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Crysantos

Statistics Galore - State of WoWS (final episode)

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[TSSHI]
Players
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Also cruisers of tier 7 and up need a survivability buff. CItadels just hurt too much. (basically a citadel equals a hit by a torpedo, but is much more harder to predict  and evade)  Just my 0.02$.

 

 

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Players
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Wow. Very interesting. Thumbs up!

 

I find it fascinating that at some tiers the numbers are totally off center - you can't play ANY T9 Cruiser and expect to have better than 50% winrate.

 

Interestingly, it looks the same for T9 BBs...

 

Ah! The T9 DDs are the culprits. Both have >50% winrate.

 

Must be that the MM sometimes swaps a DD for another ship, and the DDs are just much more effective at that tier.

 

(Btw, I think the 'Damage dealt' for the Tier 1 Cruisers is wrong - according to the numbers, the Erie - with the green bar - has the least damage dealt)

 

 

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Players
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If I did not just miss them you forgot three ships: Orlan at T1 and more importantly: Imperator Nikolai I at T4 and Blyskawica at T7.

Otherwise, thanks for the stats, interesting read.

Edited by Picard12

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[SAP]
Players
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I must ask, how old are these stats? i mean like, are those 5.2.X stats exclusively? or is there a residual influence of older patches? 

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Supertester, Players, Sailing Hamster, Privateer
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Interesting read and pretty much what you experience when you play a lot these days, especially in the T8+ area.

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WG Staff
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I must ask, how old are these stats? i mean like, are those 5.2.X stats exclusively? or is there a residual influence of older patches? 

 

Stats are from January, term should be 2. - 9. January 2016

 

If I did not just miss them you forgot three ships: Orlan at T1 and more importantly: Imperator Nikolai I at T4 and Blyskawica at T7.

Otherwise, thanks for the stats, interesting read.

 

Meh, yeah forgot to include them (they pop up on a different spot in my table) - I'll include them later today.

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Players
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I highly appreciate the time and effort you've put into this, one thing id like to add to the things this game needs is a proper clan function. Clans would motivate players to get to a certain tier to compete with others and thus increase the amount of player aswell as the time they put into the game = higher activity.

 

Thanks again for this topic Crysantos, it was an interesting read.

Edited by _FTD_

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[PANEU]
Beta Tester
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Interesting read, but i hope WG wont misunderstand these kind of infos. The Shimakaze doesnt need a nerf nor the New Orleans a buff. They should fix the whole damn carrier class, which should solve many more problems.

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Beta Tester
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Ah! The T9 DDs are the culprits. Both have >50% winrate.

 

Must be that the MM sometimes swaps a DD for another ship, and the DDs are just much more effective at that tier.

Just watch this WG's idea of "balanced" working as intended match making:

There just wouldn't be any way for cruisers to do anything.

Even gunship DD would have lots of work in just avoiding all torps...

 

Actually there wouldn't even be that much problem in those weaker/stronger ships of lines if MM was competent instead of what it's now:

Four Karlsruins in queue? Congratulations, your team won all of them.

Four Königsbergs in queue? Enemy gets them all and you'll get two cruisers more, of course with Karlsruin, Kohlberg and Phoenix as three of them along with disadvantage in BBs.

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Players
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Excellent post as always Crysantos mate, My 2 cents the balancing of CV's especially at higher tiers is a must games are getting very stale as the only thing thats happening now especially T9/T10 is the BB's just stopping angling and using front guns as there are no CV's to threaten them. Get the CV's sorted and gameplay will improve

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[COSTS]
Alpha Tester
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Hi Crysantos. Thanks for your hard work. Can you also add Warspite please ? 

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[IDDQD]
Alpha Tester
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Also cruisers of tier 7 and up need a survivability buff. CItadels just hurt too much. (basically a citadel equals a hit by a torpedo, but is much more harder to predict  and evade)  Just my 0.02$.

 

 

 

exactly, T8 CAs need repair ability for sure imo, but not T7

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WG Staff
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Hi Crysantos. Thanks for your hard work. Can you also add Warspite please ? 

 

Added it in the 2nd post, here's the part with the Warspite, Blyska, Imperator and Orlan. A bit too lazy to change all the other tables now :P

supplement.jpg

 

The Blyskawica is doing fine and is pretty balanced somewhere in between the Kiev and Mahan/Hatsuharu - supporting the claim that it's a decent allrounder and far from being OP. The Warspite is doing comparably well, dealing not as much damage as the Fuso (more than the NM), but winning more battles. The Imperator is doing muuuuch better than its counterparts, with an incredible winrate of 59% and dealing far more damage! This would be one ship I'd consider worth a look for rebalance.... The Orlan is dominating Tier 1, dealing quite more damage and winning more battles than the other Tier I's.

 

@kfa:

Interesting read, but i hope WG wont misunderstand these kind of infos. The Shimakaze doesnt need a nerf nor the New Orleans a buff. They should fix the whole damn carrier class, which should solve many more problems.

 

I disagree, at least to a certain degree when it comes to buffing the NO. A slight buff to rof would help that ship a lot, the Shimakaze would be okay-ish with a higher CV presence, but I'd still cut the max torp range - for the reasons I've posted before.

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Beta Tester
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Added it in the 2nd post, here's the part with the Warspite, Blyska, Imperator and Orlan. A bit too lazy to change all the other tables now :P

Looks like it's as external link instead of embedded image in 2nd post.

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WG Staff
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Looks like it's as external link instead of embedded image in 2nd post.

 

Yeah, the forum sometimes has problems with too many external links in one post, it's got the right format though. Just check out the link or my latest post above you.

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[PRAVD]
Weekend Tester
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Murmansk deals more damage than all cruisers up to tier 8 (excluding Mogami) and more than Baltimore. 

 

Not that WG is planning an AA rebalance next patch, and if it means a buff then we can pretty much say goodbye to the CV playerbase.

 

 

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Beta Tester
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Murmansk deals more damage than all cruisers up to tier 8 (excluding Mogami) and more than Baltimore.

Considering size of its player base more of its players are probably those who have mastered its use.

Just like Sims being not so far behind Mahan despite of its worser torps.

Or Fujin doing more damage than others near tier DDs... and more than even "omnivorous" Gremlin.

 

 

Yeah, the forum sometimes has problems with too many external links in one post, it's got the right format though. Just check out the link or my latest post above you.

Great forum software they have...

It's not the only problem.

I haven't found a way to have actual link text like in web pages instead of usually nondescript URL shown as link.

And basically the most primitive forum softwares have that abilitity with it being very easy and fast to use by writing bbcode.

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[-MAD]
Players
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Destroyers

DD1.jpg

 

Last episode we had the issue of a very small playerbase when it came to the new soviet DD line, so I'm glad to see how they're doing after some time with a bigger playerbase. Tier II-VI are dominated by the stealthy torp-focused IJN destroyers, dealing substantially more damage than their counterparts. Consequently they earn the most XP, too - but with the different focus of the other nations the xp advantage isn't as big as it used to be. Despite the recent nerfs we can still see that the Kiev is still the best DD on VII.

Tier VIII actually has a pretty balanced setup of DDs, despite their different focus. The buffed Benson is doing very well, dealing almost as much damage as the Fubuki but winning more battles, the Tashkent probably suffers from the big hull and can't quite keep up with its counterparts. We can see a similar picture on Tier IX, the Kagero is dealing most damage but the Udaloi manages to get a higher winrate. So take a guess who's dominating TX... oh, the Shimakaze! Highest damage (by far), highest winrate, by far most biased playerbase of any class with 71.5% Shimakazes of all TX DDs (and even 75.5% of all TX DD battles).

 

in general: DDs are in a good spot right now and are back on track when it comes to playernumbers. We still see a heavy focus on torpedospamming ships and the TX meta is way off balance - the lack of CVs make it a perfect environment for these ships to shine.

 

 

Some interesting observations but the DD's with regards CV's is not accurate from game experience, yes a DD is in a better position in a game without CV's but presently CV's can just hang planes over DDs so they remain spotted until destroyed having a serious impact on game play, they can do this due to poor AA on both standard hulls and AA hulls, in fact for the cost in  XP and credits the AA hull provides no real improvment or justifiction for the expense. So for example you have a Benson destroyer in ranked, it has the worsed AA ability of all DDs and vulnerbale to plane hangging by CV's, if the AA hull is selected it offers little to no improvement in dettering plane hanging. If i use a AA hull on the benson its like a 20% nerf instantly for something just does not work.

 

The DD set in my eyes is far from acceptable.

 

 

Edited by MrEasyUK

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WG Staff
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Some interesting observations but the DD's with regards CV's is not accurate from game experience, yes a DD is in a better position in a game without CV's but presently CV's can just hang planes over DDs so they remain spotted until destroyed having a serious impact on game play, they can do this due to poor AA on both standard hulls and AA hulls, in fact for the cost in  XP and credits the AA hull provides no real improvment or justifiction for the expense. So for example you have a Benson destroyer in ranked, it has the worsed AA ability of all DDs and vulnerbale to plane hangging by CV's, if the AA hull is selected it offers little to no improvement in dettering plane hanging. If i use a AA hull on the benson its like a 20% nerf instantly for something just does not work.

 

The DD set in my eyes is far from acceptable.

 

 

 

I totally understand where you're coming from and in ranked I agree - that mode has quite some issues and this is one of them. On random mode though, I think this is where teamplay comes in and why we have a mirrored MM with CVs - you need to play as a team and can't just solo-warrior stealth torp everything. I still think the "spotting" range of DDs from the air should be reduced and that the spread of torps should be linked to the enemy ship's size. But in general I think that's part of the balance, I can't do much against a decent CV torp in my BB, too - except for tagging along with others and keeping an eye on the enemy CV's movements.

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[MUMMY]
[MUMMY]
Beta Tester
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Really good info to look through - tx very much (+1)

 

Loving the Yubari stats, it s a ship i really enjoy

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Supertester, Players, Sailing Hamster, Privateer
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Really good info to look through - tx very much (+1)

 

Loving the Yubari stats, it s a ship i really enjoy

 

Funnily, I don't enjoy playing Yubari these days. There's literally nothing good on her left.

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[SCRUB]
Weekend Tester, In AlfaTesters
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Kudos to you for this very interesting  work! Sad that this series comes to a stop.

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[IDEAL]
Alpha Tester, Alpha Tester
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Interesting analysis. I wish it was possible, like in WoT, to also see the average statistics of players using a certain class. That can easily explain why some premiums have inflated win rates, since of course it also depends on the type of player that uses them. And a player that spend money on the game is likely to be more dedicated and hopefully more experienced too.

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