't confirm my thoughts and can't really look this up now.)

 

The problem is more the black and white photographs (well not possible to make photos with colors back then) where you can't really see the circumstances back then.

Also you can not really differ if it's black or brown-ish / white or grey-ish (or maybe even blue ... forget that one) wich is also a problem of the black and white photos ... I don't think I have to say why.

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Weekend Tester, In AlfaTesters
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I'm not sure about this.

 

It has probably more to do with the situation, so something like:

1) Hide a ship before an island wich is disabled (rudder / engine) and can still be used like a costal battery: brown-ish

2) While night / very cloudy weather: brown-ish to black

3) With clear sky / some white clouds: white / grey-ish

(However can't confirm my thoughts and can't really look this up now.)

 

The problem is more the black and white photographs (well not possible to make photos with colors back then) where you can't really see the circumstances back then.

Also you can not really differ if it's black or brown-ish / white or grey-ish (or maybe even blue ... forget that one) wich is also a problem of the black and white photos ... I don't think I have to say why.

 

There are some (rare) colored pics / videos.

Like that one:

Nonetheless you can clearly see if it is white or black smoke because...yeah B/W pics do show if its dark or not.

 

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All of a 30 second search on wikipedia shows:

 

Coal and Oil powered ships - restrict air to the boiler... black smoke.

Alternatively mount a diesel/fuel oil fueled dedicated smoke generator - white smoke.

Coloured smokes can be dyed and created through pyrotechnics.

 

Answer:

Black smoke, white smoke, depends on how you make it.

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Important detail: All ships could make smoke.

 

Well, maybe except electric-powered ARP Kongōs. (then again maybe not, but at least Yokosuka Harbor with all the sun panels looks like it's powering a fleet of electric ships.)

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[MAASS]
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Smoke can be white, black or neon pink for all I care. Just give me a way to know it's borders.

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Sailing Hamster, Weekend Tester
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Important detail: All ships could make smoke.

 

Well, maybe except electric-powered ARP Kongōs. (then again maybe not, but at least Yokosuka Harbor with all the sun panels looks like it's powering a fleet of electric ships.)

 

ARP Kongōs don't need smoke, they can dive ... :trollface:
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[TSSHI]
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Dunno about smoke color, but we need an indicator about whether or not you are IN smoke or not. Sometimes its hard to tell.

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So Glowworm is "ALL PICS from WW2" 

 

There were dark smokes and there were white smokes.. so you are wrong on that. Period.

 

Nope, last two arent Glowworm...

here are some more...I have hundred of photos if you like....

 

w1_destroyer_smoke-screen.jpg

 

0507705.jpg

Edited by Tvrdi1976

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Nope, last two arent Glowworm...

here are some more...I have hundred of photos if you like....

 

 

As soon as it's been pointed that white smoke was also widely used, your 2M pics are irrelevant.

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As soon as it's been pointed that white smoke was also widely used, your 2M pics are irrelevant.

 

But then again why white? Or why not to have an option to use both?

But I agree with others that smokescreeen mechanics (indicator etc) is broken and that is a much bigger issue....

 

last night, when I was in Blyss, one Fubuki spawned in front of me...no smoke, distance cca 1.5 km...insane...

Edited by Tvrdi1976

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Because in a game where you are able to see through the smoke under certain circumstances, white is a lot easier to make transparent. A dark or black smoke would still obscure a target spotted in a cloud. And of course looking out.

 

This is a purely gameplay related issue, and one that isn't problematic from a historical point of view either.

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It depends on the way the smoke is generated.

If by oil spray into the funnels then the smoke would be black or a dirty brown. If it's smoke from a dedicated smoke generator then the smoke will be white.

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last night, when I was in Blyss, one Fubuki spawned in front of me...no smoke, distance cca 1.5 km...insane...

Below 2 km (IIRC?) ships are always visible. 

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Alpha Tester
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Below 2 km (IIRC?) ships are always visible. 

 

Yup, even more with equipment. 

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[BFT]
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Most annoying as pointed out is that you can't see your own smokescreen when you are in it, no way of telling if you are concealed or not (apart from the skill going off). It would be nice to distinguish between the type of smoke generators to have different colors!

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Beta Tester
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Because in a game where you are able to see through the smoke under certain circumstances, white is a lot easier to make transparent. A dark or black smoke would still obscure a target spotted in a cloud. And of course looking out.

 

This is a purely gameplay related issue, and one that isn't problematic from a historical point of view either.

 

It is easy enough to use any colour and set the opacity levels according so vision is just fine while giving the effect to the user in order to say your in smoke, Smoke is a double edges sword while it conceals you, it also restricts your vision.

 

Black would actually be a better colour to use to provide a better indication your in smoke. As it would be a light gray haze on the screen rather then a pale bright white haze.

Edited by ironhammer500

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Players
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Aesthetically, I would prefer to have black smoke in the game, I feel it would give a much more industrial feel to the game as well as making sense for more ships as most of them wouldn't have dedicated smoke generators, alternatively WG could look into which ships actually had the dedicated smoke generators and making the colour accurate depending on ship. Alternatively, as has been mentioned it would be nice to give players the option to choose their smoke colour, even if it costs gold to change smoke colour.

 

More importantly, I would like for smoke to be more visible in the game, as at the moment it can be pretty hard to see, particularly when you are zoomed in or inside it. I'd also rather ships appear as wireframes when viewed through smoke rather than the smoke becoming invisible when zooming in.

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Alpha Tester
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Pink smoke, I would pay a lil extra silver for choosing the color of the smoke other would see :trollface:

 

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