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albinbino

Mogami, seriously !?

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What is good about Mogami? Answer is nothing. This ship is truly worse then Myoko (tier 7) in every aspect.

It has short range which forces you to come closer to enemy ships and every hit you receive is critical damage, no matter how you are angled. Your only hope is that they miss you totally which will never happen since you got to be under 15k in order to shoot at them. As Mogami captain you will not live long in the game, you will not make any damage, even tier 4 cruisers will make more damage then this fish can. After the game you will have to pay 100k credits, for a battle where your existence was meaningless and contribution close to zero. This ship is truly credits spender.

I regret i sold Myoko just to have credits to buy Mogami, this ship is located in tier 8 and 9 battles but much weaker then Myoko. Only upgrade is 4 torps over 3 torps, like that means something on tier 8 and 9 games where enemy ships delete you from the map in one salvo. I do have hull B and upgraded guns.

Looks like i have hit the ceiling in Japanese cruiser line with this ship, since i am almost on zero with credits my only hope is to win Myoko back via ARP missions. Which will be very hard since this thing cannot set 2 fires without being blown out of water. Give this thing more range, this is tier 8 ship!

 

  • Cool 2

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[GARTH]
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maybe you missed that +20% range skill works with Mogami? With 155mm guns shes Ok, with heavy CA setup I have to agree that there are better ships at that tier...

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[TOXIC]
Alpha Tester
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Umm, use the captain skill "Advanced Firing Training" with the 155 mm guns and get better range (~18 km)?

With this setup, it's actually a very good ship. The 203 mm guns are more reliable, but you will need to get closer to the enemy so I do not recommend using them. I tried them myself and although I got decent results, the range disadvantage meant that the ship was far too vulnerable to return fire (big ship, turning radius, citadel size, etc.). 

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Alpha Tester
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AFT should give extended range to 203mm guns too. It's got no sense that the 155 guns have more range than the 203mm.

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Players
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maybe you missed that +20% range skill works with Mogami? With 155mm guns shes Ok, with heavy CA setup I have to agree that there are better ships at that tier...

 

I did use in the start these 155mm guns and damage i was making was about 150 to 300 per entire salvo, which is joke. This is not Emeden, it is tier 8 ships, i cannot play a game where i make few hundreds of damage per salvo :). How i will compensate high repair costs by such low damage?  I had to upgrade guns which brought me into this situation.

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Beta Tester
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I did use in the start these 155mm guns and damage i was making was about 150 to 300 per entire salvo, which is joke. This is not Emeden, it is tier 8 ships, i cannot play a game where i make few hundreds of damage per salvo :). How i will compensate high repair costs by such low damage?  I had to upgrade guns which brought me into this situation.

 

Then your aim is wrong. You cannot hit ships waterline with HE and expect some damage. Aim for the superstructure.

 

I've had up to 10k HE salvos on BBs, and constant 4-5k damage per salvo (especially against cruisers). Not to mention what it does to DDs.

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[T_D_G]
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I did use in the start these 155mm guns and damage i was making was about 150 to 300 per entire salvo, which is joke. This is not Emeden, it is tier 8 ships, i cannot play a game where i make few hundreds of damage per salvo :). How i will compensate high repair costs by such low damage?  I had to upgrade guns which brought me into this situation.

 What I did when I had Mogami with 203mm was camping behind the islands and kill people with torps haha but first you have to figure out how, and then also citadelling ppl at close range. Was like playing a huge DD.

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Players
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The Mogami is a like using a expression "Lady of Glass, Heart of Fire", as used in a topic here. Its Armor does look like its made of paper, but using 155mm weapons is giving me better results than using the 203mm. Believe or not, using an Mogami is an art. Its a very difficult ship to use, however, has 4x4 torps with 10km range, the 155mm gives you an madness ROF that can counter the cruisers and DD's quite easily. Thats why i like it more than the Myoko.

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Beta Tester
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Not to forget that with 3% camo and the 10% camo module you can get visibility to around 10andabit km so she can shoot from invisibility at around 17 km (with the 155ers)

 

Makes her a great toy for hunting DDs...

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[SCRUB]
Beta Tester
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It's also very stealthy, if you don't blaze away at the first thing that comes into your gun range but wait to put your ap salvo into the side of someone evading someone else's fire.

It's stealthy enough that by moving away from a chasing pack you can dump a spread of 16 torpedoes towards them and still evade them.

It has a high skill ceiling and I'm by no means a master of it but found it far more rewarding to play than the New Orleans.

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Beta Tester
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Really it used to be a beast, but I do think it was nerfed and bumped up a tier, but the amount of guns on her is insane and you should still be able to do some damage with it.

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Beta Tester
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Really it used to be a beast, but I do think it was nerfed and bumped up a tier, but the amount of guns on her is insane and you should still be able to do some damage with it.

Mogami used to be t7?! Don't recall her being that way in CBT?

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[KOKOS]
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Mogami used to be t7?! Don't recall her being that way in CBT?

 

She was. Myoko was t8. They got switched (and adjusted).

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She was. Myoko was t8. They got switched (and adjusted).

Thanks for info, I just remember that the t5 was missing originally. Both started with m, didn't pay to much attention clearly!

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Players
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Get yourself Advanced Firing Training, the Concealment Module and Camo.
That way you end up with 10,5 KM detectability and 18,1 KM range.

18,1 KM range is more than enough for T8 and you can stealth-fire from 16,5 KM upwards in the B/C-Hull and 15 KM upwards in the A-Hull.

Focus on using HE and aim for the superstructure. Generally you want your aiming reticule to be positioned at deck level since the shots fly in a parabolic pattern.

Even at ranges past 15 KM it is possible to damage BBs for 8K per salvo if your shots are hitting the right sections.

Guns with a caliber of 155mm or below are a lot harder to use at the higher tiers because you have to aim carefully instead of spamming.

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Beta Tester
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I did use in the start these 155mm guns and damage i was making was about 150 to 300 per entire salvo, which is joke. This is not Emeden, it is tier 8 ships, i cannot play a game where i make few hundreds of damage per salvo :). How i will compensate high repair costs by such low damage?  I had to upgrade guns which brought me into this situation.

 

Interesting, that's way less than I do in a salvo from my Fletcher's five 127 mm guns.

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Interesting, that's way less than I do in a salvo from my Fletcher's five 127 mm guns.

 

It all depends on where you hit the enemy ship. I've had 12 hit salvos that did 0 damage. Other times I will hit for 8K even at long ranges.

 

Only problem with the Mogami is that hitting specific ship parts is very difficult at long ranges, so your damage per salvo is more heavily influenced by RNG than usual.

Edited by Kurbain

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[WGP2W]
Players
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The mere result of so many people crying about it, so they kept its range, but turned it into paper. It's the most yummy T8 citadel. But is still fun to play, especially as a support ship, but you can't really lead a push in that ship.

 

Cheers,

~t3h'Pâr4d0x

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Players
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The mogami its truly a beast in the right hands, its a sword u need to master, not every player can use it for some reasons:

 

1º Like some brother's says before, it have a huge citadel and its easy to hit ( witch is a bit stupid because mogami have more armor then myoko and ibuki but its easier so citadel)

2º It have a crappy AA for a tier 8( realy a little buff would be great)

3º that ship is huge, its almost as big as a BB like almost every top IJN cruiser.

 

but u have alot of potencial,

 

1º full stealth u can have 9.3km detect, witch only atago got lower 9.1km or 9.0 if i am not wrong ,so u can stealth torp or get a better angle.

2º the 155mm allow u to stealth spamm till 15.3 km (full stealth 9.3km deted +6k fire)

3º u can dodge prety well,

4º the Ap on the 155mm is realy strong if u know what to do, ex: at 9.5km u can reck a atago with 2 salvos, the ap is lower but u fire more shells, and like i say before u have an amasing stealth

5º if u use the 155mm u gonna get the AFT for the 18km range and if u boost ur AA range u got 7.2 km max, and ur bb partner will be prety happy with that, even if ur AA is crap.

 

I hope it help enjoy

 

Ps: i forgot the mension that B hull give 155mm the same fire spoted then the 203, if they fix that bug would be great. 155 should have lower detect when fired

Edited by Thunderslap91

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[TSSHI]
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If a ship HAS to rely on her STOCK guns and some tier 4 captain skill in order to stay even remotely competitive at its tier, then something is VERY Wrong with it

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If a ship HAS to rely on her STOCK guns and some tier 4 captain skill in order to stay even remotely competitive at its tier, then something is VERY Wrong with it

 

What's wrong about having to stick with the stock guns? It saves experience and credits not having to buy the upgrade.

 

Advanced Firing Training is usually the number 1 choice for cruisers, so there's nothing wrong about having to get that skill either.

 

On top of that the Mogami is still a solid ship even without it. The 10,5 KM detectability allow you to get close and hitting targets past 15 KM can be difficult with the Mogami anyway.

Despite the 18,1 KM range most of my engagements happen at 12-16 KM to ensure I can reliably hit the enemy. The lack of range only becomes a problem if you end up in a T10 match where everybody on your team is camping.

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If a ship HAS to rely on her STOCK guns and some tier 4 captain skill in order to stay even remotely competitive at its tier, then something is VERY Wrong with it

Nao I feel of nab, using 203mms...

Oh wait the t4 skill doesn't affect them.

The point should be, even with stock guns its probably better than the poor old NO.

I'd also kinda hope that by t8 any mogami on my team has:

1) a clue

2) an idea of what captain skills are worth taking.

 

It's not a monster wtfpwn (does anyone still say that?) kill anything ship, it's a t8 cruiser... It requires good positioning and considered use.

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