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Reaper171

Ranked needs to be overhauled somehow.

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So as you can see, we're ahead in this game, with A and B capped against us which is fine - we were about to destroy the BB. However the North Carolina had said earlier in chat that being a BB it was his job to stay at max range and snipe.

Thanks to players like this, teams which deserve to win - lose because of players with IQ being less than a pigeon. Im not naming, just showcasing how stupid some players can be - i have the un edited picture if any mods want it.

 

Yvrogaa.jpg

 

 

 

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There will always be bad players. I don't see how this is ranked mode problem particularly. I guess that ranked mode could be renamed so that people wouldn't have unrealistic expectations about player quality.

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How would you fix it? the people who think battleships should stay at max range are in random battles too. If a player can't grasp the simple fact that they need caps to not lose then there's usually not much hope for them.

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There will always be bad players. I don't see how this is ranked mode problem particularly. I guess that ranked mode could be renamed so that people wouldn't have unrealistic expectations about player quality.

 

It is ranked mode problem cause of less players , when you get 12 players per team it's harder to spot those worse than bots players , in ranked every bad players have great impact on team performance . You get 2 of those great "i can shoot 27 km!!" and this is sure lose , even if you kill half enemy team alone :p

 

Ranked should be rename to "Worst players meeting place"

Edited by KaraMon

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There seems to be a major discrepancy between people's definitions or ideas on what BB players should do. I get flamed a lot when playing my BB, especially by dead players. One of their big complaints against me seems to be 'coward, hiding at the back' or 'look, you're almost on full health'.

 

Now, ordinarily a BB can tank for the team, but in most games in my BB I play to support the team and go wherever I think they need my firepower, which sometimes means me changing direction to slowly move to another flank. My BB takes a long time to turn, my guns even longer, and then the slowish reload. I also have the ability to regenerate HP so it's kind odd when I am criticised for being in better condition than dead ships.

 

BB's simply have to maintain a safe distance of some sort, not as far back as some do, but safe enough to be able to provide good fire support and to still be reasonably close to be able to relocate to assist elsewhere. I go where my DD's and Cruisers need me. If my DD's are opting for a cap zone and cruisers support them, then that's where I'll be, not in amongst them but a little back. My priority targets are always the cruisers and DD's -  they are easy points in a ranked battle.

 

I also don't see any criticism aim at BB players who get too close or who seem to like travelling in between narrow gaps or close to islands putting themselves in perfect position to be torped. Who is in charge of a ranked battle anyway, the DD, the cruiser or the BB? People tend to criticise others for not following their idea of how the game should be played, for not being able to guess what it is the other is trying to achieve, and to be honest I've seen worse DD and cruiser players than I have seen BB players, and I play DD's most of the time.

 

There is no perfect place for a BB player to be, this is not a goldilocks scenario but rather a situational one. A BB player with tunnel vision and no map or battle awareness is just as bad as a player in a cruiser or DD that has none of the same. It's time others see this and stop flaming a player simply because he is alive and you are dead. Everyone makes mistakes or bad choices in a battle and we all know some players are just very bad at the game, despite playing higher tier ships - blame WG for this - ranked battles are just random battles with fewer players and more rewards and anyone can tier up despite their skill.

Edited by jinx_uk
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Beta Tester
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Unless you have Godlike aiming and prediction capabilities a BB player should not be 20k from anything.

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The BBs position is situational, if there is DDs in play, that you don't know where is, you wanna be near/behind a cruiser/DD screen, if not you wanna be close to the enemy, unless you are in a select few BBs, kongo and izizumi(or however the hell that thing is spelled) springs to mind, then you need the distance.

 

Some battleships are hard to get right, and it isn't always your fault, case in point my new york game the other day.

we start off, and i put the pedal to the metal, my cruisers and i think it was a kongo rushes ahead of me, the enemy consists of snipeing battleships and german cruisers so they are far back, my allies roflstomps 2 cruisers and keep going. then they run into stiff opposition, and get killed in short order, (i think the kongo was manhandled by 3 battleships while side on) now the guy in our kongo starts calling me a coward and wants to report me.

 

I had the pedal to the metal all the time, when the kongo died i had only just gotten into gun range of the first non destroyer target (i was shooting at the DDs too, but you know DD at  max-ish range with a battleship i might as well have not).

 

Bazz

Masta Slacka

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BBs should be in the front, not in the back.

They have the armour and HP to suck up damage and prevent the enemy from focusing the CLs/ CAs and taking them out of the game way too early.

In exchange the Cruisers provide AA Cover and shield the BBs from DDs.

 

Long range sniping rarely does anything good - with the exception of softening up the enemy before engaging on closer distances - it's like serving the CLs to enemy on a silver plate.

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BBs should be in the front, not in the back.

They have the armour and HP to suck up damage and prevent the enemy from focusing the CLs/ CAs and taking them out of the game way too early.

In exchange the Cruisers provide AA Cover and shield the BBs from DDs.

 

Long range sniping rarely does anything good - with the exception of softening up the enemy before engaging on closer distances - it's like serving the CLs to enemy on a silver plate.

 

Well, you technically don't mean the front since they do need screening for DDs.  They should be in amongst other ships.

 

And yes long range shooting is for first contact or if you have killed something closer and had to switch to a distant target.  No BB should be kept at 18-20km range.  If they do that then they are not going to do enough damage and will not influence the outcome of the game enough.

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Personally i would like to have a maximum on how many BB there should be in each team. For random and ranked battles. I only have seen videos of ranked battles but in each team it was filled with battleships. I would say there should only be maximum 2 BB in each team with only 1 when there is also a CV.

 

For random battles i also would go for maximum 2 battleships  in each team (even when there is also a CV in the group).

 

Also i fully support the comment of useless BB in the background. Each salvo maximum 1 hit. It isn't a problem when the enemy does it also but when they attack they make a killing. Cruisers aren't there to create a save zone for battleships to afraid to get 1 hit. 

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Well, you technically don't mean the front since they do need screening for DDs.  They should be in amongst other ships.

 

And yes long range shooting is for first contact or if you have killed something closer and had to switch to a distant target.  No BB should be kept at 18-20km range.  If they do that then they are not going to do enough damage and will not influence the outcome of the game enough.

 

Precisely.

This long range sniping thing is quite anoying for those reasons, and it's not only a high Tier problem as i recently found out.

When a Colorado tries to snipe BBs and max distance...it would be funny if it weren't so sad.

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Personally i would like to have a maximum on how many BB there should be in each team. For random and ranked battles. I only have seen videos of ranked battles but in each team it was filled with battleships. I would say there should only be maximum 2 BB in each team with only 1 when there is also a CV.

 

For random battles i also would go for maximum 2 battleships  in each team (even when there is also a CV in the group).

 

Also i fully support the comment of useless BB in the background. Each salvo maximum 1 hit. It isn't a problem when the enemy does it also but when they attack they make a killing. Cruisers aren't there to create a save zone for battleships to afraid to get 1 hit. 

 

As someone who reached rank 1 in the last season and has a few battles under their  belt in season 3 whilst exclusively playing BBs I can tell you that BBs are in no way the predominant class in ranked.  Sure I have been in a couple of games with 4 BBs per side but DDs are THE most played class in ranked.  They just have to be.  I wonder if there are any statistics to support that?

 

In another thread someone says they don't believe there are games with 1 CA per side but I have seen them and I have seen plenty with 3 CAs in the game (2 on 1 team, 1 on the other).

 

The fact is that if you play enough ranked games you will see all sorts of weird matchings but people tend only to make screenshots of the abnormal games.  The problem is that 3 DDs per team is the 'norm' and it can go up even higher.

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So as you can see, we're ahead in this game, with A and B capped against us which is fine - we were about to destroy the BB. However the North Carolina had said earlier in chat that being a BB it was his job to stay at max range and snipe.

 

Thanks to players like this, teams which deserve to win - lose because of players with IQ being less than a pigeon. Im not naming, just showcasing how stupid some players can be - i have the un edited picture if any mods want it.

 

Yvrogaa.jpg

 

 

 

 

I had same NC yesterday in team. Maybe same player i dont know. When game starts he started to move backwards until he crashed edge of the map and stayed there for 4-5 mins after that he started to move far away from the fight and when we killed most of the enemy team he sarcastically wrote:   " thx guys, i ate bacon ". That idiot wanted to lose the game but we had enough players with brain to carry without him. RB is lottery anyway. When you got bad players you cant win no metter what you do and when you got good players you dont even need to play you gonna win anyway. Thats why im not sure if i wanna try to make rank 1 second time. This time it looks even more painful than previous season. 
Edited by skvido

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Having bad players or the individual derp decisions becomes a lot more clear in ranked. This season is the first time I went into ranked, and I kind of already miss random battles. I have had all the issues described above, and small gems like getting a team where everybody spoke French and refused to speak english, a DD getting torped by another DD and flaming about "unfair DD's", the ususal aim assist blame and CA players that refuse to push at the caps "because a DD is hiding in there".  

 I will try to reach as high as I can, but I am only doing it because the rewards are great, if they were not I probably would not bother with ranked.

 

A bit offtopic though, the ranked stats when it comes to capping seems a bit bugged. in this game I clearly capped 2 full caps, and I have defended caps and assisted in other games:074147c3c7.jpg

 

But according to my overall ranked stats, it does not count apparently: 6a0dda7b08.jpg

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Without BB support CAs are at the mercy of said long range sniping and if the CAs are expected to push forward without BB support as they close distance they are at even more danger of being scrubbed from the game by now closer ranged enemy BBs.

 

What annoys me is even when they do push most will turn and run as soon as they get engaged for the first time, same goes for most CAs.

 

I did have a few good games last night were a BB or two did work with the CAs and guess what.... We won those games real quick!!

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What a lot of people do not realise, is that an ally DD is the spotter for the team. I see DD's wandering all over the map like ants when they should be spotting enemy DD's. This role is SPECIALLY for IJN DD, because you have best camo. If DD is doing spotting well, suddenly the rest falls into place, BB's can come closer. I did spotting with my Mutsuki and I reached rank 15 with 80% winrate, because the spotting made it easy for the rest of the team. Also... Cruisers SHOULD NOT escort DD's at all. DD's are in stealth mode and if cruiser follows him, enemy is going to see a single cruiser in frontline, so that everyone and their mother nukes this idiot cruiser captain dead in less than 1 minute. STOP DOING THIS with cruisers. I sweat 80% cruiser players do this same mistake over and over.

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BBs should be in the front, not in the back.

They have the armour and HP to suck up damage and prevent the enemy from focusing the CLs/ CAs and taking them out of the game way too early.

In exchange the Cruisers provide AA Cover and shield the BBs from DDs.

 

Long range sniping rarely does anything good - with the exception of softening up the enemy before engaging on closer distances - it's like serving the CLs to enemy on a silver plate.

 

I'm sorry, but I'm going to have to disagree with you there.

The HP of a battleship may seem like a lot, but it really isn't.

A few torpedo hits, a bit of flooding and a few times set on fire in a row, the odd citadel hit thrown in and you lose most of your HP in a flash.

A couple of cruisers can take you down fast, a lucky hit from a BB can cost you half your HP, a torpedo salvo can finish you off in one blow, turning with a Montana is more like putting a request in the mail and then waiting for it to be delivered.

A BB taken out at the start is just as bad as quickly losing a DD, it takes a lot of potential damage out of the equation.

 

People need to be conscious of the limits of other people's ships.

I've had long range hits with my battleships on destroyers and cruisers that made them easy targets for my team.

In most cases I find surviving and keeping the enemy team off balance, engaging their BBs and forcing them to focus on me instead of on my team's cruisers, getting the odd citadel hit at long range, a lot more effective than the times I've gone charging in and died with half my ship on fire and the other half flooded.

Also keep in mind that most BBs just don't move like a DD or a BB.

They are slow and don't turn well.

So you position your BB at the start, but if the game turns the other way, you're screwed and have to spend way to much time re-positioning.

A tall island in between?

Tough luck, you got no line of sight, so you can't shoot the enemy threatening your teammate, so even if you want to, you can't.

Want to shoot at an enemy you know is there, but which is not spotted, hidden by a smoke screen?

Good luck with that.

With a DD, you can determine where and when to strike, with a BB, you can't easily adjust your position.

Even if you have a DD to screen you, you are not safe.

I was in my Gearing a while ago, trying to screen the ships with me from his torpedo attacks, but he gave me the runaround.

He had me spotted, but he was just outside of my own spotting range.

So I had to guess where he was, tried to get near him, but lost him, he got in our rear, launched his torps and hit my teammates, especially the BBs.

Plus some DDs have so much range they don't even really need to get close.

 

TLDR: I am sick and tired of people whining about other people doing stupid things or not doing this and that and I will admit, I do it too when I am frustrated, but I shouldn't do that either.

In most cases, people are doing what they think is best for the team and try do their job as best as they can.

It is really easy to focus on someone else doing this instead of that, instead of admitting they probably did what they could and it simply wasn't enough.

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I think I know that guy.

 

Played a game on North a couple of days ago, where he was our only T8 BB. He was the only one that went behind the big island on east, just stopped there and sniped 1-2 cruisers that were hardly in his range as the opponent team made a lemming train to west. He just stood there and watched the game go by, maybe fired if someone got into his range for a short time. When I asked him what is he doing he said that it is his job as a BB to stay at max range and snipe. I thought he was just trolling but realized he really meant it after I asked him to help us and tank at least a bit and he responded with the same, saying his job is to stay at max range.

 

The saddest part is that you cant report him for being dumb, but if he plays ranked then I really don't know what to say. The best thing to do is to do your best and hope the game ends quickly.

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What a lot of people do not realise, is that an ally DD is the spotter for the team. I see DD's wandering all over the map like ants when they should be spotting enemy DD's. This role is SPECIALLY for IJN DD, because you have best camo. If DD is doing spotting well, suddenly the rest falls into place, BB's can come closer. I did spotting with my Mutsuki and I reached rank 15 with 80% winrate, because the spotting made it easy for the rest of the team. Also... Cruisers SHOULD NOT escort DD's at all. DD's are in stealth mode and if cruiser follows him, enemy is going to see a single cruiser in frontline, so that everyone and their mother nukes this idiot cruiser captain dead in less than 1 minute. STOP DOING THIS with cruisers. I sweat 80% cruiser players do this same mistake over and over.

 

A DD is only effective as a spotter with cruisers capable of immediately pouring fire on the spotted enemy DD, battleships are less suited as they have too long a reload time.

More often than not, I am either spotting DDs myself or requesting fire at them even if spotted on the other side of the map, but no one is in position or willing to fire at them.

But when I am in a DD, even if there are friendly cruisers nearby, as soon as I am spotted, I get hit by four or more enemy ships, have to turn away while on fire, with turrets disabled and using one of my two precious smokes.

I would love for cruisers to follow me around, just to have some backup.

The best games I've had with a DD were those were the cruisers were nearby and gave me prompt backup, the worst were those where the enemy DD had an advantage.

As long as your bow isn't in the DDs stern, they won't hit the DD when firing at the CA and are none the wiser as to its position and as long as the CA has backup from one or more BBs, the CA can focus on the enemy DD, together with the spotting DD, while the BBs can take on the enemy cruisers.

I've lost more than my share of games trying to cap, encountering an enemy DD, taking way too much damage in a few seconds and having to yield the cap to the enemy, only to be yelled at for not capping.

That is absolutely the worst, you try to do your job, without backup, fail despite your best efforts, you fall back and then get yelled at for not doing your job.

No, that is not true, the worst is when you trade shots with two enemy DDs, supported by their cruisers, while trying to flee, do quite a bit of damage, maybe have a lucky torpedo hit on a cruiser, but your team isn't there to support you, so you die, the enemy caps, no one is even near to take out their DDs or the cruiser that is limping with half HP and THEN people start yelling that the DD players sucked and lost us the game..

 

TLDR: cruisers, support your DDs, they are not magically invisible and have almost as little HP as you do.

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I think I know that guy.

 

Played a game on North a couple of days ago, where he was our only T8 BB. He was the only one that went behind the big island on east, just stopped there and sniped 1-2 cruisers that were hardly in his range as the opponent team made a lemming train to west. He just stood there and watched the game go by, maybe fired if someone got into his range for a short time. When I asked him what is he doing he said that it is his job as a BB to stay at max range and snipe. I thought he was just trolling but realized he really meant it after I asked him to help us and tank at least a bit and he responded with the same, saying his job is to stay at max range.

 

The saddest part is that you cant report him for being dumb, but if he plays ranked then I really don't know what to say. The best thing to do is to do your best and hope the game ends quickly.

 

Had the same last night, two BBs on our side, I was urging them to push and both replied with its not their job and they'll get sunk by DDs... I pointed out that the cruisers with them would sort the DDs but it fell on deff ears, they turned away and hid.... we lost that game...funny that.

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It's not even as simple as BBs at front or back.

 

Yesterday I played a game with a friend in a division of Kongos. Hotspot. Spawned top left.

 

In this situation it's usually bad to go charging down the 1 line especially in domination. So we went to the middle of the map. Supported DD taking B cap then got involved in the scrap for C.

 

Then a Cleveland (dead) started having a go in chat saying we were brainless and should be reported. Not sure why exactly. We won the scrap at C enabling cruisers to cap it while I finished a rather surprised New York BB. Then we went back to B and defended it from the enemy BBs who had done nothing much way out on the 1 line.

 

Our division came I think 2nd and 3rd in XP and I got 69k damage in Kongo. But the game was marred by endless "report both Kongos" in chat.

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What a lot of people do not realise, is that an ally DD is the spotter for the team. I see DD's wandering all over the map like ants when they should be spotting enemy DD's. This role is SPECIALLY for IJN DD, because you have best camo. If DD is doing spotting well, suddenly the rest falls into place, BB's can come closer. I did spotting with my Mutsuki and I reached rank 15 with 80% winrate, because the spotting made it easy for the rest of the team. Also... Cruisers SHOULD NOT escort DD's at all. DD's are in stealth mode and if cruiser follows him, enemy is going to see a single cruiser in frontline, so that everyone and their mother nukes this idiot cruiser captain dead in less than 1 minute. STOP DOING THIS with cruisers. I sweat 80% cruiser players do this same mistake over and over.

 

I agree, but spotting is not rewarded (except better win-rate). I don't know, why there is no reward-system like in WoT. If I want to make XP I need to cap or do damage. 

 

A DD is only effective as a spotter with cruisers capable of immediately pouring fire on the spotted enemy DD' date=' battleships are less suited as they have too long a reload time.

More often than not, I am either spotting DDs myself or requesting fire at them even if spotted on the other side of the map, but no one is in position or willing to fire at them.

But when I am in a DD, even if there are friendly cruisers nearby, as soon as I am spotted, I get hit by four or more enemy ships, have to turn away while on fire, with turrets disabled and using one of my two precious smokes.

I would love for cruisers to follow me around, just to have some backup.

The best games I've had with a DD were those were the cruisers were nearby and gave me prompt backup, the worst were those where the enemy DD had an advantage.

As long as your bow isn't in the DDs stern, they won't hit the DD when firing at the CA and are none the wiser as to its position and as long as the CA has backup from one or more BBs, the CA can focus on the enemy DD, together with the spotting DD, while the BBs can take on the enemy cruisers.

I've lost more than my share of games trying to cap, encountering an enemy DD, taking way too much damage in a few seconds and having to yield the cap to the enemy, only to be yelled at for not capping.

That is absolutely the worst, you try to do your job, without backup, fail despite your best efforts, you fall back and then get yelled at for not doing your job.

No, that is not true, the worst is when you trade shots with two enemy DDs, supported by their cruisers, while trying to flee, do quite a bit of damage, maybe have a lucky torpedo hit on a cruiser, but your team isn't there to support you, so you die, the enemy caps, no one is even near to take out their DDs or the cruiser that is limping with half HP and THEN people start yelling that the DD players sucked and lost us the game..

 

TLDR: cruisers, support your DDs, they are not magically invisible and have almost as little HP as you do.[/quote']

 

This!

Edited by Llares

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One of the reasons why i don't play ranked is because 7 ships per team just doesn't work. 

Unless you have a matchup with 2 fully competent teams and decent matchmaking, but that only happens as often as the planets align.

Too much depends on each single ship, especially BBs.  

And you might think that this makes it so that people can carry matchups.

But unfortunately it's quite the opposite as it's much easier for an idiot to influence the matchup than for a good player to carry it.

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Ranked needs indeed an overhaul, and it's not the gamemode itself. 

What should be changed is - and this may sound harsh -  that not everyone should be allowed to participate.

 

People who don't know their ships, for instance people who don't know that an IJN DD shouldn't get into a gunfight with BBs or CAs, but instead use stealth to torp to kill or as area denial or to use their speed advantage to get to the caps.

 

I'm not entirely sure how to do that, maybe by introducing a challenging set of qualification matches for each class and only after that the player can participate with ships of that class. 

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A DD is only effective as a spotter with cruisers capable of immediately pouring fire on the spotted enemy DD, battleships are less suited as they have too long a reload time.

More often than not, I am either spotting DDs myself or requesting fire at them even if spotted on the other side of the map, but no one is in position or willing to fire at them.

But when I am in a DD, even if there are friendly cruisers nearby, as soon as I am spotted, I get hit by four or more enemy ships, have to turn away while on fire, with turrets disabled and using one of my two precious smokes.

I would love for cruisers to follow me around, just to have some backup.

The best games I've had with a DD were those were the cruisers were nearby and gave me prompt backup, the worst were those where the enemy DD had an advantage.

As long as your bow isn't in the DDs stern, they won't hit the DD when firing at the CA and are none the wiser as to its position and as long as the CA has backup from one or more BBs, the CA can focus on the enemy DD, together with the spotting DD, while the BBs can take on the enemy cruisers.

I've lost more than my share of games trying to cap, encountering an enemy DD, taking way too much damage in a few seconds and having to yield the cap to the enemy, only to be yelled at for not capping.

That is absolutely the worst, you try to do your job, without backup, fail despite your best efforts, you fall back and then get yelled at for not doing your job.

No, that is not true, the worst is when you trade shots with two enemy DDs, supported by their cruisers, while trying to flee, do quite a bit of damage, maybe have a lucky torpedo hit on a cruiser, but your team isn't there to support you, so you die, the enemy caps, no one is even near to take out their DDs or the cruiser that is limping with half HP and THEN people start yelling that the DD players sucked and lost us the game..

 

TLDR: cruisers, support your DDs, they are not magically invisible and have almost as little HP as you do.

Everything in the above post is WRONG.

 

Good DD player do NOT need cruiser to keep him alive. The post above is prime example of how bad DD players gets allied Cruisers killed. Cruiser should keep their range, instead of going in and getting nuked by BB's.

 

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