Jump to content
Forum Shutdown 28/7/2023 Read more... ×
_x_Acheron_x_

Is the Ibuki up to much compared to the mogami?

36 comments in this topic

Recommended Posts

Players
484 posts
6,096 battles

I've been using mogami for a long time now/ Im fond of it, and find I get good results with the smaller calibre gun rather than the large.

 

I have enough credits and XP for the Ibuki now, but don't want to spend 151,000xp and 12,000,000 credits on something which might just be a bad mogami clone.

 

I can hardly see a difference between the two, and my worry is if I prefer the smaller mogami guns, with Ibuki, am I just tying myself to a similar mogami with less going for it? I know its needed for Xao, but is it any good to grind with?

 

 

 

 

Moved from "Game Discussion → Gameplay"

Edited by Haatra
  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
473 posts
3,725 battles

... something which might just be a bad mogami clone.

 

It's not a Mogami clone. It has the upgrade "artillery plotting room 1 modification" which give you far more range with the 203mm than the Mogami has. In addition, it has the battleship "repair party" consumable, so survivability is better too.

Share this post


Link to post
Share on other sites
[SCRUB]
Beta Tester
773 posts
8,197 battles

Also has more useful torpedo arcs.

Oh, and more upgrade slots so you can buff it better with equipment.

I'm still getting my head around it, new ship syndrome, it is different from the mogami.

Feels like it has potential though.

Share this post


Link to post
Share on other sites
Alpha Tester
2,543 posts
16,031 battles

Just the increased range makes 203mm guns much more usable. Ibuki's better than Mogami just for that.

  • Cool 1

Share this post


Link to post
Share on other sites
[TTTX]
[TTTX]
Players
4,608 posts
8,139 battles

I was wondering pretty much the same for ages, so much so that I've still not upgraded, and since right now I'm saving for Yamato and Roon (which I'm much more excited for than Ibuki at the moment tbh) I'll have to postpone that further still - but eventually I'll get there! I pwomise! :p

Share this post


Link to post
Share on other sites
Beta Tester
78 posts
5,771 battles

Loved the Mogami with the 155mm guns HE spamming BBs from behind rocks or hunting down DDs. Had the Ibuki for a few weeks now and while it's ok, it's not as much fun. With all the relevant skills and upgrades I've got the spotting distance down to 9.7km so you can stealth in a bit but I find the 203mm guns don't really pen anything, which is odd as the Atago doesn't seem to have the same problem.

Share this post


Link to post
Share on other sites
[T_D_G]
Players
389 posts
9,821 battles

I have Ibuki myself and has the same citadell problems as mogami. BBs usually can 1salvo you if you have to manouver and show broadside for a second, so you will have to learn and play it like a Konigsberg or Nurnberg but against much more powerful ships.

On the counterpart, i prefer Ibuki's 203mm guns cause they do quite a lot more damage compared to mogami's ones, at least by my point of view. You will have to learn and do not rush into the enemy line because you can die pretty quickly, dont forget that yamatos can citadell you from de front. For me it is one of the most difficult ships to master.

Share this post


Link to post
Share on other sites
[PANEU]
Beta Tester
1,975 posts
13,875 battles

I liked the Mogami really much, but i LOVE my Ibuki, it is a far more competitive and versatile ship. I hope the Zao will be an even better version of the Ibuki.

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles

Ibuki has the same spotting distance as Baltimore, have bit more range and overall better gun ballistics. Unless camo after firing is greatly off, with main battery range upgrade and camo upgrade you should be able to fire unspotted at battleships, even more so if you have tier 5 camo skill.

Share this post


Link to post
Share on other sites
Beta Tester
2,287 posts
11,047 battles

Ibuki is definitely not UP. I rather enjoy playing that cruiser since I have to take much less risks than with Mogami. Don't get me wrong, Mogami was enjoyable, but somehow on a different level of enjoyment.

 

Ibuki has quite a good shell dispertion with relatively high chance of fire when you get demolition expert skills, which makes you set BBs on fire just like that :)

 

The camo is really good and it can actually stealth fire in a space of few hundred meters away from max range after you get the GFCS and range module.

 

The torp angle seems a bit better than on Mogami but is still relatively bad (at least for me). The torps are quite fast after you upgrade them and the damage is quite good.

 

The AA feels somehow bad tho.

Share this post


Link to post
Share on other sites
Beta Tester
191 posts
8,160 battles

I used free xp to get the ZAO, because with my Ibuki I couldn't penetrate other CAs citadels whent they were slightly angled. Had no problems to citadel cruisers with Myokos 203mm AP.

To me the Ibuki felt like a weak Atago (before Atago buff!) with worse MM.

 

I liked the Mogami really much, but i LOVE my Ibuki, it is a far more competitive and versatile ship. I hope the Zao will be an even better version of the Ibuki.

 

Oh boy,if you love the Ibuki be warned! Once you have purchased the mighty ZAO you will play her until you drop dead!

Share this post


Link to post
Share on other sites
[UNICS]
Beta Tester
4,870 posts
10,112 battles

A big improvement over the Mogami which gets overlooked is the placement of the catapults and the rear mast which gives the rear gun turrets much better angles, +5 and 10° respectively.

  • Cool 1

Share this post


Link to post
Share on other sites
Players
123 posts
3,687 battles

I liked the Mogami really much, but i LOVE my Ibuki, it is a far more competitive and versatile ship. I hope the Zao will be an even better version of the Ibuki.

 

"Even better Ibuki" doesnt even start to discribe how good Zao is. Its the God of Ships. If there's no pesky little dd's around You can solo Yamato easily. Or two Yamatos. Or two Yamatos and Montana:) Its just that good.

Share this post


Link to post
Share on other sites
Players
4,154 posts
9,221 battles

Ibuki is upgrade compared to Mogami but it is not as much upgrade to be very good ship with MM it has. For me it was tier 8 1/4 . Esecially when you compare it to Zao which is completely different league.

Edited by KaraMon

Share this post


Link to post
Share on other sites
Beta Tester
346 posts
8,861 battles

i was disappointed by the Ibuki, it felt much superior back in CBT, however, the Zao is worth the grind, the Ibuki isnt a bad ship, its just too vulnerable to anything using AP

Share this post


Link to post
Share on other sites
[_UKW_]
Players
387 posts
8,680 battles

i loved my mogami, then learnt the ibuki is even better and then the zao ! OMG the zao is just full of laughs and high damage fun :look:

 

Keep grinding this line as it gets better and better imho pal

Share this post


Link to post
Share on other sites
[-TNT-]
Beta Tester
476 posts
9,018 battles

A big improvement over the Mogami which gets overlooked is the placement of the catapults and the rear mast which gives the rear gun turrets much better angles, +5 and 10° respectively.

 

Yes thats true! I have noticed that when I played Mogami after Ibuki. Ibuki is able to shot all of their guns not showing that much broadside like Mogami even Myoko and Atago got better firing arcs of main battery! That is maybe why many players complaining to Mogamis citadel:-) Ibuki is fine ship and like it. AP penetration is good but Im using them under 10km when I see broadside cruiser. IJN cruisers HE is the most powerfull so that gives you advantage against angled oponents and they do significant damage even on BB. Im not using firing range module because travel time to 19km is above 13 seconds thats too much. With max concealment Im able to invisible fire above 15km and if BB is going towards you you can launch torpedos against him from stealth. Zao is diffrent ship. Superior guns, good armor for cruiser but is huge and less manuverable and got bad torpedo firing arc and 8km range.

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles

 

Yes thats true! I have noticed that when I played Mogami after Ibuki. Ibuki is able to shot all of their guns not showing that much broadside like Mogami even Myoko and Atago got better firing arcs of main battery! That is maybe why many players complaining to Mogamis citadel:-) Ibuki is fine ship and like it. AP penetration is good but Im using them under 10km when I see broadside cruiser. IJN cruisers HE is the most powerfull so that gives you advantage against angled oponents and they do significant damage even on BB. Im not using firing range module because travel time to 19km is above 13 seconds thats too much. With max concealment Im able to invisible fire above 15km and if BB is going towards you you can launch torpedos against him from stealth. Zao is diffrent ship. Superior guns, good armor for cruiser but is huge and less manuverable and got bad torpedo firing arc and 8km range.

 

Try Baltimore if you think IJN 203 are bad at long range:rolleyes:

Share this post


Link to post
Share on other sites
Players
55 posts
5,528 battles

Somehow, i dont feel that the Ibuki is really an "upgrade", it fell more like an "improved Mogami", with the same guns, same torps and even worst armor (but i'm suffering less citadels compared with the mogami). The Type 93 mod.2 torps and 16.2 km range may give some feeling that it is a upgrade. But.......is less competitive, if we compared the upgrade from USN New Orleans to Baltimore. And the AA is LAME for its tier (Even Clev has better AA)

Share this post


Link to post
Share on other sites
[-TNT-]
Beta Tester
476 posts
9,018 battles

Somehow, i dont feel that the Ibuki is really an "upgrade", it fell more like an "improved Mogami", with the same guns, same torps and even worst armor (but i'm suffering less citadels compared with the mogami). The Type 93 mod.2 torps and 16.2 km range may give some feeling that it is a upgrade. But.......is less competitive, if we compared the upgrade from USN New Orleans to Baltimore. And the AA is LAME for its tier (Even Clev has better AA)

 

Torps are faster do more damage and has better firing arc. Range is 16.5km and armor is better and as I have mention firing arcs of guns are better. AA isnt sufficient against T9 and 10 carriers but help you avoid most damage.

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles

Somehow, i dont feel that the Ibuki is really an "upgrade", it fell more like an "improved Mogami", with the same guns, same torps and even worst armor (but i'm suffering less citadels compared with the mogami). The Type 93 mod.2 torps and 16.2 km range may give some feeling that it is a upgrade. But.......is less competitive, if we compared the upgrade from USN New Orleans to Baltimore. And the AA is LAME for its tier (Even Clev has better AA)

 

3a1.jpg

 

Only feasible upgrades NO>Balti are AA, which even in pure AA build can't deter bombing run from tier 9 carrier, citadel armor which works only against cruiser guns, battleships still citadel regardless of angle. Main guns are more of a tradeoff - Balti top guns get slightly better penetration and damage, but lose on shell velocity, which doesn't help. Oh and Balti is downgrade in terms of range - 16.2 > 15.8. Agility is also worse, both rudder time and turning radius

Share this post


Link to post
Share on other sites
[GOUF]
Beta Tester
337 posts
7,140 battles

 

I bought the Ibuki as my last action yesterday night before logging out so sadly I cannot give any feedback, but as we are on the subject, I'd like to take advantage of the thread to ask for advice about her equipment and commander skills setup. At the moment I have:

 

Main Battery Modification 1
AA Guns Modification 2
Damage Control System Modification 1
Steering Gears Modification 2
Concealment System Modification 1
Gun Fire Control System Modification 2

 

and

 

Basic Firing Training
Situation Awareness
Expert Marksman
High Alert
Advanced Firing Training

 

I dont know if I shold keep this setup or swap AA Guns Modification 2 for Gun Fire Control System Modification 1 (+accuracy) and Gun Fire Control System Modification 2 (+range) for Main Battery Modification 3 (+traverse, +fast fire).

 

Any useful hint anyone?

 

Thank you.

 

Share this post


Link to post
Share on other sites
[3X]
Players
887 posts
12,804 battles

 

Basic Firing Training
Situation Awareness
Expert Marksman
High Alert
Advanced Firing Training

 

I dont know if I shold keep this setup or swap AA Guns Modification 2 for Gun Fire Control System Modification 1 (+accuracy) and Gun Fire Control System Modification 2 (+range) for Main Battery Modification 3 (+traverse, +fast fire).

 

Any useful hint anyone?

 

Thank you.

 

 

1) Basic Firing Training = Useless on IJN CAs

 

Reason: AA is crap. 10% better crap is still crap. Secondaries.... yeah right they fire once every 10 fights.

 

2) High Alert = Nearly Useless on ALL NATION CAs

 

Reason: Premium Damage Control is 60 secs cooldown. 10% of that is 6 secs which means you MIGHT burn for 1-6 secs more. Compared to avoiding 10-20k damage from a Torp because of Vigilance or having +1 Heal, Hydro, Planes from Superintendent... yeah it's the last tier 3 skill you want on a CA.

 

IJN CA's can't afford to use the 8th Slot 20% torp detection module. So playing without vigilance.... yeah you get the picture.

 

3) Advanced Firing Training = Useless on IJN CAs.

 

Reason: Your crap AA gets to fire it's crap 20% further... wow. You are an IJN CA improve on your strengths get Demolition Expert.

Edited by Spithas

Share this post


Link to post
Share on other sites

×